Commit 3949f683 authored by Benji York's avatar Benji York

fix typos

parent 704673e9
...@@ -4,7 +4,7 @@ ZEO Network Protocol (sans authentication) ...@@ -4,7 +4,7 @@ ZEO Network Protocol (sans authentication)
This document describes the ZEO network protocol. It assumes that the This document describes the ZEO network protocol. It assumes that the
optional authentication protocol isn't used. At the lowest optional authentication protocol isn't used. At the lowest
level, the protocol consists of sized messages. All communication level, the protocol consists of sized messages. All communication
btween the client and server consists of sized messages. A sized between the client and server consists of sized messages. A sized
message consists of a 4-byte unsigned big-endian content length, message consists of a 4-byte unsigned big-endian content length,
followed by the content. There are two subprotocols, for protocol followed by the content. There are two subprotocols, for protocol
negotiation, and for normal operation. The normal operation protocol negotiation, and for normal operation. The normal operation protocol
...@@ -19,7 +19,7 @@ strings, the client and server switch to RPC mode. ...@@ -19,7 +19,7 @@ strings, the client and server switch to RPC mode.
The RPC protocol uses messages that are pickled tuples consisting of: The RPC protocol uses messages that are pickled tuples consisting of:
message_id message_id
The message id is used to match replys with requests, allowing The message id is used to match replies with requests, allowing
multiple outstanding synchronous requests. multiple outstanding synchronous requests.
async_flag async_flag
...@@ -39,15 +39,15 @@ args ...@@ -39,15 +39,15 @@ args
After making a connection and negotiating the protocol, the following After making a connection and negotiating the protocol, the following
interactions occur: interactions occur:
- The client requests the athentication protocol by calling - The client requests the authentication protocol by calling
getAuthProtocol. For this discussion, we'll assume the server getAuthProtocol. For this discussion, we'll assume the server
returns None. Note that if the server doesn't require returns None. Note that if the server doesn't require
authentication, this step is optional. authentication, this step is optional.
- The client calls register passing a storage identifier and a - The client calls register passing a storage identifier and a
read-only flag. The server doesn't return a value, but it may raise read-only flag. The server doesn't return a value, but it may raise
an exception either if the storage doesn't exist, or if the the an exception either if the storage doesn't exist, or if the
stroage is readonly and the read-only flag passed by the client is storage is readonly and the read-only flag passed by the client is
false. false.
At this point, the client and server send each other messages as At this point, the client and server send each other messages as
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