Commit d95610cb authored by JC Brand's avatar JC Brand

Add documentation for events emitted. Updates #48

parent e729471b
...@@ -537,6 +537,123 @@ It shows in which order the libraries must be loaded via ``<script>`` tags. Add ...@@ -537,6 +537,123 @@ It shows in which order the libraries must be loaded via ``<script>`` tags. Add
your own libraries, making sure that they are loaded in the correct order (e.g. your own libraries, making sure that they are loaded in the correct order (e.g.
jQuery plugins must load after jQuery). jQuery plugins must load after jQuery).
======
Events
======
Converse.js emits events to which you can subscribe from your own Javascript.
Concerning events, the following methods are available:
Event Methods
=============
* **on(eventName, callback)**:
Calling the ``on`` method allows you to subscribe to an event.
Every time the event fires, the callback method specified by ``callback`` will be
called.
Parameters:
* ``eventName`` is the event name as a string.
* ``callback`` is the callback method to be called when the event is emitted.
For example::
converse.on('onMessage', function (message) { ... });
* **once(eventName, callback)**:
Calling the ``once`` method allows you to listen to an event
exactly once.
Parameters:
* ``eventName`` is the event name as a string.
* ``callback`` is the callback method to be called when the event is emitted.
For example::
converse.once('onMessage', function (message) { ... });
* **off(eventName, callback)**
To stop listening to an event, you can use the ``off`` method.
Parameters:
* ``eventName`` is the event name as a string.
* ``callback`` refers to the function that is to be no longer executed.
Event Types
===========
Here are the different events that are emitted:
* **onMessage**
``converse.on('onMessage', function (message) { ... });``
Triggered when a message is received.
* **onMessageSend**
``converse.on('onMessageSend', function (message) { ... });``
Triggered when a message will be sent out.
* **onRoster**
``converse.on('onRoster', function (items) { ... });``
Triggered when the roster is updated.
* **onChatBoxFocused**
``converse.on('onChatBoxFocused', function (chatbox) { ... });``
Triggered when the focus has been moved to a chat box.
* **onChatBoxOpened**
``converse.on('onChatBoxOpened', function (chatbox) { ... });``
Triggered when a chat box has been opened.
* **onChatBoxClosed**
``converse.on('onChatBoxClosed', function (chatbox) { ... });``
Triggered when a chat box has been closed.
* **onStatusChanged**
``converse.on('onStatusChanged', function (status) { ... });``
Triggered when own chat status has changed.
* **onStatusMessageChanged**
``converse.on('onStatusMessageChanged', function (message) { ... });``
Triggered when own custom status message has changed.
* **onBuddyStatusChanged**
``converse.on('onBuddyStatusChanged', function (buddy, status) { ... });``
Triggered when a chat buddy's chat status has changed.
* **onBuddyStatusMessageChanged**
``converse.on('onBuddyStatusMessageChanged', function (buddy, message) { ... });``
Triggered when a chat buddy's custom status message has changed.
============= =============
Configuration Configuration
============= =============
......
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...@@ -537,6 +537,123 @@ It shows in which order the libraries must be loaded via ``<script>`` tags. Add ...@@ -537,6 +537,123 @@ It shows in which order the libraries must be loaded via ``<script>`` tags. Add
your own libraries, making sure that they are loaded in the correct order (e.g. your own libraries, making sure that they are loaded in the correct order (e.g.
jQuery plugins must load after jQuery). jQuery plugins must load after jQuery).
======
Events
======
Converse.js emits events to which you can subscribe from your own Javascript.
Concerning events, the following methods are available:
Event Methods
=============
* **on(eventName, callback)**:
Calling the ``on`` method allows you to subscribe to an event.
Every time the event fires, the callback method specified by ``callback`` will be
called.
Parameters:
* ``eventName`` is the event name as a string.
* ``callback`` is the callback method to be called when the event is emitted.
For example::
converse.on('onMessage', function (message) { ... });
* **once(eventName, callback)**:
Calling the ``once`` method allows you to listen to an event
exactly once.
Parameters:
* ``eventName`` is the event name as a string.
* ``callback`` is the callback method to be called when the event is emitted.
For example::
converse.once('onMessage', function (message) { ... });
* **off(eventName, callback)**
To stop listening to an event, you can use the ``off`` method.
Parameters:
* ``eventName`` is the event name as a string.
* ``callback`` refers to the function that is to be no longer executed.
Event Types
===========
Here are the different events that are emitted:
* **onMessage**
``converse.on('onMessage', function (message) { ... });``
Triggered when a message is received.
* **onMessageSend**
``converse.on('onMessageSend', function (message) { ... });``
Triggered when a message will be sent out.
* **onRoster**
``converse.on('onRoster', function (items) { ... });``
Triggered when the roster is updated.
* **onChatBoxFocused**
``converse.on('onChatBoxFocused', function (chatbox) { ... });``
Triggered when the focus has been moved to a chat box.
* **onChatBoxOpened**
``converse.on('onChatBoxOpened', function (chatbox) { ... });``
Triggered when a chat box has been opened.
* **onChatBoxClosed**
``converse.on('onChatBoxClosed', function (chatbox) { ... });``
Triggered when a chat box has been closed.
* **onStatusChanged**
``converse.on('onStatusChanged', function (status) { ... });``
Triggered when own chat status has changed.
* **onStatusMessageChanged**
``converse.on('onStatusMessageChanged', function (message) { ... });``
Triggered when own custom status message has changed.
* **onBuddyStatusChanged**
``converse.on('onBuddyStatusChanged', function (buddy, status) { ... });``
Triggered when a chat buddy's chat status has changed.
* **onBuddyStatusMessageChanged**
``converse.on('onBuddyStatusMessageChanged', function (buddy, message) { ... });``
Triggered when a chat buddy's custom status message has changed.
============= =============
Configuration Configuration
============= =============
......
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