Commit 430b6d15 authored by Georgios Dagkakis's avatar Georgios Dagkakis

assembly and dismantle

parent c8dbdb45
......@@ -41,9 +41,25 @@ class Assembly(CoreObject):
#===========================================================================
# initialize the object
#===========================================================================
def __init__(self, id, name, processingTime=None):
from Globals import G
self.env=G.env
def __init__(self, id='', name='', processingTime=None, inputsDict=None):
self.type="Assembly" #String that shows the type of object
self.next=[] #list with the next objects in the flow
self.previous=[] #list with the previous objects in the flow
self.previousPart=[] #list with the previous objects that send parts
self.previousFrame=[] #list with the previous objects that send frames
self.nextIds=[] #list with the ids of the next objects in the flow
self.previousIds=[] #list with the ids of the previous objects in the flow
#lists to hold statistics of multiple runs
self.Waiting=[]
self.Working=[]
self.Blockage=[]
# if input is given in a dictionary
if inputsDict:
CoreObject.__init__(self, inputsDict=inputsDict)
# else read the separate ones
else:
if not processingTime:
processingTime = {'distributionType': 'Fixed',
'mean': 0,
......@@ -55,29 +71,39 @@ class Assembly(CoreObject):
processingTime['max'] = float(processingTime['mean']) + 5 * float(processingTime['stdev'])
CoreObject.__init__(self, id, name)
self.type="Assembly" #String that shows the type of object
self.rng=RandomNumberGenerator(self, **processingTime)
self.next=[] #list with the next objects in the flow
self.previous=[] #list with the previous objects in the flow
self.previousPart=[] #list with the previous objects that send parts
self.previousFrame=[] #list with the previous objects that send frames
self.nextIds=[] #list with the ids of the next objects in the flow
self.previousIds=[] #list with the ids of the previous objects in the flow
# XXX previousFrameIds and previousPartIds are not used
self.previousPartIds=[] #list with the ids of the previous objects in the flow that bring parts
self.previousFrameIds=[] #list with the ids of the previous objects in the flow that bring frames
# ============================== variable that is used for the loading of machines =============
self.exitAssignedToReceiver = False # by default the objects are not blocked
# when the entities have to be loaded to operatedMachines
# then the giverObjects have to be blocked for the time
# that the machine is being loaded
#lists to hold statistics of multiple runs
self.Waiting=[]
self.Working=[]
self.Blockage=[]
# =======================================================================
# parses inputs if they are given in a dictionary
# =======================================================================
def parseInputs(self, inputsDict):
CoreObject.parseInputs(self, inputsDict)
processingTime=inputsDict.get('processingTime',{})
if not processingTime:
processingTime = {'distributionType': 'Fixed',
'mean': 0,
'stdev': 0,
'min': 0,
}
if processingTime['distributionType'] == 'Normal' and\
processingTime.get('max', None) is None:
processingTime['max'] = float(processingTime['mean']) + 5 * float(processingTime['stdev'])
self.rng=RandomNumberGenerator(self, **processingTime)
# ============================== variable that is used for the loading of machines =============
self.exitAssignedToReceiver = False # by default the objects are not blocked
# when the entities have to be loaded to operatedMachines
# then the giverObjects have to be blocked for the time
# that the machine is being loaded
from Globals import G
G.AssemblyList.append(self)
#===========================================================================
# initialize method
......
......@@ -23,7 +23,7 @@ Created on 21 May 2013
@author: George
'''
'''
Models a dicmantle object
Models a dismantle object
it gathers frames that have parts loaded, unloads the parts and sends the frame to one destination and the parts to another
'''
......@@ -42,18 +42,9 @@ class Dismantle(CoreObject):
#===========================================================================
# initialize the object
#===========================================================================
def __init__(self, id, name, distribution='Fixed', mean=1, stdev=0.1, min=0, max=5):
CoreObject.__init__(self, id, name)
from Globals import G
self.env=G.env
self.type="Dismantle" #String that shows the type of object
self.distType=distribution #the distribution that the procTime follows
self.rng=RandomNumberGenerator(self, self.distType)
self.rng.mean=mean
self.rng.stdev=stdev
self.rng.min=min
self.rng.max=max
def __init__(self, id='', name='', processingTime=None, inputsDict={}):
self.type='Dismantle'
self.previous=[] #list with the previous objects in the flow
self.previousIds=[] #list with the ids of the previous objects in the flow
self.nextPart=[] #list with the next objects that receive parts
......@@ -73,12 +64,47 @@ class Dismantle(CoreObject):
# when the entities have to be loaded to operatedMachines
# then the giverObjects have to be blocked for the time
# that the machine is being loaded
if inputsDict:
CoreObject.__init__(self, inputsDict=inputsDict)
else:
CoreObject.__init__(self, id, name)
from Globals import G
if not processingTime:
processingTime = {'distributionType': 'Fixed',
'mean': 0,
'stdev': 0,
'min': 0,
}
if processingTime['distributionType'] == 'Normal' and\
processingTime.get('max', None) is None:
processingTime['max'] = float(processingTime['mean']) + 5 * float(processingTime['stdev'])
self.rng=RandomNumberGenerator(self, **processingTime)
# =======================================================================
# parses inputs if they are given in a dictionary
# =======================================================================
def parseInputs(self, inputsDict):
CoreObject.parseInputs(self, inputsDict)
processingTime=inputsDict.get('processingTime',{})
from Globals import G
if not processingTime:
processingTime = {'distributionType': 'Fixed',
'mean': 0,
'stdev': 0,
'min': 0,
}
if processingTime['distributionType'] == 'Normal' and\
processingTime.get('max', None) is None:
processingTime['max'] = float(processingTime['mean']) + 5 * float(processingTime['stdev'])
self.rng=RandomNumberGenerator(self, **processingTime)
G.DismantleList.append(self)
#===========================================================================
# the initialize method
#===========================================================================
def initialize(self):
# Process.__init__(self)
CoreObject.initialize(self)
self.waitToDispose=False #flag that shows if the object waits to dispose an entity
self.waitToDisposePart=False #flag that shows if the object waits to dispose a part
......
......@@ -293,34 +293,15 @@ def createObjects():
elif objClass in ['Dream.Machine', 'Dream.BatchScrapMachine', 'Dream.M3', 'Dream.MachineJobShop',
'Dream.MachineManagedJob', 'Dream.MouldAssembly', 'Dream.Exit', 'Dream.ExitJobShop',
'Dream.Queue', 'Dream.RoutingQueue', 'Dream.QueueJobShop', 'Dream.QueueManagedJob']:
'Dream.Queue', 'Dream.RoutingQueue', 'Dream.QueueJobShop', 'Dream.QueueManagedJob',
'Dream.Assembly', 'Dream.Dismantle']:
objectType=Globals.getClassFromName(objClass)
coreObject=objectType(inputsDict=element)
coreObject.nextIds=getSuccessorList(element['id']) # update the nextIDs list of the machine
elif objClass=='Dream.Assembly':
A=Assembly(**element)
A.nextIds=getSuccessorList(element['id'])
G.AssemblyList.append(A)
G.ObjList.append(A)
elif objClass=='Dream.Dismantle':
id=element.get('id', 'not found')
name=element.get('name', 'not found')
processingTime=element.get('processingTime', {})
distributionType=processingTime.get('distributionType', 'not found')
mean=float(processingTime.get('mean') or 0)
stdev=float(processingTime.get('stdev') or 0)
min=float(processingTime.get('min') or 0)
max=float(processingTime.get('max') or mean+5*stdev)
D=Dismantle(id, name, distribution=distributionType, mean=mean,stdev=stdev,min=min,max=max)
# get the successorList for the 'Parts'
D.nextPartIds=getSuccessorList(id, lambda source, destination, edge_data: edge_data.get('entity') == 'Part')
coreObject.nextPartIds=getSuccessorList(element['id'], lambda source, destination, edge_data: edge_data.get('entity') == 'Part')
# get the successorList for the 'Frames'
D.nextFrameIds=getSuccessorList(id, lambda source, destination, edge_data: edge_data.get('entity') == 'Frame')
D.nextIds=getSuccessorList(id)
G.DismantleList.append(D)
G.ObjList.append(D)
coreObject.nextFrameIds=getSuccessorList(element['id'], lambda source, destination, edge_data: edge_data.get('entity') == 'Frame')
coreObject.nextIds=getSuccessorList(element['id']) # update the nextIDs list of the machine
elif objClass=='Dream.Conveyer':
id=element.get('id', 'not found')
......
......@@ -54,7 +54,7 @@ class Machine(CoreObject):
operatorPool='None',operationType='None',\
setupTime=None, loadTime=None,
isPreemptive=False, resetOnPreemption=False,
canDeliverOnInterruption=False, inputsDict={}):
canDeliverOnInterruption=False, inputsDict={}, failures=None):
self.type="Machine" #String that shows the type of object
# if input is given in a dictionary
if inputsDict:
......
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