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nexedi
dream
Commits
430b6d15
Commit
430b6d15
authored
Aug 21, 2014
by
Georgios Dagkakis
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assembly and dismantle
parent
c8dbdb45
Changes
4
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Showing
4 changed files
with
92 additions
and
59 deletions
+92
-59
dream/simulation/Assembly.py
dream/simulation/Assembly.py
+46
-20
dream/simulation/Dismantle.py
dream/simulation/Dismantle.py
+39
-13
dream/simulation/LineGenerationJSON.py
dream/simulation/LineGenerationJSON.py
+6
-25
dream/simulation/Machine.py
dream/simulation/Machine.py
+1
-1
No files found.
dream/simulation/Assembly.py
View file @
430b6d15
...
@@ -41,9 +41,25 @@ class Assembly(CoreObject):
...
@@ -41,9 +41,25 @@ class Assembly(CoreObject):
#===========================================================================
#===========================================================================
# initialize the object
# initialize the object
#===========================================================================
#===========================================================================
def
__init__
(
self
,
id
,
name
,
processingTime
=
None
):
def
__init__
(
self
,
id
=
''
,
name
=
''
,
processingTime
=
None
,
inputsDict
=
None
):
from
Globals
import
G
self
.
type
=
"Assembly"
#String that shows the type of object
self
.
env
=
G
.
env
self
.
next
=
[]
#list with the next objects in the flow
self
.
previous
=
[]
#list with the previous objects in the flow
self
.
previousPart
=
[]
#list with the previous objects that send parts
self
.
previousFrame
=
[]
#list with the previous objects that send frames
self
.
nextIds
=
[]
#list with the ids of the next objects in the flow
self
.
previousIds
=
[]
#list with the ids of the previous objects in the flow
#lists to hold statistics of multiple runs
self
.
Waiting
=
[]
self
.
Working
=
[]
self
.
Blockage
=
[]
# if input is given in a dictionary
if
inputsDict
:
CoreObject
.
__init__
(
self
,
inputsDict
=
inputsDict
)
# else read the separate ones
else
:
if
not
processingTime
:
if
not
processingTime
:
processingTime
=
{
'distributionType'
:
'Fixed'
,
processingTime
=
{
'distributionType'
:
'Fixed'
,
'mean'
:
0
,
'mean'
:
0
,
...
@@ -55,29 +71,39 @@ class Assembly(CoreObject):
...
@@ -55,29 +71,39 @@ class Assembly(CoreObject):
processingTime
[
'max'
]
=
float
(
processingTime
[
'mean'
])
+
5
*
float
(
processingTime
[
'stdev'
])
processingTime
[
'max'
]
=
float
(
processingTime
[
'mean'
])
+
5
*
float
(
processingTime
[
'stdev'
])
CoreObject
.
__init__
(
self
,
id
,
name
)
CoreObject
.
__init__
(
self
,
id
,
name
)
self
.
type
=
"Assembly"
#String that shows the type of object
self
.
rng
=
RandomNumberGenerator
(
self
,
**
processingTime
)
self
.
rng
=
RandomNumberGenerator
(
self
,
**
processingTime
)
self
.
next
=
[]
#list with the next objects in the flow
# ============================== variable that is used for the loading of machines =============
self
.
previous
=
[]
#list with the previous objects in the flow
self
.
exitAssignedToReceiver
=
False
# by default the objects are not blocked
self
.
previousPart
=
[]
#list with the previous objects that send parts
# when the entities have to be loaded to operatedMachines
self
.
previousFrame
=
[]
#list with the previous objects that send frames
# then the giverObjects have to be blocked for the time
self
.
nextIds
=
[]
#list with the ids of the next objects in the flow
# that the machine is being loaded
self
.
previousIds
=
[]
#list with the ids of the previous objects in the flow
# XXX previousFrameIds and previousPartIds are not used
self
.
previousPartIds
=
[]
#list with the ids of the previous objects in the flow that bring parts
self
.
previousFrameIds
=
[]
#list with the ids of the previous objects in the flow that bring frames
#lists to hold statistics of multiple runs
# =======================================================================
self
.
Waiting
=
[]
# parses inputs if they are given in a dictionary
self
.
Working
=
[]
# =======================================================================
self
.
Blockage
=
[]
def
parseInputs
(
self
,
inputsDict
):
CoreObject
.
parseInputs
(
self
,
inputsDict
)
processingTime
=
inputsDict
.
get
(
'processingTime'
,{})
if
not
processingTime
:
processingTime
=
{
'distributionType'
:
'Fixed'
,
'mean'
:
0
,
'stdev'
:
0
,
'min'
:
0
,
}
if
processingTime
[
'distributionType'
]
==
'Normal'
and
\
processingTime
.
get
(
'max'
,
None
)
is
None
:
processingTime
[
'max'
]
=
float
(
processingTime
[
'mean'
])
+
5
*
float
(
processingTime
[
'stdev'
])
self
.
rng
=
RandomNumberGenerator
(
self
,
**
processingTime
)
# ============================== variable that is used for the loading of machines =============
# ============================== variable that is used for the loading of machines =============
self
.
exitAssignedToReceiver
=
False
# by default the objects are not blocked
self
.
exitAssignedToReceiver
=
False
# by default the objects are not blocked
# when the entities have to be loaded to operatedMachines
# when the entities have to be loaded to operatedMachines
# then the giverObjects have to be blocked for the time
# then the giverObjects have to be blocked for the time
# that the machine is being loaded
# that the machine is being loaded
from
Globals
import
G
G
.
AssemblyList
.
append
(
self
)
#===========================================================================
#===========================================================================
# initialize method
# initialize method
...
...
dream/simulation/Dismantle.py
View file @
430b6d15
...
@@ -23,7 +23,7 @@ Created on 21 May 2013
...
@@ -23,7 +23,7 @@ Created on 21 May 2013
@author: George
@author: George
'''
'''
'''
'''
Models a di
c
mantle object
Models a di
s
mantle object
it gathers frames that have parts loaded, unloads the parts and sends the frame to one destination and the parts to another
it gathers frames that have parts loaded, unloads the parts and sends the frame to one destination and the parts to another
'''
'''
...
@@ -42,18 +42,9 @@ class Dismantle(CoreObject):
...
@@ -42,18 +42,9 @@ class Dismantle(CoreObject):
#===========================================================================
#===========================================================================
# initialize the object
# initialize the object
#===========================================================================
#===========================================================================
def
__init__
(
self
,
id
,
name
,
distribution
=
'Fixed'
,
mean
=
1
,
stdev
=
0.1
,
min
=
0
,
max
=
5
):
def
__init__
(
self
,
id
=
''
,
name
=
''
,
processingTime
=
None
,
inputsDict
=
{}):
CoreObject
.
__init__
(
self
,
id
,
name
)
from
Globals
import
G
self
.
type
=
'Dismantle'
self
.
env
=
G
.
env
self
.
type
=
"Dismantle"
#String that shows the type of object
self
.
distType
=
distribution
#the distribution that the procTime follows
self
.
rng
=
RandomNumberGenerator
(
self
,
self
.
distType
)
self
.
rng
.
mean
=
mean
self
.
rng
.
stdev
=
stdev
self
.
rng
.
min
=
min
self
.
rng
.
max
=
max
self
.
previous
=
[]
#list with the previous objects in the flow
self
.
previous
=
[]
#list with the previous objects in the flow
self
.
previousIds
=
[]
#list with the ids of the previous objects in the flow
self
.
previousIds
=
[]
#list with the ids of the previous objects in the flow
self
.
nextPart
=
[]
#list with the next objects that receive parts
self
.
nextPart
=
[]
#list with the next objects that receive parts
...
@@ -73,12 +64,47 @@ class Dismantle(CoreObject):
...
@@ -73,12 +64,47 @@ class Dismantle(CoreObject):
# when the entities have to be loaded to operatedMachines
# when the entities have to be loaded to operatedMachines
# then the giverObjects have to be blocked for the time
# then the giverObjects have to be blocked for the time
# that the machine is being loaded
# that the machine is being loaded
if
inputsDict
:
CoreObject
.
__init__
(
self
,
inputsDict
=
inputsDict
)
else
:
CoreObject
.
__init__
(
self
,
id
,
name
)
from
Globals
import
G
if
not
processingTime
:
processingTime
=
{
'distributionType'
:
'Fixed'
,
'mean'
:
0
,
'stdev'
:
0
,
'min'
:
0
,
}
if
processingTime
[
'distributionType'
]
==
'Normal'
and
\
processingTime
.
get
(
'max'
,
None
)
is
None
:
processingTime
[
'max'
]
=
float
(
processingTime
[
'mean'
])
+
5
*
float
(
processingTime
[
'stdev'
])
self
.
rng
=
RandomNumberGenerator
(
self
,
**
processingTime
)
# =======================================================================
# parses inputs if they are given in a dictionary
# =======================================================================
def
parseInputs
(
self
,
inputsDict
):
CoreObject
.
parseInputs
(
self
,
inputsDict
)
processingTime
=
inputsDict
.
get
(
'processingTime'
,{})
from
Globals
import
G
if
not
processingTime
:
processingTime
=
{
'distributionType'
:
'Fixed'
,
'mean'
:
0
,
'stdev'
:
0
,
'min'
:
0
,
}
if
processingTime
[
'distributionType'
]
==
'Normal'
and
\
processingTime
.
get
(
'max'
,
None
)
is
None
:
processingTime
[
'max'
]
=
float
(
processingTime
[
'mean'
])
+
5
*
float
(
processingTime
[
'stdev'
])
self
.
rng
=
RandomNumberGenerator
(
self
,
**
processingTime
)
G
.
DismantleList
.
append
(
self
)
#===========================================================================
#===========================================================================
# the initialize method
# the initialize method
#===========================================================================
#===========================================================================
def
initialize
(
self
):
def
initialize
(
self
):
# Process.__init__(self)
CoreObject
.
initialize
(
self
)
CoreObject
.
initialize
(
self
)
self
.
waitToDispose
=
False
#flag that shows if the object waits to dispose an entity
self
.
waitToDispose
=
False
#flag that shows if the object waits to dispose an entity
self
.
waitToDisposePart
=
False
#flag that shows if the object waits to dispose a part
self
.
waitToDisposePart
=
False
#flag that shows if the object waits to dispose a part
...
...
dream/simulation/LineGenerationJSON.py
View file @
430b6d15
...
@@ -293,34 +293,15 @@ def createObjects():
...
@@ -293,34 +293,15 @@ def createObjects():
elif
objClass
in
[
'Dream.Machine'
,
'Dream.BatchScrapMachine'
,
'Dream.M3'
,
'Dream.MachineJobShop'
,
elif
objClass
in
[
'Dream.Machine'
,
'Dream.BatchScrapMachine'
,
'Dream.M3'
,
'Dream.MachineJobShop'
,
'Dream.MachineManagedJob'
,
'Dream.MouldAssembly'
,
'Dream.Exit'
,
'Dream.ExitJobShop'
,
'Dream.MachineManagedJob'
,
'Dream.MouldAssembly'
,
'Dream.Exit'
,
'Dream.ExitJobShop'
,
'Dream.Queue'
,
'Dream.RoutingQueue'
,
'Dream.QueueJobShop'
,
'Dream.QueueManagedJob'
]:
'Dream.Queue'
,
'Dream.RoutingQueue'
,
'Dream.QueueJobShop'
,
'Dream.QueueManagedJob'
,
'Dream.Assembly'
,
'Dream.Dismantle'
]:
objectType
=
Globals
.
getClassFromName
(
objClass
)
objectType
=
Globals
.
getClassFromName
(
objClass
)
coreObject
=
objectType
(
inputsDict
=
element
)
coreObject
=
objectType
(
inputsDict
=
element
)
coreObject
.
nextIds
=
getSuccessorList
(
element
[
'id'
])
# update the nextIDs list of the machine
elif
objClass
==
'Dream.Assembly'
:
A
=
Assembly
(
**
element
)
A
.
nextIds
=
getSuccessorList
(
element
[
'id'
])
G
.
AssemblyList
.
append
(
A
)
G
.
ObjList
.
append
(
A
)
elif
objClass
==
'Dream.Dismantle'
:
id
=
element
.
get
(
'id'
,
'not found'
)
name
=
element
.
get
(
'name'
,
'not found'
)
processingTime
=
element
.
get
(
'processingTime'
,
{})
distributionType
=
processingTime
.
get
(
'distributionType'
,
'not found'
)
mean
=
float
(
processingTime
.
get
(
'mean'
)
or
0
)
stdev
=
float
(
processingTime
.
get
(
'stdev'
)
or
0
)
min
=
float
(
processingTime
.
get
(
'min'
)
or
0
)
max
=
float
(
processingTime
.
get
(
'max'
)
or
mean
+
5
*
stdev
)
D
=
Dismantle
(
id
,
name
,
distribution
=
distributionType
,
mean
=
mean
,
stdev
=
stdev
,
min
=
min
,
max
=
max
)
# get the successorList for the 'Parts'
# get the successorList for the 'Parts'
D
.
nextPartIds
=
getSuccessorList
(
id
,
lambda
source
,
destination
,
edge_data
:
edge_data
.
get
(
'entity'
)
==
'Part'
)
coreObject
.
nextPartIds
=
getSuccessorList
(
element
[
'id'
]
,
lambda
source
,
destination
,
edge_data
:
edge_data
.
get
(
'entity'
)
==
'Part'
)
# get the successorList for the 'Frames'
# get the successorList for the 'Frames'
D
.
nextFrameIds
=
getSuccessorList
(
id
,
lambda
source
,
destination
,
edge_data
:
edge_data
.
get
(
'entity'
)
==
'Frame'
)
coreObject
.
nextFrameIds
=
getSuccessorList
(
element
[
'id'
],
lambda
source
,
destination
,
edge_data
:
edge_data
.
get
(
'entity'
)
==
'Frame'
)
D
.
nextIds
=
getSuccessorList
(
id
)
coreObject
.
nextIds
=
getSuccessorList
(
element
[
'id'
])
# update the nextIDs list of the machine
G
.
DismantleList
.
append
(
D
)
G
.
ObjList
.
append
(
D
)
elif
objClass
==
'Dream.Conveyer'
:
elif
objClass
==
'Dream.Conveyer'
:
id
=
element
.
get
(
'id'
,
'not found'
)
id
=
element
.
get
(
'id'
,
'not found'
)
...
...
dream/simulation/Machine.py
View file @
430b6d15
...
@@ -54,7 +54,7 @@ class Machine(CoreObject):
...
@@ -54,7 +54,7 @@ class Machine(CoreObject):
operatorPool
=
'None'
,
operationType
=
'None'
,
\
operatorPool
=
'None'
,
operationType
=
'None'
,
\
setupTime
=
None
,
loadTime
=
None
,
setupTime
=
None
,
loadTime
=
None
,
isPreemptive
=
False
,
resetOnPreemption
=
False
,
isPreemptive
=
False
,
resetOnPreemption
=
False
,
canDeliverOnInterruption
=
False
,
inputsDict
=
{}):
canDeliverOnInterruption
=
False
,
inputsDict
=
{}
,
failures
=
None
):
self
.
type
=
"Machine"
#String that shows the type of object
self
.
type
=
"Machine"
#String that shows the type of object
# if input is given in a dictionary
# if input is given in a dictionary
if
inputsDict
:
if
inputsDict
:
...
...
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