Commit 4494f7b2 authored by Ioannis Papagiannopoulos's avatar Ioannis Papagiannopoulos Committed by Jérome Perrin

checkForManualOperation method added added to MachineJobShop. Clean-up and corrections

parent 386a43d0
......@@ -32,17 +32,6 @@ from RandomNumberGenerator import RandomNumberGenerator
# the MachineJobShop object
# ===========================================================================
class MachineJobShop(Machine):
@staticmethod
def getOperationTime(time):
'''returns the processingTime dictionary updated'''
if not time:
time = { 'distributionType': 'Fixed',
'mean': 0, }
if time['distributionType'] == 'Normal' and\
time.get('max', None) is None:
time['max'] = float(time['mean']) + 5 * float(time['stdev'])
return time
# =======================================================================
# set all the objects in previous and next
# =======================================================================
......@@ -52,89 +41,25 @@ class MachineJobShop(Machine):
self.next=[]
Machine.initialize(self) #run default behaviour
# # =======================================================================
# # actions to be carried out when the processing of an Entity ends
# # =======================================================================
# def endProcessingActions(self):
# # set isProcessing to False
# self.isProcessing=False
# # add working time
# self.totalWorkingTime+=self.env.now-self.timeLastProcessingStarted
#
# # blocking starts
# self.isBlocked=True
# self.timeLastBlockageStarted=self.env.now
#
# activeObject=self.getActiveObject()
# activeObjectQueue=activeObject.Res.users
# activeEntity=activeObjectQueue[0]
# # self.printTrace(activeEntity.name,processEnd=activeObject.objName)
# # reset the variables used to handle the interruptions timing
# # self.timeRestartingProcessing=0
# self.breakTime=0
# # output to trace that the processing in the Machine self.objName ended
# try:
# activeObject.outputTrace(activeEntity.name,"ended processing in "+activeObject.objName)
# except IndexError:
# pass
#
# import Globals
# from Globals import G
# # the entity that just got processed is cold again it will get
# # hot again by the time it reaches the giver of the next machine
# # TODO: Not only Machines require time to process entities
# if activeEntity.family=='Job':
# # read the list of next stations for the entity in just finished processing
# nextObjectIds=activeEntity.remainingRoute[0].get('stationIdsList',[])
# nextObjects = []
# for nextObjectId in nextObjectIds:
# nextObject=Globals.findObjectById(nextObjectId)
# nextObjects.append(nextObject)
# successorsAreMachines=True
# for object in nextObjects:
# if not object in G.MachineList:
# successorsAreMachines=False
# break
# if not successorsAreMachines:
# activeObjectQueue[0].hot = False
# # the just processed entity is added to the list of entities
# # pending for the next processing
# G.pendingEntities.append(activeObjectQueue[0])
# # set the variable that flags an Entity is ready to be disposed
# activeObject.waitToDispose=True
# #do this so that if it is overtime working it is not counted as off-shift time
# if not activeObject.onShift:
# activeObject.timeLastShiftEnded=self.env.now
# # update the variables keeping track of Entity related attributes of the machine
# activeObject.timeLastEntityEnded=self.env.now # this holds the time that the last entity ended processing in Machine
# activeObject.nameLastEntityEnded=activeObject.currentEntity.name # this holds the name of the last entity that ended processing in Machine
# activeObject.completedJobs+=1 # Machine completed one more Job
# # reset flags
# self.shouldPreempt=False
# self.isProcessingInitialWIP=False
#
# # TODO: collapse that to Machine
# =======================================================================
# gets an entity from the predecessor that the predecessor index points to
# =======================================================================
def getEntity(self):
activeObject=self.getActiveObject()
activeEntity=Machine.getEntity(self) #run the default code
# read the processing/setup/load times from the corresponding remainingRoute entry
# read the processing time from the corresponding remainingRoute entry
processingTime=activeEntity.remainingRoute[0].get('processingTime',{})
processingTime=self.getOperationTime(processingTime)
self.rng=RandomNumberGenerator(self, **processingTime)
self.procTime=self.rng.generateNumber()
# check if there is a need for manual processing
self.checkForManualOperation(type='Processing',entity=activeEntity)
# read the setup time from the corresponding remainingRoute entry
setupTime=activeEntity.remainingRoute[0].get('setupTime',{})
setupTime=self.getOperationTime(setupTime)
self.stpRng=RandomNumberGenerator(self, **setupTime)
# # update the multOperationTypeList according to the needs of the received entity
# self.readActiveOperationTypes(entity)
# check if there is a need for manual processing
self.checkForManualOperation(type='Setup',entity=activeEntity)
removedStep = activeEntity.remainingRoute.pop(0) #remove data from the remaining route of the entity
return activeEntity
......@@ -166,13 +91,13 @@ class MachineJobShop(Machine):
def calculateProcessingTime(self):
# this is only for processing of the initial wip
if self.isProcessingInitialWIP:
# read the processing/setup/load times from the first entry of the full route
# read the processing time from the first entry of the full route
activeEntity=self.getActiveObjectQueue()[0]
processingTime=activeEntity.route[0].get('processingTime',{})
processingTime=self.getOperationTime(processingTime)
self.rng=RandomNumberGenerator(self, **processingTime)
self.procTime=self.rng.generateNumber()
# read the setup time from the corresponding remainingRoute entry
setupTime=activeEntity.route[0].get('setupTime',{})
setupTime=self.getOperationTime(setupTime)
self.stpRng=RandomNumberGenerator(self, **setupTime)
......@@ -202,9 +127,6 @@ class MachineJobShop(Machine):
#===========================================================================
# method used to check whether the station is in the entity-to-be-received route
# TODO: consider giving the activeEntity as attribute
# TODO: consider the case when no caller is defined,
# postProcessing calls canAccept on next members with no arguments
#===========================================================================
def isInRoute(self, callerObject=None):
activeObjectQueue=self.Res.users
......@@ -239,8 +161,8 @@ class MachineJobShop(Machine):
return len(activeObjectQueue)>0\
and self.waitToDispose\
and self.checkIfActive()\
and (thecaller in self.next)\
and thecaller.isInRoute(self)
# and (thecaller in self.next)
# =======================================================================
# method to execute preemption
......@@ -299,42 +221,42 @@ class MachineJobShop(Machine):
thecaller=callerObject
thecaller.sortEntities()
activeEntity=thecaller.Res.users[0]
# read the load time from the corresponding remainingRoute entry
loadTime=activeEntity.remainingRoute[0].get('loadTime',{})
loadTime=self.getOperationTime(loadTime)
self.loadRng=RandomNumberGenerator(self, **loadTime)
#===========================================================================
# to be called by getEntity.
# it must be specified if the currentEntity requires manual setup/processing
# get the initial operationTypes (Setup/Processing) : manual or automatic
#===========================================================================
def checkInitialOperationTypes(self):
# check if manual Setup is required
self.checkForManualOperation(type='Setup')
# check if manual Processing is required
self.checkForManualOperation(type='Processing')
#===========================================================================
# check if the operation defined as an argument requires manual operation
#===========================================================================
def readActiveOperationTypes(self,entity):
def checkForManualOperation(self,type,entity=None):
assert type!=None, 'a type must be defined for the checkForManualOperation method'
if not entity:
activeEntity=self.getActiveObjectQueue()[0]
else:
activeEntity=entity
# flag to notify whether the entity defined manual or automatic operation
self.entityDefiningOperation=False
# read the definition of the setupTime from the remainingRoute dict
setupTime=activeEntity.remainingRoute[0].get('setupTime',{})
setupOpType=setupTime.get('operationType', 'not defined')
# if the setupOpType is 'not defined'
if setupOpType!='not defined':
# the multOperationTypeList must be cleared by the entity is removed
self.entityDefiningOperation=True
# read the definition of the time from the remainingRoute dict
time=activeEntity.remainingRoute[0].get(str(type),{})
operationType=time.get('operationType', 'not defined')
# if the operationType is not 'not defined'
if operationType!='not defined':
# if the operationType key has value 1 (manual operation)
if operationType:
# add setup to the multOpeartionTypeList
if not 'Setup' in self.multOperationTypeList:
self.multOperationTypeList.append('Setup')
# find out if the setup operation type is automatic or manual
if setupOpType:
pass
# read the definition of the processingTime from the remainingRoute dict
procTime=activeEntity.remainingRoute[0].get('processingTime',{})
procOpType=setupTime.get('operationType', 'not defined')
# if the procOpType is 'not defined'
if procOpType!='not defined':
# the multOperationTypeList must be cleared by the entity is removed
self.entityDefiningOperation=True
# find out if the processing type is manual or automatic
if procOpType and not 'Processing' in self.multOperationTypeList:
self.multOperationTypeList.append('Processing')
if not type in self.multOperationTypeList:
self.multOperationTypeList.append(str(type))
else: # otherwise remove it from the multOperationTypeList
if type in self.multOperationTypeList:
self.multOperationTypeList.remove(str(type))
# =======================================================================
# removes an entity from the Machine
......@@ -352,12 +274,6 @@ class MachineJobShop(Machine):
# if not entity had the same receiver then the receiver will be removed
if removeReceiver:
self.next.remove(receiverObject)
# if self.entityDefiningOperation:
# # reset the multOperationTypeList
# if 'Processing' in self.multOperationTypeList:
# self.multOperationTypeList.remove('Processing')
# if 'Setup' in self.multOperationTypeList:
# self.multOperationTypeList.remove('Setup')
return activeEntity
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