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nexedi
dream
Commits
61301df0
Commit
61301df0
authored
Apr 17, 2014
by
Ioannis Papagiannopoulos
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preemption enabled for unoperated MachineJobShops
parent
e2e10cac
Changes
3
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Showing
3 changed files
with
73 additions
and
86 deletions
+73
-86
dream/simulation/CoreObject.py
dream/simulation/CoreObject.py
+0
-6
dream/simulation/Machine.py
dream/simulation/Machine.py
+33
-47
dream/simulation/MachineJobShop.py
dream/simulation/MachineJobShop.py
+40
-33
No files found.
dream/simulation/CoreObject.py
View file @
61301df0
...
...
@@ -566,12 +566,6 @@ class CoreObject(Process):
def
unAssignExit
(
self
):
self
.
exitAssignedToReceiver
=
None
# # =======================================================================
# # actions to be carried whenever the object is preemptied
# # =======================================================================
# def preempt(self):
# pass
# =======================================================================
# actions to be carried whenever the object is interrupted
# (failure, break, preemption, etc)
...
...
dream/simulation/Machine.py
View file @
61301df0
...
...
@@ -271,7 +271,6 @@ class Machine(CoreObject):
self
.
loadTimeCurrentEntity
=
0
self
.
setupTimeCurrentEntity
=
0
#===========================================================================
# ======= request a resource
if
(
self
.
operatorPool
!=
"None"
)
and
any
(
type
==
'Load'
for
type
in
self
.
multOperationTypeList
):
# when it's ready to accept (canAcceptAndIsRequested) then inform the broker
...
...
@@ -307,7 +306,6 @@ class Machine(CoreObject):
# TODO: reset the requestinEntity before receiving the currentEntity
self
.
requestingEntity
=
None
#===========================================================================
# get the entity
# TODO: if there was loading time then we must solve the problem of getting an entity
# from an unidentified giver or not getting an entity at all as the giver
...
...
@@ -316,7 +314,6 @@ class Machine(CoreObject):
# TODO: the Machine receive the entity after the operator is available
# the canAcceptAndIsRequested method checks only in case of Load type of operation
#===========================================================================
# ======= request a resource if it is not already assigned an Operator
if
(
self
.
operatorPool
!=
"None"
)
\
and
(
any
(
type
==
"Processing"
for
type
in
self
.
multOperationTypeList
)
\
...
...
@@ -330,14 +327,12 @@ class Machine(CoreObject):
yield
waitevent
,
self
,
self
.
brokerIsSet
self
.
timeWaitForOperatorEnded
=
now
()
self
.
operatorWaitTimeCurrentEntity
+=
self
.
timeWaitForOperatorEnded
-
self
.
timeWaitForOperatorStarted
#===========================================================================
# variables dedicated to hold the processing times, the time when the Entity entered,
# and the processing time left
self
.
totalProcessingTimeInCurrentEntity
=
self
.
calculateProcessingTime
()
# get the processing time, tinMStarts holds the processing time of the machine
self
.
tinM
=
self
.
totalProcessingTimeInCurrentEntity
# timer to hold the processing time left
#===============================================================================
# ======= setup the machine if the Setup is defined as one of the Operators' operation types
# in plantSim the setup is performed when the machine has to process a new type of Entity and only once
if
any
(
type
==
"Setup"
for
type
in
self
.
multOperationTypeList
)
and
self
.
isOperated
():
...
...
@@ -383,7 +378,6 @@ class Machine(CoreObject):
self
.
releaseOperator
()
# wait until the Broker has finished processing
yield
waitevent
,
self
,
self
.
brokerIsSet
#===============================================================================
# variables used to flag any interruptions and the end of the processing
self
.
interruption
=
False
...
...
@@ -397,22 +391,20 @@ class Machine(CoreObject):
# timeRestartingProcessing : dummy variable to keep track of the time that the processing starts after
# every interruption
self
.
timeRestartingProcessing
=
now
()
# wait for the processing time left tinM, if no interruption occurs then change the
# processingEndedFlag and exit loop,
# wait for the processing time left tinM, if no interruption occurs then change the processingEndedFlag and exit loop,
# else (if interrupted()) set interruption flag to true (only if tinM==0),
# and recalculate the processing time left tinM, passivate while waiting for repair.
yield
hold
,
self
,
self
.
tinM
# getting processed for remaining processing time tinM
# if a preemption has occurred then react accordingly (proceed with getting the critical entity)
yield
hold
,
self
,
self
.
tinM
# getting processed for remaining processing time tinM
if
self
.
interrupted
():
# if a failure occurs while processing the machine is interrupted.
self
.
interruptionActions
()
# execute interruption actions
#===========================================================================
# =============== release the operator if there is interruption
if
(
self
.
operatorPool
!=
"None"
)
\
and
self
.
isOperated
()
\
and
any
(
type
==
"Processing"
for
type
in
self
.
multOperationTypeList
):
self
.
releaseOperator
()
yield
waitevent
,
self
,
self
.
brokerIsSet
#===========================================================================
# if there is a failure in the machine or interruption due to preemption, it is passivated
# passivate the Machine for as long as there is no repair
...
...
@@ -420,13 +412,7 @@ class Machine(CoreObject):
assert
now
()
==
self
.
interruptionEnd
.
signalparam
,
'the victim of the failure is not the object that received it'
self
.
postInterruptionActions
()
#===========================================================
# #if during the interruption the object became empty break
# if (len(self.getActiveObjectQueue())==0 and self.shouldPreempt):
# break
#===========================================================
#===========================================================================
# =============== request a resource after the repair
if
(
self
.
operatorPool
!=
"None"
)
\
and
any
(
type
==
"Processing"
for
type
in
self
.
multOperationTypeList
)
\
...
...
@@ -436,40 +422,33 @@ class Machine(CoreObject):
yield
waitevent
,
self
,
self
.
brokerIsSet
self
.
timeWaitForOperatorEnded
=
now
()
self
.
operatorWaitTimeCurrentEntity
+=
self
.
timeWaitForOperatorEnded
-
self
.
timeWaitForOperatorStarted
#===========================================================================
# if the station is reactivated by the preempt method
elif
(
self
.
shouldPreempt
):
self
.
interruptionActions
()
# execute interruption actions
# =============== release the operator if there is interruption
if
(
self
.
operatorPool
!=
"None"
)
\
and
self
.
isOperated
()
\
and
any
(
type
==
"Processing"
for
type
in
self
.
multOperationTypeList
):
self
.
releaseOperator
()
yield
waitevent
,
self
,
self
.
brokerIsSet
self
.
postInterruptionActions
()
break
# if no interruption occurred the processing in M1 is ended
else
:
processingNotFinished
=
False
#===================================================================
# #if during the interruption the object became empty continue
# if (len(self.getActiveObjectQueue())==0 and self.shouldPreempt):
# self.shouldPreempt=False
# self.totalWorkingTime+=now()-(self.timeLastEntityEntered)
#===================================================================
#===========================================================================
# # TODO: Should release operator here
# # =============== release resource in case of preemption
# if (self.operatorPool!='None')\
# and any(type=="Processing" for type in self.multOperationTypeList)\
# and not self.interruption:
# self.releaseOperator()
# yield waituntil,self,self.broker.isSet
# continue
#===========================================================================
# carry on actions that have to take place when an Entity ends its processing
self
.
endProcessingActions
()
#===========================================================================
# =============== release resource after the end of processing
if
(
self
.
operatorPool
!=
'None'
)
\
and
any
(
type
==
"Processing"
for
type
in
self
.
multOperationTypeList
)
\
and
not
self
.
interruption
:
self
.
releaseOperator
()
yield
waitevent
,
self
,
self
.
brokerIsSet
#===========================================================================
# signal the receiver that the activeObject has something to dispose of
if
not
self
.
signalReceiver
():
...
...
@@ -541,12 +520,19 @@ class Machine(CoreObject):
#do this so that if it is overtime working it is not counted as off-shift time
if
not
activeObject
.
onShift
:
activeObject
.
timeLastShiftEnded
=
now
()
# update the total working time # the total processing time for this entity is what the distribution initially gave
# update the total working time
# the total processing time for this entity is what the distribution initially gave
if
not
self
.
shouldPreempt
:
activeObject
.
totalWorkingTime
+=
activeObject
.
totalProcessingTimeInCurrentEntity
# if the station was preemptied for a critical order then calculate the total working time accorindingly
else
:
activeObject
.
totalWorkingTime
+=
now
()
-
(
self
.
timeLastEntityEntered
)
# update the variables keeping track of Entity related attributes of the machine
activeObject
.
timeLastEntityEnded
=
now
()
# this holds the time that the last entity ended processing in Machine
activeObject
.
nameLastEntityEnded
=
activeObject
.
currentEntity
.
name
# this holds the name of the last entity that ended processing in Machine
activeObject
.
completedJobs
+=
1
# Machine completed one more Job
# reseting the shouldPreempt flag
self
.
shouldPreempt
=
False
# =======================================================================
# actions to be carried out when the processing of an Entity ends
...
...
@@ -720,7 +706,6 @@ class Machine(CoreObject):
activeObject
.
waitToDispose
=
False
# update the waitToDispose flag
# if the Machine canAccept then signal a giver
if
activeObject
.
canAccept
():
# print now(), self.id, 'will singal giver'
activeObject
.
signalGiver
()
# if the Machine is operated then signal Broker that the internal queue is now empty
if
activeObject
.
currentOperator
:
...
...
@@ -859,6 +844,7 @@ class Machine(CoreObject):
-
activeObject
.
setupTimeCurrentEntity
\
-
offShiftTimeInCurrentEntity
activeObject
.
totalTimeWaitingForOperator
+=
activeObject
.
operatorWaitTimeCurrentEntity
elif
(
len
(
activeObject
.
getActiveObjectQueue
())
>
0
)
\
and
(
not
(
activeObject
.
nameLastEntityEnded
==
activeObject
.
nameLastEntityEntered
))
\
and
(
activeObject
.
currentOperator
==
None
):
...
...
dream/simulation/MachineJobShop.py
View file @
61301df0
...
...
@@ -86,12 +86,16 @@ class MachineJobShop(Machine):
if
not
activeObject
.
onShift
:
activeObject
.
timeLastShiftEnded
=
now
()
# update the total working time # the total processing time for this entity is what the distribution initially gave
if
not
self
.
shouldPreempt
:
activeObject
.
totalWorkingTime
+=
activeObject
.
totalProcessingTimeInCurrentEntity
else
:
activeObject
.
totalWorkingTime
+=
now
()
-
(
self
.
timeLastEntityEntered
)
# update the variables keeping track of Entity related attributes of the machine
activeObject
.
timeLastEntityEnded
=
now
()
# this holds the time that the last entity ended processing in Machine
activeObject
.
nameLastEntityEnded
=
activeObject
.
currentEntity
.
name
# this holds the name of the last entity that ended processing in Machine
activeObject
.
completedJobs
+=
1
# Machine completed one more Job
# reseting the preemption flag
self
.
shouldPreempt
=
False
# TODO: collapse that to Machine
...
...
@@ -214,37 +218,40 @@ class MachineJobShop(Machine):
and
(
thecaller
in
activeObject
.
next
)
\
and
thecaller
.
isInRoute
(
activeObject
)
# # =======================================================================
# # method to execute preemption
# # =======================================================================
# def preempt(self):
# activeObject=self.getActiveObject()
# activeEntity=self.getActiveObjectQueue()[0] #get the active Entity
# #calculate the remaining processing time
# #if it is reset then set it as the original processing time
# if self.resetOnPreemption:
# remainingProcessingTime=self.procTime
# #else subtract the time that passed since the entity entered
# #(may need also failure time if there was. TO BE MELIORATED)
# else:
# remainingProcessingTime=self.procTime-(now()-self.timeLastEntityEntered)
# #update the remaining route of activeEntity
# activeEntity.remainingRoute.insert(0, {'stationIdsList':[str(self.id)],\
# 'processingTime':\
# {'distributionType':'Fixed',\
# 'mean':str(remainingProcessingTime)}})
# # activeEntity.remainingRoute.insert(0, [self.id, remainingProcessingTime])
# activeEntity.remainingRoute.insert(0, {'stationIdsList':[str(self.lastGiver.id)],\
# 'processingTime':\
# {'distributionType':'Fixed',\
# 'mean':'0'}})
# # activeEntity.remainingRoute.insert(0, [self.lastGiver.id, 0])
# #set the receiver as the object where the active entity was preempted from
# self.receiver=self.lastGiver
# self.next=[self.receiver]
# self.waitToDispose=True #set that I have to dispose
# self.receiver.timeLastEntityEnded=now() #required to count blockage correctly in the preemptied station
# reactivate(self)
# =======================================================================
# method to execute preemption
# =======================================================================
def
preempt
(
self
):
activeObject
=
self
.
getActiveObject
()
activeEntity
=
self
.
getActiveObjectQueue
()[
0
]
#get the active Entity
#calculate the remaining processing time
#if it is reset then set it as the original processing time
if
self
.
resetOnPreemption
:
remainingProcessingTime
=
self
.
procTime
#else subtract the time that passed since the entity entered
#(may need also failure time if there was. TO BE MELIORATED)
else
:
remainingProcessingTime
=
self
.
procTime
-
(
now
()
-
self
.
timeLastEntityEntered
)
#update the remaining route of activeEntity
activeEntity
.
remainingRoute
.
insert
(
0
,
{
'stationIdsList'
:[
str
(
self
.
id
)],
\
'processingTime'
:
\
{
'distributionType'
:
'Fixed'
,
\
'mean'
:
str
(
remainingProcessingTime
)}})
# activeEntity.remainingRoute.insert(0, [self.id, remainingProcessingTime])
activeEntity
.
remainingRoute
.
insert
(
0
,
{
'stationIdsList'
:[
str
(
self
.
lastGiver
.
id
)],
\
'processingTime'
:
\
{
'distributionType'
:
'Fixed'
,
\
'mean'
:
'0'
}})
# activeEntity.remainingRoute.insert(0, [self.lastGiver.id, 0])
#set the receiver as the object where the active entity was preempted from
self
.
receiver
=
self
.
lastGiver
self
.
next
=
[
self
.
receiver
]
self
.
waitToDispose
=
True
#set that I have to dispose
self
.
receiver
.
timeLastEntityEnded
=
now
()
#required to count blockage correctly in the preemptied station
# TODO: use a signal and wait for it, reactivation is not recognised as interruption
reactivate
(
self
)
# TODO: consider the case when a failure has the Station down. The event preempt will not be received now()
# but at a later simulation time.
#===========================================================================
# extend the default behaviour to check if whether the station
...
...
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