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nexedi
dream
Commits
7c246a10
Commit
7c246a10
authored
Aug 08, 2014
by
Georgios Dagkakis
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CapacityStationController to consider if projects share workpower
parent
e9dd5605
Changes
1
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1 changed file
with
42 additions
and
10 deletions
+42
-10
dream/simulation/CapacityStationController.py
dream/simulation/CapacityStationController.py
+42
-10
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dream/simulation/CapacityStationController.py
View file @
7c246a10
...
@@ -48,6 +48,8 @@ class CapacityStationController(EventGenerator):
...
@@ -48,6 +48,8 @@ class CapacityStationController(EventGenerator):
self
.
stepsAreComplete
=
self
.
env
.
event
()
self
.
stepsAreComplete
=
self
.
env
.
event
()
def
run
(
self
):
def
run
(
self
):
# sort the buffers so if they have shared resources the ones with highest priority will go in front
self
.
sortBuffers
()
yield
self
.
env
.
timeout
(
self
.
start
)
#wait until the start time
yield
self
.
env
.
timeout
(
self
.
start
)
#wait until the start time
#loop until the end of the simulation
#loop until the end of the simulation
while
1
:
while
1
:
...
@@ -87,13 +89,15 @@ class CapacityStationController(EventGenerator):
...
@@ -87,13 +89,15 @@ class CapacityStationController(EventGenerator):
# lock the exit again
# lock the exit again
exit
.
isLocked
=
True
exit
.
isLocked
=
True
# create the entities in the following stations
self
.
createInCapacityStationBuffers
()
# if the last exits led to an empty system then the simulation must be stopped
# if the last exits led to an empty system then the simulation must be stopped
# step returns and the generator never yields the stepsAreComplete signal
# step returns and the generator never yields the stepsAreComplete signal
if
self
.
checkIfSystemEmpty
():
if
self
.
checkIfSystemEmpty
():
return
return
# create the entities in the following stations
self
.
createInCapacityStationBuffers
()
# if there is need to merge entities in a buffer
# if there is need to merge entities in a buffer
self
.
mergeEntities
()
self
.
mergeEntities
()
...
@@ -141,7 +145,11 @@ class CapacityStationController(EventGenerator):
...
@@ -141,7 +145,11 @@ class CapacityStationController(EventGenerator):
# lock the station
# lock the station
station
.
isLocked
=
True
station
.
isLocked
=
True
# calculate the utilization
# calculate the utilization
if
capacityAvailable
:
periodDict
[
'utilization'
]
=
capacityAllocated
/
float
(
capacityAvailable
)
periodDict
[
'utilization'
]
=
capacityAllocated
/
float
(
capacityAvailable
)
else
:
# TODO check how the utilization and mean utilization should be calculated if it is 0
periodDict
[
'utilization'
]
=
0
# update the utilisationDict of the station
# update the utilisationDict of the station
station
.
utilisationDict
.
append
(
periodDict
)
station
.
utilisationDict
.
append
(
periodDict
)
...
@@ -198,8 +206,9 @@ class CapacityStationController(EventGenerator):
...
@@ -198,8 +206,9 @@ class CapacityStationController(EventGenerator):
# list to keep entities that have not been already allocated
# list to keep entities that have not been already allocated
entitiesNotAllocated
=
list
(
activeObjectQueue
)
entitiesNotAllocated
=
list
(
activeObjectQueue
)
allCapacityConsumed
=
False
allCapacityConsumed
=
False
if
totalAvailableCapacity
==
0
:
allCapacityConsumed
=
True
while
not
allCapacityConsumed
:
while
not
allCapacityConsumed
:
# list to keep entities that are within a threshold from the EDD
# list to keep entities that are within a threshold from the EDD
entitiesWithinThreshold
=
[]
entitiesWithinThreshold
=
[]
...
@@ -235,6 +244,8 @@ class CapacityStationController(EventGenerator):
...
@@ -235,6 +244,8 @@ class CapacityStationController(EventGenerator):
entitiesNotAllocated
.
remove
(
entity
)
entitiesNotAllocated
.
remove
(
entity
)
# check if all the capacity is consumed to update the flag and break the loop
# check if all the capacity is consumed to update the flag and break the loop
if
totalRequestedCapacity
==
totalAvailableCapacity
:
if
totalRequestedCapacity
==
totalAvailableCapacity
:
# the capacity will be 0 since we consumed it all
totalAvailableCapacity
=
0
allCapacityConsumed
=
True
allCapacityConsumed
=
True
# if we still have available capacity
# if we still have available capacity
else
:
else
:
...
@@ -245,13 +256,15 @@ class CapacityStationController(EventGenerator):
...
@@ -245,13 +256,15 @@ class CapacityStationController(EventGenerator):
(
not
self
.
checkIfProjectNeedsToBeAssembled
(
entity
.
capacityProject
,
buffer
)):
(
not
self
.
checkIfProjectNeedsToBeAssembled
(
entity
.
capacityProject
,
buffer
)):
haveMoreEntitiesToAllocate
=
True
haveMoreEntitiesToAllocate
=
True
break
break
# if we have more entities break
if
not
haveMoreEntitiesToAllocate
:
break
# otherwise we have to calculate the capacity for next loop
# otherwise we have to calculate the capacity for next loop
# the remaining capacity will be decreased by the one that was originally requested
# the remaining capacity will be decreased by the one that was originally requested
totalAvailableCapacity
-=
totalRequestedCapacity
totalAvailableCapacity
-=
totalRequestedCapacity
# if we have more entities break
if
not
haveMoreEntitiesToAllocate
:
break
# else calculate the capacity for every entity and create the entities
# else calculate the capacity for every entity and create the entities
else
:
else
:
allCapacityConsumed
=
True
allCapacityConsumed
=
True
...
@@ -272,6 +285,19 @@ class CapacityStationController(EventGenerator):
...
@@ -272,6 +285,19 @@ class CapacityStationController(EventGenerator):
# else break the entity according to rule
# else break the entity according to rule
else
:
else
:
self
.
breakEntity
(
entity
,
buffer
,
station
,
totalAvailableCapacity
,
totalRequestedCapacity
)
self
.
breakEntity
(
entity
,
buffer
,
station
,
totalAvailableCapacity
,
totalRequestedCapacity
)
# the capacity will be 0 since we consumed it all
totalAvailableCapacity
=
0
if
station
.
sharedResources
:
self
.
setSharedCapacity
(
station
,
totalAvailableCapacity
)
def
setSharedCapacity
(
self
,
station
,
capacity
):
sharedStationsIds
=
station
.
sharedResources
.
get
(
'stationIds'
,
[])
for
capacityStation
in
G
.
CapacityStationList
:
if
capacityStation
is
station
:
continue
if
capacityStation
.
id
in
sharedStationsIds
:
capacityStation
.
remainingIntervalCapacity
[
0
]
=
capacity
# breaks an entity in the part that should move and the one that should stay
# breaks an entity in the part that should move and the one that should stay
def
breakEntity
(
self
,
entity
,
buffer
,
station
,
totalAvailableCapacity
,
totalRequestedCapacity
):
def
breakEntity
(
self
,
entity
,
buffer
,
station
,
totalAvailableCapacity
,
totalRequestedCapacity
):
...
@@ -389,4 +415,10 @@ class CapacityStationController(EventGenerator):
...
@@ -389,4 +415,10 @@ class CapacityStationController(EventGenerator):
return
True
return
True
return
False
return
False
# sorts the buffers so if they have shared resources the ones with highest priority will go in front
def
sortBuffers
(
self
):
for
buffer
in
G
.
CapacityStationBufferList
:
station
=
buffer
.
next
[
0
]
buffer
.
sharedPriority
=
station
.
sharedResources
.
get
(
'priority'
,
-
float
(
'inf'
))
G
.
CapacityStationBufferList
.
sort
(
key
=
lambda
x
:
x
.
sharedPriority
,
reverse
=
True
)
\ No newline at end of file
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