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nexedi
dream
Commits
9b842c80
Commit
9b842c80
authored
May 19, 2014
by
Ioannis Papagiannopoulos
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findCandidateStation() and findCandidateEntity() added to Operator for use by Router
parent
08306ac6
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1
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dream/simulation/Operator.py
dream/simulation/Operator.py
+50
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dream/simulation/Operator.py
View file @
9b842c80
...
@@ -104,11 +104,60 @@ class Operator(ObjectResource):
...
@@ -104,11 +104,60 @@ class Operator(ObjectResource):
#=======================================================================
#=======================================================================
# findCandidateEntities method finding the candidateEntities of the operator
# findCandidateEntities method finding the candidateEntities of the operator
#=======================================================================
#=======================================================================
def
pickCandidateEntitiesFrom
(
self
,
pendingEntities
=
[]):
def
findCandidateEntities
(
self
,
pendingEntities
=
[]):
if
pendingEntities
:
if
pendingEntities
:
for
entity
in
[
x
for
x
in
pendingEntities
if
x
.
canProceed
and
x
.
manager
==
self
]:
for
entity
in
[
x
for
x
in
pendingEntities
if
x
.
canProceed
and
x
.
manager
==
self
]:
self
.
candidateEntities
.
append
(
entity
)
self
.
candidateEntities
.
append
(
entity
)
#===========================================================================
# method that finds a candidate entity for an operator
#===========================================================================
def
findCandidateStation
(
self
,
conflictingStations
=
[]):
conflicting
=
conflictingStations
from
Globals
import
G
candidateStation
=
next
(
x
for
x
in
self
.
candidateStations
if
not
x
in
conflicting
)
if
not
G
.
Router
.
sorting
:
if
not
candidateStation
:
candidateStation
=
next
(
x
for
x
in
self
.
candidateStations
)
conflicting
.
append
(
candidateStation
)
return
candidateStation
,
conflictingStations
#===========================================================================
# recursive method that searches for entities with available receivers
#===========================================================================
def
findAvailableEntity
(
self
):
from
Globals
import
G
router
=
G
.
Router
# if the candidateEntities and the entitiesWithOccupiedReceivers lists are identical then return None
if
len
(
set
(
self
.
candidateEntities
).
intersection
(
router
.
entitiesWithOccupiedReceivers
))
==
len
(
self
.
candidateEntities
):
return
None
availableEntity
=
next
(
x
for
x
in
self
.
candidateEntities
if
not
x
in
router
.
entitiesWithOccupiedReceivers
)
receiverAvailability
=
False
if
availableEntity
:
for
receiver
in
availableEntity
.
candidateReceivers
:
if
not
receiver
in
router
.
occupiedReceivers
:
receiverAvailability
=
True
break
# if there are no available receivers for the entity
if
not
receiverAvailability
:
router
.
entitiesWithOccupiedReceivers
.
append
(
availableEntity
)
return
self
.
findAvailableEntity
()
return
availableEntity
#===========================================================================
# method that finds a candidate entity for an operator
#===========================================================================
def
findCandidateEntity
(
self
):
from
Globals
import
G
router
=
G
.
Router
# pick a candidateEntity
candidateEntity
=
self
.
findAvailableEntity
()
if
not
router
.
sorting
:
if
not
candidateEntity
:
candidateEntity
=
next
(
x
for
x
in
self
.
candidateEntities
)
router
.
conflictingEntities
.
append
(
candidateEntity
)
return
candidateEntity
# =======================================================================
# =======================================================================
# sorts the candidateEntities of the Operator according to the scheduling rule
# sorts the candidateEntities of the Operator according to the scheduling rule
# TODO: find a way to sort machines or candidate entities for machines,
# TODO: find a way to sort machines or candidate entities for machines,
...
...
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