Commit be6f1ec6 authored by Ioannis Papagiannopoulos's avatar Ioannis Papagiannopoulos Committed by Georgios Dagkakis

checkForSkilledOperators name correction

parent 9eaff49a
...@@ -370,7 +370,7 @@ class CoreObject(object): ...@@ -370,7 +370,7 @@ class CoreObject(object):
# check if the any of the operators are skilled (having a list of skills regarding the machines) # check if the any of the operators are skilled (having a list of skills regarding the machines)
#=========================================================================== #===========================================================================
@staticmethod @staticmethod
def checkForSkilledOpertors(): def checkForSkilledOperators():
from Globals import G from Globals import G
# XXX this can also be global # XXX this can also be global
# flag used to inform if the operators assigned to the station are skilled (skillsList) # flag used to inform if the operators assigned to the station are skilled (skillsList)
...@@ -412,7 +412,7 @@ class CoreObject(object): ...@@ -412,7 +412,7 @@ class CoreObject(object):
self.preemptReceiver() self.preemptReceiver()
# TODO if the station is operated, and the operators have skills defined then the SkilledOperatorRouter should be signalled # TODO if the station is operated, and the operators have skills defined then the SkilledOperatorRouter should be signalled
# XXX: there may be a case where one machine is not assigned an operator, in that case we do not want to invoke the allocation routine # XXX: there may be a case where one machine is not assigned an operator, in that case we do not want to invoke the allocation routine
if self.checkForSkilledOpertors(): if self.checkForSkilledOperators():
allocationNeeded=False allocationNeeded=False
for nextObj in self.next: for nextObj in self.next:
if nextObj.operatorPool!='None': if nextObj.operatorPool!='None':
......
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