Skip to content
Projects
Groups
Snippets
Help
Loading...
Help
Support
Keyboard shortcuts
?
Submit feedback
Contribute to GitLab
Sign in / Register
Toggle navigation
erp5
Project overview
Project overview
Details
Activity
Releases
Repository
Repository
Files
Commits
Branches
Tags
Contributors
Graph
Compare
Labels
Merge Requests
139
Merge Requests
139
CI / CD
CI / CD
Pipelines
Jobs
Schedules
Analytics
Analytics
CI / CD
Repository
Value Stream
Wiki
Wiki
Snippets
Snippets
Members
Members
Collapse sidebar
Close sidebar
Activity
Graph
Jobs
Commits
Open sidebar
nexedi
erp5
Commits
76226c46
Commit
76226c46
authored
Aug 03, 2023
by
Léo-Paul Géneau
👾
Committed by
Roque
Aug 03, 2023
Browse files
Options
Browse Files
Download
Email Patches
Plain Diff
erp5_officejs_drone_simulator: fix position update
Fix position update regarding the drone speed
parent
ebdc34d4
Changes
6
Hide whitespace changes
Inline
Side-by-side
Showing
6 changed files
with
175 additions
and
142 deletions
+175
-142
bt5/erp5_officejs_drone_simulator/PathTemplateItem/web_page_module/drone_simulator_dronelogfollower_js.js
...em/web_page_module/drone_simulator_dronelogfollower_js.js
+4
-6
bt5/erp5_officejs_drone_simulator/PathTemplateItem/web_page_module/drone_simulator_dronelogfollower_js.xml
...m/web_page_module/drone_simulator_dronelogfollower_js.xml
+3
-3
bt5/erp5_officejs_drone_simulator/PathTemplateItem/web_page_module/drone_simulator_fixedwingdrone_js.js
...Item/web_page_module/drone_simulator_fixedwingdrone_js.js
+111
-75
bt5/erp5_officejs_drone_simulator/PathTemplateItem/web_page_module/drone_simulator_fixedwingdrone_js.xml
...tem/web_page_module/drone_simulator_fixedwingdrone_js.xml
+2
-2
bt5/erp5_officejs_drone_simulator/PathTemplateItem/web_page_module/drone_simulator_logic_js.js
...hTemplateItem/web_page_module/drone_simulator_logic_js.js
+53
-54
bt5/erp5_officejs_drone_simulator/PathTemplateItem/web_page_module/drone_simulator_logic_js.xml
...TemplateItem/web_page_module/drone_simulator_logic_js.xml
+2
-2
No files found.
bt5/erp5_officejs_drone_simulator/PathTemplateItem/web_page_module/drone_simulator_dronelogfollower_js.js
View file @
76226c46
...
...
@@ -61,16 +61,14 @@ var DroneLogAPI = /** @class */ (function () {
timestamp
=
parseInt
(
splitted_log_entry
[
0
],
10
);
lat
=
parseFloat
(
splitted_log_entry
[
1
]);
lon
=
parseFloat
(
splitted_log_entry
[
2
]);
x
=
this
.
_mapManager
.
longitudToX
(
lon
,
map_dict
.
map_size
);
y
=
this
.
_mapManager
.
latitudeToY
(
lat
,
map_dict
.
map_size
);
position
=
this
.
_mapManager
.
normalize
(
x
,
y
,
map_dict
);
height
=
parseFloat
(
splitted_log_entry
[
4
]);
if
(
height
<
min_height
)
{
height
=
min_height
;
}
converted_log_point_list
.
push
([
position
[
0
],
position
[
1
],
height
,
timestamp
/
time_offset
]);
position
=
this
.
_mapManager
.
convertToLocalCoordinates
(
lat
,
lon
,
height
);
converted_log_point_list
.
push
([
position
.
x
,
position
.
y
,
position
.
z
,
timestamp
/
time_offset
]);
}
this
.
_flight_parameters
.
converted_log_point_list
=
converted_log_point_list
;
};
...
...
bt5/erp5_officejs_drone_simulator/PathTemplateItem/web_page_module/drone_simulator_dronelogfollower_js.xml
View file @
76226c46
...
...
@@ -232,7 +232,7 @@
</item>
<item>
<key>
<string>
actor
</string>
</key>
<value>
<
string>
zope
</string
>
</value>
<value>
<
unicode>
zope
</unicode
>
</value>
</item>
<item>
<key>
<string>
comment
</string>
</key>
...
...
@@ -246,7 +246,7 @@
</item>
<item>
<key>
<string>
serial
</string>
</key>
<value>
<string>
10
09.38419.20212.62293
</string>
</value>
<value>
<string>
10
10.13157.33937.23381
</string>
</value>
</item>
<item>
<key>
<string>
state
</string>
</key>
...
...
@@ -266,7 +266,7 @@
</tuple>
<state>
<tuple>
<float>
16
88635412.8
7
</float>
<float>
16
91051883.9
7
</float>
<string>
UTC
</string>
</tuple>
</state>
...
...
bt5/erp5_officejs_drone_simulator/PathTemplateItem/web_page_module/drone_simulator_fixedwingdrone_js.js
View file @
76226c46
...
...
@@ -92,7 +92,7 @@ var FixedWingDroneAPI = /** @class */ (function () {
** Function called on every drone update, right before onUpdate AI script
*/
FixedWingDroneAPI
.
prototype
.
internal_update
=
function
(
context
,
delta_time
)
{
var
diff
,
newrot
,
orientationValue
,
rotStep
,
updateSpeed
;
var
diff
,
newrot
,
orientationValue
,
rotStep
;
//TODO rotation
if
(
context
.
_rotationTarget
)
{
...
...
@@ -116,18 +116,8 @@ var FixedWingDroneAPI = /** @class */ (function () {
}
this
.
_updateSpeed
(
context
,
delta_time
);
this
.
_update
Direc
tion
(
context
,
delta_time
);
this
.
_update
Posi
tion
(
context
,
delta_time
);
updateSpeed
=
context
.
_speed
*
delta_time
/
1000
;
if
(
context
.
_direction
.
x
!==
0
||
context
.
_direction
.
y
!==
0
||
context
.
_direction
.
z
!==
0
)
{
context
.
_controlMesh
.
position
.
addInPlace
(
new
BABYLON
.
Vector3
(
context
.
_direction
.
x
*
updateSpeed
,
context
.
_direction
.
y
*
updateSpeed
,
context
.
_direction
.
z
*
updateSpeed
));
}
//TODO rotation
orientationValue
=
context
.
_maxOrientation
*
(
context
.
_speed
/
context
.
_maxSpeed
);
...
...
@@ -180,67 +170,112 @@ var FixedWingDroneAPI = /** @class */ (function () {
}
};
FixedWingDroneAPI
.
prototype
.
_updateDirection
=
function
(
drone
,
delta_time
)
{
var
horizontalCoeff
,
newX
,
newY
,
newZ
,
tangentYaw
;
FixedWingDroneAPI
.
prototype
.
_updatePosition
=
function
(
drone
,
delta_time
)
{
var
R
=
6371
e3
,
currentGeoCoordinates
=
this
.
_mapManager
.
convertToGeoCoordinates
(
drone
.
position
.
x
,
drone
.
position
.
y
,
drone
.
position
.
z
),
targetCoordinates
=
this
.
_mapManager
.
convertToGeoCoordinates
(
drone
.
_targetCoordinates
.
x
,
drone
.
_targetCoordinates
.
y
,
drone
.
_targetCoordinates
.
z
),
bearing
=
this
.
_computeBearing
(
currentGeoCoordinates
.
x
,
currentGeoCoordinates
.
y
,
targetCoordinates
.
x
,
targetCoordinates
.
y
),
currentCosLat
,
currentLatRad
,
distance
,
distanceCos
,
distanceSin
,
currentSinLat
,
currentLonRad
,
groundSpeed
,
newCoordinates
,
newLatRad
,
newLonRad
,
newYaw
,
newYawRad
,
verticalSpeed
,
yawToDirection
;
if
(
this
.
_loiter_mode
&&
Math
.
sqrt
(
Math
.
pow
(
drone
.
_targetCoordinates
.
x
-
drone
.
position
.
x
,
2
)
+
Math
.
pow
(
drone
.
_targetCoordinates
.
y
-
drone
.
position
.
y
,
2
)
)
<=
this
.
_loiter_radius
)
{
tangentYaw
=
this
.
_computeBearing
(
drone
.
position
.
x
,
drone
.
position
.
y
,
drone
.
_targetCoordinates
.
x
,
drone
.
_targetCoordinates
.
y
)
-
90
;
// trigonometric circle is east oriented, yaw angle is clockwise
tangentYaw
=
this
.
_toRad
(
-
tangentYaw
+
90
);
newX
=
Math
.
cos
(
tangentYaw
);
newZ
=
Math
.
sin
(
tangentYaw
);
newYaw
=
bearing
-
90
;
}
else
{
[
newX
,
newZ
]
=
this
.
_getNewYaw
(
drone
,
delta_time
);
newYaw
=
this
.
_getNewYaw
(
drone
,
bearing
,
delta_time
);
}
newY
=
this
.
_getNewAltitude
(
drone
);
newYawRad
=
this
.
_toRad
(
newYaw
);
currentLatRad
=
this
.
_toRad
(
currentGeoCoordinates
.
x
);
currentCosLat
=
Math
.
cos
(
currentLatRad
);
currentSinLat
=
Math
.
sin
(
currentLatRad
);
currentLonRad
=
this
.
_toRad
(
currentGeoCoordinates
.
y
);
horizontalCoeff
=
Math
.
sqrt
(
(
Math
.
pow
(
drone
.
getAirSpeed
(),
2
)
-
Math
.
pow
(
newY
,
2
)
)
/
(
Math
.
pow
(
newX
,
2
)
+
Math
.
pow
(
newZ
,
2
)
)
verticalSpeed
=
this
.
_getVerticalSpeed
(
drone
);
groundSpeed
=
Math
.
sqrt
(
Math
.
pow
(
drone
.
getAirSpeed
(),
2
)
-
Math
.
pow
(
verticalSpeed
,
2
)
);
newX
*=
horizontalCoeff
;
newZ
*=
horizontalCoeff
;
// swap y and z axis so z axis represents altitude
drone
.
setDirection
(
newX
,
newZ
,
newY
);
};
FixedWingDroneAPI
.
prototype
.
_getNewYaw
=
function
(
drone
,
delta_time
)
{
// swap y and z axis so z axis represents altitude
var
bearing
=
this
.
_computeBearing
(
drone
.
position
.
x
,
drone
.
position
.
y
,
drone
.
_targetCoordinates
.
x
,
drone
.
_targetCoordinates
.
y
),
yaw
=
drone
.
getYaw
(),
yawDiff
=
this
.
_computeYawDiff
(
yaw
,
bearing
),
yawUpdate
=
this
.
getYawVelocity
(
drone
)
*
delta_time
/
1000
;
distance
=
(
groundSpeed
*
delta_time
/
1000
)
/
R
;
distanceCos
=
Math
.
cos
(
distance
);
distanceSin
=
Math
.
sin
(
distance
);
if
(
yawUpdate
>=
Math
.
abs
(
yawDiff
))
{
yawUpdate
=
yawDiff
;
}
else
if
(
yawDiff
<
0
)
{
yawUpdate
*=
-
1
;
}
yaw
+=
yawUpdate
;
newLatRad
=
Math
.
asin
(
currentSinLat
*
distanceCos
+
currentCosLat
*
distanceSin
*
Math
.
cos
(
newYawRad
)
);
newLonRad
=
currentLonRad
+
Math
.
atan2
(
Math
.
sin
(
newYawRad
)
*
distanceSin
*
currentCosLat
,
distanceCos
-
currentSinLat
*
Math
.
sin
(
newLatRad
)
);
// trigonometric circle is east oriented, yaw angle is clockwise
yaw
=
this
.
_toRad
(
-
yaw
+
90
);
return
[
Math
.
cos
(
yaw
),
Math
.
sin
(
yaw
)];
newCoordinates
=
this
.
_mapManager
.
convertToLocalCoordinates
(
this
.
_toDeg
(
newLatRad
),
this
.
_toDeg
(
newLonRad
),
drone
.
position
.
z
);
// swap y and z axis so z axis represents altitude
drone
.
_controlMesh
.
position
.
addInPlace
(
new
BABYLON
.
Vector3
(
Math
.
abs
(
newCoordinates
.
x
-
drone
.
position
.
x
)
*
(
newCoordinates
.
x
<
drone
.
position
.
x
?
-
1
:
1
),
verticalSpeed
*
delta_time
/
1000
,
Math
.
abs
(
newCoordinates
.
y
-
drone
.
position
.
y
)
*
(
newCoordinates
.
y
<
drone
.
position
.
y
?
-
1
:
1
)
));
yawToDirection
=
this
.
_toRad
(
-
newYaw
+
90
);
drone
.
setDirection
(
groundSpeed
*
Math
.
cos
(
yawToDirection
),
groundSpeed
*
Math
.
sin
(
yawToDirection
),
verticalSpeed
);
};
FixedWingDroneAPI
.
prototype
.
_getNewAltitude
=
function
(
drone
)
{
FixedWingDroneAPI
.
prototype
.
_getNewYaw
=
function
(
drone
,
bearing
,
delta_time
)
{
// swap y and z axis so z axis represents altitude
var
yaw
=
drone
.
getYaw
(),
yawDiff
=
this
.
_computeYawDiff
(
yaw
,
bearing
),
yawUpdate
=
this
.
getYawVelocity
(
drone
)
*
delta_time
/
1000
;
if
(
yawUpdate
>=
Math
.
abs
(
yawDiff
))
{
yawUpdate
=
yawDiff
;
}
else
if
(
yawDiff
<
0
)
{
yawUpdate
*=
-
1
;
}
return
yaw
+
yawUpdate
;
};
FixedWingDroneAPI
.
prototype
.
_getVerticalSpeed
=
function
(
drone
)
{
// swap y and z axis so z axis represents altitude
var
altitudeDiff
=
drone
.
_targetCoordinates
.
z
-
drone
.
position
.
z
,
verticalSpeed
;
...
...
@@ -356,24 +391,17 @@ var FixedWingDroneAPI = /** @class */ (function () {
if
(
isNaN
(
lat
)
||
isNaN
(
lon
)
||
isNaN
(
z
))
{
throw
new
Error
(
'
Target coordinates must be numbers
'
);
}
var
x
=
this
.
_mapManager
.
longitudToX
(
lon
,
this
.
_map_dict
.
map_size
),
y
=
this
.
_mapManager
.
latitudeToY
(
lat
,
this
.
_map_dict
.
map_size
),
position
=
this
.
_mapManager
.
normalize
(
x
,
y
,
this
.
_map_dict
),
processed_coordinates
;
if
(
z
>
this
.
_map_dict
.
start_AMSL
)
{
z
-=
this
.
_map_dict
.
start_AMSL
;
var
processed_coordinates
=
this
.
_mapManager
.
convertToLocalCoordinates
(
lat
,
lon
,
z
);
if
(
processed_coordinates
.
z
>
this
.
_map_dict
.
start_AMSL
)
{
processed_coordinates
.
z
-=
this
.
_map_dict
.
start_AMSL
;
}
processed_coordinates
=
{
x
:
position
[
0
],
y
:
position
[
1
],
z
:
z
};
//this._last_altitude_point_reached = -1;
//this.takeoff_path = [];
return
processed_coordinates
;
};
FixedWingDroneAPI
.
prototype
.
getCurrentPosition
=
function
(
x
,
y
,
z
)
{
return
this
.
_mapManager
.
convertToGeoCoordinates
(
x
,
y
,
z
,
this
.
_map_dict
);
return
this
.
_mapManager
.
convertToGeoCoordinates
(
x
,
y
,
z
);
};
FixedWingDroneAPI
.
prototype
.
getDroneAI
=
function
()
{
return
null
;
...
...
@@ -419,11 +447,19 @@ var FixedWingDroneAPI = /** @class */ (function () {
};
FixedWingDroneAPI
.
prototype
.
getYaw
=
function
(
drone
)
{
var
direction
=
drone
.
worldDirection
;
return
this
.
_computeBearing
(
0
,
0
,
direction
.
x
,
direction
.
z
);
};
FixedWingDroneAPI
.
prototype
.
_computeBearing
=
function
(
x1
,
z1
,
x2
,
z2
)
{
return
this
.
_toDeg
(
Math
.
atan2
(
x2
-
x1
,
z2
-
z1
));
};
return
this
.
_toDeg
(
Math
.
atan2
(
direction
.
x
,
direction
.
z
));
};
FixedWingDroneAPI
.
prototype
.
_computeBearing
=
function
(
lat1
,
lon1
,
lat2
,
lon2
)
{
var
dLon
=
this
.
_toRad
(
lon2
-
lon1
),
lat1Rad
=
this
.
_toRad
(
lat1
),
lat2Rad
=
this
.
_toRad
(
lat2
),
x
=
Math
.
cos
(
lat2Rad
)
*
Math
.
sin
(
dLon
),
y
=
Math
.
cos
(
lat1Rad
)
*
Math
.
sin
(
lat2Rad
)
-
Math
.
sin
(
lat1Rad
)
*
Math
.
cos
(
lat2Rad
)
*
Math
.
cos
(
dLon
);
return
this
.
_toDeg
(
Math
.
atan2
(
x
,
y
));
};
FixedWingDroneAPI
.
prototype
.
_computeYawDiff
=
function
(
yaw1
,
yaw2
)
{
var
diff
=
yaw2
-
yaw1
;
diff
+=
(
diff
>
180
)
?
-
360
:
(
diff
<
-
180
)
?
360
:
0
;
...
...
bt5/erp5_officejs_drone_simulator/PathTemplateItem/web_page_module/drone_simulator_fixedwingdrone_js.xml
View file @
76226c46
...
...
@@ -240,7 +240,7 @@
</item>
<item>
<key>
<string>
serial
</string>
</key>
<value>
<string>
10
09.59163.16294.47701
</string>
</value>
<value>
<string>
10
10.13155.61424.54442
</string>
</value>
</item>
<item>
<key>
<string>
state
</string>
</key>
...
...
@@ -260,7 +260,7 @@
</tuple>
<state>
<tuple>
<float>
169
0395852.2
</float>
<float>
169
1051762.91
</float>
<string>
UTC
</string>
</tuple>
</state>
...
...
bt5/erp5_officejs_drone_simulator/PathTemplateItem/web_page_module/drone_simulator_logic_js.js
View file @
76226c46
...
...
@@ -367,41 +367,11 @@ var DroneManager = /** @class */ (function () {
var
MapManager
=
/** @class */
(
function
()
{
"
use strict
"
;
function
calculateMapInfo
(
map
,
map_dict
,
initial_position
)
{
var
max_width
=
map
.
latLonDistance
([
map_dict
.
min_lat
,
map_dict
.
min_lon
],
[
map_dict
.
min_lat
,
map_dict
.
max_lon
]),
max_height
=
map
.
latLonDistance
([
map_dict
.
min_lat
,
map_dict
.
min_lon
],
[
map_dict
.
max_lat
,
map_dict
.
min_lon
]),
map_size
=
Math
.
ceil
(
Math
.
max
(
max_width
,
max_height
))
*
0.6
,
map_info
=
{
"
depth
"
:
map_size
,
"
height
"
:
map_dict
.
height
,
"
width
"
:
map_size
,
"
map_size
"
:
map_size
,
"
min_x
"
:
map
.
longitudToX
(
map_dict
.
min_lon
,
map_size
),
"
min_y
"
:
map
.
latitudeToY
(
map_dict
.
min_lat
,
map_size
),
"
max_x
"
:
map
.
longitudToX
(
map_dict
.
max_lon
,
map_size
),
"
max_y
"
:
map
.
latitudeToY
(
map_dict
.
max_lat
,
map_size
),
"
start_AMSL
"
:
map_dict
.
start_AMSL
},
position
=
map
.
normalize
(
map
.
longitudToX
(
initial_position
.
longitude
,
map_size
),
map
.
latitudeToY
(
initial_position
.
latitude
,
map_size
),
map_info
);
map_info
.
initial_position
=
{
"
x
"
:
position
[
0
],
"
y
"
:
position
[
1
],
"
z
"
:
initial_position
.
z
};
return
map_info
;
}
//** CONSTRUCTOR
function
MapManager
(
scene
)
{
var
_this
=
this
,
max_sky
,
skybox
,
skyboxMat
,
largeGroundMat
,
largeGroundBottom
,
width
,
depth
,
terrain
,
max
;
_this
.
map_info
=
calculateMapInfo
(
_this
,
GAMEPARAMETERS
.
map
,
GAMEPARAMETERS
.
initialPosition
);
this
.
setMapInfo
(
GAMEPARAMETERS
.
map
,
GAMEPARAMETERS
.
initialPosition
);
max
=
_this
.
map_info
.
width
;
if
(
_this
.
map_info
.
depth
>
max
)
{
max
=
_this
.
map_info
.
depth
;
...
...
@@ -446,14 +416,37 @@ var MapManager = /** @class */ (function () {
terrain
.
scaling
=
new
BABYLON
.
Vector3
(
depth
/
50000
,
depth
/
50000
,
width
/
50000
);
}
MapManager
.
prototype
.
setMapInfo
=
function
(
map_dict
,
initial_position
)
{
var
max_width
=
this
.
latLonDistance
([
map_dict
.
min_lat
,
map_dict
.
min_lon
],
[
map_dict
.
min_lat
,
map_dict
.
max_lon
]),
max_height
=
this
.
latLonDistance
([
map_dict
.
min_lat
,
map_dict
.
min_lon
],
[
map_dict
.
max_lat
,
map_dict
.
min_lon
]),
map_size
=
Math
.
ceil
(
Math
.
max
(
max_width
,
max_height
))
*
0.6
;
this
.
map_info
=
{
"
depth
"
:
map_size
,
"
height
"
:
map_dict
.
height
,
"
width
"
:
map_size
,
"
map_size
"
:
map_size
,
"
start_AMSL
"
:
map_dict
.
start_AMSL
};
this
.
map_info
.
min_x
=
this
.
longitudToX
(
map_dict
.
min_lon
);
this
.
map_info
.
min_y
=
this
.
latitudeToY
(
map_dict
.
min_lat
);
this
.
map_info
.
max_x
=
this
.
longitudToX
(
map_dict
.
max_lon
);
this
.
map_info
.
max_y
=
this
.
latitudeToY
(
map_dict
.
max_lat
);
this
.
map_info
.
initial_position
=
this
.
convertToLocalCoordinates
(
initial_position
.
latitude
,
initial_position
.
longitude
,
initial_position
.
z
);
};
MapManager
.
prototype
.
getMapInfo
=
function
()
{
return
this
.
map_info
;
};
MapManager
.
prototype
.
longitudToX
=
function
(
lon
,
map_size
)
{
return
(
map_size
/
360.0
)
*
(
180
+
lon
);
MapManager
.
prototype
.
longitudToX
=
function
(
lon
)
{
return
(
this
.
map_info
.
map_size
/
360.0
)
*
(
180
+
lon
);
};
MapManager
.
prototype
.
latitudeToY
=
function
(
lat
,
map_size
)
{
return
(
map_size
/
180.0
)
*
(
90
-
lat
);
MapManager
.
prototype
.
latitudeToY
=
function
(
lat
)
{
return
(
this
.
map_info
.
map_size
/
180.0
)
*
(
90
-
lat
);
};
MapManager
.
prototype
.
latLonDistance
=
function
(
c1
,
c2
)
{
var
R
=
6371
e3
,
...
...
@@ -467,23 +460,30 @@ var MapManager = /** @class */ (function () {
c
=
2
*
Math
.
atan2
(
Math
.
sqrt
(
a
),
Math
.
sqrt
(
1
-
a
));
return
R
*
c
;
};
MapManager
.
prototype
.
normalize
=
function
(
x
,
y
,
map_dict
)
{
var
n_x
=
(
x
-
map_dict
.
min_x
)
/
(
map_dict
.
max_x
-
map_dict
.
min_x
),
n_y
=
(
y
-
map_dict
.
min_y
)
/
(
map_dict
.
max_y
-
map_dict
.
min_y
);
return
[
n_x
*
1000
-
map_dict
.
width
/
2
,
n_y
*
1000
-
map_dict
.
depth
/
2
];
};
MapManager
.
prototype
.
convertToGeoCoordinates
=
function
(
x
,
y
,
z
,
map_dict
)
{
var
lon
=
x
+
map_dict
.
width
/
2
,
lat
=
y
+
map_dict
.
depth
/
2
;
MapManager
.
prototype
.
convertToLocalCoordinates
=
function
(
latitude
,
longitude
,
altitude
)
{
var
map_info
=
this
.
map_info
,
x
=
this
.
longitudToX
(
longitude
),
y
=
this
.
latitudeToY
(
latitude
);
return
{
x
:
((
x
-
map_info
.
min_x
)
/
(
map_info
.
max_x
-
map_info
.
min_x
))
*
1000
-
map_info
.
width
/
2
,
y
:
((
y
-
map_info
.
min_y
)
/
(
map_info
.
max_y
-
map_info
.
min_y
))
*
1000
-
map_info
.
depth
/
2
,
z
:
altitude
};
};
MapManager
.
prototype
.
convertToGeoCoordinates
=
function
(
x
,
y
,
z
)
{
var
lon
=
x
+
this
.
map_info
.
width
/
2
,
lat
=
y
+
this
.
map_info
.
depth
/
2
;
lon
=
lon
/
1000
;
lon
=
lon
*
(
map_dict
.
max_x
-
map_dict
.
min_x
)
+
map_dict
.
min_x
;
lon
=
lon
/
(
map_dict
.
width
/
360.0
)
-
180
;
lon
=
lon
*
(
this
.
map_info
.
max_x
-
this
.
map_info
.
min_x
)
+
this
.
map_info
.
min_x
;
lon
=
lon
/
(
this
.
map_info
.
map_size
/
360.0
)
-
180
;
lat
=
lat
/
1000
;
lat
=
lat
*
(
map_dict
.
max_y
-
map_dict
.
min_y
)
+
map_dict
.
min_y
;
lat
=
90
-
lat
/
(
map_dict
.
depth
/
180.0
);
lat
=
lat
*
(
this
.
map_info
.
max_y
-
this
.
map_info
.
min_y
)
+
this
.
map_info
.
min_y
;
lat
=
90
-
lat
/
(
this
.
map_info
.
map_size
/
180.0
);
return
{
x
:
lat
,
y
:
lon
,
...
...
@@ -503,7 +503,7 @@ var GameManager = /** @class */ (function () {
"
use strict
"
;
// *** CONSTRUCTOR ***
function
GameManager
(
canvas
,
game_parameters_json
)
{
var
drone
,
header_list
;
var
drone
,
header_list
,
i
;
this
.
_canvas
=
canvas
;
this
.
_canvas_width
=
canvas
.
width
;
this
.
_canvas_height
=
canvas
.
height
;
...
...
@@ -555,7 +555,7 @@ var GameManager = /** @class */ (function () {
console
.
log
=
function
()
{
baseLogFunction
.
apply
(
console
,
arguments
);
var
args
=
Array
.
prototype
.
slice
.
call
(
arguments
);
for
(
var
i
=
0
;
i
<
args
.
length
;
i
++
)
{
for
(
i
=
0
;
i
<
args
.
length
;
i
+=
1
)
{
console_log
+=
args
[
i
]
+
"
\n
"
;
}
};
...
...
@@ -706,8 +706,7 @@ var GameManager = /** @class */ (function () {
geo_coordinates
=
map_manager
.
convertToGeoCoordinates
(
drone_position
.
x
,
drone_position
.
y
,
drone_position
.
z
,
map_info
drone_position
.
z
);
game_manager
.
_flight_log
[
index
].
push
([
game_manager
.
_game_duration
,
geo_coordinates
.
x
,
...
...
bt5/erp5_officejs_drone_simulator/PathTemplateItem/web_page_module/drone_simulator_logic_js.xml
View file @
76226c46
...
...
@@ -240,7 +240,7 @@
</item>
<item>
<key>
<string>
serial
</string>
</key>
<value>
<string>
1010.
3592.54606.53538
</string>
</value>
<value>
<string>
1010.
13183.29224.8874
</string>
</value>
</item>
<item>
<key>
<string>
state
</string>
</key>
...
...
@@ -260,7 +260,7 @@
</tuple>
<state>
<tuple>
<float>
169
0478004.4
</float>
<float>
169
1053915.45
</float>
<string>
UTC
</string>
</tuple>
</state>
...
...
Write
Preview
Markdown
is supported
0%
Try again
or
attach a new file
Attach a file
Cancel
You are about to add
0
people
to the discussion. Proceed with caution.
Finish editing this message first!
Cancel
Please
register
or
sign in
to comment