Skip to content
Projects
Groups
Snippets
Help
Loading...
Help
Support
Keyboard shortcuts
?
Submit feedback
Contribute to GitLab
Sign in / Register
Toggle navigation
erp5
Project overview
Project overview
Details
Activity
Releases
Repository
Repository
Files
Commits
Branches
Tags
Contributors
Graph
Compare
Labels
Merge Requests
137
Merge Requests
137
CI / CD
CI / CD
Pipelines
Jobs
Schedules
Analytics
Analytics
CI / CD
Repository
Value Stream
Wiki
Wiki
Snippets
Snippets
Members
Members
Collapse sidebar
Close sidebar
Activity
Graph
Jobs
Commits
Open sidebar
nexedi
erp5
Commits
d63ec839
Commit
d63ec839
authored
Mar 01, 2024
by
Léo-Paul Géneau
👾
Browse files
Options
Browse Files
Download
Plain Diff
Rename functions for multicopters
See merge request
nexedi/erp5!1891
parents
760e47a9
d240b5c2
Pipeline
#33176
failed with stage
in 0 seconds
Changes
20
Pipelines
1
Expand all
Hide whitespace changes
Inline
Side-by-side
Showing
20 changed files
with
272 additions
and
349 deletions
+272
-349
bt5/erp5_officejs_drone_capture_flag/PathTemplateItem/web_page_module/drone_capture_flag_enemydrone_js.js
...eItem/web_page_module/drone_capture_flag_enemydrone_js.js
+19
-21
bt5/erp5_officejs_drone_capture_flag/PathTemplateItem/web_page_module/drone_capture_flag_enemydrone_js.xml
...Item/web_page_module/drone_capture_flag_enemydrone_js.xml
+2
-2
bt5/erp5_officejs_drone_capture_flag/PathTemplateItem/web_page_module/drone_capture_flag_fixedwingdrone_js.js
...m/web_page_module/drone_capture_flag_fixedwingdrone_js.js
+30
-70
bt5/erp5_officejs_drone_capture_flag/PathTemplateItem/web_page_module/drone_capture_flag_fixedwingdrone_js.xml
.../web_page_module/drone_capture_flag_fixedwingdrone_js.xml
+2
-2
bt5/erp5_officejs_drone_capture_flag/PathTemplateItem/web_page_module/drone_capture_flag_logic_js.js
...mplateItem/web_page_module/drone_capture_flag_logic_js.js
+103
-100
bt5/erp5_officejs_drone_capture_flag/PathTemplateItem/web_page_module/drone_capture_flag_logic_js.xml
...plateItem/web_page_module/drone_capture_flag_logic_js.xml
+2
-2
bt5/erp5_officejs_drone_capture_flag/PathTemplateItem/web_page_module/ojs_drone_capture_flag_API_page_html.html
...web_page_module/ojs_drone_capture_flag_API_page_html.html
+43
-28
bt5/erp5_officejs_drone_capture_flag/PathTemplateItem/web_page_module/ojs_drone_capture_flag_API_page_html.xml
.../web_page_module/ojs_drone_capture_flag_API_page_html.xml
+2
-2
bt5/erp5_officejs_drone_capture_flag/PathTemplateItem/web_page_module/ojs_drone_capture_flag_script_page_js.xml
...web_page_module/ojs_drone_capture_flag_script_page_js.xml
+2
-2
bt5/erp5_officejs_drone_capture_flag_test/PathTemplateItem/web_page_module/test_capture_drone_flight_js.js
...plateItem/web_page_module/test_capture_drone_flight_js.js
+3
-3
bt5/erp5_officejs_drone_capture_flag_test/PathTemplateItem/web_page_module/test_capture_drone_flight_js.xml
...lateItem/web_page_module/test_capture_drone_flight_js.xml
+2
-2
bt5/erp5_officejs_drone_simulator/PathTemplateItem/web_page_module/drone_simulator_dronelogfollower_js.js
...em/web_page_module/drone_simulator_dronelogfollower_js.js
+2
-5
bt5/erp5_officejs_drone_simulator/PathTemplateItem/web_page_module/drone_simulator_dronelogfollower_js.xml
...m/web_page_module/drone_simulator_dronelogfollower_js.xml
+2
-2
bt5/erp5_officejs_drone_simulator/PathTemplateItem/web_page_module/drone_simulator_fixedwingdrone_js.js
...Item/web_page_module/drone_simulator_fixedwingdrone_js.js
+25
-65
bt5/erp5_officejs_drone_simulator/PathTemplateItem/web_page_module/drone_simulator_fixedwingdrone_js.xml
...tem/web_page_module/drone_simulator_fixedwingdrone_js.xml
+2
-2
bt5/erp5_officejs_drone_simulator/PathTemplateItem/web_page_module/drone_simulator_logic_js.js
...hTemplateItem/web_page_module/drone_simulator_logic_js.js
+22
-32
bt5/erp5_officejs_drone_simulator/PathTemplateItem/web_page_module/drone_simulator_logic_js.xml
...TemplateItem/web_page_module/drone_simulator_logic_js.xml
+2
-2
bt5/erp5_officejs_drone_simulator/PathTemplateItem/web_page_module/ojs_drone_simulator_script_page_js.xml
...em/web_page_module/ojs_drone_simulator_script_page_js.xml
+2
-2
bt5/erp5_officejs_drone_simulator_test/PathTemplateItem/web_page_module/test_drone_simulator_flight_js.js
...ateItem/web_page_module/test_drone_simulator_flight_js.js
+3
-3
bt5/erp5_officejs_drone_simulator_test/PathTemplateItem/web_page_module/test_drone_simulator_flight_js.xml
...teItem/web_page_module/test_drone_simulator_flight_js.xml
+2
-2
No files found.
bt5/erp5_officejs_drone_capture_flag/PathTemplateItem/web_page_module/drone_capture_flag_enemydrone_js.js
View file @
d63ec839
...
...
@@ -23,6 +23,8 @@ var EnemyDroneAPI = /** @class */ (function () {
this
.
_drone_dict_list
=
[];
this
.
_acceleration
=
DEFAULT_ACCELERATION
;
this
.
_collision_sector
=
COLLISION_SECTOR
;
this
.
_is_landing
=
false
;
this
.
_is_ready_to_fly
=
true
;
}
/*
** Function called on start phase of the drone, just before onStart AI script
...
...
@@ -49,7 +51,6 @@ var EnemyDroneAPI = /** @class */ (function () {
if
(
drone
.
_maxSinkRate
>
drone
.
_maxSpeed
)
{
throw
new
Error
(
'
max sink rate cannot be superior to max speed
'
);
}
drone
.
_maxOrientation
=
this
.
getMaxOrientation
();
return
;
};
/*
...
...
@@ -57,10 +58,12 @@ var EnemyDroneAPI = /** @class */ (function () {
*/
EnemyDroneAPI
.
prototype
.
internal_update
=
function
(
context
,
delta_time
)
{
context
.
_speed
+=
context
.
_acceleration
*
delta_time
/
1000
;
if
(
context
.
_speed
>
context
.
_maxSpeed
)
if
(
context
.
_speed
>
context
.
_maxSpeed
)
{
context
.
_speed
=
context
.
_maxSpeed
;
if
(
context
.
_speed
<
-
context
.
_maxSpeed
)
}
if
(
context
.
_speed
<
-
context
.
_maxSpeed
)
{
context
.
_speed
=
-
context
.
_maxSpeed
;
}
var
updateSpeed
=
context
.
_speed
*
delta_time
/
1000
;
if
(
context
.
_direction
.
x
!==
0
||
context
.
_direction
.
y
!==
0
||
...
...
@@ -68,13 +71,9 @@ var EnemyDroneAPI = /** @class */ (function () {
context
.
_controlMesh
.
position
.
addInPlace
(
new
BABYLON
.
Vector3
(
context
.
_direction
.
x
*
updateSpeed
,
context
.
_direction
.
y
*
updateSpeed
,
context
.
_direction
.
z
*
updateSpeed
));
context
.
_direction
.
z
*
updateSpeed
)
);
}
var
orientationValue
=
context
.
_maxOrientation
*
(
context
.
_speed
/
context
.
_maxSpeed
);
context
.
_mesh
.
rotation
=
new
BABYLON
.
Vector3
(
orientationValue
*
context
.
_direction
.
z
,
0
,
-
orientationValue
*
context
.
_direction
.
x
);
context
.
_controlMesh
.
computeWorldMatrix
(
true
);
context
.
_mesh
.
computeWorldMatrix
(
true
);
return
;
...
...
@@ -119,7 +118,9 @@ var EnemyDroneAPI = /** @class */ (function () {
EnemyDroneAPI
.
prototype
.
internal_setTargetCoordinates
=
function
(
drone
,
coordinates
)
{
if
(
!
drone
.
_canPlay
)
return
;
if
(
!
drone
.
_canPlay
)
{
return
;
}
var
x
=
coordinates
.
x
,
y
=
coordinates
.
y
,
z
=
coordinates
.
z
;
if
(
isNaN
(
x
)
||
isNaN
(
y
)
||
isNaN
(
z
))
{
throw
new
Error
(
'
Target coordinates must be numbers
'
);
...
...
@@ -279,20 +280,17 @@ var EnemyDroneAPI = /** @class */ (function () {
EnemyDroneAPI
.
prototype
.
getMaxAcceleration
=
function
()
{
return
this
.
_flight_parameters
.
drone
.
maxAcceleration
;
};
EnemyDroneAPI
.
prototype
.
getMaxOrientation
=
function
()
{
//TODO should be a game parameter (but how to force value to PI quarters?)
return
Math
.
PI
/
4
;
};
EnemyDroneAPI
.
prototype
.
triggerParachute
=
function
(
drone
)
{
EnemyDroneAPI
.
prototype
.
land
=
function
(
drone
)
{
var
drone_pos
=
drone
.
getCurrentPosition
();
drone
.
setTargetCoordinates
(
drone_pos
.
latitude
,
drone_pos
.
longitude
,
5
);
drone
.
setTargetCoordinates
(
drone_pos
.
latitude
,
drone_pos
.
longitude
,
0
);
this
.
_is_ready_to_fly
=
false
;
this
.
_is_landing
=
true
;
};
EnemyDroneAPI
.
prototype
.
landed
=
function
(
drone
)
{
var
drone_pos
=
drone
.
getCurrentPosition
();
return
Math
.
floor
(
drone_pos
.
altitude
)
<
10
;
EnemyDroneAPI
.
prototype
.
isReadyToFly
=
function
()
{
return
this
.
_is_ready_to_fly
;
};
EnemyDroneAPI
.
prototype
.
exit
=
function
()
{
return
;
EnemyDroneAPI
.
prototype
.
isLanding
=
function
()
{
return
this
.
_is_landing
;
};
EnemyDroneAPI
.
prototype
.
getInitialAltitude
=
function
()
{
return
0
;
...
...
bt5/erp5_officejs_drone_capture_flag/PathTemplateItem/web_page_module/drone_capture_flag_enemydrone_js.xml
View file @
d63ec839
...
...
@@ -246,7 +246,7 @@
</item>
<item>
<key>
<string>
serial
</string>
</key>
<value>
<string>
101
1.46035.33513.61849
</string>
</value>
<value>
<string>
101
4.56714.1017.16076
</string>
</value>
</item>
<item>
<key>
<string>
state
</string>
</key>
...
...
@@ -266,7 +266,7 @@
</tuple>
<state>
<tuple>
<float>
1
697031010.9
9
</float>
<float>
1
709221104.1
9
</float>
<string>
UTC
</string>
</tuple>
</state>
...
...
bt5/erp5_officejs_drone_capture_flag/PathTemplateItem/web_page_module/drone_capture_flag_fixedwingdrone_js.js
View file @
d63ec839
...
...
@@ -31,6 +31,8 @@ var FixedWingDroneAPI = /** @class */ (function () {
this
.
_loiter_radius
=
100
;
//this._start_altitude = 0;
this
.
_loiter_mode
=
false
;
this
.
_is_landing
=
false
;
this
.
_is_ready_to_fly
=
true
;
this
.
_drone_dict_list
=
[];
}
/*
...
...
@@ -86,45 +88,15 @@ var FixedWingDroneAPI = /** @class */ (function () {
if
(
drone
.
_maxClimbRate
>
drone
.
_maxSpeed
)
{
throw
new
Error
(
'
max climb rate cannot be superior to max speed
'
);
}
drone
.
_maxOrientation
=
this
.
getMaxOrientation
();
return
;
};
/*
** Function called on every drone update, right before onUpdate AI script
*/
FixedWingDroneAPI
.
prototype
.
internal_update
=
function
(
context
,
delta_time
)
{
var
diff
,
newrot
,
orientationValue
,
rotStep
;
//TODO rotation
if
(
context
.
_rotationTarget
)
{
rotStep
=
BABYLON
.
Vector3
.
Zero
();
diff
=
context
.
_rotationTarget
.
subtract
(
context
.
_controlMesh
.
rotation
);
rotStep
.
x
=
(
diff
.
x
>=
1
)
?
1
:
diff
.
x
;
rotStep
.
y
=
(
diff
.
y
>=
1
)
?
1
:
diff
.
y
;
rotStep
.
z
=
(
diff
.
z
>=
1
)
?
1
:
diff
.
z
;
if
(
rotStep
===
BABYLON
.
Vector3
.
Zero
())
{
context
.
_rotationTarget
=
null
;
return
;
}
newrot
=
new
BABYLON
.
Vector3
(
context
.
_controlMesh
.
rotation
.
x
+
(
rotStep
.
x
*
context
.
_rotationSpeed
),
context
.
_controlMesh
.
rotation
.
y
+
(
rotStep
.
y
*
context
.
_rotationSpeed
),
context
.
_controlMesh
.
rotation
.
z
+
(
rotStep
.
z
*
context
.
_rotationSpeed
)
);
context
.
_controlMesh
.
rotation
=
newrot
;
}
this
.
_updateSpeed
(
context
,
delta_time
);
this
.
_updatePosition
(
context
,
delta_time
);
//TODO rotation
orientationValue
=
context
.
_maxOrientation
*
(
context
.
_speed
/
context
.
_maxSpeed
);
context
.
_mesh
.
rotation
=
new
BABYLON
.
Vector3
(
orientationValue
*
context
.
_direction
.
z
,
0
,
-
orientationValue
*
context
.
_direction
.
x
);
context
.
_controlMesh
.
computeWorldMatrix
(
true
);
context
.
_mesh
.
computeWorldMatrix
(
true
);
};
...
...
@@ -144,7 +116,7 @@ var FixedWingDroneAPI = /** @class */ (function () {
'
latitude
'
:
drone_position
.
latitude
,
'
longitude
'
:
drone_position
.
longitude
,
'
yaw
'
:
drone
.
getYaw
(),
'
speed
'
:
drone
.
get
Air
Speed
(),
'
speed
'
:
drone
.
getSpeed
(),
'
climbRate
'
:
drone
.
getClimbRate
()
};
_this
.
_drone_dict_list
[
_this
.
_id
]
=
drone_info
;
...
...
@@ -158,7 +130,7 @@ var FixedWingDroneAPI = /** @class */ (function () {
};
FixedWingDroneAPI
.
prototype
.
_updateSpeed
=
function
(
drone
,
delta_time
)
{
var
speed
=
drone
.
get
Air
Speed
(),
speedDiff
,
speedUpdate
;
var
speed
=
drone
.
get
3D
Speed
(),
speedDiff
,
speedUpdate
;
if
(
speed
!==
this
.
_targetSpeed
)
{
speedDiff
=
this
.
_targetSpeed
-
speed
;
speedUpdate
=
drone
.
_acceleration
*
delta_time
/
1000
;
...
...
@@ -231,7 +203,7 @@ var FixedWingDroneAPI = /** @class */ (function () {
verticalSpeed
=
this
.
_getVerticalSpeed
(
drone
);
groundSpeed
=
Math
.
sqrt
(
Math
.
pow
(
drone
.
get
Air
Speed
(),
2
)
-
Math
.
pow
(
verticalSpeed
,
2
)
Math
.
pow
(
drone
.
get
3D
Speed
(),
2
)
-
Math
.
pow
(
verticalSpeed
,
2
)
);
distance
=
(
groundSpeed
*
delta_time
/
1000
)
/
R
;
...
...
@@ -240,7 +212,7 @@ var FixedWingDroneAPI = /** @class */ (function () {
newLatRad
=
Math
.
asin
(
currentSinLat
*
distanceCos
+
currentCosLat
*
distanceSin
*
Math
.
cos
(
newYawRad
)
currentCosLat
*
distanceSin
*
Math
.
cos
(
newYawRad
)
);
newLonRad
=
currentLonRad
+
Math
.
atan2
(
Math
.
sin
(
newYawRad
)
*
distanceSin
*
currentCosLat
,
...
...
@@ -256,10 +228,10 @@ var FixedWingDroneAPI = /** @class */ (function () {
// swap y and z axis so z axis represents altitude
drone
.
_controlMesh
.
position
.
addInPlace
(
new
BABYLON
.
Vector3
(
Math
.
abs
(
newCoordinates
.
x
-
drone
.
position
.
x
)
*
(
newCoordinates
.
x
<
drone
.
position
.
x
?
-
1
:
1
),
(
newCoordinates
.
x
<
drone
.
position
.
x
?
-
1
:
1
),
verticalSpeed
*
delta_time
/
1000
,
Math
.
abs
(
newCoordinates
.
y
-
drone
.
position
.
y
)
*
(
newCoordinates
.
y
<
drone
.
position
.
y
?
-
1
:
1
)
(
newCoordinates
.
y
<
drone
.
position
.
y
?
-
1
:
1
)
));
yawToDirection
=
this
.
_toRad
(
-
newYaw
+
90
);
drone
.
setDirection
(
...
...
@@ -293,40 +265,28 @@ var FixedWingDroneAPI = /** @class */ (function () {
verticalSpeed
=
this
.
_computeVerticalSpeed
(
altitudeDiff
,
this
.
getMaxClimbRate
(),
drone
.
get
Air
Speed
(),
drone
.
get
3D
Speed
(),
this
.
getMaxPitchAngle
()
);
}
else
{
verticalSpeed
=
-
this
.
_computeVerticalSpeed
(
Math
.
abs
(
altitudeDiff
),
this
.
getMaxSinkRate
(),
drone
.
get
Air
Speed
(),
drone
.
get
3D
Speed
(),
-
this
.
getMinPitchAngle
()
);
}
return
verticalSpeed
;
};
FixedWingDroneAPI
.
prototype
.
setRotation
=
function
(
drone
,
x
,
y
,
z
)
{
//TODO rotation
drone
.
_rotationTarget
=
new
BABYLON
.
Vector3
(
x
,
z
,
y
);
};
FixedWingDroneAPI
.
prototype
.
setRotationBy
=
function
(
drone
,
x
,
y
,
z
)
{
//TODO rotation
drone
.
_rotationTarget
=
new
BABYLON
.
Vector3
(
drone
.
rotation
.
x
+
x
,
drone
.
rotation
.
y
+
z
,
drone
.
rotation
.
z
+
y
);
};
FixedWingDroneAPI
.
prototype
.
setSpeed
=
function
(
drone
,
speed
)
{
this
.
_targetSpeed
=
Math
.
max
(
Math
.
min
(
speed
,
this
.
getMaxSpeed
()),
this
.
getMinSpeed
()
);
drone
.
_acceleration
=
(
this
.
_targetSpeed
>
drone
.
get
Air
Speed
())
?
this
.
getMaxAcceleration
()
:
-
this
.
getMaxDeceleration
();
drone
.
_acceleration
=
(
this
.
_targetSpeed
>
drone
.
get
3D
Speed
())
?
this
.
getMaxAcceleration
()
:
-
this
.
getMaxDeceleration
();
};
FixedWingDroneAPI
.
prototype
.
setStartingPosition
=
function
(
drone
,
x
,
y
,
z
)
{
...
...
@@ -490,14 +450,10 @@ var FixedWingDroneAPI = /** @class */ (function () {
FixedWingDroneAPI
.
prototype
.
getMaxClimbRate
=
function
()
{
return
this
.
_flight_parameters
.
drone
.
maxClimbRate
;
};
FixedWingDroneAPI
.
prototype
.
getMaxOrientation
=
function
()
{
//TODO should be a game parameter (but how to force value to PI quarters?)
return
Math
.
PI
/
4
;
};
FixedWingDroneAPI
.
prototype
.
getYawVelocity
=
function
(
drone
)
{
return
360
*
EARTH_GRAVITY
*
Math
.
tan
(
this
.
_toRad
(
this
.
getMaxRollAngle
()))
/
(
2
*
Math
.
PI
*
drone
.
get
Air
Speed
());
(
2
*
Math
.
PI
*
drone
.
get
3D
Speed
());
};
FixedWingDroneAPI
.
prototype
.
getYaw
=
function
(
drone
)
{
var
direction
=
drone
.
worldDirection
;
...
...
@@ -523,7 +479,7 @@ var FixedWingDroneAPI = /** @class */ (function () {
var
maxVerticalSpeed
=
Math
.
min
(
altitude_diff
,
Math
.
min
(
max_climb_rate
,
speed
));
return
(
this
.
_toDeg
(
Math
.
asin
(
maxVerticalSpeed
/
speed
))
>
max_pitch
)
?
speed
*
Math
.
sin
(
this
.
_toRad
(
max_pitch
))
speed
*
Math
.
sin
(
this
.
_toRad
(
max_pitch
))
:
maxVerticalSpeed
;
};
FixedWingDroneAPI
.
prototype
.
_toRad
=
function
(
angle
)
{
...
...
@@ -533,30 +489,34 @@ var FixedWingDroneAPI = /** @class */ (function () {
return
angle
*
180
/
Math
.
PI
;
};
FixedWingDroneAPI
.
prototype
.
getClimbRate
=
function
(
drone
)
{
return
drone
.
worldDirection
.
y
*
drone
.
get
Air
Speed
();
return
drone
.
worldDirection
.
y
*
drone
.
get
3D
Speed
();
};
FixedWingDroneAPI
.
prototype
.
get
Ground
Speed
=
function
(
drone
)
{
FixedWingDroneAPI
.
prototype
.
getSpeed
=
function
(
drone
)
{
var
direction
=
drone
.
worldDirection
;
return
Math
.
sqrt
(
Math
.
pow
(
direction
.
x
*
drone
.
get
Air
Speed
(),
2
)
+
Math
.
pow
(
direction
.
z
*
drone
.
getAir
Speed
(),
2
)
Math
.
pow
(
direction
.
x
*
drone
.
get
3D
Speed
(),
2
)
+
Math
.
pow
(
direction
.
z
*
drone
.
get3D
Speed
(),
2
)
);
};
FixedWingDroneAPI
.
prototype
.
triggerParachute
=
function
(
drone
)
{
FixedWingDroneAPI
.
prototype
.
takeOff
=
function
()
{
return
console
.
log
(
"
Fixed-wing drones can only be taken off manually.
"
);
};
FixedWingDroneAPI
.
prototype
.
land
=
function
(
drone
)
{
var
drone_pos
=
drone
.
getCurrentPosition
();
drone
.
setTargetCoordinates
(
drone_pos
.
latitude
,
drone_pos
.
longitude
,
5
,
drone
.
get
Air
Speed
()
0
,
drone
.
get
3D
Speed
()
);
this
.
_is_ready_to_fly
=
false
;
this
.
_is_landing
=
true
;
};
FixedWingDroneAPI
.
prototype
.
landed
=
function
(
drone
)
{
var
drone_pos
=
drone
.
getCurrentPosition
();
return
Math
.
floor
(
drone_pos
.
altitude
)
<
10
;
FixedWingDroneAPI
.
prototype
.
isReadyToFly
=
function
()
{
return
this
.
_is_ready_to_fly
;
};
FixedWingDroneAPI
.
prototype
.
exit
=
function
()
{
return
;
FixedWingDroneAPI
.
prototype
.
isLanding
=
function
()
{
return
this
.
_is_landing
;
};
FixedWingDroneAPI
.
prototype
.
getInitialAltitude
=
function
()
{
return
this
.
_map_dict
.
start_AMSL
;
...
...
bt5/erp5_officejs_drone_capture_flag/PathTemplateItem/web_page_module/drone_capture_flag_fixedwingdrone_js.xml
View file @
d63ec839
...
...
@@ -246,7 +246,7 @@
</item>
<item>
<key>
<string>
serial
</string>
</key>
<value>
<string>
1014.
48041.44620.29337
</string>
</value>
<value>
<string>
1014.
56746.48697.2713
</string>
</value>
</item>
<item>
<key>
<string>
state
</string>
</key>
...
...
@@ -266,7 +266,7 @@
</tuple>
<state>
<tuple>
<float>
1709
113157.81
</float>
<float>
1709
223091.4
</float>
<string>
UTC
</string>
</tuple>
</state>
...
...
bt5/erp5_officejs_drone_capture_flag/PathTemplateItem/web_page_module/drone_capture_flag_logic_js.js
View file @
d63ec839
This diff is collapsed.
Click to expand it.
bt5/erp5_officejs_drone_capture_flag/PathTemplateItem/web_page_module/drone_capture_flag_logic_js.xml
View file @
d63ec839
...
...
@@ -246,7 +246,7 @@
</item>
<item>
<key>
<string>
serial
</string>
</key>
<value>
<string>
1014.
48183.45277.76
97
</string>
</value>
<value>
<string>
1014.
56745.33504.261
97
</string>
</value>
</item>
<item>
<key>
<string>
state
</string>
</key>
...
...
@@ -266,7 +266,7 @@
</tuple>
<state>
<tuple>
<float>
1709
113192.28
</float>
<float>
1709
223446.72
</float>
<string>
UTC
</string>
</tuple>
</state>
...
...
bt5/erp5_officejs_drone_capture_flag/PathTemplateItem/web_page_module/ojs_drone_capture_flag_API_page_html.html
View file @
d63ec839
...
...
@@ -340,6 +340,24 @@
<div
class=
"line"
></div>
<!-- takeOff -->
<h4
class=
"item-name"
id=
"takeOff"
><span>
takeOff
</span><span>
: void
</span></h4>
<p
class=
"item-descr"
>
Trigger drone's takeoff (has only effect on multicopters as fixed wings drones need to take off manually).
</p>
<div>
<h5
class=
"item-param-1"
>
Param
</h5>
<h5
class=
"item-param-2"
>
Description
</h5>
</div>
<div>
<h5
class=
"item-param-1"
>
Example
</h5>
</div>
<p
class=
"item-param-1"
>
me.takeOff();
<br>
</p>
<div
class=
"line"
></div>
<!-- setTargetCoordinates -->
<h4
class=
"item-name"
id=
"setTargetCoordinates"
><span>
setTargetCoordinates
</span><span>
: void
</span></h4>
<p
class=
"item-descr"
>
...
...
@@ -439,9 +457,9 @@
<div
class=
"line"
></div>
<!--
triggerParachute
-->
<h4
class=
"item-name"
id=
"
triggerParachute"
><span>
triggerParachute
</span><span>
: void
</span></h4>
<p
class=
"item-descr"
>
Indicates the drone to
deploy the parachute to finish the
landing.
</p>
<!--
land
-->
<h4
class=
"item-name"
id=
"
land"
><span>
land
</span><span>
: void
</span></h4>
<p
class=
"item-descr"
>
Indicates the drone to
trigger
landing.
</p>
<div>
<h5
class=
"item-param-1"
>
Param
</h5>
...
...
@@ -452,23 +470,33 @@
<h5
class=
"item-param-1"
>
Example
</h5>
</div>
<p
class=
"item-param-1"
>
me.
triggerParachute
();
<br>
<p
class=
"item-param-1"
>
me.
land
();
<br>
</p>
<div
class=
"line"
></div>
<!--
landed
-->
<h4
class=
"item-name"
id=
"
landed"
><span>
landed
</span><span>
: boolean
</span></h4>
<p
class=
"item-descr"
>
Indicates if the drone has landed (reached the floor altitude)
.
</p>
<!--
isReadyToFly
-->
<h4
class=
"item-name"
id=
"
isReadyToFly"
><span>
isReadyToFly
</span><span>
: void
</span></h4>
<p
class=
"item-descr"
>
Check if drone takeoff is finished
.
</p>
<div>
<h5
class=
"item-param-1"
>
Example
</h5>
</div>
<p
class=
"item-example"
>
if (me.landed()) {
<br>
//do something
<br>
}
<br>
<p
class=
"item-param-1"
>
me.isReadyToFly();
<br>
</p>
<div
class=
"line"
></div>
<!-- isLanding -->
<h4
class=
"item-name"
id=
"isLanding"
><span>
isLanding
</span><span>
: void
</span></h4>
<p
class=
"item-descr"
>
Check if drone landing has been triggered.
</p>
<div>
<h5
class=
"item-param-1"
>
Example
</h5>
</div>
<p
class=
"item-param-1"
>
me.isLanding();
<br>
</p>
<div
class=
"line"
></div>
...
...
@@ -501,15 +529,15 @@
<div
class=
"line"
></div>
<!-- get
Air
Speed -->
<h4
class=
"item-name"
id=
"get
AirSpeed"
><span>
getAir
Speed
</span><span>
: Float
</span></h4>
<p
class=
"item-descr"
>
Get drone
air speed in meters/secon
d.
</p>
<!-- getSpeed -->
<h4
class=
"item-name"
id=
"get
Speed"
><span>
get
Speed
</span><span>
: Float
</span></h4>
<p
class=
"item-descr"
>
Get drone
ground speed in meters/second as wind is neglected in simulation. In real flights with fixed wings drones the returned value is the airspee
d.
</p>
<div>
<h5
class=
"item-param-1"
>
Example
</h5>
</div>
<p
class=
"item-param-1"
>
me.get
Air
Speed();
<br>
<p
class=
"item-param-1"
>
me.getSpeed();
<br>
</p>
<div
class=
"line"
></div>
...
...
@@ -553,19 +581,6 @@
<div
class=
"line"
></div>
<!-- getSinkRate -->
<h4
class=
"item-name"
id=
"getSinkRate"
><span>
getSinkRate
</span><span>
: Float
</span></h4>
<p
class=
"item-descr"
>
Get drone sink rate in meters/second.
</p>
<div>
<h5
class=
"item-param-1"
>
Example
</h5>
</div>
<p
class=
"item-param-1"
>
me.getSinkRate();
<br>
</p>
<div
class=
"line"
></div>
<h3>
Drone properties
</h3>
<div
class=
"line"
></div>
...
...
bt5/erp5_officejs_drone_capture_flag/PathTemplateItem/web_page_module/ojs_drone_capture_flag_API_page_html.xml
View file @
d63ec839
...
...
@@ -244,7 +244,7 @@
</item>
<item>
<key>
<string>
serial
</string>
</key>
<value>
<string>
1014.4
5296.39536.30276
</string>
</value>
<value>
<string>
1014.4
6767.47211.3123
</string>
</value>
</item>
<item>
<key>
<string>
state
</string>
</key>
...
...
@@ -264,7 +264,7 @@
</tuple>
<state>
<tuple>
<float>
1708
536065.15
</float>
<float>
1708
688564.0
</float>
<string>
UTC
</string>
</tuple>
</state>
...
...
bt5/erp5_officejs_drone_capture_flag/PathTemplateItem/web_page_module/ojs_drone_capture_flag_script_page_js.xml
View file @
d63ec839
...
...
@@ -246,7 +246,7 @@
</item>
<item>
<key>
<string>
serial
</string>
</key>
<value>
<string>
1014.
55204.2137.9676
</string>
</value>
<value>
<string>
1014.
46368.9372.48435
</string>
</value>
</item>
<item>
<key>
<string>
state
</string>
</key>
...
...
@@ -266,7 +266,7 @@
</tuple>
<state>
<tuple>
<float>
170
9130500.2
</float>
<float>
170
8616910.25
</float>
<string>
UTC
</string>
</tuple>
</state>
...
...
bt5/erp5_officejs_drone_capture_flag_test/PathTemplateItem/web_page_module/test_capture_drone_flight_js.js
View file @
d63ec839
...
...
@@ -53,7 +53,7 @@
'
}
\n
'
+
'
\n
'
+
'
me.onStart = function () {
\n
'
+
'
assert(me.get
Air
Speed(),
'
+
DEFAULT_SPEED
+
'
, "Initial speed");
\n
'
+
'
assert(me.getSpeed(),
'
+
DEFAULT_SPEED
+
'
, "Initial speed");
\n
'
+
'
assert(me.getYaw(), 0, "Yaw angle")
\n
'
+
'
me.initialPosition = me.getCurrentPosition();
\n
'
+
'
me.setTargetCoordinates(
\n
'
+
...
...
@@ -73,7 +73,7 @@
'
me.getCurrentPosition().longitude
\n
'
+
'
).toFixed(8),
\n
'
+
'
time_interval = 1000 / 60,
\n
'
+
'
expectedDistance = (me.get
Air
Speed() * time_interval / 1000).toFixed(8);
\n
'
+
'
expectedDistance = (me.getSpeed() * time_interval / 1000).toFixed(8);
\n
'
+
'
assert(timestamp, Math.floor(time_interval), "Timestamp");
\n
'
+
'
assert(realDistance, expectedDistance, "Distance");
\n
'
+
'
current_position.latitude = current_position.latitude.toFixed(7);
\n
'
+
...
...
@@ -82,7 +82,7 @@
'
longitude: me.initialPosition.longitude,
\n
'
+
'
altitude: me.initialPosition.altitude
\n
'
+
'
});
\n
'
+
'
me.exit(me.
triggerParachute
());
\n
'
+
'
me.exit(me.
land
());
\n
'
+
'
};
'
,
DRAW
=
true
,
LOG
=
true
,
...
...
bt5/erp5_officejs_drone_capture_flag_test/PathTemplateItem/web_page_module/test_capture_drone_flight_js.xml
View file @
d63ec839
...
...
@@ -246,7 +246,7 @@
</item>
<item>
<key>
<string>
serial
</string>
</key>
<value>
<string>
1014.552
02.48917.18107
</string>
</value>
<value>
<string>
1014.552
87.25371.8430
</string>
</value>
</item>
<item>
<key>
<string>
state
</string>
</key>
...
...
@@ -266,7 +266,7 @@
</tuple>
<state>
<tuple>
<float>
170913
0419.
7
</float>
<float>
170913
6147.5
7
</float>
<string>
UTC
</string>
</tuple>
</state>
...
...
bt5/erp5_officejs_drone_simulator/PathTemplateItem/web_page_module/drone_simulator_dronelogfollower_js.js
View file @
d63ec839
...
...
@@ -207,11 +207,8 @@ var DroneLogAPI = /** @class */ (function () {
DroneLogAPI
.
prototype
.
getFlightParameters
=
function
()
{
return
this
.
_flight_parameters
;
};
DroneLogAPI
.
prototype
.
exit
=
function
(
drone
)
{
return
;
};
DroneLogAPI
.
prototype
.
set_loiter_mode
=
function
(
loiter
)
{
return
;
DroneLogAPI
.
prototype
.
isReadyToFly
=
function
()
{
return
true
;
};
return
DroneLogAPI
;
...
...
bt5/erp5_officejs_drone_simulator/PathTemplateItem/web_page_module/drone_simulator_dronelogfollower_js.xml
View file @
d63ec839
...
...
@@ -246,7 +246,7 @@
</item>
<item>
<key>
<string>
serial
</string>
</key>
<value>
<string>
101
1.48679.53693.47701
</string>
</value>
<value>
<string>
101
4.12050.13065.34372
</string>
</value>
</item>
<item>
<key>
<string>
state
</string>
</key>
...
...
@@ -266,7 +266,7 @@
</tuple>
<state>
<tuple>
<float>
1
697030760.4
8
</float>
<float>
1
706542267.2
8
</float>
<string>
UTC
</string>
</tuple>
</state>
...
...
bt5/erp5_officejs_drone_simulator/PathTemplateItem/web_page_module/drone_simulator_fixedwingdrone_js.js
View file @
d63ec839
...
...
@@ -30,6 +30,8 @@ var FixedWingDroneAPI = /** @class */ (function () {
this
.
_loiter_radius
=
100
;
//this._start_altitude = 0;
this
.
_loiter_mode
=
false
;
this
.
_is_landing
=
false
;
this
.
_is_ready_to_fly
=
true
;
this
.
_drone_dict_list
=
[];
}
Object
.
defineProperty
(
FixedWingDroneAPI
.
prototype
,
"
isCollidable
"
,
{
...
...
@@ -90,45 +92,15 @@ var FixedWingDroneAPI = /** @class */ (function () {
if
(
drone
.
_maxClimbRate
>
drone
.
_maxSpeed
)
{
throw
new
Error
(
'
max climb rate cannot be superior to max speed
'
);
}
drone
.
_maxOrientation
=
this
.
getMaxOrientation
();
return
;
};
/*
** Function called on every drone update, right before onUpdate AI script
*/
FixedWingDroneAPI
.
prototype
.
internal_update
=
function
(
context
,
delta_time
)
{
var
diff
,
newrot
,
orientationValue
,
rotStep
;
//TODO rotation
if
(
context
.
_rotationTarget
)
{
rotStep
=
BABYLON
.
Vector3
.
Zero
();
diff
=
context
.
_rotationTarget
.
subtract
(
context
.
_controlMesh
.
rotation
);
rotStep
.
x
=
(
diff
.
x
>=
1
)
?
1
:
diff
.
x
;
rotStep
.
y
=
(
diff
.
y
>=
1
)
?
1
:
diff
.
y
;
rotStep
.
z
=
(
diff
.
z
>=
1
)
?
1
:
diff
.
z
;
if
(
rotStep
===
BABYLON
.
Vector3
.
Zero
())
{
context
.
_rotationTarget
=
null
;
return
;
}
newrot
=
new
BABYLON
.
Vector3
(
context
.
_controlMesh
.
rotation
.
x
+
(
rotStep
.
x
*
context
.
_rotationSpeed
),
context
.
_controlMesh
.
rotation
.
y
+
(
rotStep
.
y
*
context
.
_rotationSpeed
),
context
.
_controlMesh
.
rotation
.
z
+
(
rotStep
.
z
*
context
.
_rotationSpeed
)
);
context
.
_controlMesh
.
rotation
=
newrot
;
}
this
.
_updateSpeed
(
context
,
delta_time
);
this
.
_updatePosition
(
context
,
delta_time
);
//TODO rotation
orientationValue
=
context
.
_maxOrientation
*
(
context
.
_speed
/
context
.
_maxSpeed
);
context
.
_mesh
.
rotation
=
new
BABYLON
.
Vector3
(
orientationValue
*
context
.
_direction
.
z
,
0
,
-
orientationValue
*
context
.
_direction
.
x
);
context
.
_controlMesh
.
computeWorldMatrix
(
true
);
context
.
_mesh
.
computeWorldMatrix
(
true
);
};
...
...
@@ -148,7 +120,7 @@ var FixedWingDroneAPI = /** @class */ (function () {
'
latitude
'
:
drone_position
.
latitude
,
'
longitude
'
:
drone_position
.
longitude
,
'
yaw
'
:
drone
.
getYaw
(),
'
speed
'
:
drone
.
get
Air
Speed
(),
'
speed
'
:
drone
.
getSpeed
(),
'
climbRate
'
:
drone
.
getClimbRate
()
};
_this
.
_drone_dict_list
[
_this
.
_id
]
=
drone_info
;
...
...
@@ -162,7 +134,7 @@ var FixedWingDroneAPI = /** @class */ (function () {
};
FixedWingDroneAPI
.
prototype
.
_updateSpeed
=
function
(
drone
,
delta_time
)
{
var
speed
=
drone
.
get
Air
Speed
(),
speedDiff
,
speedUpdate
;
var
speed
=
drone
.
get
3D
Speed
(),
speedDiff
,
speedUpdate
;
if
(
speed
!==
this
.
_targetSpeed
)
{
speedDiff
=
this
.
_targetSpeed
-
speed
;
speedUpdate
=
drone
.
_acceleration
*
delta_time
/
1000
;
...
...
@@ -235,7 +207,7 @@ var FixedWingDroneAPI = /** @class */ (function () {
verticalSpeed
=
this
.
_getVerticalSpeed
(
drone
);
groundSpeed
=
Math
.
sqrt
(
Math
.
pow
(
drone
.
get
Air
Speed
(),
2
)
-
Math
.
pow
(
verticalSpeed
,
2
)
Math
.
pow
(
drone
.
get
3D
Speed
(),
2
)
-
Math
.
pow
(
verticalSpeed
,
2
)
);
distance
=
(
groundSpeed
*
delta_time
/
1000
)
/
R
;
...
...
@@ -297,39 +269,27 @@ var FixedWingDroneAPI = /** @class */ (function () {
verticalSpeed
=
this
.
_computeVerticalSpeed
(
altitudeDiff
,
this
.
getMaxClimbRate
(),
drone
.
get
Air
Speed
(),
drone
.
get
3D
Speed
(),
this
.
getMaxPitchAngle
()
);
}
else
{
verticalSpeed
=
-
this
.
_computeVerticalSpeed
(
Math
.
abs
(
altitudeDiff
),
this
.
getMaxSinkRate
(),
drone
.
get
Air
Speed
(),
drone
.
get
3D
Speed
(),
-
this
.
getMinPitchAngle
()
);
}
return
verticalSpeed
;
};
FixedWingDroneAPI
.
prototype
.
setRotation
=
function
(
drone
,
x
,
y
,
z
)
{
//TODO rotation
drone
.
_rotationTarget
=
new
BABYLON
.
Vector3
(
x
,
z
,
y
);
};
FixedWingDroneAPI
.
prototype
.
setRotationBy
=
function
(
drone
,
x
,
y
,
z
)
{
//TODO rotation
drone
.
_rotationTarget
=
new
BABYLON
.
Vector3
(
drone
.
rotation
.
x
+
x
,
drone
.
rotation
.
y
+
z
,
drone
.
rotation
.
z
+
y
);
};
FixedWingDroneAPI
.
prototype
.
setSpeed
=
function
(
drone
,
speed
)
{
this
.
_targetSpeed
=
Math
.
max
(
Math
.
min
(
speed
,
this
.
getMaxSpeed
()),
this
.
getMinSpeed
()
);
drone
.
_acceleration
=
(
this
.
_targetSpeed
>
drone
.
get
Air
Speed
())
drone
.
_acceleration
=
(
this
.
_targetSpeed
>
drone
.
get
3D
Speed
())
?
this
.
getMaxAcceleration
()
:
-
this
.
getMaxDeceleration
();
};
...
...
@@ -448,14 +408,10 @@ var FixedWingDroneAPI = /** @class */ (function () {
FixedWingDroneAPI
.
prototype
.
getMaxClimbRate
=
function
()
{
return
this
.
_flight_parameters
.
drone
.
maxClimbRate
;
};
FixedWingDroneAPI
.
prototype
.
getMaxOrientation
=
function
()
{
//TODO should be a game parameter (but how to force value to PI quarters?)
return
Math
.
PI
/
4
;
};
FixedWingDroneAPI
.
prototype
.
getYawVelocity
=
function
(
drone
)
{
return
360
*
EARTH_GRAVITY
*
Math
.
tan
(
this
.
_toRad
(
this
.
getMaxRollAngle
()))
/
(
2
*
Math
.
PI
*
drone
.
get
Air
Speed
());
/
(
2
*
Math
.
PI
*
drone
.
get
3D
Speed
());
};
FixedWingDroneAPI
.
prototype
.
getYaw
=
function
(
drone
)
{
var
direction
=
drone
.
worldDirection
;
...
...
@@ -492,30 +448,34 @@ var FixedWingDroneAPI = /** @class */ (function () {
return
angle
*
180
/
Math
.
PI
;
};
FixedWingDroneAPI
.
prototype
.
getClimbRate
=
function
(
drone
)
{
return
drone
.
worldDirection
.
y
*
drone
.
get
Air
Speed
();
return
drone
.
worldDirection
.
y
*
drone
.
get
3D
Speed
();
};
FixedWingDroneAPI
.
prototype
.
get
Ground
Speed
=
function
(
drone
)
{
FixedWingDroneAPI
.
prototype
.
getSpeed
=
function
(
drone
)
{
var
direction
=
drone
.
worldDirection
;
return
Math
.
sqrt
(
Math
.
pow
(
direction
.
x
*
drone
.
get
Air
Speed
(),
2
)
+
Math
.
pow
(
direction
.
z
*
drone
.
get
Air
Speed
(),
2
)
Math
.
pow
(
direction
.
x
*
drone
.
get
3D
Speed
(),
2
)
+
Math
.
pow
(
direction
.
z
*
drone
.
get
3D
Speed
(),
2
)
);
};
FixedWingDroneAPI
.
prototype
.
triggerParachute
=
function
(
drone
)
{
FixedWingDroneAPI
.
prototype
.
takeOff
=
function
()
{
return
console
.
log
(
"
Fixed-wing drones can only be taken off manually.
"
);
};
FixedWingDroneAPI
.
prototype
.
land
=
function
(
drone
)
{
var
drone_pos
=
drone
.
getCurrentPosition
();
drone
.
setTargetCoordinates
(
drone_pos
.
latitude
,
drone_pos
.
longitude
,
5
,
drone
.
get
Air
Speed
()
0
,
drone
.
get
3D
Speed
()
);
this
.
_is_ready_to_fly
=
false
;
this
.
_is_landing
=
true
;
};
FixedWingDroneAPI
.
prototype
.
landed
=
function
(
drone
)
{
var
drone_pos
=
drone
.
getCurrentPosition
();
return
Math
.
floor
(
drone_pos
.
altitude
)
<
10
;
FixedWingDroneAPI
.
prototype
.
isReadyToFly
=
function
()
{
return
this
.
_is_ready_to_fly
;
};
FixedWingDroneAPI
.
prototype
.
exit
=
function
()
{
return
;
FixedWingDroneAPI
.
prototype
.
isLanding
=
function
()
{
return
this
.
_is_landing
;
};
FixedWingDroneAPI
.
prototype
.
getInitialAltitude
=
function
()
{
return
this
.
_map_dict
.
start_AMSL
;
...
...
bt5/erp5_officejs_drone_simulator/PathTemplateItem/web_page_module/drone_simulator_fixedwingdrone_js.xml
View file @
d63ec839
...
...
@@ -240,7 +240,7 @@
</item>
<item>
<key>
<string>
serial
</string>
</key>
<value>
<string>
1014.1
1751.44914.51968
</string>
</value>
<value>
<string>
1014.1
2067.27492.45397
</string>
</value>
</item>
<item>
<key>
<string>
state
</string>
</key>
...
...
@@ -260,7 +260,7 @@
</tuple>
<state>
<tuple>
<float>
17065
23358.41
</float>
<float>
17065
42739.07
</float>
<string>
UTC
</string>
</tuple>
</state>
...
...
bt5/erp5_officejs_drone_simulator/PathTemplateItem/web_page_module/drone_simulator_logic_js.js
View file @
d63ec839
...
...
@@ -25,11 +25,9 @@ var DroneManager = /** @class */ (function () {
this
.
_maxRollAngle
=
0
;
this
.
_maxSinkRate
=
0
;
this
.
_maxClimbRate
=
0
;
this
.
_maxOrientation
=
0
;
this
.
_speed
=
0
;
this
.
_acceleration
=
0
;
this
.
_direction
=
new
BABYLON
.
Vector3
(
0
,
0
,
1
);
// North
this
.
_rotationSpeed
=
0.4
;
this
.
_scene
=
scene
;
this
.
_canUpdate
=
true
;
this
.
_id
=
id
;
...
...
@@ -141,7 +139,7 @@ var DroneManager = /** @class */ (function () {
};
DroneManager
.
prototype
.
_internal_setTargetCoordinates
=
function
(
latitude
,
longitude
,
altitude
,
speed
,
radius
)
{
if
(
!
this
.
_canPlay
)
{
if
(
!
this
.
_canPlay
||
!
this
.
isReadyToFly
()
)
{
return
;
}
//convert real geo-coordinates to virtual x-y coordinates
...
...
@@ -209,20 +207,6 @@ var DroneManager = /** @class */ (function () {
this
.
_direction
=
new
BABYLON
.
Vector3
(
x
,
z
,
y
).
normalize
();
};
//TODO rotation
DroneManager
.
prototype
.
setRotation
=
function
(
x
,
y
,
z
)
{
if
(
!
this
.
_canPlay
)
{
return
;
}
return
this
.
_API
.
setRotation
(
this
,
x
,
y
,
z
);
};
DroneManager
.
prototype
.
setRotationBy
=
function
(
x
,
y
,
z
)
{
if
(
!
this
.
_canPlay
)
{
return
;
}
return
this
.
_API
.
setRotation
(
this
,
x
,
y
,
z
);
};
/**
* Send a message to drones
* @param msg The message to send
...
...
@@ -309,27 +293,29 @@ var DroneManager = /** @class */ (function () {
DroneManager
.
prototype
.
getYaw
=
function
()
{
return
this
.
_API
.
getYaw
(
this
);
};
DroneManager
.
prototype
.
get
Air
Speed
=
function
()
{
DroneManager
.
prototype
.
get
3D
Speed
=
function
()
{
return
this
.
_speed
;
};
DroneManager
.
prototype
.
get
Ground
Speed
=
function
()
{
return
this
.
_API
.
get
Ground
Speed
(
this
);
DroneManager
.
prototype
.
getSpeed
=
function
()
{
return
this
.
_API
.
getSpeed
(
this
);
};
DroneManager
.
prototype
.
getClimbRate
=
function
()
{
return
this
.
_API
.
getClimbRate
(
this
);
};
DroneManager
.
prototype
.
getSinkRate
=
function
()
{
return
this
.
_API
.
getSinkRate
();
DroneManager
.
prototype
.
takeOff
=
function
()
{
return
this
.
_API
.
takeOff
();
};
DroneManager
.
prototype
.
triggerParachute
=
function
()
{
return
this
.
_API
.
triggerParachute
(
this
);
DroneManager
.
prototype
.
land
=
function
()
{
return
this
.
_API
.
land
(
this
);
};
DroneManager
.
prototype
.
exit
=
function
()
{
this
.
_internal_crash
();
return
this
.
_API
.
exit
();
return
this
.
_internal_crash
();
};
DroneManager
.
prototype
.
landed
=
function
()
{
return
this
.
_API
.
landed
(
this
);
DroneManager
.
prototype
.
isReadyToFly
=
function
()
{
return
this
.
_API
.
isReadyToFly
();
};
DroneManager
.
prototype
.
isLanding
=
function
()
{
return
this
.
_API
.
isLanding
();
};
/**
* Set the drone last checkpoint reached
...
...
@@ -347,7 +333,7 @@ var DroneManager = /** @class */ (function () {
* Function called on game update
* @param timestamp The tic value
*/
DroneManager
.
prototype
.
onUpdate
=
function
()
{
return
;
};
DroneManager
.
prototype
.
onUpdate
=
function
(
timestamp
)
{
return
;
};
/**
* Function called when drone crashes
*/
...
...
@@ -668,8 +654,12 @@ var GameManager = /** @class */ (function () {
drone
.
_tick
+=
1
;
if
(
drone
.
_API
.
isCollidable
&&
drone
.
can_play
)
{
if
(
drone
.
getCurrentPosition
().
altitude
<=
0
)
{
drone
.
_internal_crash
(
new
Error
(
'
Drone
'
+
drone
.
id
+
'
touched the floor.
'
));
if
(
!
drone
.
isLanding
())
{
drone
.
_internal_crash
(
new
Error
(
'
Drone
'
+
drone
.
id
+
'
touched the floor.
'
));
}
else
{
drone
.
_internal_crash
();
}
}
else
{
_this
.
_droneList
.
forEach
(
function
(
other
)
{
if
(
other
.
can_play
&&
drone
.
id
!==
other
.
id
)
{
...
...
@@ -722,7 +712,7 @@ var GameManager = /** @class */ (function () {
game_manager
.
_game_duration
,
geo_coordinates
.
latitude
,
geo_coordinates
.
longitude
,
map_info
.
start_AMSL
+
drone_position
.
z
,
drone_position
.
z
,
drone
.
getYaw
(),
drone
.
get
Ground
Speed
(),
drone_position
.
z
,
drone
.
getYaw
(),
drone
.
getSpeed
(),
drone
.
getClimbRate
()
]);
}
...
...
bt5/erp5_officejs_drone_simulator/PathTemplateItem/web_page_module/drone_simulator_logic_js.xml
View file @
d63ec839
...
...
@@ -240,7 +240,7 @@
</item>
<item>
<key>
<string>
serial
</string>
</key>
<value>
<string>
1014.1
1746.34243.61149
</string>
</value>
<value>
<string>
1014.1
2072.47950.5358
</string>
</value>
</item>
<item>
<key>
<string>
state
</string>
</key>
...
...
@@ -260,7 +260,7 @@
</tuple>
<state>
<tuple>
<float>
17065
23386.8
</float>
<float>
17065
42965.82
</float>
<string>
UTC
</string>
</tuple>
</state>
...
...
bt5/erp5_officejs_drone_simulator/PathTemplateItem/web_page_module/ojs_drone_simulator_script_page_js.xml
View file @
d63ec839
...
...
@@ -246,7 +246,7 @@
</item>
<item>
<key>
<string>
serial
</string>
</key>
<value>
<string>
1014.
54902.15254.29337
</string>
</value>
<value>
<string>
1014.
11755.64575.41864
</string>
</value>
</item>
<item>
<key>
<string>
state
</string>
</key>
...
...
@@ -266,7 +266,7 @@
</tuple>
<state>
<tuple>
<float>
170
9130323.68
</float>
<float>
170
6525997.75
</float>
<string>
UTC
</string>
</tuple>
</state>
...
...
bt5/erp5_officejs_drone_simulator_test/PathTemplateItem/web_page_module/test_drone_simulator_flight_js.js
View file @
d63ec839
...
...
@@ -57,7 +57,7 @@
'
}
\n
'
+
'
\n
'
+
'
me.onStart = function () {
\n
'
+
'
assert(me.get
Air
Speed(),
'
+
DEFAULT_SPEED
+
'
, "Initial speed");
\n
'
+
'
assert(me.getSpeed(),
'
+
DEFAULT_SPEED
+
'
, "Initial speed");
\n
'
+
'
assert(me.getYaw(), 0, "Yaw angle")
\n
'
+
'
me.initialPosition = me.getCurrentPosition();
\n
'
+
'
me.setTargetCoordinates(
\n
'
+
...
...
@@ -76,7 +76,7 @@
'
me.getCurrentPosition().latitude,
\n
'
+
'
me.getCurrentPosition().longitude
\n
'
+
'
).toFixed(8),
\n
'
+
'
expectedDistance = (me.get
Air
Speed() * timestamp / 1000).toFixed(8);
\n
'
+
'
expectedDistance = (me.getSpeed() * timestamp / 1000).toFixed(8);
\n
'
+
'
assert(timestamp, 1000 / 60, "Timestamp");
\n
'
+
'
assert(realDistance, expectedDistance, "Distance");
\n
'
+
'
current_position.latitude = current_position.latitude.toFixed(7);
\n
'
+
...
...
@@ -85,7 +85,7 @@
'
longitude: me.initialPosition.longitude,
\n
'
+
'
altitude: me.initialPosition.altitude
\n
'
+
'
});
\n
'
+
'
me.exit(me.
triggerParachute
());
\n
'
+
'
me.exit(me.
land
());
\n
'
+
'
};
'
,
DRAW
=
true
,
LOG
=
true
,
...
...
bt5/erp5_officejs_drone_simulator_test/PathTemplateItem/web_page_module/test_drone_simulator_flight_js.xml
View file @
d63ec839
...
...
@@ -246,7 +246,7 @@
</item>
<item>
<key>
<string>
serial
</string>
</key>
<value>
<string>
1014.552
02.15664.53026
</string>
</value>
<value>
<string>
1014.552
87.25371.8430
</string>
</value>
</item>
<item>
<key>
<string>
state
</string>
</key>
...
...
@@ -266,7 +266,7 @@
</tuple>
<state>
<tuple>
<float>
170913
0383.65
</float>
<float>
170913
6309.62
</float>
<string>
UTC
</string>
</tuple>
</state>
...
...
Write
Preview
Markdown
is supported
0%
Try again
or
attach a new file
Attach a file
Cancel
You are about to add
0
people
to the discussion. Proceed with caution.
Finish editing this message first!
Cancel
Please
register
or
sign in
to comment