_(TODO: address should really be called sth like bind-ip but i am not sure this is intuitive)_
However, even if you're going text route, last time i checked there was no CLI option for Godot to reimport assets (at least a direct one, which is a shame) so you might have trouble if trying running without doing `godot -e Main.tscn` (it does reimporting by itself).
However, even if you're going text route, there is no CLI option for Godot to reimport assets (at least a direct one, which is a shame). You will have trouble if trying running right away without doing `godot -e Main.tscn` (it does reimporting by itself, you can close then).