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Chris Wilson authored
Inserting additional PTEs has no side-effect for us as the pfn are fixed for the entire time the object is resident in the global GTT. The downside is that we pay the entire cost of faulting the object upon the first hit, for which we in return receive the benefit of removing the per-page faulting overhead. On an Ivybridge i7-3720qm with 1600MHz DDR3, with 32 fences, Upload rate for 2 linear surfaces: 8127MiB/s -> 8134MiB/s Upload rate for 2 tiled surfaces: 8607MiB/s -> 8625MiB/s Upload rate for 4 linear surfaces: 8127MiB/s -> 8127MiB/s Upload rate for 4 tiled surfaces: 8611MiB/s -> 8602MiB/s Upload rate for 8 linear surfaces: 8114MiB/s -> 8124MiB/s Upload rate for 8 tiled surfaces: 8601MiB/s -> 8603MiB/s Upload rate for 16 linear surfaces: 8110MiB/s -> 8123MiB/s Upload rate for 16 tiled surfaces: 8595MiB/s -> 8606MiB/s Upload rate for 32 linear surfaces: 8104MiB/s -> 8121MiB/s Upload rate for 32 tiled surfaces: 8589MiB/s -> 8605MiB/s Upload rate for 64 linear surfaces: 8107MiB/s -> 8121MiB/s Upload rate for 64 tiled surfaces: 2013MiB/s -> 3017MiB/s Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Cc: "Goel, Akash" <akash.goel@intel.com> Testcasee: igt/gem_fence_upload/performance Reviewed-by: Brad Volkin <bradley.d.volkin@intel.com> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
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