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Takashi Iwai authored
The beep input device is registered via input_register_device(), but this is called in snd_hda_attach_beep_device() where the sound devices aren't registered yet. This leads to the binding to non-existing object, thus results in failure. And, even if the binding worked (against the PCI object), it's still racy; the input device appears before the sound objects. For fixing this, register the input device properly at dev_register ops of the codec object it's bound with. Also, call snd_hda_detach_beep_device() at dev_disconnection so that it's detached at the right timing. As a bonus, since it's called in the codec's ops, we can get rid of the further call from the other codec drivers. Signed-off-by: Takashi Iwai <tiwai@suse.de>
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