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Oscar Mateo authored
In the current Execlists feeding mechanism, full preemption is not supported yet: only lite-restores are allowed (this is: the GPU simply samples a new tail pointer for the context currently in execution). But we have identified an scenario in which a full preemption occurs: 1) We submit two contexts for execution (A & B). 2) The GPU finishes with the first one (A), switches to the second one (B) and informs us. 3) We submit B again (hoping to cause a lite restore) together with C, but in the time we spend writing to the ELSP, the GPU finishes B. 4) The GPU start executing B again (since we told it so). 5) We receive a B finished interrupt and, mistakenly, we submit C (again) and D, causing a full preemption of B. The race is avoided by keeping track of how many times a context has been submitted to the hardware and by better discriminating the received context switch interrupts: in the example, when we have submitted B twice, we won´t submit C and D as soon as we receive the notification that B is completed because we were expecting to get a LITE_RESTORE and we didn´t, so we know a second completion will be received shortly. Without this explicit checking, somehow, the batch buffer execution order gets messed with. This can be verified with the IGT test I sent together with the series. I don´t know the exact mechanism by which the pre-emption messes with the execution order but, since other people is working on the Scheduler + Preemption on Execlists, I didn´t try to fix it. In these series, only Lite Restores are supported (other kind of preemptions WARN). v2: elsp_submitted belongs in the new intel_ctx_submit_request. Several rebase changes. v3: Clarify how the race is avoided, as requested by Daniel. Signed-off-by: Oscar Mateo <oscar.mateo@intel.com> Reviewed-by: Damien Lespiau <damien.lespiau@intel.com> [danvet: Align function parameters ...] Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
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