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nexedi
linux
Commits
03c1e206
Commit
03c1e206
authored
May 19, 2003
by
David S. Miller
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Merge
bk://kernel.bkbits.net/acme/network-2.5
into nuts.ninka.net:/home/davem/src/BK/net-2.5
parents
38c16b6b
630cfa38
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1 changed file
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100 additions
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60 deletions
+100
-60
include/net/sock.h
include/net/sock.h
+100
-60
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include/net/sock.h
View file @
03c1e206
...
@@ -95,41 +95,109 @@ do { spin_lock_init(&((__sk)->lock.slock)); \
...
@@ -95,41 +95,109 @@ do { spin_lock_init(&((__sk)->lock.slock)); \
init_waitqueue_head(&((__sk)->lock.wq)); \
init_waitqueue_head(&((__sk)->lock.wq)); \
} while(0)
} while(0)
/**
* struct sock - network layer representation of sockets
* @state - Connection state
* @zapped - ax25 & ipx means !linked
* @reuse - %SO_REUSEADDR setting
* @shutdown - mask of %SEND_SHUTDOWN and/or %RCV_SHUTDOWN
* @bound_dev_if - bound device index if != 0
* @next - main hash linkage for various protocol lookup tables
* @pprev - main hash linkage for various protocol lookup tables
* @bind_next - main hash linkage for various protocol lookup tables
* @bind_pprev - main hash linkage for various protocol lookup tables
* @refcnt - reference count
* @family - network address family
* @use_write_queue - wheter to call sk->write_space(sk) in sock_wfree
* @userlocks - %SO_SNDBUF and %SO_RCVBUF settings
* @lock - synchronizer
* @rcvbuf - size of receive buffer in bytes
* @sleep - sock wait queue
* @dst_cache - destination cache
* @dst_lock - destination cache lock
* @policy - flow policy
* @rmem_alloc - receive queue bytes committed
* @receive_queue - incoming packets
* @wmem_alloc - transmit queue bytes committed
* @write_queue - Packet sending queue
* @omem_alloc - "o" is "option" or "other"
* @wmem_queued - persistent queue size
* @forward_alloc - space allocated forward
* @allocation - allocation mode
* @sndbuf - size of send buffer in bytes
* @prev - pointer to previous sock in the list this sock is in
* @flags - %SO_LINGER (l_onoff), %SO_BROADCAST, %SO_KEEPALIVE, %SO_OOBINLINE settings
* @no_check - %SO_NO_CHECK setting, wether or not checkup packets
* @debug - %SO_DEBUG setting
* @rcvtstamp - %SO_TIMESTAMP setting
* @no_largesend - whether to sent large segments or not
* @route_caps - route capabilities (e.g. %NETIF_F_TSO)
* @lingertime - %SO_LINGER l_linger setting
* @hashent - hash entry in several tables (e.g. tcp_ehash)
* @pair - socket pair (e.g. AF_UNIX/unix_peer)
* @backlog - always used with the per-socket spinlock held
* @callback_lock - used with the callbacks in the end of this struct
* @error_queue - rarely used
* @prot - protocol handlers inside a network family
* @err - last error
* @err_soft - errors that don't cause failure but are the cause of a persistent failure not just 'timed out'
* @ack_backlog - current listen backlog
* @max_ack_backlog - listen backlog set in listen()
* @priority - %SO_PRIORITY setting
* @type - socket type (%SOCK_STREAM, etc)
* @localroute - route locally only, %SO_DONTROUTE setting
* @protocol - which protocol this socket belongs in this network family
* @peercred - %SO_PEERCRED setting
* @rcvlowat - %SO_RCVLOWAT setting
* @rcvtimeo - %SO_RCVTIMEO setting
* @sndtimeo - %SO_SNDTIMEO setting
* @filter - socket filtering instructions
* @protinfo - private area, net family specific, when not using slab
* @slab - the slabcache this instance was allocated from
* @timer - sock cleanup timer
* @stamp - time stamp of last packet received
* @socket - Identd and reporting IO signals
* @user_data - RPC layer private data
* @owner - module that owns this socket
* @state_change - callback to indicate change in the state of the sock
* @data_ready - callback to indicate there is data to be processed
* @write_space - callback to indicate there is bf sending space available
* @error_report - callback to indicate errors (e.g. %MSG_ERRQUEUE)
* @backlog_rcv - callback to process the backlog
* @destruct - called at sock freeing time, i.e. when all refcnt == 0
*/
struct
sock
{
struct
sock
{
/* Begin of struct sock/struct tcp_tw_bucket shared layout */
/* Begin of struct sock/struct tcp_tw_bucket shared layout */
volatile
unsigned
char
state
,
/* Connection state */
volatile
unsigned
char
state
,
zapped
;
/* ax25 & ipx means !linked */
zapped
;
unsigned
char
reuse
;
/* SO_REUSEADDR setting */
unsigned
char
reuse
;
unsigned
char
shutdown
;
unsigned
char
shutdown
;
int
bound_dev_if
;
/* Bound device index if != 0 */
int
bound_dev_if
;
/* Main hash linkage for various protocol lookup tables. */
struct
sock
*
next
;
struct
sock
*
next
;
struct
sock
**
pprev
;
struct
sock
**
pprev
;
struct
sock
*
bind_next
;
struct
sock
*
bind_next
;
struct
sock
**
bind_pprev
;
struct
sock
**
bind_pprev
;
atomic_t
refcnt
;
/* Reference count */
atomic_t
refcnt
;
unsigned
short
family
;
/* Address family */
unsigned
short
family
;
/* End of struct sock/struct tcp_tw_bucket shared layout */
/* End of struct sock/struct tcp_tw_bucket shared layout */
unsigned
char
use_write_queue
;
unsigned
char
use_write_queue
;
unsigned
char
userlocks
;
unsigned
char
userlocks
;
socket_lock_t
lock
;
/* Synchronizer... */
socket_lock_t
lock
;
int
rcvbuf
;
/* Size of receive buffer in bytes */
int
rcvbuf
;
wait_queue_head_t
*
sleep
;
wait_queue_head_t
*
sleep
;
/* Sock wait queue */
struct
dst_entry
*
dst_cache
;
struct
dst_entry
*
dst_cache
;
/* Destination cache */
rwlock_t
dst_lock
;
rwlock_t
dst_lock
;
struct
xfrm_policy
*
policy
[
2
];
struct
xfrm_policy
*
policy
[
2
];
atomic_t
rmem_alloc
;
/* Receive queue bytes committed */
atomic_t
rmem_alloc
;
struct
sk_buff_head
receive_queue
;
/* Incoming packets */
struct
sk_buff_head
receive_queue
;
atomic_t
wmem_alloc
;
/* Transmit queue bytes committed */
atomic_t
wmem_alloc
;
struct
sk_buff_head
write_queue
;
/* Packet sending queue */
struct
sk_buff_head
write_queue
;
atomic_t
omem_alloc
;
/* "o" is "option" or "other" */
atomic_t
omem_alloc
;
int
wmem_queued
;
/* Persistent queue size */
int
wmem_queued
;
int
forward_alloc
;
/* Space allocated forward. */
int
forward_alloc
;
unsigned
int
allocation
;
/* Allocation mode */
unsigned
int
allocation
;
int
sndbuf
;
/* Size of send buffer in bytes */
int
sndbuf
;
struct
sock
*
prev
;
struct
sock
*
prev
;
unsigned
long
flags
;
unsigned
long
flags
;
char
no_check
;
char
no_check
;
unsigned
char
debug
;
unsigned
char
debug
;
...
@@ -137,72 +205,44 @@ struct sock {
...
@@ -137,72 +205,44 @@ struct sock {
unsigned
char
no_largesend
;
unsigned
char
no_largesend
;
int
route_caps
;
int
route_caps
;
unsigned
long
lingertime
;
unsigned
long
lingertime
;
int
hashent
;
int
hashent
;
struct
sock
*
pair
;
struct
sock
*
pair
;
/*
/
* The backlog queue is special, it is always used with
* The backlog queue is special, it is always used with
* the per-socket spinlock held and requires low latency
* the per-socket spinlock held and requires low latency
* access.
Therefore we special case it's implementation.
* access. Therefore we special case it's implementation.
*/
*/
struct
{
struct
{
struct
sk_buff
*
head
;
struct
sk_buff
*
head
;
struct
sk_buff
*
tail
;
struct
sk_buff
*
tail
;
}
backlog
;
}
backlog
;
rwlock_t
callback_lock
;
rwlock_t
callback_lock
;
/* Error queue, rarely used. */
struct
sk_buff_head
error_queue
;
struct
sk_buff_head
error_queue
;
struct
proto
*
prot
;
struct
proto
*
prot
;
int
err
,
int
err
,
err_soft
;
/* Soft holds errors that don't
err_soft
;
cause failure but are the cause
of a persistent failure not just
'timed out' */
unsigned
short
ack_backlog
;
unsigned
short
ack_backlog
;
unsigned
short
max_ack_backlog
;
unsigned
short
max_ack_backlog
;
__u32
priority
;
__u32
priority
;
unsigned
short
type
;
unsigned
short
type
;
unsigned
char
localroute
;
/* Route locally only */
unsigned
char
localroute
;
unsigned
char
protocol
;
unsigned
char
protocol
;
struct
ucred
peercred
;
struct
ucred
peercred
;
int
rcvlowat
;
int
rcvlowat
;
long
rcvtimeo
;
long
rcvtimeo
;
long
sndtimeo
;
long
sndtimeo
;
/* Socket Filtering Instructions */
struct
sk_filter
*
filter
;
struct
sk_filter
*
filter
;
void
*
protinfo
;
/* This is where all the private (optional) areas that don't
kmem_cache_t
*
slab
;
* overlap will eventually live.
struct
timer_list
timer
;
*/
void
*
protinfo
;
/* The slabcache this instance was allocated from, it is sk_cachep for most
* protocols, but a private slab for protocols such as IPv4, IPv6, SPX
* and Unix.
*/
kmem_cache_t
*
slab
;
/* This part is used for the timeout functions. */
struct
timer_list
timer
;
/* This is the sock cleanup timer. */
struct
timeval
stamp
;
struct
timeval
stamp
;
/* Identd and reporting IO signals */
struct
socket
*
socket
;
struct
socket
*
socket
;
/* RPC layer private data */
void
*
user_data
;
void
*
user_data
;
/* Callbacks */
struct
module
*
owner
;
struct
module
*
owner
;
void
(
*
state_change
)(
struct
sock
*
sk
);
void
(
*
state_change
)(
struct
sock
*
sk
);
void
(
*
data_ready
)(
struct
sock
*
sk
,
int
bytes
);
void
(
*
data_ready
)(
struct
sock
*
sk
,
int
bytes
);
void
(
*
write_space
)(
struct
sock
*
sk
);
void
(
*
write_space
)(
struct
sock
*
sk
);
void
(
*
error_report
)(
struct
sock
*
sk
);
void
(
*
error_report
)(
struct
sock
*
sk
);
int
(
*
backlog_rcv
)
(
struct
sock
*
sk
,
int
(
*
backlog_rcv
)
(
struct
sock
*
sk
,
struct
sk_buff
*
skb
);
struct
sk_buff
*
skb
);
void
(
*
destruct
)(
struct
sock
*
sk
);
void
(
*
destruct
)(
struct
sock
*
sk
);
...
...
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