Commit 059ea10a authored by Changfeng's avatar Changfeng Committed by Alex Deucher

drm/amd/powerplay: drop unnecessary message support check(v2)

Take back patch:drop unnecessary message support check
Because the gpu reset fail problem on renoir can be fixed by:
drm/amd/powerplay: skip invalid msg when smu set mp1 state
It needs to remove SWSMU_CODE_LAYER_L1 in smu_cmn.h to guard a clear
code layer.
Signed-off-by: default avatarchangfeng <Changfeng.Zhu@amd.com>
Reviewed-by: default avatarEvan Quan <evan.quan@amd.com>
Signed-off-by: default avatarAlex Deucher <alexander.deucher@amd.com>
parent 2c2b0d88
......@@ -34,7 +34,6 @@
#include "sienna_cichlid_ppt.h"
#include "renoir_ppt.h"
#include "amd_pcie.h"
#include "smu_cmn.h"
/*
* DO NOT use these for err/warn/info/debug messages.
......@@ -1591,14 +1590,6 @@ int smu_set_mp1_state(struct smu_context *smu,
return 0;
}
/* some asics may not support those messages */
if (smu_cmn_to_asic_specific_index(smu,
CMN2ASIC_MAPPING_MSG,
msg) < 0) {
mutex_unlock(&smu->mutex);
return 0;
}
ret = smu_send_smc_msg(smu, msg, NULL);
/* some asics may not support those messages */
if (ret == -EINVAL)
......
......@@ -25,7 +25,7 @@
#include "amdgpu_smu.h"
#if defined(SWSMU_CODE_LAYER_L1) || defined(SWSMU_CODE_LAYER_L2) || defined(SWSMU_CODE_LAYER_L3) || defined(SWSMU_CODE_LAYER_L4)
#if defined(SWSMU_CODE_LAYER_L2) || defined(SWSMU_CODE_LAYER_L3) || defined(SWSMU_CODE_LAYER_L4)
int smu_cmn_send_smc_msg_with_param(struct smu_context *smu,
enum smu_message_type msg,
uint32_t param,
......
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