Commit 1a8b3819 authored by Philipp Zabel's avatar Philipp Zabel Committed by Mauro Carvalho Chehab

[media] coda: fix decoder I/P/B frame detection

Currently the rotator unit is used to copy decoded frames out into buffers
provided by videobuf2. Since the CODA reports the I/P/B frame type of the
last decoded frame, and this frame will be copied out in a later device_run,
depending on display order, we have to store the frame type until such time.
This patch also adds the B-frame type.
Signed-off-by: default avatarPhilipp Zabel <p.zabel@pengutronix.de>
Signed-off-by: default avatarKamil Debski <k.debski@samsung.com>
Signed-off-by: default avatarMauro Carvalho Chehab <m.chehab@samsung.com>
parent d19f405a
......@@ -209,6 +209,7 @@ struct coda_ctx {
struct coda_aux_buf psbuf;
struct coda_aux_buf slicebuf;
struct coda_aux_buf internal_frames[CODA_MAX_FRAMEBUFFERS];
u32 frame_types[CODA_MAX_FRAMEBUFFERS];
struct coda_aux_buf workbuf;
int num_internal_frames;
int idx;
......@@ -2691,15 +2692,6 @@ static void coda_finish_decode(struct coda_ctx *ctx)
q_data_dst = get_q_data(ctx, V4L2_BUF_TYPE_VIDEO_CAPTURE);
val = coda_read(dev, CODA_RET_DEC_PIC_TYPE);
if ((val & 0x7) == 0) {
dst_buf->v4l2_buf.flags |= V4L2_BUF_FLAG_KEYFRAME;
dst_buf->v4l2_buf.flags &= ~V4L2_BUF_FLAG_PFRAME;
} else {
dst_buf->v4l2_buf.flags |= V4L2_BUF_FLAG_PFRAME;
dst_buf->v4l2_buf.flags &= ~V4L2_BUF_FLAG_KEYFRAME;
}
val = coda_read(dev, CODA_RET_DEC_PIC_ERR_MB);
if (val > 0)
v4l2_err(&dev->v4l2_dev,
......@@ -2746,6 +2738,14 @@ static void coda_finish_decode(struct coda_ctx *ctx)
} else if (decoded_idx < 0 || decoded_idx >= ctx->num_internal_frames) {
v4l2_err(&dev->v4l2_dev,
"decoded frame index out of range: %d\n", decoded_idx);
} else {
val = coda_read(dev, CODA_RET_DEC_PIC_TYPE) & 0x7;
if (val == 0)
ctx->frame_types[decoded_idx] = V4L2_BUF_FLAG_KEYFRAME;
else if (val == 1)
ctx->frame_types[decoded_idx] = V4L2_BUF_FLAG_PFRAME;
else
ctx->frame_types[decoded_idx] = V4L2_BUF_FLAG_BFRAME;
}
if (display_idx == -1) {
......@@ -2768,6 +2768,11 @@ static void coda_finish_decode(struct coda_ctx *ctx)
dst_buf = v4l2_m2m_dst_buf_remove(ctx->m2m_ctx);
dst_buf->v4l2_buf.sequence = ctx->osequence++;
dst_buf->v4l2_buf.flags &= ~(V4L2_BUF_FLAG_KEYFRAME |
V4L2_BUF_FLAG_PFRAME |
V4L2_BUF_FLAG_BFRAME);
dst_buf->v4l2_buf.flags |= ctx->frame_types[ctx->display_idx];
vb2_set_plane_payload(dst_buf, 0, width * height * 3 / 2);
v4l2_m2m_buf_done(dst_buf, success ? VB2_BUF_STATE_DONE :
......
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