Commit 253a99d9 authored by Coly Li's avatar Coly Li Committed by Jens Axboe

bcache: move macro btree() and btree_root() into btree.h

In order to accelerate bcache registration speed, the macro btree()
and btree_root() will be referenced out of btree.c. This patch moves
them from btree.c into btree.h with other relative function declaration
in btree.h, for the following changes.
Signed-off-by: default avatarColy Li <colyli@suse.de>
Signed-off-by: default avatarJens Axboe <axboe@kernel.dk>
parent 431d6e3e
......@@ -101,64 +101,6 @@
#define insert_lock(s, b) ((b)->level <= (s)->lock)
/*
* These macros are for recursing down the btree - they handle the details of
* locking and looking up nodes in the cache for you. They're best treated as
* mere syntax when reading code that uses them.
*
* op->lock determines whether we take a read or a write lock at a given depth.
* If you've got a read lock and find that you need a write lock (i.e. you're
* going to have to split), set op->lock and return -EINTR; btree_root() will
* call you again and you'll have the correct lock.
*/
/**
* btree - recurse down the btree on a specified key
* @fn: function to call, which will be passed the child node
* @key: key to recurse on
* @b: parent btree node
* @op: pointer to struct btree_op
*/
#define btree(fn, key, b, op, ...) \
({ \
int _r, l = (b)->level - 1; \
bool _w = l <= (op)->lock; \
struct btree *_child = bch_btree_node_get((b)->c, op, key, l, \
_w, b); \
if (!IS_ERR(_child)) { \
_r = bch_btree_ ## fn(_child, op, ##__VA_ARGS__); \
rw_unlock(_w, _child); \
} else \
_r = PTR_ERR(_child); \
_r; \
})
/**
* btree_root - call a function on the root of the btree
* @fn: function to call, which will be passed the child node
* @c: cache set
* @op: pointer to struct btree_op
*/
#define btree_root(fn, c, op, ...) \
({ \
int _r = -EINTR; \
do { \
struct btree *_b = (c)->root; \
bool _w = insert_lock(op, _b); \
rw_lock(_w, _b, _b->level); \
if (_b == (c)->root && \
_w == insert_lock(op, _b)) { \
_r = bch_btree_ ## fn(_b, op, ##__VA_ARGS__); \
} \
rw_unlock(_w, _b); \
bch_cannibalize_unlock(c); \
if (_r == -EINTR) \
schedule(); \
} while (_r == -EINTR); \
\
finish_wait(&(c)->btree_cache_wait, &(op)->wait); \
_r; \
})
static inline struct bset *write_block(struct btree *b)
{
......@@ -2422,7 +2364,7 @@ int __bch_btree_map_nodes(struct btree_op *op, struct cache_set *c,
return btree_root(map_nodes_recurse, c, op, from, fn, flags);
}
static int bch_btree_map_keys_recurse(struct btree *b, struct btree_op *op,
int bch_btree_map_keys_recurse(struct btree *b, struct btree_op *op,
struct bkey *from, btree_map_keys_fn *fn,
int flags)
{
......
......@@ -260,6 +260,13 @@ void bch_initial_gc_finish(struct cache_set *c);
void bch_moving_gc(struct cache_set *c);
int bch_btree_check(struct cache_set *c);
void bch_initial_mark_key(struct cache_set *c, int level, struct bkey *k);
typedef int (btree_map_keys_fn)(struct btree_op *op, struct btree *b,
struct bkey *k);
int bch_btree_map_keys_recurse(struct btree *b, struct btree_op *op,
struct bkey *from, btree_map_keys_fn *fn,
int flags);
int bch_btree_map_keys(struct btree_op *op, struct cache_set *c,
struct bkey *from, btree_map_keys_fn *fn, int flags);
static inline void wake_up_gc(struct cache_set *c)
{
......@@ -284,6 +291,65 @@ static inline void force_wake_up_gc(struct cache_set *c)
wake_up_gc(c);
}
/*
* These macros are for recursing down the btree - they handle the details of
* locking and looking up nodes in the cache for you. They're best treated as
* mere syntax when reading code that uses them.
*
* op->lock determines whether we take a read or a write lock at a given depth.
* If you've got a read lock and find that you need a write lock (i.e. you're
* going to have to split), set op->lock and return -EINTR; btree_root() will
* call you again and you'll have the correct lock.
*/
/**
* btree - recurse down the btree on a specified key
* @fn: function to call, which will be passed the child node
* @key: key to recurse on
* @b: parent btree node
* @op: pointer to struct btree_op
*/
#define btree(fn, key, b, op, ...) \
({ \
int _r, l = (b)->level - 1; \
bool _w = l <= (op)->lock; \
struct btree *_child = bch_btree_node_get((b)->c, op, key, l, \
_w, b); \
if (!IS_ERR(_child)) { \
_r = bch_btree_ ## fn(_child, op, ##__VA_ARGS__); \
rw_unlock(_w, _child); \
} else \
_r = PTR_ERR(_child); \
_r; \
})
/**
* btree_root - call a function on the root of the btree
* @fn: function to call, which will be passed the child node
* @c: cache set
* @op: pointer to struct btree_op
*/
#define btree_root(fn, c, op, ...) \
({ \
int _r = -EINTR; \
do { \
struct btree *_b = (c)->root; \
bool _w = insert_lock(op, _b); \
rw_lock(_w, _b, _b->level); \
if (_b == (c)->root && \
_w == insert_lock(op, _b)) { \
_r = bch_btree_ ## fn(_b, op, ##__VA_ARGS__); \
} \
rw_unlock(_w, _b); \
bch_cannibalize_unlock(c); \
if (_r == -EINTR) \
schedule(); \
} while (_r == -EINTR); \
\
finish_wait(&(c)->btree_cache_wait, &(op)->wait); \
_r; \
})
#define MAP_DONE 0
#define MAP_CONTINUE 1
......
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