Commit 25e2196c authored by Eric Huang's avatar Eric Huang Committed by Alex Deucher

drm/amd/powerplay: add smu9 header files for Vega10

Acked-by: default avatarChristian König <christian.koenig@amd.com>
Signed-off-by: default avatarEric Huang <JinHuiEric.Huang@amd.com>
Reviewed-by: default avatarKen Wang <Qingqing.Wang@amd.com>
Reviewed-by: default avatarAlex Deucher <alexander.deucher@amd.com>
Signed-off-by: default avatarAlex Deucher <alexander.deucher@amd.com>
parent d1de1ed3
/*
* Copyright 2016 Advanced Micro Devices, Inc.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE COPYRIGHT HOLDER(S) OR AUTHOR(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR
* OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
* ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
* OTHER DEALINGS IN THE SOFTWARE.
*
*/
#ifndef SMU9_H
#define SMU9_H
#pragma pack(push, 1)
#define ENABLE_DEBUG_FEATURES
/* Feature Control Defines */
#define FEATURE_DPM_PREFETCHER_BIT 0
#define FEATURE_DPM_GFXCLK_BIT 1
#define FEATURE_DPM_UCLK_BIT 2
#define FEATURE_DPM_SOCCLK_BIT 3
#define FEATURE_DPM_UVD_BIT 4
#define FEATURE_DPM_VCE_BIT 5
#define FEATURE_ULV_BIT 6
#define FEATURE_DPM_MP0CLK_BIT 7
#define FEATURE_DPM_LINK_BIT 8
#define FEATURE_DPM_DCEFCLK_BIT 9
#define FEATURE_AVFS_BIT 10
#define FEATURE_DS_GFXCLK_BIT 11
#define FEATURE_DS_SOCCLK_BIT 12
#define FEATURE_DS_LCLK_BIT 13
#define FEATURE_PPT_BIT 14
#define FEATURE_TDC_BIT 15
#define FEATURE_THERMAL_BIT 16
#define FEATURE_GFX_PER_CU_CG_BIT 17
#define FEATURE_RM_BIT 18
#define FEATURE_DS_DCEFCLK_BIT 19
#define FEATURE_ACDC_BIT 20
#define FEATURE_VR0HOT_BIT 21
#define FEATURE_VR1HOT_BIT 22
#define FEATURE_FW_CTF_BIT 23
#define FEATURE_LED_DISPLAY_BIT 24
#define FEATURE_FAN_CONTROL_BIT 25
#define FEATURE_VOLTAGE_CONTROLLER_BIT 26
#define FEATURE_SPARE_27_BIT 27
#define FEATURE_SPARE_28_BIT 28
#define FEATURE_SPARE_29_BIT 29
#define FEATURE_SPARE_30_BIT 30
#define FEATURE_SPARE_31_BIT 31
#define NUM_FEATURES 32
#define FFEATURE_DPM_PREFETCHER_MASK (1 << FEATURE_DPM_PREFETCHER_BIT )
#define FFEATURE_DPM_GFXCLK_MASK (1 << FEATURE_DPM_GFXCLK_BIT )
#define FFEATURE_DPM_UCLK_MASK (1 << FEATURE_DPM_UCLK_BIT )
#define FFEATURE_DPM_SOCCLK_MASK (1 << FEATURE_DPM_SOCCLK_BIT )
#define FFEATURE_DPM_UVD_MASK (1 << FEATURE_DPM_UVD_BIT )
#define FFEATURE_DPM_VCE_MASK (1 << FEATURE_DPM_VCE_BIT )
#define FFEATURE_ULV_MASK (1 << FEATURE_ULV_BIT )
#define FFEATURE_DPM_MP0CLK_MASK (1 << FEATURE_DPM_MP0CLK_BIT )
#define FFEATURE_DPM_LINK_MASK (1 << FEATURE_DPM_LINK_BIT )
#define FFEATURE_DPM_DCEFCLK_MASK (1 << FEATURE_DPM_DCEFCLK_BIT )
#define FFEATURE_AVFS_MASK (1 << FEATURE_AVFS_BIT )
#define FFEATURE_DS_GFXCLK_MASK (1 << FEATURE_DS_GFXCLK_BIT )
#define FFEATURE_DS_SOCCLK_MASK (1 << FEATURE_DS_SOCCLK_BIT )
#define FFEATURE_DS_LCLK_MASK (1 << FEATURE_DS_LCLK_BIT )
#define FFEATURE_PPT_MASK (1 << FEATURE_PPT_BIT )
#define FFEATURE_TDC_MASK (1 << FEATURE_TDC_BIT )
#define FFEATURE_THERMAL_MASK (1 << FEATURE_THERMAL_BIT )
#define FFEATURE_GFX_PER_CU_CG_MASK (1 << FEATURE_GFX_PER_CU_CG_BIT )
#define FFEATURE_RM_MASK (1 << FEATURE_RM_BIT )
#define FFEATURE_DS_DCEFCLK_MASK (1 << FEATURE_DS_DCEFCLK_BIT )
#define FFEATURE_ACDC_MASK (1 << FEATURE_ACDC_BIT )
#define FFEATURE_VR0HOT_MASK (1 << FEATURE_VR0HOT_BIT )
#define FFEATURE_VR1HOT_MASK (1 << FEATURE_VR1HOT_BIT )
#define FFEATURE_FW_CTF_MASK (1 << FEATURE_FW_CTF_BIT )
#define FFEATURE_LED_DISPLAY_MASK (1 << FEATURE_LED_DISPLAY_BIT )
#define FFEATURE_FAN_CONTROL_MASK (1 << FEATURE_FAN_CONTROL_BIT )
#define FFEATURE_VOLTAGE_CONTROLLER_MASK (1 << FEATURE_VOLTAGE_CONTROLLER_BIT )
#define FFEATURE_SPARE_27_MASK (1 << FEATURE_SPARE_27_BIT )
#define FFEATURE_SPARE_28_MASK (1 << FEATURE_SPARE_28_BIT )
#define FFEATURE_SPARE_29_MASK (1 << FEATURE_SPARE_29_BIT )
#define FFEATURE_SPARE_30_MASK (1 << FEATURE_SPARE_30_BIT )
#define FFEATURE_SPARE_31_MASK (1 << FEATURE_SPARE_31_BIT )
/* Workload types */
#define WORKLOAD_VR_BIT 0
#define WORKLOAD_FRTC_BIT 1
#define WORKLOAD_VIDEO_BIT 2
#define WORKLOAD_COMPUTE_BIT 3
#define NUM_WORKLOADS 4
/* ULV Client Masks */
#define ULV_CLIENT_RLC_MASK 0x00000001
#define ULV_CLIENT_UVD_MASK 0x00000002
#define ULV_CLIENT_VCE_MASK 0x00000004
#define ULV_CLIENT_SDMA0_MASK 0x00000008
#define ULV_CLIENT_SDMA1_MASK 0x00000010
#define ULV_CLIENT_JPEG_MASK 0x00000020
#define ULV_CLIENT_GFXCLK_DPM_MASK 0x00000040
#define ULV_CLIENT_UVD_DPM_MASK 0x00000080
#define ULV_CLIENT_VCE_DPM_MASK 0x00000100
#define ULV_CLIENT_MP0CLK_DPM_MASK 0x00000200
#define ULV_CLIENT_UCLK_DPM_MASK 0x00000400
#define ULV_CLIENT_SOCCLK_DPM_MASK 0x00000800
#define ULV_CLIENT_DCEFCLK_DPM_MASK 0x00001000
typedef struct {
/* MP1_EXT_SCRATCH0 */
uint32_t CurrLevel_GFXCLK : 4;
uint32_t CurrLevel_UVD : 4;
uint32_t CurrLevel_VCE : 4;
uint32_t CurrLevel_LCLK : 4;
uint32_t CurrLevel_MP0CLK : 4;
uint32_t CurrLevel_UCLK : 4;
uint32_t CurrLevel_SOCCLK : 4;
uint32_t CurrLevel_DCEFCLK : 4;
/* MP1_EXT_SCRATCH1 */
uint32_t TargLevel_GFXCLK : 4;
uint32_t TargLevel_UVD : 4;
uint32_t TargLevel_VCE : 4;
uint32_t TargLevel_LCLK : 4;
uint32_t TargLevel_MP0CLK : 4;
uint32_t TargLevel_UCLK : 4;
uint32_t TargLevel_SOCCLK : 4;
uint32_t TargLevel_DCEFCLK : 4;
/* MP1_EXT_SCRATCH2-7 */
uint32_t Reserved[6];
} FwStatus_t;
#pragma pack(pop)
#endif
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