[PATCH] skge: compute available ring buffers
Don't need to keep track of available buffers, it is simpler to just compute the value (ala e1000). Don't need tes on link up because should always have available buffers then. Signed-off-by: Stephen Hemminger <shemminger@osdl.org> Signed-off-by: Jeff Garzik <jeff@garzik.org>
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