Commit 2e28fd4a authored by David Brownell's avatar David Brownell Committed by Greg Kroah-Hartman

[PATCH] PCI: dma_pool fixups

parent ab2a9ae6
......@@ -20,6 +20,10 @@ Part I - pci_ and dma_ Equivalent API
To get the pci_ API, you must #include <linux/pci.h>
To get the dma_ API, you must #include <linux/dma-mapping.h>
Part Ia - Using large dma-coherent buffers
------------------------------------------
void *
dma_alloc_coherent(struct device *dev, size_t size,
dma_addr_t *dma_handle, int flag)
......@@ -42,6 +46,7 @@ address space) or NULL if the allocation failed.
Note: consistent memory can be expensive on some platforms, and the
minimum allocation length may be as big as a page, so you should
consolidate your requests for consistent memory as much as possible.
The simplest way to do that is to use the dma_pool calls (see below).
The flag parameter (dma_alloc_coherent only) allows the caller to
specify the GFP_ flags (see kmalloc) for the allocation (the
......@@ -61,6 +66,79 @@ size and dma_handle must all be the same as those passed into the
consistent allocate. cpu_addr must be the virtual address returned by
the consistent allocate
Part Ib - Using small dma-coherent buffers
------------------------------------------
To get this part of the dma_ API, you must #include <linux/dmapool.h>
Many drivers need lots of small dma-coherent memory regions for DMA
descriptors or I/O buffers. Rather than allocating in units of a page
or more using dma_alloc_coherent(), you can use DMA pools. These work
much like a kmem_cache_t, except that they use the dma-coherent allocator
not __get_free_pages(). Also, they understand common hardware constraints
for alignment, like queue heads needing to be aligned on N byte boundaries.
struct dma_pool *
dma_pool_create(const char *name, struct device *dev,
size_t size, size_t align, size_t alloc);
struct pci_pool *
pci_pool_create(const char *name, struct pci_device *dev,
size_t size, size_t align, size_t alloc);
The pool create() routines initialize a pool of dma-coherent buffers
for use with a given device. It must be called in a context which
can sleep.
The "name" is for diagnostics (like a kmem_cache_t name); dev and size
are like what you'd pass to dma_alloc_coherent(). The device's hardware
alignment requirement for this type of data is "align" (which is expressed
in bytes, and must be a power of two). If your device has no boundary
crossing restrictions, pass 0 for alloc; passing 4096 says memory allocated
from this pool must not cross 4KByte boundaries.
void *dma_pool_alloc(struct dma_pool *pool, int gfp_flags,
dma_addr_t *dma_handle);
void *pci_pool_alloc(struct pci_pool *pool, int gfp_flags,
dma_addr_t *dma_handle);
This allocates memory from the pool; the returned memory will meet the size
and alignment requirements specified at creation time. Pass GFP_ATOMIC to
prevent blocking, or if it's permitted (not in_interrupt, not holding SMP locks)
pass GFP_KERNEL to allow blocking. Like dma_alloc_coherent(), this returns
two values: an address usable by the cpu, and the dma address usable by the
pool's device.
void dma_pool_free(struct dma_pool *pool, void *vaddr,
dma_addr_t addr);
void pci_pool_free(struct pci_pool *pool, void *vaddr,
dma_addr_t addr);
This puts memory back into the pool. The pool is what was passed to
the the pool allocation routine; the cpu and dma addresses are what
were returned when that routine allocated the memory being freed.
void dma_pool_destroy(struct dma_pool *pool);
void pci_pool_destroy(struct pci_pool *pool);
The pool destroy() routines free the resources of the pool. They must be
called in a context which can sleep. Make sure you've freed all allocated
memory back to the pool before you destroy it. While pci_pool_destroy()
may not be called in interrupt context, it's perfectly safe to do that with
dma_pool_destroy().
Part Ic - DMA addressing limitations
------------------------------------
int
dma_supported(struct device *dev, u64 mask)
int
......@@ -86,6 +164,10 @@ parameters if it is.
Returns: 1 if successful and 0 if not
Part Id - Streaming DMA mappings
--------------------------------
dma_addr_t
dma_map_single(struct device *dev, void *cpu_addr, size_t size,
enum dma_data_direction direction)
......@@ -254,6 +336,7 @@ Notes: You must do this:
See also dma_map_single().
Part II - Advanced dma_ usage
-----------------------------
......
......@@ -257,7 +257,7 @@ dma_pool_destroy (struct dma_pool *pool)
/**
* dma_pool_alloc - get a block of consistent memory
* @pool: dma pool that will produce the block
* @mem_flags: SLAB_KERNEL or SLAB_ATOMIC
* @mem_flags: GFP_* bitmask
* @handle: pointer to dma address of block
*
* This returns the kernel virtual address of a currently unused block,
......@@ -295,7 +295,7 @@ dma_pool_alloc (struct dma_pool *pool, int mem_flags, dma_addr_t *handle)
}
}
if (!(page = pool_alloc_page (pool, SLAB_ATOMIC))) {
if (mem_flags == SLAB_KERNEL) {
if (mem_flags & __GFP_WAIT) {
DECLARE_WAITQUEUE (wait, current);
current->state = TASK_INTERRUPTIBLE;
......@@ -409,7 +409,7 @@ dma_pool_free (struct dma_pool *pool, void *vaddr, dma_addr_t dma)
/*
* Resist a temptation to do
* if (!is_page_busy(bpp, page->bitmap)) pool_free_page(pool, page);
* it is not interrupt safe. Better have empty pages hang around.
* Better have a few empty pages hang around.
*/
spin_unlock_irqrestore (&pool->lock, flags);
}
......
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