Commit 41863fce authored by Rafael J. Wysocki's avatar Rafael J. Wysocki

ACPI / power: Drop automaitc resume of power resource dependent devices

The mechanism causing devices depending on a given power resource
(that is, devices that can be in D0 only if that power resource is
on) to be resumed automatically when the power resource is turned
on (and their "inferred" power state becomes D0 as a result) is
inherently racy and in fact unnecessary.

It is racy, because if the power resource is turned on and then
immediately off, the device resume triggered by the first transition
to "on" may still happen, causing the power resource to be turned
on again.  That again will trigger the "resume of dependent devices"
mechanism, but if the devices in question are not in use, they will
be suspended in the meantime causing the power resource to be turned
off.  However, the "resume of dependent devices" will next resume
them again and so on.  In some cases (USB port PM in particular) that
leads to an endless busy loop of flipping the resource on and off
continuously.

It is needless, because whoever turns a power resource on will most
likely turn it off at some point and the devices that go into "D0"
as a result of turning it on will then go back into D3cold
(generally, the state they were in before).

Moreover, turning on all power resources a device needs to go into
D0 is not sufficient for a full transition into D0 in general.
Namely, _PS0 may need to be executed in addition to that in some
cases.  This means that the whole rationale of the "resume of
dependent devices" mechanism was incorrect to begin with and it's
best to remove it entirely.
Signed-off-by: default avatarRafael J. Wysocki <rafael.j.wysocki@intel.com>
parent 7d13f94c
......@@ -59,16 +59,9 @@ ACPI_MODULE_NAME("power");
#define ACPI_POWER_RESOURCE_STATE_ON 0x01
#define ACPI_POWER_RESOURCE_STATE_UNKNOWN 0xFF
struct acpi_power_dependent_device {
struct list_head node;
struct acpi_device *adev;
struct work_struct work;
};
struct acpi_power_resource {
struct acpi_device device;
struct list_head list_node;
struct list_head dependent;
char *name;
u32 system_level;
u32 order;
......@@ -233,32 +226,6 @@ static int acpi_power_get_list_state(struct list_head *list, int *state)
return 0;
}
static void acpi_power_resume_dependent(struct work_struct *work)
{
struct acpi_power_dependent_device *dep;
struct acpi_device_physical_node *pn;
struct acpi_device *adev;
int state;
dep = container_of(work, struct acpi_power_dependent_device, work);
adev = dep->adev;
if (acpi_power_get_inferred_state(adev, &state))
return;
if (state > ACPI_STATE_D0)
return;
mutex_lock(&adev->physical_node_lock);
list_for_each_entry(pn, &adev->physical_node_list, node)
pm_request_resume(pn->dev);
list_for_each_entry(pn, &adev->power_dependent, node)
pm_request_resume(pn->dev);
mutex_unlock(&adev->physical_node_lock);
}
static int __acpi_power_on(struct acpi_power_resource *resource)
{
acpi_status status = AE_OK;
......@@ -283,14 +250,8 @@ static int acpi_power_on_unlocked(struct acpi_power_resource *resource)
resource->name));
} else {
result = __acpi_power_on(resource);
if (result) {
if (result)
resource->ref_count--;
} else {
struct acpi_power_dependent_device *dep;
list_for_each_entry(dep, &resource->dependent, node)
schedule_work(&dep->work);
}
}
return result;
}
......@@ -390,52 +351,6 @@ static int acpi_power_on_list(struct list_head *list)
return result;
}
static void acpi_power_add_dependent(struct acpi_power_resource *resource,
struct acpi_device *adev)
{
struct acpi_power_dependent_device *dep;
mutex_lock(&resource->resource_lock);
list_for_each_entry(dep, &resource->dependent, node)
if (dep->adev == adev)
goto out;
dep = kzalloc(sizeof(*dep), GFP_KERNEL);
if (!dep)
goto out;
dep->adev = adev;
INIT_WORK(&dep->work, acpi_power_resume_dependent);
list_add_tail(&dep->node, &resource->dependent);
out:
mutex_unlock(&resource->resource_lock);
}
static void acpi_power_remove_dependent(struct acpi_power_resource *resource,
struct acpi_device *adev)
{
struct acpi_power_dependent_device *dep;
struct work_struct *work = NULL;
mutex_lock(&resource->resource_lock);
list_for_each_entry(dep, &resource->dependent, node)
if (dep->adev == adev) {
list_del(&dep->node);
work = &dep->work;
break;
}
mutex_unlock(&resource->resource_lock);
if (work) {
cancel_work_sync(work);
kfree(dep);
}
}
static struct attribute *attrs[] = {
NULL,
};
......@@ -524,8 +439,6 @@ static void acpi_power_expose_hide(struct acpi_device *adev,
void acpi_power_add_remove_device(struct acpi_device *adev, bool add)
{
struct acpi_device_power_state *ps;
struct acpi_power_resource_entry *entry;
int state;
if (adev->wakeup.flags.valid)
......@@ -535,16 +448,6 @@ void acpi_power_add_remove_device(struct acpi_device *adev, bool add)
if (!adev->power.flags.power_resources)
return;
ps = &adev->power.states[ACPI_STATE_D0];
list_for_each_entry(entry, &ps->resources, node) {
struct acpi_power_resource *resource = entry->resource;
if (add)
acpi_power_add_dependent(resource, adev);
else
acpi_power_remove_dependent(resource, adev);
}
for (state = ACPI_STATE_D0; state <= ACPI_STATE_D3_HOT; state++)
acpi_power_expose_hide(adev,
&adev->power.states[state].resources,
......@@ -882,7 +785,6 @@ int acpi_add_power_resource(acpi_handle handle)
acpi_init_device_object(device, handle, ACPI_BUS_TYPE_POWER,
ACPI_STA_DEFAULT);
mutex_init(&resource->resource_lock);
INIT_LIST_HEAD(&resource->dependent);
INIT_LIST_HEAD(&resource->list_node);
resource->name = device->pnp.bus_id;
strcpy(acpi_device_name(device), ACPI_POWER_DEVICE_NAME);
......
Markdown is supported
0%
or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment