Commit 4a9f65f6 authored by Sjur Brændeland's avatar Sjur Brændeland Committed by David S. Miller

caif: performance bugfix - allow radio stack to prioritize packets.

    In the CAIF Payload message the Packet Type indication must be set to
    UNCLASSIFIED in order to allow packet prioritization in the modem's
    network stack. Otherwise TCP-Ack is not prioritized in the modems
    transmit queue.
Signed-off-by: default avatarSjur Brændeland <sjur.brandeland@stericsson.com>
Signed-off-by: default avatarDavid S. Miller <davem@davemloft.net>
parent 0c184ed9
...@@ -13,6 +13,7 @@ ...@@ -13,6 +13,7 @@
#include <net/caif/cfsrvl.h> #include <net/caif/cfsrvl.h>
#include <net/caif/cfpkt.h> #include <net/caif/cfpkt.h>
#define container_obj(layr) ((struct cfsrvl *) layr) #define container_obj(layr) ((struct cfsrvl *) layr)
#define DGM_CMD_BIT 0x80 #define DGM_CMD_BIT 0x80
...@@ -83,6 +84,7 @@ static int cfdgml_receive(struct cflayer *layr, struct cfpkt *pkt) ...@@ -83,6 +84,7 @@ static int cfdgml_receive(struct cflayer *layr, struct cfpkt *pkt)
static int cfdgml_transmit(struct cflayer *layr, struct cfpkt *pkt) static int cfdgml_transmit(struct cflayer *layr, struct cfpkt *pkt)
{ {
u8 packet_type;
u32 zero = 0; u32 zero = 0;
struct caif_payload_info *info; struct caif_payload_info *info;
struct cfsrvl *service = container_obj(layr); struct cfsrvl *service = container_obj(layr);
...@@ -94,7 +96,9 @@ static int cfdgml_transmit(struct cflayer *layr, struct cfpkt *pkt) ...@@ -94,7 +96,9 @@ static int cfdgml_transmit(struct cflayer *layr, struct cfpkt *pkt)
if (cfpkt_getlen(pkt) > DGM_MTU) if (cfpkt_getlen(pkt) > DGM_MTU)
return -EMSGSIZE; return -EMSGSIZE;
cfpkt_add_head(pkt, &zero, 4); cfpkt_add_head(pkt, &zero, 3);
packet_type = 0x08; /* B9 set - UNCLASSIFIED */
cfpkt_add_head(pkt, &packet_type, 1);
/* Add info for MUX-layer to route the packet out. */ /* Add info for MUX-layer to route the packet out. */
info = cfpkt_info(pkt); info = cfpkt_info(pkt);
......
Markdown is supported
0%
or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment