Commit 5c9072e8 authored by Philipp Zabel's avatar Philipp Zabel Committed by Mauro Carvalho Chehab

media: coda: move framebuffer size calculation out of loop

All internal YCbCr frame buffers are the same size, calculate ycbcr_size
once before the allocation loop.
Signed-off-by: default avatarPhilipp Zabel <p.zabel@pengutronix.de>
Signed-off-by: default avatarHans Verkuil <hans.verkuil@cisco.com>
Signed-off-by: default avatarMauro Carvalho Chehab <mchehab+samsung@kernel.org>
parent 256bf813
......@@ -391,7 +391,7 @@ static int coda_alloc_framebuffers(struct coda_ctx *ctx,
{
struct coda_dev *dev = ctx->dev;
int width, height;
int ysize;
unsigned int ysize, ycbcr_size;
int ret;
int i;
......@@ -407,15 +407,16 @@ static int coda_alloc_framebuffers(struct coda_ctx *ctx,
}
ysize = width * height;
if (ctx->tiled_map_type == GDI_TILED_FRAME_MB_RASTER_MAP)
ycbcr_size = round_up(ysize, 4096) + ysize / 2;
else
ycbcr_size = ysize + ysize / 2;
/* Allocate frame buffers */
for (i = 0; i < ctx->num_internal_frames; i++) {
size_t size;
size_t size = ycbcr_size;
char *name;
if (ctx->tiled_map_type == GDI_TILED_FRAME_MB_RASTER_MAP)
size = round_up(ysize, 4096) + ysize / 2;
else
size = ysize + ysize / 2;
/* Add space for mvcol buffers */
if (dev->devtype->product != CODA_DX6 &&
(ctx->codec->src_fourcc == V4L2_PIX_FMT_H264 ||
......
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