tridentfb: Blade3D clock fixes
This patch fixes following problems: - does not allow the m parameter to reach 0 as it locks the graphics core (power cycle needed) - for the newer chips (with new clock registers) does not allow of n / m ratio below 4 as it gives unstable image on the Blade3D core - extend shift parameter (k) range to 2 for the newer chips to cope with the n /m >= 4 limit at low resolution (bandwidth) modes - prefer modes with higher n / m ratio (higher k values) Signed-off-by: Krzysztof Helt <krzysztof.h1@wp.pl> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
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