Commit 68648ed1 authored by Antonino A. Daplas's avatar Antonino A. Daplas Committed by Linus Torvalds

fbdev: add drawing functions for framebuffers in system RAM

The generic drawing functions (cfbimgblt, cfbcopyarea, cfbfillrect) assume
that the framebuffer is in IO memory.  However, we have 3 drivers (hecubafb,
arcfb, and vfb) where the framebuffer is allocated from system RAM (via
vmalloc). Using _raw_read/write and family for these drivers (as used in
the cfb* functions) is illegal, especially in other platforms.

Create 3 new drawing functions, based almost entirely from the original
except that the framebuffer memory is assumed to be in system RAM.
These are named as sysimgblt, syscopyarea, and sysfillrect.
Signed-off-by: default avatarAntonino Daplas <adaplas@gmail.com>
Signed-off-by: default avatarAndrew Morton <akpm@linux-foundation.org>
Signed-off-by: default avatarLinus Torvalds <torvalds@linux-foundation.org>
parent a42dc9d4
...@@ -95,6 +95,33 @@ config FB_CFB_IMAGEBLIT ...@@ -95,6 +95,33 @@ config FB_CFB_IMAGEBLIT
blitting. This is used by drivers that don't provide their own blitting. This is used by drivers that don't provide their own
(accelerated) version. (accelerated) version.
config FB_SYS_FILLRECT
tristate
depends on FB
default n
---help---
Include the sys_fillrect function for generic software rectangle
filling. This is used by drivers that don't provide their own
(accelerated) version and the framebuffer is in system RAM.
config FB_SYS_COPYAREA
tristate
depends on FB
default n
---help---
Include the sys_copyarea function for generic software area copying.
This is used by drivers that don't provide their own (accelerated)
version and the framebuffer is in system RAM.
config FB_SYS_IMAGEBLIT
tristate
depends on FB
default n
---help---
Include the sys_imageblit function for generic software image
blitting. This is used by drivers that don't provide their own
(accelerated) version and the framebuffer is in system RAM.
config FB_DEFERRED_IO config FB_DEFERRED_IO
bool bool
depends on FB depends on FB
......
...@@ -18,6 +18,9 @@ obj-y += backlight/ display/ ...@@ -18,6 +18,9 @@ obj-y += backlight/ display/
obj-$(CONFIG_FB_CFB_FILLRECT) += cfbfillrect.o obj-$(CONFIG_FB_CFB_FILLRECT) += cfbfillrect.o
obj-$(CONFIG_FB_CFB_COPYAREA) += cfbcopyarea.o obj-$(CONFIG_FB_CFB_COPYAREA) += cfbcopyarea.o
obj-$(CONFIG_FB_CFB_IMAGEBLIT) += cfbimgblt.o obj-$(CONFIG_FB_CFB_IMAGEBLIT) += cfbimgblt.o
obj-$(CONFIG_FB_SYS_FILLRECT) += sysfillrect.o
obj-$(CONFIG_FB_SYS_COPYAREA) += syscopyarea.o
obj-$(CONFIG_FB_SYS_IMAGEBLIT) += sysimgblt.o
obj-$(CONFIG_FB_SVGALIB) += svgalib.o obj-$(CONFIG_FB_SVGALIB) += svgalib.o
obj-$(CONFIG_FB_MACMODES) += macmodes.o obj-$(CONFIG_FB_MACMODES) += macmodes.o
obj-$(CONFIG_FB_DDC) += fb_ddc.o obj-$(CONFIG_FB_DDC) += fb_ddc.o
......
/*
* Generic Bit Block Transfer for frame buffers located in system RAM with
* packed pixels of any depth.
*
* Based almost entirely from cfbcopyarea.c (which is based almost entirely
* on Geert Uytterhoeven's copyarea routine)
*
* Copyright (C) 2007 Antonino Daplas <adaplas@pol.net>
*
* This file is subject to the terms and conditions of the GNU General Public
* License. See the file COPYING in the main directory of this archive for
* more details.
*
*/
#include <linux/module.h>
#include <linux/kernel.h>
#include <linux/string.h>
#include <linux/fb.h>
#include <linux/slab.h>
#include <asm/types.h>
#include <asm/io.h>
/*
* Compose two values, using a bitmask as decision value
* This is equivalent to (a & mask) | (b & ~mask)
*/
static inline unsigned long
comp(unsigned long a, unsigned long b, unsigned long mask)
{
return ((a ^ b) & mask) ^ b;
}
/*
* Generic bitwise copy algorithm
*/
static void
bitcpy(unsigned long *dst, int dst_idx, const unsigned long *src,
int src_idx, int bits, unsigned n)
{
unsigned long first, last;
int const shift = dst_idx-src_idx;
int left, right;
first = FB_SHIFT_HIGH(~0UL, dst_idx);
last = ~(FB_SHIFT_HIGH(~0UL, (dst_idx+n) % bits));
if (!shift) {
/* Same alignment for source and dest */
if (dst_idx+n <= bits) {
/* Single word */
if (last)
first &= last;
*dst = comp(*src, *dst, first);
} else {
/* Multiple destination words */
/* Leading bits */
if (first != ~0UL) {
*dst = comp(*src, *dst, first);
dst++;
src++;
n -= bits - dst_idx;
}
/* Main chunk */
n /= bits;
while (n >= 8) {
*dst++ = *src++;
*dst++ = *src++;
*dst++ = *src++;
*dst++ = *src++;
*dst++ = *src++;
*dst++ = *src++;
*dst++ = *src++;
*dst++ = *src++;
n -= 8;
}
while (n--)
*dst++ = *src++;
/* Trailing bits */
if (last)
*dst = comp(*src, *dst, last);
}
} else {
unsigned long d0, d1;
int m;
/* Different alignment for source and dest */
right = shift & (bits - 1);
left = -shift & (bits - 1);
if (dst_idx+n <= bits) {
/* Single destination word */
if (last)
first &= last;
if (shift > 0) {
/* Single source word */
*dst = comp(*src >> right, *dst, first);
} else if (src_idx+n <= bits) {
/* Single source word */
*dst = comp(*src << left, *dst, first);
} else {
/* 2 source words */
d0 = *src++;
d1 = *src;
*dst = comp(d0 << left | d1 >> right, *dst,
first);
}
} else {
/* Multiple destination words */
/** We must always remember the last value read,
because in case SRC and DST overlap bitwise (e.g.
when moving just one pixel in 1bpp), we always
collect one full long for DST and that might
overlap with the current long from SRC. We store
this value in 'd0'. */
d0 = *src++;
/* Leading bits */
if (shift > 0) {
/* Single source word */
*dst = comp(d0 >> right, *dst, first);
dst++;
n -= bits - dst_idx;
} else {
/* 2 source words */
d1 = *src++;
*dst = comp(d0 << left | *dst >> right, *dst, first);
d0 = d1;
dst++;
n -= bits - dst_idx;
}
/* Main chunk */
m = n % bits;
n /= bits;
while (n >= 4) {
d1 = *src++;
*dst++ = d0 << left | d1 >> right;
d0 = d1;
d1 = *src++;
*dst++ = d0 << left | d1 >> right;
d0 = d1;
d1 = *src++;
*dst++ = d0 << left | d1 >> right;
d0 = d1;
d1 = *src++;
*dst++ = d0 << left | d1 >> right;
d0 = d1;
n -= 4;
}
while (n--) {
d1 = *src++;
*dst++ = d0 << left | d1 >> right;
d0 = d1;
}
/* Trailing bits */
if (last) {
if (m <= right) {
/* Single source word */
*dst = comp(d0 << left, *dst, last);
} else {
/* 2 source words */
d1 = *src;
*dst = comp(d0 << left | d1 >> right,
*dst, last);
}
}
}
}
}
/*
* Generic bitwise copy algorithm, operating backward
*/
static void
bitcpy_rev(unsigned long *dst, int dst_idx, const unsigned long *src,
int src_idx, int bits, unsigned n)
{
unsigned long first, last;
int shift;
dst += (n-1)/bits;
src += (n-1)/bits;
if ((n-1) % bits) {
dst_idx += (n-1) % bits;
dst += dst_idx >> (ffs(bits) - 1);
dst_idx &= bits - 1;
src_idx += (n-1) % bits;
src += src_idx >> (ffs(bits) - 1);
src_idx &= bits - 1;
}
shift = dst_idx-src_idx;
first = FB_SHIFT_LOW(~0UL, bits - 1 - dst_idx);
last = ~(FB_SHIFT_LOW(~0UL, bits - 1 - ((dst_idx-n) % bits)));
if (!shift) {
/* Same alignment for source and dest */
if ((unsigned long)dst_idx+1 >= n) {
/* Single word */
if (last)
first &= last;
*dst = comp(*src, *dst, first);
} else {
/* Multiple destination words */
/* Leading bits */
if (first != ~0UL) {
*dst = comp(*src, *dst, first);
dst--;
src--;
n -= dst_idx+1;
}
/* Main chunk */
n /= bits;
while (n >= 8) {
*dst-- = *src--;
*dst-- = *src--;
*dst-- = *src--;
*dst-- = *src--;
*dst-- = *src--;
*dst-- = *src--;
*dst-- = *src--;
*dst-- = *src--;
n -= 8;
}
while (n--)
*dst-- = *src--;
/* Trailing bits */
if (last)
*dst = comp(*src, *dst, last);
}
} else {
/* Different alignment for source and dest */
int const left = -shift & (bits-1);
int const right = shift & (bits-1);
if ((unsigned long)dst_idx+1 >= n) {
/* Single destination word */
if (last)
first &= last;
if (shift < 0) {
/* Single source word */
*dst = comp(*src << left, *dst, first);
} else if (1+(unsigned long)src_idx >= n) {
/* Single source word */
*dst = comp(*src >> right, *dst, first);
} else {
/* 2 source words */
*dst = comp(*src >> right | *(src-1) << left,
*dst, first);
}
} else {
/* Multiple destination words */
/** We must always remember the last value read,
because in case SRC and DST overlap bitwise (e.g.
when moving just one pixel in 1bpp), we always
collect one full long for DST and that might
overlap with the current long from SRC. We store
this value in 'd0'. */
unsigned long d0, d1;
int m;
d0 = *src--;
/* Leading bits */
if (shift < 0) {
/* Single source word */
*dst = comp(d0 << left, *dst, first);
} else {
/* 2 source words */
d1 = *src--;
*dst = comp(d0 >> right | d1 << left, *dst,
first);
d0 = d1;
}
dst--;
n -= dst_idx+1;
/* Main chunk */
m = n % bits;
n /= bits;
while (n >= 4) {
d1 = *src--;
*dst-- = d0 >> right | d1 << left;
d0 = d1;
d1 = *src--;
*dst-- = d0 >> right | d1 << left;
d0 = d1;
d1 = *src--;
*dst-- = d0 >> right | d1 << left;
d0 = d1;
d1 = *src--;
*dst-- = d0 >> right | d1 << left;
d0 = d1;
n -= 4;
}
while (n--) {
d1 = *src--;
*dst-- = d0 >> right | d1 << left;
d0 = d1;
}
/* Trailing bits */
if (last) {
if (m <= left) {
/* Single source word */
*dst = comp(d0 >> right, *dst, last);
} else {
/* 2 source words */
d1 = *src;
*dst = comp(d0 >> right | d1 << left,
*dst, last);
}
}
}
}
}
void sys_copyarea(struct fb_info *p, const struct fb_copyarea *area)
{
u32 dx = area->dx, dy = area->dy, sx = area->sx, sy = area->sy;
u32 height = area->height, width = area->width;
unsigned long const bits_per_line = p->fix.line_length*8u;
unsigned long *dst = NULL, *src = NULL;
int bits = BITS_PER_LONG, bytes = bits >> 3;
int dst_idx = 0, src_idx = 0, rev_copy = 0;
if (p->state != FBINFO_STATE_RUNNING)
return;
/* if the beginning of the target area might overlap with the end of
the source area, be have to copy the area reverse. */
if ((dy == sy && dx > sx) || (dy > sy)) {
dy += height;
sy += height;
rev_copy = 1;
}
/* split the base of the framebuffer into a long-aligned address and
the index of the first bit */
dst = src = (unsigned long *)((unsigned long)p->screen_base &
~(bytes-1));
dst_idx = src_idx = 8*((unsigned long)p->screen_base & (bytes-1));
/* add offset of source and target area */
dst_idx += dy*bits_per_line + dx*p->var.bits_per_pixel;
src_idx += sy*bits_per_line + sx*p->var.bits_per_pixel;
if (p->fbops->fb_sync)
p->fbops->fb_sync(p);
if (rev_copy) {
while (height--) {
dst_idx -= bits_per_line;
src_idx -= bits_per_line;
dst += dst_idx >> (ffs(bits) - 1);
dst_idx &= (bytes - 1);
src += src_idx >> (ffs(bits) - 1);
src_idx &= (bytes - 1);
bitcpy_rev(dst, dst_idx, src, src_idx, bits,
width*p->var.bits_per_pixel);
}
} else {
while (height--) {
dst += dst_idx >> (ffs(bits) - 1);
dst_idx &= (bytes - 1);
src += src_idx >> (ffs(bits) - 1);
src_idx &= (bytes - 1);
bitcpy(dst, dst_idx, src, src_idx, bits,
width*p->var.bits_per_pixel);
dst_idx += bits_per_line;
src_idx += bits_per_line;
}
}
}
EXPORT_SYMBOL(sys_copyarea);
MODULE_AUTHOR("Antonino Daplas <adaplas@pol.net>");
MODULE_DESCRIPTION("Generic copyarea (sys-to-sys)");
MODULE_LICENSE("GPL");
/*
* Generic fillrect for frame buffers in system RAM with packed pixels of
* any depth.
*
* Based almost entirely from cfbfillrect.c (which is based almost entirely
* on Geert Uytterhoeven's fillrect routine)
*
* Copyright (C) 2007 Antonino Daplas <adaplas@pol.net>
*
* This file is subject to the terms and conditions of the GNU General Public
* License. See the file COPYING in the main directory of this archive for
* more details.
*/
#include <linux/module.h>
#include <linux/string.h>
#include <linux/fb.h>
#include <asm/types.h>
/*
* Compose two values, using a bitmask as decision value
* This is equivalent to (a & mask) | (b & ~mask)
*/
static inline unsigned long
comp(unsigned long a, unsigned long b, unsigned long mask)
{
return ((a ^ b) & mask) ^ b;
}
/*
* Create a pattern with the given pixel's color
*/
#if BITS_PER_LONG == 64
static inline unsigned long
pixel_to_pat( u32 bpp, u32 pixel)
{
switch (bpp) {
case 1:
return 0xfffffffffffffffful*pixel;
case 2:
return 0x5555555555555555ul*pixel;
case 4:
return 0x1111111111111111ul*pixel;
case 8:
return 0x0101010101010101ul*pixel;
case 12:
return 0x0001001001001001ul*pixel;
case 16:
return 0x0001000100010001ul*pixel;
case 24:
return 0x0000000001000001ul*pixel;
case 32:
return 0x0000000100000001ul*pixel;
default:
panic("pixel_to_pat(): unsupported pixelformat\n");
}
}
#else
static inline unsigned long
pixel_to_pat( u32 bpp, u32 pixel)
{
switch (bpp) {
case 1:
return 0xfffffffful*pixel;
case 2:
return 0x55555555ul*pixel;
case 4:
return 0x11111111ul*pixel;
case 8:
return 0x01010101ul*pixel;
case 12:
return 0x00001001ul*pixel;
case 16:
return 0x00010001ul*pixel;
case 24:
return 0x00000001ul*pixel;
case 32:
return 0x00000001ul*pixel;
default:
panic("pixel_to_pat(): unsupported pixelformat\n");
}
}
#endif
/*
* Aligned pattern fill using 32/64-bit memory accesses
*/
static void
bitfill_aligned(unsigned long *dst, int dst_idx, unsigned long pat,
unsigned n, int bits)
{
unsigned long first, last;
if (!n)
return;
first = FB_SHIFT_HIGH(~0UL, dst_idx);
last = ~(FB_SHIFT_HIGH(~0UL, (dst_idx+n) % bits));
if (dst_idx+n <= bits) {
/* Single word */
if (last)
first &= last;
*dst = comp(pat, *dst, first);
} else {
/* Multiple destination words */
/* Leading bits */
if (first!= ~0UL) {
*dst = comp(pat, *dst, first);
dst++;
n -= bits - dst_idx;
}
/* Main chunk */
n /= bits;
while (n >= 8) {
*dst++ = pat;
*dst++ = pat;
*dst++ = pat;
*dst++ = pat;
*dst++ = pat;
*dst++ = pat;
*dst++ = pat;
*dst++ = pat;
n -= 8;
}
while (n--)
*dst++ = pat;
/* Trailing bits */
if (last)
*dst = comp(pat, *dst, last);
}
}
/*
* Unaligned generic pattern fill using 32/64-bit memory accesses
* The pattern must have been expanded to a full 32/64-bit value
* Left/right are the appropriate shifts to convert to the pattern to be
* used for the next 32/64-bit word
*/
static void
bitfill_unaligned(unsigned long *dst, int dst_idx, unsigned long pat,
int left, int right, unsigned n, int bits)
{
unsigned long first, last;
if (!n)
return;
first = FB_SHIFT_HIGH(~0UL, dst_idx);
last = ~(FB_SHIFT_HIGH(~0UL, (dst_idx+n) % bits));
if (dst_idx+n <= bits) {
/* Single word */
if (last)
first &= last;
*dst = comp(pat, *dst, first);
} else {
/* Multiple destination words */
/* Leading bits */
if (first) {
*dst = comp(pat, *dst, first);
dst++;
pat = pat << left | pat >> right;
n -= bits - dst_idx;
}
/* Main chunk */
n /= bits;
while (n >= 4) {
*dst++ = pat;
pat = pat << left | pat >> right;
*dst++ = pat;
pat = pat << left | pat >> right;
*dst++ = pat;
pat = pat << left | pat >> right;
*dst++ = pat;
pat = pat << left | pat >> right;
n -= 4;
}
while (n--) {
*dst++ = pat;
pat = pat << left | pat >> right;
}
/* Trailing bits */
if (last)
*dst = comp(pat, *dst, first);
}
}
/*
* Aligned pattern invert using 32/64-bit memory accesses
*/
static void
bitfill_aligned_rev(unsigned long *dst, int dst_idx, unsigned long pat,
unsigned n, int bits)
{
unsigned long val = pat;
unsigned long first, last;
if (!n)
return;
first = FB_SHIFT_HIGH(~0UL, dst_idx);
last = ~(FB_SHIFT_HIGH(~0UL, (dst_idx+n) % bits));
if (dst_idx+n <= bits) {
/* Single word */
if (last)
first &= last;
*dst = comp(*dst ^ val, *dst, first);
} else {
/* Multiple destination words */
/* Leading bits */
if (first!=0UL) {
*dst = comp(*dst ^ val, *dst, first);
dst++;
n -= bits - dst_idx;
}
/* Main chunk */
n /= bits;
while (n >= 8) {
*dst++ ^= val;
*dst++ ^= val;
*dst++ ^= val;
*dst++ ^= val;
*dst++ ^= val;
*dst++ ^= val;
*dst++ ^= val;
*dst++ ^= val;
n -= 8;
}
while (n--)
*dst++ ^= val;
/* Trailing bits */
if (last)
*dst = comp(*dst ^ val, *dst, last);
}
}
/*
* Unaligned generic pattern invert using 32/64-bit memory accesses
* The pattern must have been expanded to a full 32/64-bit value
* Left/right are the appropriate shifts to convert to the pattern to be
* used for the next 32/64-bit word
*/
static void
bitfill_unaligned_rev(unsigned long *dst, int dst_idx, unsigned long pat,
int left, int right, unsigned n, int bits)
{
unsigned long first, last;
if (!n)
return;
first = FB_SHIFT_HIGH(~0UL, dst_idx);
last = ~(FB_SHIFT_HIGH(~0UL, (dst_idx+n) % bits));
if (dst_idx+n <= bits) {
/* Single word */
if (last)
first &= last;
*dst = comp(*dst ^ pat, *dst, first);
} else {
/* Multiple destination words */
/* Leading bits */
if (first != 0UL) {
*dst = comp(*dst ^ pat, *dst, first);
dst++;
pat = pat << left | pat >> right;
n -= bits - dst_idx;
}
/* Main chunk */
n /= bits;
while (n >= 4) {
*dst++ ^= pat;
pat = pat << left | pat >> right;
*dst++ ^= pat;
pat = pat << left | pat >> right;
*dst++ ^= pat;
pat = pat << left | pat >> right;
*dst++ ^= pat;
pat = pat << left | pat >> right;
n -= 4;
}
while (n--) {
*dst ^= pat;
pat = pat << left | pat >> right;
}
/* Trailing bits */
if (last)
*dst = comp(*dst ^ pat, *dst, last);
}
}
void sys_fillrect(struct fb_info *p, const struct fb_fillrect *rect)
{
unsigned long pat, fg;
unsigned long width = rect->width, height = rect->height;
int bits = BITS_PER_LONG, bytes = bits >> 3;
u32 bpp = p->var.bits_per_pixel;
unsigned long *dst;
int dst_idx, left;
if (p->state != FBINFO_STATE_RUNNING)
return;
if (p->fix.visual == FB_VISUAL_TRUECOLOR ||
p->fix.visual == FB_VISUAL_DIRECTCOLOR )
fg = ((u32 *) (p->pseudo_palette))[rect->color];
else
fg = rect->color;
pat = pixel_to_pat( bpp, fg);
dst = (unsigned long *)((unsigned long)p->screen_base & ~(bytes-1));
dst_idx = ((unsigned long)p->screen_base & (bytes - 1))*8;
dst_idx += rect->dy*p->fix.line_length*8+rect->dx*bpp;
/* FIXME For now we support 1-32 bpp only */
left = bits % bpp;
if (p->fbops->fb_sync)
p->fbops->fb_sync(p);
if (!left) {
void (*fill_op32)(unsigned long *dst, int dst_idx,
unsigned long pat, unsigned n, int bits) =
NULL;
switch (rect->rop) {
case ROP_XOR:
fill_op32 = bitfill_aligned_rev;
break;
case ROP_COPY:
fill_op32 = bitfill_aligned;
break;
default:
printk( KERN_ERR "cfb_fillrect(): unknown rop, "
"defaulting to ROP_COPY\n");
fill_op32 = bitfill_aligned;
break;
}
while (height--) {
dst += dst_idx >> (ffs(bits) - 1);
dst_idx &= (bits - 1);
fill_op32(dst, dst_idx, pat, width*bpp, bits);
dst_idx += p->fix.line_length*8;
}
} else {
int right;
int r;
int rot = (left-dst_idx) % bpp;
void (*fill_op)(unsigned long *dst, int dst_idx,
unsigned long pat, int left, int right,
unsigned n, int bits) = NULL;
/* rotate pattern to correct start position */
pat = pat << rot | pat >> (bpp-rot);
right = bpp-left;
switch (rect->rop) {
case ROP_XOR:
fill_op = bitfill_unaligned_rev;
break;
case ROP_COPY:
fill_op = bitfill_unaligned;
break;
default:
printk(KERN_ERR "cfb_fillrect(): unknown rop, "
"defaulting to ROP_COPY\n");
fill_op = bitfill_unaligned;
break;
}
while (height--) {
dst += dst_idx >> (ffs(bits) - 1);
dst_idx &= (bits - 1);
fill_op(dst, dst_idx, pat, left, right,
width*bpp, bits);
r = (p->fix.line_length*8) % bpp;
pat = pat << (bpp-r) | pat >> r;
dst_idx += p->fix.line_length*8;
}
}
}
EXPORT_SYMBOL(sys_fillrect);
MODULE_AUTHOR("Antonino Daplas <adaplas@pol.net>");
MODULE_DESCRIPTION("Generic fill rectangle (sys-to-sys)");
MODULE_LICENSE("GPL");
/*
* Generic 1-bit or 8-bit source to 1-32 bit destination expansion
* for frame buffer located in system RAM with packed pixels of any depth.
*
* Based almost entirely on cfbimgblt.c
*
* Copyright (C) April 2007 Antonino Daplas <adaplas@pol.net>
*
* This file is subject to the terms and conditions of the GNU General Public
* License. See the file COPYING in the main directory of this archive for
* more details.
*/
#include <linux/module.h>
#include <linux/string.h>
#include <linux/fb.h>
#include <asm/types.h>
#define DEBUG
#ifdef DEBUG
#define DPRINTK(fmt, args...) printk(KERN_DEBUG "%s: " fmt,__FUNCTION__,## args)
#else
#define DPRINTK(fmt, args...)
#endif
static const u32 cfb_tab8[] = {
#if defined(__BIG_ENDIAN)
0x00000000,0x000000ff,0x0000ff00,0x0000ffff,
0x00ff0000,0x00ff00ff,0x00ffff00,0x00ffffff,
0xff000000,0xff0000ff,0xff00ff00,0xff00ffff,
0xffff0000,0xffff00ff,0xffffff00,0xffffffff
#elif defined(__LITTLE_ENDIAN)
0x00000000,0xff000000,0x00ff0000,0xffff0000,
0x0000ff00,0xff00ff00,0x00ffff00,0xffffff00,
0x000000ff,0xff0000ff,0x00ff00ff,0xffff00ff,
0x0000ffff,0xff00ffff,0x00ffffff,0xffffffff
#else
#error FIXME: No endianness??
#endif
};
static const u32 cfb_tab16[] = {
#if defined(__BIG_ENDIAN)
0x00000000, 0x0000ffff, 0xffff0000, 0xffffffff
#elif defined(__LITTLE_ENDIAN)
0x00000000, 0xffff0000, 0x0000ffff, 0xffffffff
#else
#error FIXME: No endianness??
#endif
};
static const u32 cfb_tab32[] = {
0x00000000, 0xffffffff
};
static void color_imageblit(const struct fb_image *image, struct fb_info *p,
void *dst1, u32 start_index, u32 pitch_index)
{
/* Draw the penguin */
u32 *dst, *dst2;
u32 color = 0, val, shift;
int i, n, bpp = p->var.bits_per_pixel;
u32 null_bits = 32 - bpp;
u32 *palette = (u32 *) p->pseudo_palette;
const u8 *src = image->data;
dst2 = dst1;
for (i = image->height; i--; ) {
n = image->width;
dst = dst1;
shift = 0;
val = 0;
if (start_index) {
u32 start_mask = ~(FB_SHIFT_HIGH(~(u32)0,
start_index));
val = *dst & start_mask;
shift = start_index;
}
while (n--) {
if (p->fix.visual == FB_VISUAL_TRUECOLOR ||
p->fix.visual == FB_VISUAL_DIRECTCOLOR )
color = palette[*src];
else
color = *src;
color <<= FB_LEFT_POS(bpp);
val |= FB_SHIFT_HIGH(color, shift);
if (shift >= null_bits) {
*dst++ = val;
val = (shift == null_bits) ? 0 :
FB_SHIFT_LOW(color, 32 - shift);
}
shift += bpp;
shift &= (32 - 1);
src++;
}
if (shift) {
u32 end_mask = FB_SHIFT_HIGH(~(u32)0, shift);
*dst &= end_mask;
*dst |= val;
}
dst1 += p->fix.line_length;
if (pitch_index) {
dst2 += p->fix.line_length;
dst1 = (u8 *)((long)dst2 & ~(sizeof(u32) - 1));
start_index += pitch_index;
start_index &= 32 - 1;
}
}
}
static void slow_imageblit(const struct fb_image *image, struct fb_info *p,
void *dst1, u32 fgcolor, u32 bgcolor,
u32 start_index, u32 pitch_index)
{
u32 shift, color = 0, bpp = p->var.bits_per_pixel;
u32 *dst, *dst2;
u32 val, pitch = p->fix.line_length;
u32 null_bits = 32 - bpp;
u32 spitch = (image->width+7)/8;
const u8 *src = image->data, *s;
u32 i, j, l;
dst2 = dst1;
fgcolor <<= FB_LEFT_POS(bpp);
bgcolor <<= FB_LEFT_POS(bpp);
for (i = image->height; i--; ) {
shift = val = 0;
l = 8;
j = image->width;
dst = dst1;
s = src;
/* write leading bits */
if (start_index) {
u32 start_mask = ~(FB_SHIFT_HIGH(~(u32)0,start_index));
val = *dst & start_mask;
shift = start_index;
}
while (j--) {
l--;
color = (*s & (1 << l)) ? fgcolor : bgcolor;
val |= FB_SHIFT_HIGH(color, shift);
/* Did the bitshift spill bits to the next long? */
if (shift >= null_bits) {
*dst++ = val;
val = (shift == null_bits) ? 0 :
FB_SHIFT_LOW(color,32 - shift);
}
shift += bpp;
shift &= (32 - 1);
if (!l) { l = 8; s++; };
}
/* write trailing bits */
if (shift) {
u32 end_mask = FB_SHIFT_HIGH(~(u32)0, shift);
*dst &= end_mask;
*dst |= val;
}
dst1 += pitch;
src += spitch;
if (pitch_index) {
dst2 += pitch;
dst1 = (u8 *)((long)dst2 & ~(sizeof(u32) - 1));
start_index += pitch_index;
start_index &= 32 - 1;
}
}
}
/*
* fast_imageblit - optimized monochrome color expansion
*
* Only if: bits_per_pixel == 8, 16, or 32
* image->width is divisible by pixel/dword (ppw);
* fix->line_legth is divisible by 4;
* beginning and end of a scanline is dword aligned
*/
static void fast_imageblit(const struct fb_image *image, struct fb_info *p,
void *dst1, u32 fgcolor, u32 bgcolor)
{
u32 fgx = fgcolor, bgx = bgcolor, bpp = p->var.bits_per_pixel;
u32 ppw = 32/bpp, spitch = (image->width + 7)/8;
u32 bit_mask, end_mask, eorx, shift;
const char *s = image->data, *src;
u32 *dst;
const u32 *tab = NULL;
int i, j, k;
switch (bpp) {
case 8:
tab = cfb_tab8;
break;
case 16:
tab = cfb_tab16;
break;
case 32:
default:
tab = cfb_tab32;
break;
}
for (i = ppw-1; i--; ) {
fgx <<= bpp;
bgx <<= bpp;
fgx |= fgcolor;
bgx |= bgcolor;
}
bit_mask = (1 << ppw) - 1;
eorx = fgx ^ bgx;
k = image->width/ppw;
for (i = image->height; i--; ) {
dst = dst1;
shift = 8;
src = s;
for (j = k; j--; ) {
shift -= ppw;
end_mask = tab[(*src >> shift) & bit_mask];
*dst++ = (end_mask & eorx) ^ bgx;
if (!shift) {
shift = 8;
src++;
}
}
dst1 += p->fix.line_length;
s += spitch;
}
}
void sys_imageblit(struct fb_info *p, const struct fb_image *image)
{
u32 fgcolor, bgcolor, start_index, bitstart, pitch_index = 0;
u32 bpl = sizeof(u32), bpp = p->var.bits_per_pixel;
u32 width = image->width;
u32 dx = image->dx, dy = image->dy;
void *dst1;
if (p->state != FBINFO_STATE_RUNNING)
return;
bitstart = (dy * p->fix.line_length * 8) + (dx * bpp);
start_index = bitstart & (32 - 1);
pitch_index = (p->fix.line_length & (bpl - 1)) * 8;
bitstart /= 8;
bitstart &= ~(bpl - 1);
dst1 = (void __force *)p->screen_base + bitstart;
if (p->fbops->fb_sync)
p->fbops->fb_sync(p);
if (image->depth == 1) {
if (p->fix.visual == FB_VISUAL_TRUECOLOR ||
p->fix.visual == FB_VISUAL_DIRECTCOLOR) {
fgcolor = ((u32*)(p->pseudo_palette))[image->fg_color];
bgcolor = ((u32*)(p->pseudo_palette))[image->bg_color];
} else {
fgcolor = image->fg_color;
bgcolor = image->bg_color;
}
if (32 % bpp == 0 && !start_index && !pitch_index &&
((width & (32/bpp-1)) == 0) &&
bpp >= 8 && bpp <= 32)
fast_imageblit(image, p, dst1, fgcolor, bgcolor);
else
slow_imageblit(image, p, dst1, fgcolor, bgcolor,
start_index, pitch_index);
} else
color_imageblit(image, p, dst1, start_index, pitch_index);
}
EXPORT_SYMBOL(sys_imageblit);
MODULE_AUTHOR("Antonino Daplas <adaplas@pol.net>");
MODULE_DESCRIPTION("1-bit/8-bit to 1-32 bit color expansion (sys-to-sys)");
MODULE_LICENSE("GPL");
...@@ -895,6 +895,12 @@ extern int fb_blank(struct fb_info *info, int blank); ...@@ -895,6 +895,12 @@ extern int fb_blank(struct fb_info *info, int blank);
extern void cfb_fillrect(struct fb_info *info, const struct fb_fillrect *rect); extern void cfb_fillrect(struct fb_info *info, const struct fb_fillrect *rect);
extern void cfb_copyarea(struct fb_info *info, const struct fb_copyarea *area); extern void cfb_copyarea(struct fb_info *info, const struct fb_copyarea *area);
extern void cfb_imageblit(struct fb_info *info, const struct fb_image *image); extern void cfb_imageblit(struct fb_info *info, const struct fb_image *image);
/*
* Drawing operations where framebuffer is in system RAM
*/
extern void sys_fillrect(struct fb_info *info, const struct fb_fillrect *rect);
extern void sys_copyarea(struct fb_info *info, const struct fb_copyarea *area);
extern void sys_imageblit(struct fb_info *info, const struct fb_image *image);
/* drivers/video/fbmem.c */ /* drivers/video/fbmem.c */
extern int register_framebuffer(struct fb_info *fb_info); extern int register_framebuffer(struct fb_info *fb_info);
......
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