x86/fpu: Always store the registers in copy_fpstate_to_sigframe()
copy_fpstate_to_sigframe() stores the registers directly to user space. This is okay because the FPU registers are valid and saving them directly avoids saving them into kernel memory and making a copy. However, this cannot be done anymore if the FPU registers are going to be restored on the return to userland. It is possible that the FPU registers will be invalidated in the middle of the save operation and this should be done with disabled preemption / BH. Save the FPU registers to the task's FPU struct and copy them to the user memory later on. Signed-off-by: Rik van Riel <riel@surriel.com> Signed-off-by: Sebastian Andrzej Siewior <bigeasy@linutronix.de> Signed-off-by: Borislav Petkov <bp@suse.de> Reviewed-by: Dave Hansen <dave.hansen@intel.com> Reviewed-by: Thomas Gleixner <tglx@linutronix.de> Cc: Andy Lutomirski <luto@kernel.org> Cc: "H. Peter Anvin" <hpa@zytor.com> Cc: Ingo Molnar <mingo@redhat.com> Cc: Jann Horn <jannh@google.com> Cc: "Jason A. Donenfeld" <Jason@zx2c4.com> Cc: kvm ML <kvm@vger.kernel.org> Cc: Paolo Bonzini <pbonzini@redhat.com> Cc: Radim Krčmář <rkrcmar@redhat.com> Cc: x86-ml <x86@kernel.org> Link: https://lkml.kernel.org/r/20190403164156.19645-18-bigeasy@linutronix.de
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