Commit 95cf469c authored by Ben Skeggs's avatar Ben Skeggs

drm/nouveau/imem: use object accessor function for suspend/resume

Very much not ideal, but this will be improved later.
Signed-off-by: default avatarBen Skeggs <bskeggs@redhat.com>
parent cfdc4c44
......@@ -138,51 +138,4 @@ nv_call(void *obj, u32 mthd, u32 data)
{
return nv_exec(obj, mthd, &data, sizeof(data));
}
static inline u8
nv_ro08(void *obj, u64 addr)
{
u8 data = nv_ofuncs(obj)->rd08(obj, addr);
return data;
}
static inline u16
nv_ro16(void *obj, u64 addr)
{
u16 data = nv_ofuncs(obj)->rd16(obj, addr);
return data;
}
static inline u32
nv_ro32(void *obj, u64 addr)
{
u32 data = nv_ofuncs(obj)->rd32(obj, addr);
return data;
}
static inline void
nv_wo08(void *obj, u64 addr, u8 data)
{
nv_ofuncs(obj)->wr08(obj, addr, data);
}
static inline void
nv_wo16(void *obj, u64 addr, u16 data)
{
nv_ofuncs(obj)->wr16(obj, addr, data);
}
static inline void
nv_wo32(void *obj, u64 addr, u32 data)
{
nv_ofuncs(obj)->wr32(obj, addr, data);
}
static inline u32
nv_mo32(void *obj, u64 addr, u32 mask, u32 data)
{
u32 temp = nv_ro32(obj, addr);
nv_wo32(obj, addr, (temp & ~mask) | data);
return temp;
}
#endif
......@@ -3,7 +3,7 @@
#include <core/subdev.h>
struct nvkm_instobj {
struct nvkm_object base;
struct nvkm_object object;
struct list_head head;
u32 *suspend;
u64 addr;
......
......@@ -39,7 +39,7 @@ _nvkm_instobj_dtor(struct nvkm_object *object)
list_del(&iobj->head);
mutex_unlock(&nv_subdev(imem)->mutex);
return nvkm_object_destroy(&iobj->base);
return nvkm_object_destroy(&iobj->object);
}
int
......@@ -92,8 +92,10 @@ _nvkm_instmem_fini(struct nvkm_object *object, bool suspend)
break;
}
for (i = 0; i < iobj->size; i += 4)
iobj->suspend[i / 4] = nv_ro32(iobj, i);
for (i = 0; i < iobj->size; i += 4) {
nvkm_object_rd32(&iobj->object, i, (u32 *)
&iobj->suspend[i/4]);
}
}
mutex_unlock(&imem->subdev.mutex);
if (ret)
......@@ -117,8 +119,10 @@ _nvkm_instmem_init(struct nvkm_object *object)
mutex_lock(&imem->subdev.mutex);
list_for_each_entry(iobj, &imem->list, head) {
if (iobj->suspend) {
for (i = 0; i < iobj->size; i += 4)
nv_wo32(iobj, i, iobj->suspend[i / 4]);
for (i = 0; i < iobj->size; i += 4) {
nvkm_object_wr32(&iobj->object, i, *(u32 *)
&iobj->suspend[i/4]);
}
vfree(iobj->suspend);
iobj->suspend = NULL;
}
......
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