Commit 9ca5d4b4 authored by Dave Airlie's avatar Dave Airlie

Merge tag 'vmwgfx-fixes-3.14-2014-02-05' of...

Merge tag 'vmwgfx-fixes-3.14-2014-02-05' of git://people.freedesktop.org/~thomash/linux into drm-next

A couple of vmwgfx fixes together with missing bits of legacy device
emulation to facilitate old user-space drivers on new devices.

The shader emulation bits are a bit large, but since they mostly touch the
new device code, regressions are unlikely. I figure the gain of having
this from the start clearly outweighs the risc of adding these bits at
this point.

Pull request of 2014-02-05

* tag 'vmwgfx-fixes-3.14-2014-02-05' of git://people.freedesktop.org/~thomash/linux:
  vmwgfx: Fix unitialized stack read in vmw_setup_otable_base
  drm/vmwgfx: Reemit context bindings when necessary v2
  drm/vmwgfx: Detect old user-space drivers and set up legacy emulation v2
  drm/vmwgfx: Emulate legacy shaders on guest-backed devices v2
  drm/vmwgfx: Fix legacy surface reference size copyback
  drm/vmwgfx: Fix SET_SHADER_CONST emulation on guest-backed devices
  drm/vmwgfx: Fix regression caused by "drm/ttm: make ttm reservation calls behave like reservation calls"
  drm/vmwgfx: Don't commit staged bindings if execbuf fails
parents 9df5a9b0 cd9a21a8
...@@ -2583,4 +2583,28 @@ typedef union { ...@@ -2583,4 +2583,28 @@ typedef union {
float f; float f;
} SVGA3dDevCapResult; } SVGA3dDevCapResult;
typedef enum {
SVGA3DCAPS_RECORD_UNKNOWN = 0,
SVGA3DCAPS_RECORD_DEVCAPS_MIN = 0x100,
SVGA3DCAPS_RECORD_DEVCAPS = 0x100,
SVGA3DCAPS_RECORD_DEVCAPS_MAX = 0x1ff,
} SVGA3dCapsRecordType;
typedef
struct SVGA3dCapsRecordHeader {
uint32 length;
SVGA3dCapsRecordType type;
}
SVGA3dCapsRecordHeader;
typedef
struct SVGA3dCapsRecord {
SVGA3dCapsRecordHeader header;
uint32 data[1];
}
SVGA3dCapsRecord;
typedef uint32 SVGA3dCapPair[2];
#endif /* _SVGA3D_REG_H_ */ #endif /* _SVGA3D_REG_H_ */
...@@ -37,7 +37,7 @@ struct vmw_user_context { ...@@ -37,7 +37,7 @@ struct vmw_user_context {
typedef int (*vmw_scrub_func)(struct vmw_ctx_bindinfo *); typedef int (*vmw_scrub_func)(struct vmw_ctx_bindinfo *, bool);
static void vmw_user_context_free(struct vmw_resource *res); static void vmw_user_context_free(struct vmw_resource *res);
static struct vmw_resource * static struct vmw_resource *
...@@ -50,9 +50,11 @@ static int vmw_gb_context_unbind(struct vmw_resource *res, ...@@ -50,9 +50,11 @@ static int vmw_gb_context_unbind(struct vmw_resource *res,
bool readback, bool readback,
struct ttm_validate_buffer *val_buf); struct ttm_validate_buffer *val_buf);
static int vmw_gb_context_destroy(struct vmw_resource *res); static int vmw_gb_context_destroy(struct vmw_resource *res);
static int vmw_context_scrub_shader(struct vmw_ctx_bindinfo *bi); static int vmw_context_scrub_shader(struct vmw_ctx_bindinfo *bi, bool rebind);
static int vmw_context_scrub_render_target(struct vmw_ctx_bindinfo *bi); static int vmw_context_scrub_render_target(struct vmw_ctx_bindinfo *bi,
static int vmw_context_scrub_texture(struct vmw_ctx_bindinfo *bi); bool rebind);
static int vmw_context_scrub_texture(struct vmw_ctx_bindinfo *bi, bool rebind);
static void vmw_context_binding_state_scrub(struct vmw_ctx_binding_state *cbs);
static void vmw_context_binding_state_kill(struct vmw_ctx_binding_state *cbs); static void vmw_context_binding_state_kill(struct vmw_ctx_binding_state *cbs);
static uint64_t vmw_user_context_size; static uint64_t vmw_user_context_size;
...@@ -111,10 +113,14 @@ static void vmw_hw_context_destroy(struct vmw_resource *res) ...@@ -111,10 +113,14 @@ static void vmw_hw_context_destroy(struct vmw_resource *res)
if (res->func->destroy == vmw_gb_context_destroy) { if (res->func->destroy == vmw_gb_context_destroy) {
mutex_lock(&dev_priv->cmdbuf_mutex); mutex_lock(&dev_priv->cmdbuf_mutex);
mutex_lock(&dev_priv->binding_mutex);
(void) vmw_context_binding_state_kill
(&container_of(res, struct vmw_user_context, res)->cbs);
(void) vmw_gb_context_destroy(res); (void) vmw_gb_context_destroy(res);
if (dev_priv->pinned_bo != NULL && if (dev_priv->pinned_bo != NULL &&
!dev_priv->query_cid_valid) !dev_priv->query_cid_valid)
__vmw_execbuf_release_pinned_bo(dev_priv, NULL); __vmw_execbuf_release_pinned_bo(dev_priv, NULL);
mutex_unlock(&dev_priv->binding_mutex);
mutex_unlock(&dev_priv->cmdbuf_mutex); mutex_unlock(&dev_priv->cmdbuf_mutex);
return; return;
} }
...@@ -328,7 +334,7 @@ static int vmw_gb_context_unbind(struct vmw_resource *res, ...@@ -328,7 +334,7 @@ static int vmw_gb_context_unbind(struct vmw_resource *res,
BUG_ON(bo->mem.mem_type != VMW_PL_MOB); BUG_ON(bo->mem.mem_type != VMW_PL_MOB);
mutex_lock(&dev_priv->binding_mutex); mutex_lock(&dev_priv->binding_mutex);
vmw_context_binding_state_kill(&uctx->cbs); vmw_context_binding_state_scrub(&uctx->cbs);
submit_size = sizeof(*cmd2) + (readback ? sizeof(*cmd1) : 0); submit_size = sizeof(*cmd2) + (readback ? sizeof(*cmd1) : 0);
...@@ -378,10 +384,6 @@ static int vmw_gb_context_destroy(struct vmw_resource *res) ...@@ -378,10 +384,6 @@ static int vmw_gb_context_destroy(struct vmw_resource *res)
SVGA3dCmdHeader header; SVGA3dCmdHeader header;
SVGA3dCmdDestroyGBContext body; SVGA3dCmdDestroyGBContext body;
} *cmd; } *cmd;
struct vmw_user_context *uctx =
container_of(res, struct vmw_user_context, res);
BUG_ON(!list_empty(&uctx->cbs.list));
if (likely(res->id == -1)) if (likely(res->id == -1))
return 0; return 0;
...@@ -528,8 +530,9 @@ int vmw_context_define_ioctl(struct drm_device *dev, void *data, ...@@ -528,8 +530,9 @@ int vmw_context_define_ioctl(struct drm_device *dev, void *data,
* vmw_context_scrub_shader - scrub a shader binding from a context. * vmw_context_scrub_shader - scrub a shader binding from a context.
* *
* @bi: single binding information. * @bi: single binding information.
* @rebind: Whether to issue a bind instead of scrub command.
*/ */
static int vmw_context_scrub_shader(struct vmw_ctx_bindinfo *bi) static int vmw_context_scrub_shader(struct vmw_ctx_bindinfo *bi, bool rebind)
{ {
struct vmw_private *dev_priv = bi->ctx->dev_priv; struct vmw_private *dev_priv = bi->ctx->dev_priv;
struct { struct {
...@@ -548,7 +551,8 @@ static int vmw_context_scrub_shader(struct vmw_ctx_bindinfo *bi) ...@@ -548,7 +551,8 @@ static int vmw_context_scrub_shader(struct vmw_ctx_bindinfo *bi)
cmd->header.size = sizeof(cmd->body); cmd->header.size = sizeof(cmd->body);
cmd->body.cid = bi->ctx->id; cmd->body.cid = bi->ctx->id;
cmd->body.type = bi->i1.shader_type; cmd->body.type = bi->i1.shader_type;
cmd->body.shid = SVGA3D_INVALID_ID; cmd->body.shid =
cpu_to_le32((rebind) ? bi->res->id : SVGA3D_INVALID_ID);
vmw_fifo_commit(dev_priv, sizeof(*cmd)); vmw_fifo_commit(dev_priv, sizeof(*cmd));
return 0; return 0;
...@@ -559,8 +563,10 @@ static int vmw_context_scrub_shader(struct vmw_ctx_bindinfo *bi) ...@@ -559,8 +563,10 @@ static int vmw_context_scrub_shader(struct vmw_ctx_bindinfo *bi)
* from a context. * from a context.
* *
* @bi: single binding information. * @bi: single binding information.
* @rebind: Whether to issue a bind instead of scrub command.
*/ */
static int vmw_context_scrub_render_target(struct vmw_ctx_bindinfo *bi) static int vmw_context_scrub_render_target(struct vmw_ctx_bindinfo *bi,
bool rebind)
{ {
struct vmw_private *dev_priv = bi->ctx->dev_priv; struct vmw_private *dev_priv = bi->ctx->dev_priv;
struct { struct {
...@@ -579,7 +585,8 @@ static int vmw_context_scrub_render_target(struct vmw_ctx_bindinfo *bi) ...@@ -579,7 +585,8 @@ static int vmw_context_scrub_render_target(struct vmw_ctx_bindinfo *bi)
cmd->header.size = sizeof(cmd->body); cmd->header.size = sizeof(cmd->body);
cmd->body.cid = bi->ctx->id; cmd->body.cid = bi->ctx->id;
cmd->body.type = bi->i1.rt_type; cmd->body.type = bi->i1.rt_type;
cmd->body.target.sid = SVGA3D_INVALID_ID; cmd->body.target.sid =
cpu_to_le32((rebind) ? bi->res->id : SVGA3D_INVALID_ID);
cmd->body.target.face = 0; cmd->body.target.face = 0;
cmd->body.target.mipmap = 0; cmd->body.target.mipmap = 0;
vmw_fifo_commit(dev_priv, sizeof(*cmd)); vmw_fifo_commit(dev_priv, sizeof(*cmd));
...@@ -591,11 +598,13 @@ static int vmw_context_scrub_render_target(struct vmw_ctx_bindinfo *bi) ...@@ -591,11 +598,13 @@ static int vmw_context_scrub_render_target(struct vmw_ctx_bindinfo *bi)
* vmw_context_scrub_texture - scrub a texture binding from a context. * vmw_context_scrub_texture - scrub a texture binding from a context.
* *
* @bi: single binding information. * @bi: single binding information.
* @rebind: Whether to issue a bind instead of scrub command.
* *
* TODO: Possibly complement this function with a function that takes * TODO: Possibly complement this function with a function that takes
* a list of texture bindings and combines them to a single command. * a list of texture bindings and combines them to a single command.
*/ */
static int vmw_context_scrub_texture(struct vmw_ctx_bindinfo *bi) static int vmw_context_scrub_texture(struct vmw_ctx_bindinfo *bi,
bool rebind)
{ {
struct vmw_private *dev_priv = bi->ctx->dev_priv; struct vmw_private *dev_priv = bi->ctx->dev_priv;
struct { struct {
...@@ -619,7 +628,8 @@ static int vmw_context_scrub_texture(struct vmw_ctx_bindinfo *bi) ...@@ -619,7 +628,8 @@ static int vmw_context_scrub_texture(struct vmw_ctx_bindinfo *bi)
cmd->body.c.cid = bi->ctx->id; cmd->body.c.cid = bi->ctx->id;
cmd->body.s1.stage = bi->i1.texture_stage; cmd->body.s1.stage = bi->i1.texture_stage;
cmd->body.s1.name = SVGA3D_TS_BIND_TEXTURE; cmd->body.s1.name = SVGA3D_TS_BIND_TEXTURE;
cmd->body.s1.value = (uint32) SVGA3D_INVALID_ID; cmd->body.s1.value =
cpu_to_le32((rebind) ? bi->res->id : SVGA3D_INVALID_ID);
vmw_fifo_commit(dev_priv, sizeof(*cmd)); vmw_fifo_commit(dev_priv, sizeof(*cmd));
return 0; return 0;
...@@ -692,6 +702,7 @@ int vmw_context_binding_add(struct vmw_ctx_binding_state *cbs, ...@@ -692,6 +702,7 @@ int vmw_context_binding_add(struct vmw_ctx_binding_state *cbs,
vmw_context_binding_drop(loc); vmw_context_binding_drop(loc);
loc->bi = *bi; loc->bi = *bi;
loc->bi.scrubbed = false;
list_add_tail(&loc->ctx_list, &cbs->list); list_add_tail(&loc->ctx_list, &cbs->list);
INIT_LIST_HEAD(&loc->res_list); INIT_LIST_HEAD(&loc->res_list);
...@@ -727,12 +738,11 @@ static void vmw_context_binding_transfer(struct vmw_ctx_binding_state *cbs, ...@@ -727,12 +738,11 @@ static void vmw_context_binding_transfer(struct vmw_ctx_binding_state *cbs,
if (loc->bi.ctx != NULL) if (loc->bi.ctx != NULL)
vmw_context_binding_drop(loc); vmw_context_binding_drop(loc);
loc->bi = *bi; if (bi->res != NULL) {
list_add_tail(&loc->ctx_list, &cbs->list); loc->bi = *bi;
if (bi->res != NULL) list_add_tail(&loc->ctx_list, &cbs->list);
list_add_tail(&loc->res_list, &bi->res->binding_head); list_add_tail(&loc->res_list, &bi->res->binding_head);
else }
INIT_LIST_HEAD(&loc->res_list);
} }
/** /**
...@@ -746,7 +756,10 @@ static void vmw_context_binding_transfer(struct vmw_ctx_binding_state *cbs, ...@@ -746,7 +756,10 @@ static void vmw_context_binding_transfer(struct vmw_ctx_binding_state *cbs,
*/ */
static void vmw_context_binding_kill(struct vmw_ctx_binding *cb) static void vmw_context_binding_kill(struct vmw_ctx_binding *cb)
{ {
(void) vmw_scrub_funcs[cb->bi.bt](&cb->bi); if (!cb->bi.scrubbed) {
(void) vmw_scrub_funcs[cb->bi.bt](&cb->bi, false);
cb->bi.scrubbed = true;
}
vmw_context_binding_drop(cb); vmw_context_binding_drop(cb);
} }
...@@ -767,6 +780,27 @@ static void vmw_context_binding_state_kill(struct vmw_ctx_binding_state *cbs) ...@@ -767,6 +780,27 @@ static void vmw_context_binding_state_kill(struct vmw_ctx_binding_state *cbs)
vmw_context_binding_kill(entry); vmw_context_binding_kill(entry);
} }
/**
* vmw_context_binding_state_scrub - Scrub all bindings associated with a
* struct vmw_ctx_binding state structure.
*
* @cbs: Pointer to the context binding state tracker.
*
* Emits commands to scrub all bindings associated with the
* context binding state tracker.
*/
static void vmw_context_binding_state_scrub(struct vmw_ctx_binding_state *cbs)
{
struct vmw_ctx_binding *entry;
list_for_each_entry(entry, &cbs->list, ctx_list) {
if (!entry->bi.scrubbed) {
(void) vmw_scrub_funcs[entry->bi.bt](&entry->bi, false);
entry->bi.scrubbed = true;
}
}
}
/** /**
* vmw_context_binding_res_list_kill - Kill all bindings on a * vmw_context_binding_res_list_kill - Kill all bindings on a
* resource binding list * resource binding list
...@@ -784,6 +818,27 @@ void vmw_context_binding_res_list_kill(struct list_head *head) ...@@ -784,6 +818,27 @@ void vmw_context_binding_res_list_kill(struct list_head *head)
vmw_context_binding_kill(entry); vmw_context_binding_kill(entry);
} }
/**
* vmw_context_binding_res_list_scrub - Scrub all bindings on a
* resource binding list
*
* @head: list head of resource binding list
*
* Scrub all bindings associated with a specific resource. Typically
* called before the resource is evicted.
*/
void vmw_context_binding_res_list_scrub(struct list_head *head)
{
struct vmw_ctx_binding *entry;
list_for_each_entry(entry, head, res_list) {
if (!entry->bi.scrubbed) {
(void) vmw_scrub_funcs[entry->bi.bt](&entry->bi, false);
entry->bi.scrubbed = true;
}
}
}
/** /**
* vmw_context_binding_state_transfer - Commit staged binding info * vmw_context_binding_state_transfer - Commit staged binding info
* *
...@@ -803,3 +858,50 @@ void vmw_context_binding_state_transfer(struct vmw_resource *ctx, ...@@ -803,3 +858,50 @@ void vmw_context_binding_state_transfer(struct vmw_resource *ctx,
list_for_each_entry_safe(entry, next, &from->list, ctx_list) list_for_each_entry_safe(entry, next, &from->list, ctx_list)
vmw_context_binding_transfer(&uctx->cbs, &entry->bi); vmw_context_binding_transfer(&uctx->cbs, &entry->bi);
} }
/**
* vmw_context_rebind_all - Rebind all scrubbed bindings of a context
*
* @ctx: The context resource
*
* Walks through the context binding list and rebinds all scrubbed
* resources.
*/
int vmw_context_rebind_all(struct vmw_resource *ctx)
{
struct vmw_ctx_binding *entry;
struct vmw_user_context *uctx =
container_of(ctx, struct vmw_user_context, res);
struct vmw_ctx_binding_state *cbs = &uctx->cbs;
int ret;
list_for_each_entry(entry, &cbs->list, ctx_list) {
if (likely(!entry->bi.scrubbed))
continue;
if (WARN_ON(entry->bi.res == NULL || entry->bi.res->id ==
SVGA3D_INVALID_ID))
continue;
ret = vmw_scrub_funcs[entry->bi.bt](&entry->bi, true);
if (unlikely(ret != 0))
return ret;
entry->bi.scrubbed = false;
}
return 0;
}
/**
* vmw_context_binding_list - Return a list of context bindings
*
* @ctx: The context resource
*
* Returns the current list of bindings of the given context. Note that
* this list becomes stale as soon as the dev_priv::binding_mutex is unlocked.
*/
struct list_head *vmw_context_binding_list(struct vmw_resource *ctx)
{
return &(container_of(ctx, struct vmw_user_context, res)->cbs.list);
}
...@@ -941,6 +941,7 @@ static void vmw_postclose(struct drm_device *dev, ...@@ -941,6 +941,7 @@ static void vmw_postclose(struct drm_device *dev,
drm_master_put(&vmw_fp->locked_master); drm_master_put(&vmw_fp->locked_master);
} }
vmw_compat_shader_man_destroy(vmw_fp->shman);
ttm_object_file_release(&vmw_fp->tfile); ttm_object_file_release(&vmw_fp->tfile);
kfree(vmw_fp); kfree(vmw_fp);
} }
...@@ -960,11 +961,17 @@ static int vmw_driver_open(struct drm_device *dev, struct drm_file *file_priv) ...@@ -960,11 +961,17 @@ static int vmw_driver_open(struct drm_device *dev, struct drm_file *file_priv)
if (unlikely(vmw_fp->tfile == NULL)) if (unlikely(vmw_fp->tfile == NULL))
goto out_no_tfile; goto out_no_tfile;
vmw_fp->shman = vmw_compat_shader_man_create(dev_priv);
if (IS_ERR(vmw_fp->shman))
goto out_no_shman;
file_priv->driver_priv = vmw_fp; file_priv->driver_priv = vmw_fp;
dev_priv->bdev.dev_mapping = dev->dev_mapping; dev_priv->bdev.dev_mapping = dev->dev_mapping;
return 0; return 0;
out_no_shman:
ttm_object_file_release(&vmw_fp->tfile);
out_no_tfile: out_no_tfile:
kfree(vmw_fp); kfree(vmw_fp);
return ret; return ret;
......
...@@ -75,10 +75,14 @@ ...@@ -75,10 +75,14 @@
#define VMW_RES_FENCE ttm_driver_type3 #define VMW_RES_FENCE ttm_driver_type3
#define VMW_RES_SHADER ttm_driver_type4 #define VMW_RES_SHADER ttm_driver_type4
struct vmw_compat_shader_manager;
struct vmw_fpriv { struct vmw_fpriv {
struct drm_master *locked_master; struct drm_master *locked_master;
struct ttm_object_file *tfile; struct ttm_object_file *tfile;
struct list_head fence_events; struct list_head fence_events;
bool gb_aware;
struct vmw_compat_shader_manager *shman;
}; };
struct vmw_dma_buffer { struct vmw_dma_buffer {
...@@ -272,6 +276,7 @@ struct vmw_ctx_bindinfo { ...@@ -272,6 +276,7 @@ struct vmw_ctx_bindinfo {
struct vmw_resource *ctx; struct vmw_resource *ctx;
struct vmw_resource *res; struct vmw_resource *res;
enum vmw_ctx_binding_type bt; enum vmw_ctx_binding_type bt;
bool scrubbed;
union { union {
SVGA3dShaderType shader_type; SVGA3dShaderType shader_type;
SVGA3dRenderTargetType rt_type; SVGA3dRenderTargetType rt_type;
...@@ -318,7 +323,7 @@ struct vmw_sw_context{ ...@@ -318,7 +323,7 @@ struct vmw_sw_context{
struct drm_open_hash res_ht; struct drm_open_hash res_ht;
bool res_ht_initialized; bool res_ht_initialized;
bool kernel; /**< is the called made from the kernel */ bool kernel; /**< is the called made from the kernel */
struct ttm_object_file *tfile; struct vmw_fpriv *fp;
struct list_head validate_nodes; struct list_head validate_nodes;
struct vmw_relocation relocs[VMWGFX_MAX_RELOCATIONS]; struct vmw_relocation relocs[VMWGFX_MAX_RELOCATIONS];
uint32_t cur_reloc; uint32_t cur_reloc;
...@@ -336,6 +341,7 @@ struct vmw_sw_context{ ...@@ -336,6 +341,7 @@ struct vmw_sw_context{
bool needs_post_query_barrier; bool needs_post_query_barrier;
struct vmw_resource *error_resource; struct vmw_resource *error_resource;
struct vmw_ctx_binding_state staged_bindings; struct vmw_ctx_binding_state staged_bindings;
struct list_head staged_shaders;
}; };
struct vmw_legacy_display; struct vmw_legacy_display;
...@@ -569,6 +575,8 @@ struct vmw_user_resource_conv; ...@@ -569,6 +575,8 @@ struct vmw_user_resource_conv;
extern void vmw_resource_unreference(struct vmw_resource **p_res); extern void vmw_resource_unreference(struct vmw_resource **p_res);
extern struct vmw_resource *vmw_resource_reference(struct vmw_resource *res); extern struct vmw_resource *vmw_resource_reference(struct vmw_resource *res);
extern struct vmw_resource *
vmw_resource_reference_unless_doomed(struct vmw_resource *res);
extern int vmw_resource_validate(struct vmw_resource *res); extern int vmw_resource_validate(struct vmw_resource *res);
extern int vmw_resource_reserve(struct vmw_resource *res, bool no_backup); extern int vmw_resource_reserve(struct vmw_resource *res, bool no_backup);
extern bool vmw_resource_needs_backup(const struct vmw_resource *res); extern bool vmw_resource_needs_backup(const struct vmw_resource *res);
...@@ -957,6 +965,9 @@ extern void ...@@ -957,6 +965,9 @@ extern void
vmw_context_binding_state_transfer(struct vmw_resource *res, vmw_context_binding_state_transfer(struct vmw_resource *res,
struct vmw_ctx_binding_state *cbs); struct vmw_ctx_binding_state *cbs);
extern void vmw_context_binding_res_list_kill(struct list_head *head); extern void vmw_context_binding_res_list_kill(struct list_head *head);
extern void vmw_context_binding_res_list_scrub(struct list_head *head);
extern int vmw_context_rebind_all(struct vmw_resource *ctx);
extern struct list_head *vmw_context_binding_list(struct vmw_resource *ctx);
/* /*
* Surface management - vmwgfx_surface.c * Surface management - vmwgfx_surface.c
...@@ -991,6 +1002,28 @@ extern int vmw_shader_define_ioctl(struct drm_device *dev, void *data, ...@@ -991,6 +1002,28 @@ extern int vmw_shader_define_ioctl(struct drm_device *dev, void *data,
struct drm_file *file_priv); struct drm_file *file_priv);
extern int vmw_shader_destroy_ioctl(struct drm_device *dev, void *data, extern int vmw_shader_destroy_ioctl(struct drm_device *dev, void *data,
struct drm_file *file_priv); struct drm_file *file_priv);
extern int vmw_compat_shader_lookup(struct vmw_compat_shader_manager *man,
SVGA3dShaderType shader_type,
u32 *user_key);
extern void vmw_compat_shaders_commit(struct vmw_compat_shader_manager *man,
struct list_head *list);
extern void vmw_compat_shaders_revert(struct vmw_compat_shader_manager *man,
struct list_head *list);
extern int vmw_compat_shader_remove(struct vmw_compat_shader_manager *man,
u32 user_key,
SVGA3dShaderType shader_type,
struct list_head *list);
extern int vmw_compat_shader_add(struct vmw_compat_shader_manager *man,
u32 user_key, const void *bytecode,
SVGA3dShaderType shader_type,
size_t size,
struct ttm_object_file *tfile,
struct list_head *list);
extern struct vmw_compat_shader_manager *
vmw_compat_shader_man_create(struct vmw_private *dev_priv);
extern void
vmw_compat_shader_man_destroy(struct vmw_compat_shader_manager *man);
/** /**
* Inline helper functions * Inline helper functions
......
This diff is collapsed.
...@@ -29,12 +29,18 @@ ...@@ -29,12 +29,18 @@
#include <drm/vmwgfx_drm.h> #include <drm/vmwgfx_drm.h>
#include "vmwgfx_kms.h" #include "vmwgfx_kms.h"
struct svga_3d_compat_cap {
SVGA3dCapsRecordHeader header;
SVGA3dCapPair pairs[SVGA3D_DEVCAP_MAX];
};
int vmw_getparam_ioctl(struct drm_device *dev, void *data, int vmw_getparam_ioctl(struct drm_device *dev, void *data,
struct drm_file *file_priv) struct drm_file *file_priv)
{ {
struct vmw_private *dev_priv = vmw_priv(dev); struct vmw_private *dev_priv = vmw_priv(dev);
struct drm_vmw_getparam_arg *param = struct drm_vmw_getparam_arg *param =
(struct drm_vmw_getparam_arg *)data; (struct drm_vmw_getparam_arg *)data;
struct vmw_fpriv *vmw_fp = vmw_fpriv(file_priv);
switch (param->param) { switch (param->param) {
case DRM_VMW_PARAM_NUM_STREAMS: case DRM_VMW_PARAM_NUM_STREAMS:
...@@ -60,6 +66,11 @@ int vmw_getparam_ioctl(struct drm_device *dev, void *data, ...@@ -60,6 +66,11 @@ int vmw_getparam_ioctl(struct drm_device *dev, void *data,
__le32 __iomem *fifo_mem = dev_priv->mmio_virt; __le32 __iomem *fifo_mem = dev_priv->mmio_virt;
const struct vmw_fifo_state *fifo = &dev_priv->fifo; const struct vmw_fifo_state *fifo = &dev_priv->fifo;
if ((dev_priv->capabilities & SVGA_CAP_GBOBJECTS)) {
param->value = SVGA3D_HWVERSION_WS8_B1;
break;
}
param->value = param->value =
ioread32(fifo_mem + ioread32(fifo_mem +
((fifo->capabilities & ((fifo->capabilities &
...@@ -69,17 +80,26 @@ int vmw_getparam_ioctl(struct drm_device *dev, void *data, ...@@ -69,17 +80,26 @@ int vmw_getparam_ioctl(struct drm_device *dev, void *data,
break; break;
} }
case DRM_VMW_PARAM_MAX_SURF_MEMORY: case DRM_VMW_PARAM_MAX_SURF_MEMORY:
param->value = dev_priv->memory_size; if ((dev_priv->capabilities & SVGA_CAP_GBOBJECTS) &&
!vmw_fp->gb_aware)
param->value = dev_priv->max_mob_pages * PAGE_SIZE / 2;
else
param->value = dev_priv->memory_size;
break; break;
case DRM_VMW_PARAM_3D_CAPS_SIZE: case DRM_VMW_PARAM_3D_CAPS_SIZE:
if (dev_priv->capabilities & SVGA_CAP_GBOBJECTS) if ((dev_priv->capabilities & SVGA_CAP_GBOBJECTS) &&
param->value = SVGA3D_DEVCAP_MAX; vmw_fp->gb_aware)
param->value = SVGA3D_DEVCAP_MAX * sizeof(uint32_t);
else if (dev_priv->capabilities & SVGA_CAP_GBOBJECTS)
param->value = sizeof(struct svga_3d_compat_cap) +
sizeof(uint32_t);
else else
param->value = (SVGA_FIFO_3D_CAPS_LAST - param->value = (SVGA_FIFO_3D_CAPS_LAST -
SVGA_FIFO_3D_CAPS + 1); SVGA_FIFO_3D_CAPS + 1) *
param->value *= sizeof(uint32_t); sizeof(uint32_t);
break; break;
case DRM_VMW_PARAM_MAX_MOB_MEMORY: case DRM_VMW_PARAM_MAX_MOB_MEMORY:
vmw_fp->gb_aware = true;
param->value = dev_priv->max_mob_pages * PAGE_SIZE; param->value = dev_priv->max_mob_pages * PAGE_SIZE;
break; break;
default: default:
...@@ -91,6 +111,38 @@ int vmw_getparam_ioctl(struct drm_device *dev, void *data, ...@@ -91,6 +111,38 @@ int vmw_getparam_ioctl(struct drm_device *dev, void *data,
return 0; return 0;
} }
static int vmw_fill_compat_cap(struct vmw_private *dev_priv, void *bounce,
size_t size)
{
struct svga_3d_compat_cap *compat_cap =
(struct svga_3d_compat_cap *) bounce;
unsigned int i;
size_t pair_offset = offsetof(struct svga_3d_compat_cap, pairs);
unsigned int max_size;
if (size < pair_offset)
return -EINVAL;
max_size = (size - pair_offset) / sizeof(SVGA3dCapPair);
if (max_size > SVGA3D_DEVCAP_MAX)
max_size = SVGA3D_DEVCAP_MAX;
compat_cap->header.length =
(pair_offset + max_size * sizeof(SVGA3dCapPair)) / sizeof(u32);
compat_cap->header.type = SVGA3DCAPS_RECORD_DEVCAPS;
mutex_lock(&dev_priv->hw_mutex);
for (i = 0; i < max_size; ++i) {
vmw_write(dev_priv, SVGA_REG_DEV_CAP, i);
compat_cap->pairs[i][0] = i;
compat_cap->pairs[i][1] = vmw_read(dev_priv, SVGA_REG_DEV_CAP);
}
mutex_unlock(&dev_priv->hw_mutex);
return 0;
}
int vmw_get_cap_3d_ioctl(struct drm_device *dev, void *data, int vmw_get_cap_3d_ioctl(struct drm_device *dev, void *data,
struct drm_file *file_priv) struct drm_file *file_priv)
...@@ -104,41 +156,49 @@ int vmw_get_cap_3d_ioctl(struct drm_device *dev, void *data, ...@@ -104,41 +156,49 @@ int vmw_get_cap_3d_ioctl(struct drm_device *dev, void *data,
void *bounce; void *bounce;
int ret; int ret;
bool gb_objects = !!(dev_priv->capabilities & SVGA_CAP_GBOBJECTS); bool gb_objects = !!(dev_priv->capabilities & SVGA_CAP_GBOBJECTS);
struct vmw_fpriv *vmw_fp = vmw_fpriv(file_priv);
if (unlikely(arg->pad64 != 0)) { if (unlikely(arg->pad64 != 0)) {
DRM_ERROR("Illegal GET_3D_CAP argument.\n"); DRM_ERROR("Illegal GET_3D_CAP argument.\n");
return -EINVAL; return -EINVAL;
} }
if (gb_objects) if (gb_objects && vmw_fp->gb_aware)
size = SVGA3D_DEVCAP_MAX; size = SVGA3D_DEVCAP_MAX * sizeof(uint32_t);
else if (gb_objects)
size = sizeof(struct svga_3d_compat_cap) + sizeof(uint32_t);
else else
size = (SVGA_FIFO_3D_CAPS_LAST - SVGA_FIFO_3D_CAPS + 1); size = (SVGA_FIFO_3D_CAPS_LAST - SVGA_FIFO_3D_CAPS + 1) *
sizeof(uint32_t);
size *= sizeof(uint32_t);
if (arg->max_size < size) if (arg->max_size < size)
size = arg->max_size; size = arg->max_size;
bounce = vmalloc(size); bounce = vzalloc(size);
if (unlikely(bounce == NULL)) { if (unlikely(bounce == NULL)) {
DRM_ERROR("Failed to allocate bounce buffer for 3D caps.\n"); DRM_ERROR("Failed to allocate bounce buffer for 3D caps.\n");
return -ENOMEM; return -ENOMEM;
} }
if (gb_objects) { if (gb_objects && vmw_fp->gb_aware) {
int i; int i, num;
uint32_t *bounce32 = (uint32_t *) bounce; uint32_t *bounce32 = (uint32_t *) bounce;
num = size / sizeof(uint32_t);
if (num > SVGA3D_DEVCAP_MAX)
num = SVGA3D_DEVCAP_MAX;
mutex_lock(&dev_priv->hw_mutex); mutex_lock(&dev_priv->hw_mutex);
for (i = 0; i < SVGA3D_DEVCAP_MAX; ++i) { for (i = 0; i < num; ++i) {
vmw_write(dev_priv, SVGA_REG_DEV_CAP, i); vmw_write(dev_priv, SVGA_REG_DEV_CAP, i);
*bounce32++ = vmw_read(dev_priv, SVGA_REG_DEV_CAP); *bounce32++ = vmw_read(dev_priv, SVGA_REG_DEV_CAP);
} }
mutex_unlock(&dev_priv->hw_mutex); mutex_unlock(&dev_priv->hw_mutex);
} else if (gb_objects) {
ret = vmw_fill_compat_cap(dev_priv, bounce, size);
if (unlikely(ret != 0))
goto out_err;
} else { } else {
fifo_mem = dev_priv->mmio_virt; fifo_mem = dev_priv->mmio_virt;
memcpy_fromio(bounce, &fifo_mem[SVGA_FIFO_3D_CAPS], size); memcpy_fromio(bounce, &fifo_mem[SVGA_FIFO_3D_CAPS], size);
} }
...@@ -146,6 +206,7 @@ int vmw_get_cap_3d_ioctl(struct drm_device *dev, void *data, ...@@ -146,6 +206,7 @@ int vmw_get_cap_3d_ioctl(struct drm_device *dev, void *data,
ret = copy_to_user(buffer, bounce, size); ret = copy_to_user(buffer, bounce, size);
if (ret) if (ret)
ret = -EFAULT; ret = -EFAULT;
out_err:
vfree(bounce); vfree(bounce);
if (unlikely(ret != 0)) if (unlikely(ret != 0))
......
...@@ -134,6 +134,7 @@ static int vmw_setup_otable_base(struct vmw_private *dev_priv, ...@@ -134,6 +134,7 @@ static int vmw_setup_otable_base(struct vmw_private *dev_priv,
cmd = vmw_fifo_reserve(dev_priv, sizeof(*cmd)); cmd = vmw_fifo_reserve(dev_priv, sizeof(*cmd));
if (unlikely(cmd == NULL)) { if (unlikely(cmd == NULL)) {
DRM_ERROR("Failed reserving FIFO space for OTable setup.\n"); DRM_ERROR("Failed reserving FIFO space for OTable setup.\n");
ret = -ENOMEM;
goto out_no_fifo; goto out_no_fifo;
} }
......
...@@ -88,6 +88,11 @@ struct vmw_resource *vmw_resource_reference(struct vmw_resource *res) ...@@ -88,6 +88,11 @@ struct vmw_resource *vmw_resource_reference(struct vmw_resource *res)
return res; return res;
} }
struct vmw_resource *
vmw_resource_reference_unless_doomed(struct vmw_resource *res)
{
return kref_get_unless_zero(&res->kref) ? res : NULL;
}
/** /**
* vmw_resource_release_id - release a resource id to the id manager. * vmw_resource_release_id - release a resource id to the id manager.
...@@ -136,8 +141,12 @@ static void vmw_resource_release(struct kref *kref) ...@@ -136,8 +141,12 @@ static void vmw_resource_release(struct kref *kref)
vmw_dmabuf_unreference(&res->backup); vmw_dmabuf_unreference(&res->backup);
} }
if (likely(res->hw_destroy != NULL)) if (likely(res->hw_destroy != NULL)) {
res->hw_destroy(res); res->hw_destroy(res);
mutex_lock(&dev_priv->binding_mutex);
vmw_context_binding_res_list_kill(&res->binding_head);
mutex_unlock(&dev_priv->binding_mutex);
}
id = res->id; id = res->id;
if (res->res_free != NULL) if (res->res_free != NULL)
......
This diff is collapsed.
...@@ -908,8 +908,8 @@ int vmw_surface_reference_ioctl(struct drm_device *dev, void *data, ...@@ -908,8 +908,8 @@ int vmw_surface_reference_ioctl(struct drm_device *dev, void *data,
rep->size_addr; rep->size_addr;
if (user_sizes) if (user_sizes)
ret = copy_to_user(user_sizes, srf->sizes, ret = copy_to_user(user_sizes, &srf->base_size,
srf->num_sizes * sizeof(*srf->sizes)); sizeof(srf->base_size));
if (unlikely(ret != 0)) { if (unlikely(ret != 0)) {
DRM_ERROR("copy_to_user failed %p %u\n", DRM_ERROR("copy_to_user failed %p %u\n",
user_sizes, srf->num_sizes); user_sizes, srf->num_sizes);
...@@ -1111,7 +1111,7 @@ static int vmw_gb_surface_destroy(struct vmw_resource *res) ...@@ -1111,7 +1111,7 @@ static int vmw_gb_surface_destroy(struct vmw_resource *res)
return 0; return 0;
mutex_lock(&dev_priv->binding_mutex); mutex_lock(&dev_priv->binding_mutex);
vmw_context_binding_res_list_kill(&res->binding_head); vmw_context_binding_res_list_scrub(&res->binding_head);
cmd = vmw_fifo_reserve(dev_priv, sizeof(*cmd)); cmd = vmw_fifo_reserve(dev_priv, sizeof(*cmd));
if (unlikely(cmd == NULL)) { if (unlikely(cmd == NULL)) {
......
Markdown is supported
0%
or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment