Commit aa4ef01d authored by Philipp Zabel's avatar Philipp Zabel Committed by Mark Brown

ASoC: Use network mode with 2 slots for 16-bit stereo in pxa-ssp/Zylonite

For consistency with 24-bit and 32-bit modes, don't send 16-bit stereo
in one 32-bit transfer. Use 2 slots instead on Zylonite. It should result
in exactly the same behaviour.
Now it is possible to use 16-bit single slot transfers in pxa-ssp, which
are needed for Magician to get two frame clock pulses per sample
(one for each channel).
Signed-off-by: default avatarPhilipp Zabel <philipp.zabel@gmail.com>
Tested-by: default avatarMark Brown <broonie@opensource.wolfsonmicro.com>
Signed-off-by: default avatarMark Brown <broonie@opensource.wolfsonmicro.com>
parent ef9e5e5c
......@@ -644,8 +644,7 @@ static int pxa_ssp_hw_params(struct snd_pcm_substream *substream,
sscr0 |= SSCR0_FPCKE;
#endif
sscr0 |= SSCR0_DataSize(16);
if (params_channels(params) > 1)
sscr0 |= SSCR0_EDSS;
/* use network mode (2 slots) for 16 bit stereo */
break;
case SNDRV_PCM_FORMAT_S24_LE:
sscr0 |= (SSCR0_EDSS | SSCR0_DataSize(8));
......
......@@ -127,8 +127,11 @@ static int zylonite_voice_hw_params(struct snd_pcm_substream *substream,
if (ret < 0)
return ret;
/* We're not really in network mode but the emulation wants this. */
ret = snd_soc_dai_set_tdm_slot(cpu_dai, 1, 1);
/* Use network mode for stereo, one slot per channel. */
if (params_channels(params) > 1)
ret = snd_soc_dai_set_tdm_slot(cpu_dai, 0x3, 2);
else
ret = snd_soc_dai_set_tdm_slot(cpu_dai, 1, 1);
if (ret < 0)
return ret;
......
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