Commit b3dfbdf2 authored by Gustavo Padovan's avatar Gustavo Padovan Committed by Daniel Vetter

dma-buf/fence: add fence_array fences v6

struct fence_array inherits from struct fence and carries a
collection of fences that needs to be waited together.

It is useful to translate a sync_file to a fence to remove the complexity
of dealing with sync_files on DRM drivers. So even if there are many
fences in the sync_file that needs to waited for a commit to happen,
they all get added to the fence_collection and passed for DRM use as
a standard struct fence.

That means that no changes needed to any driver besides supporting fences.

To avoid fence_array's fence allocates a new timeline if needed (when
combining fences from different timelines).

v2: Comments by Daniel Vetter:
	- merge fence_collection_init() and fence_collection_add()
	- only add callbacks at ->enable_signalling()
	- remove fence_collection_put()
	- check for type on to_fence_collection()
	- adjust fence_is_later() and fence_later() to WARN_ON() if they
	are used with collection fences.

v3: - Initialize fence_cb.node at fence init.

    Comments by Chris Wilson:
	- return "unbound" on fence_collection_get_timeline_name()
	- don't stop adding callbacks if one fails
	- remove redundant !! on fence_collection_enable_signaling()
	- remove redundant () on fence_collection_signaled
	- use fence_default_wait() instead

v4 (chk): Rework, simplification and cleanup:
	- Drop FENCE_NO_CONTEXT handling, always allocate a context.
	- Rename to fence_array.
	- Return fixed driver name.
	- Register only one callback at a time.
	- Document that create function takes ownership of array.

v5 (chk): More work and fixes:
	- Avoid deadlocks by adding all callbacks at once again.
	- Stop trying to remove the callbacks.
	- Provide context and sequence number for the array fence.

v6 (chk): Fixes found during testing
	- Fix stupid typo in _enable_signaling().
Signed-off-by: default avatarGustavo Padovan <gustavo.padovan@collabora.co.uk>
Signed-off-by: default avatarChristian König <christian.koenig@amd.com>
Reviewed-by: default avatarGustavo Padovan <gustavo.padovan@collabora.co.uk>
Acked-by: default avatarSumit Semwal <sumit.semwal@linaro.org>
[danvet: Improve commit message as suggested by Gustavo.]
Signed-off-by: default avatarDaniel Vetter <daniel.vetter@ffwll.ch>
Link: http://patchwork.freedesktop.org/patch/msgid/1464786612-5010-3-git-send-email-deathsimple@vodafone.de
parent 76bf0db5
obj-y := dma-buf.o fence.o reservation.o seqno-fence.o
obj-y := dma-buf.o fence.o reservation.o seqno-fence.o fence-array.o
obj-$(CONFIG_SYNC_FILE) += sync_file.o
/*
* fence-array: aggregate fences to be waited together
*
* Copyright (C) 2016 Collabora Ltd
* Copyright (C) 2016 Advanced Micro Devices, Inc.
* Authors:
* Gustavo Padovan <gustavo@padovan.org>
* Christian König <christian.koenig@amd.com>
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License version 2 as published by
* the Free Software Foundation.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*/
#include <linux/export.h>
#include <linux/slab.h>
#include <linux/fence-array.h>
static void fence_array_cb_func(struct fence *f, struct fence_cb *cb);
static const char *fence_array_get_driver_name(struct fence *fence)
{
return "fence_array";
}
static const char *fence_array_get_timeline_name(struct fence *fence)
{
return "unbound";
}
static void fence_array_cb_func(struct fence *f, struct fence_cb *cb)
{
struct fence_array_cb *array_cb =
container_of(cb, struct fence_array_cb, cb);
struct fence_array *array = array_cb->array;
if (atomic_dec_and_test(&array->num_pending))
fence_signal(&array->base);
}
static bool fence_array_enable_signaling(struct fence *fence)
{
struct fence_array *array = to_fence_array(fence);
struct fence_array_cb *cb = (void *)(&array[1]);
unsigned i;
for (i = 0; i < array->num_fences; ++i) {
cb[i].array = array;
if (fence_add_callback(array->fences[i], &cb[i].cb,
fence_array_cb_func))
if (atomic_dec_and_test(&array->num_pending))
return false;
}
return true;
}
static bool fence_array_signaled(struct fence *fence)
{
struct fence_array *array = to_fence_array(fence);
return atomic_read(&array->num_pending) == 0;
}
static void fence_array_release(struct fence *fence)
{
struct fence_array *array = to_fence_array(fence);
unsigned i;
for (i = 0; i < array->num_fences; ++i)
fence_put(array->fences[i]);
kfree(array->fences);
fence_free(fence);
}
const struct fence_ops fence_array_ops = {
.get_driver_name = fence_array_get_driver_name,
.get_timeline_name = fence_array_get_timeline_name,
.enable_signaling = fence_array_enable_signaling,
.signaled = fence_array_signaled,
.wait = fence_default_wait,
.release = fence_array_release,
};
/**
* fence_array_create - Create a custom fence array
* @num_fences: [in] number of fences to add in the array
* @fences: [in] array containing the fences
* @context: [in] fence context to use
* @seqno: [in] sequence number to use
*
* Allocate a fence_array object and initialize the base fence with fence_init().
* In case of error it returns NULL.
*
* The caller should allocte the fences array with num_fences size
* and fill it with the fences it wants to add to the object. Ownership of this
* array is take and fence_put() is used on each fence on release.
*/
struct fence_array *fence_array_create(int num_fences, struct fence **fences,
u64 context, unsigned seqno)
{
struct fence_array *array;
size_t size = sizeof(*array);
/* Allocate the callback structures behind the array. */
size += num_fences * sizeof(struct fence_array_cb);
array = kzalloc(size, GFP_KERNEL);
if (!array)
return NULL;
spin_lock_init(&array->lock);
fence_init(&array->base, &fence_array_ops, &array->lock,
context, seqno);
array->num_fences = num_fences;
atomic_set(&array->num_pending, num_fences);
array->fences = fences;
return array;
}
EXPORT_SYMBOL(fence_array_create);
/*
* fence-array: aggregates fence to be waited together
*
* Copyright (C) 2016 Collabora Ltd
* Copyright (C) 2016 Advanced Micro Devices, Inc.
* Authors:
* Gustavo Padovan <gustavo@padovan.org>
* Christian König <christian.koenig@amd.com>
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License version 2 as published by
* the Free Software Foundation.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*/
#ifndef __LINUX_FENCE_ARRAY_H
#define __LINUX_FENCE_ARRAY_H
#include <linux/fence.h>
/**
* struct fence_array_cb - callback helper for fence array
* @cb: fence callback structure for signaling
* @array: reference to the parent fence array object
*/
struct fence_array_cb {
struct fence_cb cb;
struct fence_array *array;
};
/**
* struct fence_array - fence to represent an array of fences
* @base: fence base class
* @lock: spinlock for fence handling
* @num_fences: number of fences in the array
* @num_pending: fences in the array still pending
* @fences: array of the fences
*/
struct fence_array {
struct fence base;
spinlock_t lock;
unsigned num_fences;
atomic_t num_pending;
struct fence **fences;
};
extern const struct fence_ops fence_array_ops;
/**
* to_fence_array - cast a fence to a fence_array
* @fence: fence to cast to a fence_array
*
* Returns NULL if the fence is not a fence_array,
* or the fence_array otherwise.
*/
static inline struct fence_array *to_fence_array(struct fence *fence)
{
if (fence->ops != &fence_array_ops)
return NULL;
return container_of(fence, struct fence_array, base);
}
struct fence_array *fence_array_create(int num_fences, struct fence **fences,
u64 context, unsigned seqno);
#endif /* __LINUX_FENCE_ARRAY_H */
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