random: use a different mixing algorithm for add_device_randomness()
add_device_randomness() use of crng_fast_load() was highly problematic. Some callers of add_device_randomness() can pass in a large amount of static information. This would immediately promote the crng_init state from 0 to 1, without really doing much to initialize the primary_crng's internal state with something even vaguely unpredictable. Since we don't have the speed constraints of add_interrupt_randomness(), we can do a better job mixing in the what unpredictability a device driver or architecture maintainer might see fit to give us, and do it in a way which does not bump the crng_init_cnt variable. Also, since add_device_randomness() doesn't bump any entropy accounting in crng_init state 0, mix the device randomness into the input_pool entropy pool as well. This is related to CVE-2018-1108. Reported-by: Jann Horn <jannh@google.com> Fixes: ee7998c5 ("random: do not ignore early device randomness") Cc: stable@kernel.org # 4.13+ Signed-off-by: Theodore Ts'o <tytso@mit.edu>
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