Commit e17ba8f5 authored by David S. Miller's avatar David S. Miller Committed by David S. Miller

[SPARC64]: Fix sched_clock() wrapping every ~17 seconds.

Unfortunately, sparc64 doesn't have an easy way to do a "64 X 64 -->
128" bit multiply like PowerPC and IA64 do.  We were doing a
"64 X 64 --> 64" bit multiple which causes overflow very quickly with
a 30-bit quotient shift.

So use a quotientshift count of 10 instead of 30, just like x86 and
ARM do.

This also fixes the wrapping of printk timestamp values every ~17
seconds.
Signed-off-by: default avatarDavid S. Miller <davem@davemloft.net>
parent 1ab9dd09
...@@ -983,7 +983,7 @@ static struct time_interpolator sparc64_cpu_interpolator = { ...@@ -983,7 +983,7 @@ static struct time_interpolator sparc64_cpu_interpolator = {
}; };
/* The quotient formula is taken from the IA64 port. */ /* The quotient formula is taken from the IA64 port. */
#define SPARC64_NSEC_PER_CYC_SHIFT 30UL #define SPARC64_NSEC_PER_CYC_SHIFT 10UL
void __init time_init(void) void __init time_init(void)
{ {
unsigned long clock = sparc64_init_timers(); unsigned long clock = sparc64_init_timers();
......
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