Commit e69aa5f9 authored by Dave Airlie's avatar Dave Airlie

Merge tag 'drm-misc-next-2018-12-06' of git://anongit.freedesktop.org/drm/drm-misc into drm-next

Final changes to drm-misc-next for v4.21:

UAPI Changes:

Core Changes:
- Add dma_fence_get_stub to dma-buf, and use it in drm/syncobj.
- Add and use DRM_MODESET_LOCK_BEGIN/END helpers.
- Small fixes to drm_atomic_helper_resume(), drm_mode_setcrtc() and
  drm_atomic_helper_commit_duplicated_state()
- Fix drm_atomic_state_helper.[c] extraction.

Driver Changes:
- Small fixes to tinydrm, vkms, meson, rcar-du, virtio, vkms,
  v3d, and pl111.
- vc4: Allow scaling and YUV formats on cursor planes.
- v3d: Enable use of the Texture Formatting Unit, and fix
  prime imports of buffers from other drivers.
- Add support for the AUO G101EVN010 panel.
- sun4i: Enable support for the H6 display engine.
Signed-off-by: default avatarDave Airlie <airlied@redhat.com>
[airlied: added drm/v3d: fix broken build to the merge commit]
From: Maarten Lankhorst <maarten.lankhorst@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/321be9d3-ab75-5f92-8193-e5113662edef@linux.intel.com
parents 1f9a5dce 0b258ed1
AU Optronics Corporation 10.1" (1280x800) color TFT LCD panel
Required properties:
- compatible: should be "auo,g101evn010"
- power-supply: as specified in the base binding
Optional properties:
- backlight: as specified in the base binding
- enable-gpios: as specified in the base binding
This binding is compatible with the simple-panel binding, which is specified
in simple-panel.txt in this directory.
......@@ -241,6 +241,21 @@ struct drm_gem_object_funcs
GEM objects can now have a function table instead of having the callbacks on the
DRM driver struct. This is now the preferred way and drivers can be moved over.
Use DRM_MODESET_LOCK_ALL_* helpers instead of boilerplate
---------------------------------------------------------
For cases where drivers are attempting to grab the modeset locks with a local
acquire context. Replace the boilerplate code surrounding
drm_modeset_lock_all_ctx() with DRM_MODESET_LOCK_ALL_BEGIN() and
DRM_MODESET_LOCK_ALL_END() instead.
This should also be done for all places where drm_modest_lock_all() is still
used.
As a reference, take a look at the conversions already completed in drm core.
Contact: Sean Paul, respective driver maintainers
Core refactorings
=================
......
......@@ -30,13 +30,16 @@
EXPORT_TRACEPOINT_SYMBOL(dma_fence_emit);
EXPORT_TRACEPOINT_SYMBOL(dma_fence_enable_signal);
static DEFINE_SPINLOCK(dma_fence_stub_lock);
static struct dma_fence dma_fence_stub;
/*
* fence context counter: each execution context should have its own
* fence context, this allows checking if fences belong to the same
* context or not. One device can have multiple separate contexts,
* and they're used if some engine can run independently of another.
*/
static atomic64_t dma_fence_context_counter = ATOMIC64_INIT(0);
static atomic64_t dma_fence_context_counter = ATOMIC64_INIT(1);
/**
* DOC: DMA fences overview
......@@ -68,6 +71,37 @@ static atomic64_t dma_fence_context_counter = ATOMIC64_INIT(0);
* &dma_buf.resv pointer.
*/
static const char *dma_fence_stub_get_name(struct dma_fence *fence)
{
return "stub";
}
static const struct dma_fence_ops dma_fence_stub_ops = {
.get_driver_name = dma_fence_stub_get_name,
.get_timeline_name = dma_fence_stub_get_name,
};
/**
* dma_fence_get_stub - return a signaled fence
*
* Return a stub fence which is already signaled.
*/
struct dma_fence *dma_fence_get_stub(void)
{
spin_lock(&dma_fence_stub_lock);
if (!dma_fence_stub.ops) {
dma_fence_init(&dma_fence_stub,
&dma_fence_stub_ops,
&dma_fence_stub_lock,
0, 0);
dma_fence_signal_locked(&dma_fence_stub);
}
spin_unlock(&dma_fence_stub_lock);
return dma_fence_get(&dma_fence_stub);
}
EXPORT_SYMBOL(dma_fence_get_stub);
/**
* dma_fence_context_alloc - allocate an array of fence contexts
* @num: amount of contexts to allocate
......
......@@ -1193,7 +1193,7 @@ static void amdgpu_cs_post_dependencies(struct amdgpu_cs_parser *p)
int i;
for (i = 0; i < p->num_post_dep_syncobjs; ++i)
drm_syncobj_replace_fence(p->post_dep_syncobjs[i], 0, p->fence);
drm_syncobj_replace_fence(p->post_dep_syncobjs[i], p->fence);
}
static int amdgpu_cs_submit(struct amdgpu_cs_parser *p,
......
......@@ -3131,26 +3131,103 @@ void drm_atomic_helper_shutdown(struct drm_device *dev)
struct drm_modeset_acquire_ctx ctx;
int ret;
drm_modeset_acquire_init(&ctx, 0);
while (1) {
ret = drm_modeset_lock_all_ctx(dev, &ctx);
if (!ret)
ret = __drm_atomic_helper_disable_all(dev, &ctx, true);
if (ret != -EDEADLK)
break;
drm_modeset_backoff(&ctx);
}
DRM_MODESET_LOCK_ALL_BEGIN(dev, ctx, 0, ret);
ret = __drm_atomic_helper_disable_all(dev, &ctx, true);
if (ret)
DRM_ERROR("Disabling all crtc's during unload failed with %i\n", ret);
drm_modeset_drop_locks(&ctx);
drm_modeset_acquire_fini(&ctx);
DRM_MODESET_LOCK_ALL_END(ctx, ret);
}
EXPORT_SYMBOL(drm_atomic_helper_shutdown);
/**
* drm_atomic_helper_duplicate_state - duplicate an atomic state object
* @dev: DRM device
* @ctx: lock acquisition context
*
* Makes a copy of the current atomic state by looping over all objects and
* duplicating their respective states. This is used for example by suspend/
* resume support code to save the state prior to suspend such that it can
* be restored upon resume.
*
* Note that this treats atomic state as persistent between save and restore.
* Drivers must make sure that this is possible and won't result in confusion
* or erroneous behaviour.
*
* Note that if callers haven't already acquired all modeset locks this might
* return -EDEADLK, which must be handled by calling drm_modeset_backoff().
*
* Returns:
* A pointer to the copy of the atomic state object on success or an
* ERR_PTR()-encoded error code on failure.
*
* See also:
* drm_atomic_helper_suspend(), drm_atomic_helper_resume()
*/
struct drm_atomic_state *
drm_atomic_helper_duplicate_state(struct drm_device *dev,
struct drm_modeset_acquire_ctx *ctx)
{
struct drm_atomic_state *state;
struct drm_connector *conn;
struct drm_connector_list_iter conn_iter;
struct drm_plane *plane;
struct drm_crtc *crtc;
int err = 0;
state = drm_atomic_state_alloc(dev);
if (!state)
return ERR_PTR(-ENOMEM);
state->acquire_ctx = ctx;
drm_for_each_crtc(crtc, dev) {
struct drm_crtc_state *crtc_state;
crtc_state = drm_atomic_get_crtc_state(state, crtc);
if (IS_ERR(crtc_state)) {
err = PTR_ERR(crtc_state);
goto free;
}
}
drm_for_each_plane(plane, dev) {
struct drm_plane_state *plane_state;
plane_state = drm_atomic_get_plane_state(state, plane);
if (IS_ERR(plane_state)) {
err = PTR_ERR(plane_state);
goto free;
}
}
drm_connector_list_iter_begin(dev, &conn_iter);
drm_for_each_connector_iter(conn, &conn_iter) {
struct drm_connector_state *conn_state;
conn_state = drm_atomic_get_connector_state(state, conn);
if (IS_ERR(conn_state)) {
err = PTR_ERR(conn_state);
drm_connector_list_iter_end(&conn_iter);
goto free;
}
}
drm_connector_list_iter_end(&conn_iter);
/* clear the acquire context so that it isn't accidentally reused */
state->acquire_ctx = NULL;
free:
if (err < 0) {
drm_atomic_state_put(state);
state = ERR_PTR(err);
}
return state;
}
EXPORT_SYMBOL(drm_atomic_helper_duplicate_state);
/**
* drm_atomic_helper_suspend - subsystem-level suspend helper
* @dev: DRM device
......@@ -3182,14 +3259,10 @@ struct drm_atomic_state *drm_atomic_helper_suspend(struct drm_device *dev)
struct drm_atomic_state *state;
int err;
drm_modeset_acquire_init(&ctx, 0);
/* This can never be returned, but it makes the compiler happy */
state = ERR_PTR(-EINVAL);
retry:
err = drm_modeset_lock_all_ctx(dev, &ctx);
if (err < 0) {
state = ERR_PTR(err);
goto unlock;
}
DRM_MODESET_LOCK_ALL_BEGIN(dev, ctx, 0, err);
state = drm_atomic_helper_duplicate_state(dev, &ctx);
if (IS_ERR(state))
......@@ -3203,13 +3276,10 @@ struct drm_atomic_state *drm_atomic_helper_suspend(struct drm_device *dev)
}
unlock:
if (PTR_ERR(state) == -EDEADLK) {
drm_modeset_backoff(&ctx);
goto retry;
}
DRM_MODESET_LOCK_ALL_END(ctx, err);
if (err)
return ERR_PTR(err);
drm_modeset_drop_locks(&ctx);
drm_modeset_acquire_fini(&ctx);
return state;
}
EXPORT_SYMBOL(drm_atomic_helper_suspend);
......@@ -3232,7 +3302,7 @@ EXPORT_SYMBOL(drm_atomic_helper_suspend);
int drm_atomic_helper_commit_duplicated_state(struct drm_atomic_state *state,
struct drm_modeset_acquire_ctx *ctx)
{
int i;
int i, ret;
struct drm_plane *plane;
struct drm_plane_state *new_plane_state;
struct drm_connector *connector;
......@@ -3251,7 +3321,11 @@ int drm_atomic_helper_commit_duplicated_state(struct drm_atomic_state *state,
for_each_new_connector_in_state(state, connector, new_conn_state, i)
state->connectors[i].old_state = connector->state;
return drm_atomic_commit(state);
ret = drm_atomic_commit(state);
state->acquire_ctx = NULL;
return ret;
}
EXPORT_SYMBOL(drm_atomic_helper_commit_duplicated_state);
......@@ -3279,23 +3353,12 @@ int drm_atomic_helper_resume(struct drm_device *dev,
drm_mode_config_reset(dev);
drm_modeset_acquire_init(&ctx, 0);
while (1) {
err = drm_modeset_lock_all_ctx(dev, &ctx);
if (err)
goto out;
DRM_MODESET_LOCK_ALL_BEGIN(dev, ctx, 0, err);
err = drm_atomic_helper_commit_duplicated_state(state, &ctx);
out:
if (err != -EDEADLK)
break;
drm_modeset_backoff(&ctx);
}
err = drm_atomic_helper_commit_duplicated_state(state, &ctx);
DRM_MODESET_LOCK_ALL_END(ctx, err);
drm_atomic_state_put(state);
drm_modeset_drop_locks(&ctx);
drm_modeset_acquire_fini(&ctx);
return err;
}
......@@ -3434,3 +3497,73 @@ int drm_atomic_helper_page_flip_target(struct drm_crtc *crtc,
return ret;
}
EXPORT_SYMBOL(drm_atomic_helper_page_flip_target);
/**
* drm_atomic_helper_legacy_gamma_set - set the legacy gamma correction table
* @crtc: CRTC object
* @red: red correction table
* @green: green correction table
* @blue: green correction table
* @size: size of the tables
* @ctx: lock acquire context
*
* Implements support for legacy gamma correction table for drivers
* that support color management through the DEGAMMA_LUT/GAMMA_LUT
* properties. See drm_crtc_enable_color_mgmt() and the containing chapter for
* how the atomic color management and gamma tables work.
*/
int drm_atomic_helper_legacy_gamma_set(struct drm_crtc *crtc,
u16 *red, u16 *green, u16 *blue,
uint32_t size,
struct drm_modeset_acquire_ctx *ctx)
{
struct drm_device *dev = crtc->dev;
struct drm_atomic_state *state;
struct drm_crtc_state *crtc_state;
struct drm_property_blob *blob = NULL;
struct drm_color_lut *blob_data;
int i, ret = 0;
bool replaced;
state = drm_atomic_state_alloc(crtc->dev);
if (!state)
return -ENOMEM;
blob = drm_property_create_blob(dev,
sizeof(struct drm_color_lut) * size,
NULL);
if (IS_ERR(blob)) {
ret = PTR_ERR(blob);
blob = NULL;
goto fail;
}
/* Prepare GAMMA_LUT with the legacy values. */
blob_data = blob->data;
for (i = 0; i < size; i++) {
blob_data[i].red = red[i];
blob_data[i].green = green[i];
blob_data[i].blue = blue[i];
}
state->acquire_ctx = ctx;
crtc_state = drm_atomic_get_crtc_state(state, crtc);
if (IS_ERR(crtc_state)) {
ret = PTR_ERR(crtc_state);
goto fail;
}
/* Reset DEGAMMA_LUT and CTM properties. */
replaced = drm_property_replace_blob(&crtc_state->degamma_lut, NULL);
replaced |= drm_property_replace_blob(&crtc_state->ctm, NULL);
replaced |= drm_property_replace_blob(&crtc_state->gamma_lut, blob);
crtc_state->color_mgmt_changed |= replaced;
ret = drm_atomic_commit(state);
fail:
drm_atomic_state_put(state);
drm_property_blob_put(blob);
return ret;
}
EXPORT_SYMBOL(drm_atomic_helper_legacy_gamma_set);
......@@ -393,93 +393,6 @@ drm_atomic_helper_connector_duplicate_state(struct drm_connector *connector)
}
EXPORT_SYMBOL(drm_atomic_helper_connector_duplicate_state);
/**
* drm_atomic_helper_duplicate_state - duplicate an atomic state object
* @dev: DRM device
* @ctx: lock acquisition context
*
* Makes a copy of the current atomic state by looping over all objects and
* duplicating their respective states. This is used for example by suspend/
* resume support code to save the state prior to suspend such that it can
* be restored upon resume.
*
* Note that this treats atomic state as persistent between save and restore.
* Drivers must make sure that this is possible and won't result in confusion
* or erroneous behaviour.
*
* Note that if callers haven't already acquired all modeset locks this might
* return -EDEADLK, which must be handled by calling drm_modeset_backoff().
*
* Returns:
* A pointer to the copy of the atomic state object on success or an
* ERR_PTR()-encoded error code on failure.
*
* See also:
* drm_atomic_helper_suspend(), drm_atomic_helper_resume()
*/
struct drm_atomic_state *
drm_atomic_helper_duplicate_state(struct drm_device *dev,
struct drm_modeset_acquire_ctx *ctx)
{
struct drm_atomic_state *state;
struct drm_connector *conn;
struct drm_connector_list_iter conn_iter;
struct drm_plane *plane;
struct drm_crtc *crtc;
int err = 0;
state = drm_atomic_state_alloc(dev);
if (!state)
return ERR_PTR(-ENOMEM);
state->acquire_ctx = ctx;
drm_for_each_crtc(crtc, dev) {
struct drm_crtc_state *crtc_state;
crtc_state = drm_atomic_get_crtc_state(state, crtc);
if (IS_ERR(crtc_state)) {
err = PTR_ERR(crtc_state);
goto free;
}
}
drm_for_each_plane(plane, dev) {
struct drm_plane_state *plane_state;
plane_state = drm_atomic_get_plane_state(state, plane);
if (IS_ERR(plane_state)) {
err = PTR_ERR(plane_state);
goto free;
}
}
drm_connector_list_iter_begin(dev, &conn_iter);
drm_for_each_connector_iter(conn, &conn_iter) {
struct drm_connector_state *conn_state;
conn_state = drm_atomic_get_connector_state(state, conn);
if (IS_ERR(conn_state)) {
err = PTR_ERR(conn_state);
drm_connector_list_iter_end(&conn_iter);
goto free;
}
}
drm_connector_list_iter_end(&conn_iter);
/* clear the acquire context so that it isn't accidentally reused */
state->acquire_ctx = NULL;
free:
if (err < 0) {
drm_atomic_state_put(state);
state = ERR_PTR(err);
}
return state;
}
EXPORT_SYMBOL(drm_atomic_helper_duplicate_state);
/**
* __drm_atomic_helper_connector_destroy_state - release connector state
* @state: connector state object to release
......@@ -515,76 +428,6 @@ void drm_atomic_helper_connector_destroy_state(struct drm_connector *connector,
}
EXPORT_SYMBOL(drm_atomic_helper_connector_destroy_state);
/**
* drm_atomic_helper_legacy_gamma_set - set the legacy gamma correction table
* @crtc: CRTC object
* @red: red correction table
* @green: green correction table
* @blue: green correction table
* @size: size of the tables
* @ctx: lock acquire context
*
* Implements support for legacy gamma correction table for drivers
* that support color management through the DEGAMMA_LUT/GAMMA_LUT
* properties. See drm_crtc_enable_color_mgmt() and the containing chapter for
* how the atomic color management and gamma tables work.
*/
int drm_atomic_helper_legacy_gamma_set(struct drm_crtc *crtc,
u16 *red, u16 *green, u16 *blue,
uint32_t size,
struct drm_modeset_acquire_ctx *ctx)
{
struct drm_device *dev = crtc->dev;
struct drm_atomic_state *state;
struct drm_crtc_state *crtc_state;
struct drm_property_blob *blob = NULL;
struct drm_color_lut *blob_data;
int i, ret = 0;
bool replaced;
state = drm_atomic_state_alloc(crtc->dev);
if (!state)
return -ENOMEM;
blob = drm_property_create_blob(dev,
sizeof(struct drm_color_lut) * size,
NULL);
if (IS_ERR(blob)) {
ret = PTR_ERR(blob);
blob = NULL;
goto fail;
}
/* Prepare GAMMA_LUT with the legacy values. */
blob_data = blob->data;
for (i = 0; i < size; i++) {
blob_data[i].red = red[i];
blob_data[i].green = green[i];
blob_data[i].blue = blue[i];
}
state->acquire_ctx = ctx;
crtc_state = drm_atomic_get_crtc_state(state, crtc);
if (IS_ERR(crtc_state)) {
ret = PTR_ERR(crtc_state);
goto fail;
}
/* Reset DEGAMMA_LUT and CTM properties. */
replaced = drm_property_replace_blob(&crtc_state->degamma_lut, NULL);
replaced |= drm_property_replace_blob(&crtc_state->ctm, NULL);
replaced |= drm_property_replace_blob(&crtc_state->gamma_lut, blob);
crtc_state->color_mgmt_changed |= replaced;
ret = drm_atomic_commit(state);
fail:
drm_atomic_state_put(state);
drm_property_blob_put(blob);
return ret;
}
EXPORT_SYMBOL(drm_atomic_helper_legacy_gamma_set);
/**
* __drm_atomic_helper_private_duplicate_state - copy atomic private state
* @obj: CRTC object
......
......@@ -255,11 +255,7 @@ int drm_mode_gamma_set_ioctl(struct drm_device *dev,
if (crtc_lut->gamma_size != crtc->gamma_size)
return -EINVAL;
drm_modeset_acquire_init(&ctx, 0);
retry:
ret = drm_modeset_lock_all_ctx(dev, &ctx);
if (ret)
goto out;
DRM_MODESET_LOCK_ALL_BEGIN(dev, ctx, 0, ret);
size = crtc_lut->gamma_size * (sizeof(uint16_t));
r_base = crtc->gamma_store;
......@@ -284,13 +280,7 @@ int drm_mode_gamma_set_ioctl(struct drm_device *dev,
crtc->gamma_size, &ctx);
out:
if (ret == -EDEADLK) {
drm_modeset_backoff(&ctx);
goto retry;
}
drm_modeset_drop_locks(&ctx);
drm_modeset_acquire_fini(&ctx);
DRM_MODESET_LOCK_ALL_END(ctx, ret);
return ret;
}
......
......@@ -572,9 +572,9 @@ int drm_mode_setcrtc(struct drm_device *dev, void *data,
struct drm_mode_crtc *crtc_req = data;
struct drm_crtc *crtc;
struct drm_plane *plane;
struct drm_connector **connector_set, *connector;
struct drm_framebuffer *fb;
struct drm_display_mode *mode;
struct drm_connector **connector_set = NULL, *connector;
struct drm_framebuffer *fb = NULL;
struct drm_display_mode *mode = NULL;
struct drm_mode_set set;
uint32_t __user *set_connectors_ptr;
struct drm_modeset_acquire_ctx ctx;
......@@ -601,15 +601,8 @@ int drm_mode_setcrtc(struct drm_device *dev, void *data,
plane = crtc->primary;
mutex_lock(&crtc->dev->mode_config.mutex);
drm_modeset_acquire_init(&ctx, DRM_MODESET_ACQUIRE_INTERRUPTIBLE);
retry:
connector_set = NULL;
fb = NULL;
mode = NULL;
ret = drm_modeset_lock_all_ctx(crtc->dev, &ctx);
if (ret)
goto out;
DRM_MODESET_LOCK_ALL_BEGIN(dev, ctx,
DRM_MODESET_ACQUIRE_INTERRUPTIBLE, ret);
if (crtc_req->mode_valid) {
/* If we have a mode we need a framebuffer. */
......@@ -768,13 +761,13 @@ int drm_mode_setcrtc(struct drm_device *dev, void *data,
}
kfree(connector_set);
drm_mode_destroy(dev, mode);
if (ret == -EDEADLK) {
ret = drm_modeset_backoff(&ctx);
if (!ret)
goto retry;
}
drm_modeset_drop_locks(&ctx);
drm_modeset_acquire_fini(&ctx);
/* In case we need to retry... */
connector_set = NULL;
fb = NULL;
mode = NULL;
DRM_MODESET_LOCK_ALL_END(ctx, ret);
mutex_unlock(&crtc->dev->mode_config.mutex);
return ret;
......
......@@ -56,6 +56,10 @@
* drm_modeset_drop_locks(ctx);
* drm_modeset_acquire_fini(ctx);
*
* For convenience this control flow is implemented in
* DRM_MODESET_LOCK_ALL_BEGIN() and DRM_MODESET_LOCK_ALL_END() for the case
* where all modeset locks need to be taken through drm_modeset_lock_all_ctx().
*
* If all that is needed is a single modeset lock, then the &struct
* drm_modeset_acquire_ctx is not needed and the locking can be simplified
* by passing a NULL instead of ctx in the drm_modeset_lock() call or
......@@ -383,6 +387,8 @@ EXPORT_SYMBOL(drm_modeset_unlock);
* Locks acquired with this function should be released by calling the
* drm_modeset_drop_locks() function on @ctx.
*
* See also: DRM_MODESET_LOCK_ALL_BEGIN() and DRM_MODESET_LOCK_ALL_END()
*
* Returns: 0 on success or a negative error-code on failure.
*/
int drm_modeset_lock_all_ctx(struct drm_device *dev,
......
......@@ -767,11 +767,8 @@ static int setplane_internal(struct drm_plane *plane,
struct drm_modeset_acquire_ctx ctx;
int ret;
drm_modeset_acquire_init(&ctx, DRM_MODESET_ACQUIRE_INTERRUPTIBLE);
retry:
ret = drm_modeset_lock_all_ctx(plane->dev, &ctx);
if (ret)
goto fail;
DRM_MODESET_LOCK_ALL_BEGIN(plane->dev, ctx,
DRM_MODESET_ACQUIRE_INTERRUPTIBLE, ret);
if (drm_drv_uses_atomic_modeset(plane->dev))
ret = __setplane_atomic(plane, crtc, fb,
......@@ -782,14 +779,7 @@ static int setplane_internal(struct drm_plane *plane,
crtc_x, crtc_y, crtc_w, crtc_h,
src_x, src_y, src_w, src_h, &ctx);
fail:
if (ret == -EDEADLK) {
ret = drm_modeset_backoff(&ctx);
if (!ret)
goto retry;
}
drm_modeset_drop_locks(&ctx);
drm_modeset_acquire_fini(&ctx);
DRM_MODESET_LOCK_ALL_END(ctx, ret);
return ret;
}
......
......@@ -56,22 +56,6 @@
#include "drm_internal.h"
#include <drm/drm_syncobj.h>
struct drm_syncobj_stub_fence {
struct dma_fence base;
spinlock_t lock;
};
static const char *drm_syncobj_stub_fence_get_name(struct dma_fence *fence)
{
return "syncobjstub";
}
static const struct dma_fence_ops drm_syncobj_stub_fence_ops = {
.get_driver_name = drm_syncobj_stub_fence_get_name,
.get_timeline_name = drm_syncobj_stub_fence_get_name,
};
/**
* drm_syncobj_find - lookup and reference a sync object.
* @file_private: drm file private pointer
......@@ -156,13 +140,11 @@ void drm_syncobj_remove_callback(struct drm_syncobj *syncobj,
/**
* drm_syncobj_replace_fence - replace fence in a sync object.
* @syncobj: Sync object to replace fence in
* @point: timeline point
* @fence: fence to install in sync file.
*
* This replaces the fence on a sync object, or a timeline point fence.
* This replaces the fence on a sync object.
*/
void drm_syncobj_replace_fence(struct drm_syncobj *syncobj,
u64 point,
struct dma_fence *fence)
{
struct dma_fence *old_fence;
......@@ -190,23 +172,18 @@ void drm_syncobj_replace_fence(struct drm_syncobj *syncobj,
}
EXPORT_SYMBOL(drm_syncobj_replace_fence);
static int drm_syncobj_assign_null_handle(struct drm_syncobj *syncobj)
/**
* drm_syncobj_assign_null_handle - assign a stub fence to the sync object
* @syncobj: sync object to assign the fence on
*
* Assign a already signaled stub fence to the sync object.
*/
static void drm_syncobj_assign_null_handle(struct drm_syncobj *syncobj)
{
struct drm_syncobj_stub_fence *fence;
fence = kzalloc(sizeof(*fence), GFP_KERNEL);
if (fence == NULL)
return -ENOMEM;
spin_lock_init(&fence->lock);
dma_fence_init(&fence->base, &drm_syncobj_stub_fence_ops,
&fence->lock, 0, 0);
dma_fence_signal(&fence->base);
drm_syncobj_replace_fence(syncobj, 0, &fence->base);
struct dma_fence *fence = dma_fence_get_stub();
dma_fence_put(&fence->base);
return 0;
drm_syncobj_replace_fence(syncobj, fence);
dma_fence_put(fence);
}
/**
......@@ -254,7 +231,7 @@ void drm_syncobj_free(struct kref *kref)
struct drm_syncobj *syncobj = container_of(kref,
struct drm_syncobj,
refcount);
drm_syncobj_replace_fence(syncobj, 0, NULL);
drm_syncobj_replace_fence(syncobj, NULL);
kfree(syncobj);
}
EXPORT_SYMBOL(drm_syncobj_free);
......@@ -274,7 +251,6 @@ EXPORT_SYMBOL(drm_syncobj_free);
int drm_syncobj_create(struct drm_syncobj **out_syncobj, uint32_t flags,
struct dma_fence *fence)
{
int ret;
struct drm_syncobj *syncobj;
syncobj = kzalloc(sizeof(struct drm_syncobj), GFP_KERNEL);
......@@ -285,16 +261,11 @@ int drm_syncobj_create(struct drm_syncobj **out_syncobj, uint32_t flags,
INIT_LIST_HEAD(&syncobj->cb_list);
spin_lock_init(&syncobj->lock);
if (flags & DRM_SYNCOBJ_CREATE_SIGNALED) {
ret = drm_syncobj_assign_null_handle(syncobj);
if (ret < 0) {
drm_syncobj_put(syncobj);
return ret;
}
}
if (flags & DRM_SYNCOBJ_CREATE_SIGNALED)
drm_syncobj_assign_null_handle(syncobj);
if (fence)
drm_syncobj_replace_fence(syncobj, 0, fence);
drm_syncobj_replace_fence(syncobj, fence);
*out_syncobj = syncobj;
return 0;
......@@ -479,7 +450,7 @@ static int drm_syncobj_import_sync_file_fence(struct drm_file *file_private,
return -ENOENT;
}
drm_syncobj_replace_fence(syncobj, 0, fence);
drm_syncobj_replace_fence(syncobj, fence);
dma_fence_put(fence);
drm_syncobj_put(syncobj);
return 0;
......@@ -950,7 +921,7 @@ drm_syncobj_reset_ioctl(struct drm_device *dev, void *data,
return ret;
for (i = 0; i < args->count_handles; i++)
drm_syncobj_replace_fence(syncobjs[i], 0, NULL);
drm_syncobj_replace_fence(syncobjs[i], NULL);
drm_syncobj_array_free(syncobjs, args->count_handles);
......@@ -982,11 +953,8 @@ drm_syncobj_signal_ioctl(struct drm_device *dev, void *data,
if (ret < 0)
return ret;
for (i = 0; i < args->count_handles; i++) {
ret = drm_syncobj_assign_null_handle(syncobjs[i]);
if (ret < 0)
break;
}
for (i = 0; i < args->count_handles; i++)
drm_syncobj_assign_null_handle(syncobjs[i]);
drm_syncobj_array_free(syncobjs, args->count_handles);
......
......@@ -2191,7 +2191,7 @@ signal_fence_array(struct i915_execbuffer *eb,
if (!(flags & I915_EXEC_FENCE_SIGNAL))
continue;
drm_syncobj_replace_fence(syncobj, 0, fence);
drm_syncobj_replace_fence(syncobj, fence);
}
}
......
......@@ -80,6 +80,7 @@
struct meson_plane {
struct drm_plane base;
struct meson_drm *priv;
bool enabled;
};
#define to_meson_plane(x) container_of(x, struct meson_plane, base)
......@@ -304,6 +305,15 @@ static void meson_plane_atomic_update(struct drm_plane *plane,
priv->viu.osd1_stride = fb->pitches[0];
priv->viu.osd1_height = fb->height;
if (!meson_plane->enabled) {
/* Reset OSD1 before enabling it on GXL+ SoCs */
if (meson_vpu_is_compatible(priv, "amlogic,meson-gxm-vpu") ||
meson_vpu_is_compatible(priv, "amlogic,meson-gxl-vpu"))
meson_viu_osd1_reset(priv);
meson_plane->enabled = true;
}
spin_unlock_irqrestore(&priv->drm->event_lock, flags);
}
......@@ -317,6 +327,8 @@ static void meson_plane_atomic_disable(struct drm_plane *plane,
writel_bits_relaxed(VPP_OSD1_POSTBLEND, 0,
priv->io_base + _REG(VPP_MISC));
meson_plane->enabled = false;
}
static const struct drm_plane_helper_funcs meson_plane_helper_funcs = {
......
......@@ -296,6 +296,33 @@ static void meson_viu_load_matrix(struct meson_drm *priv)
true);
}
/* VIU OSD1 Reset as workaround for GXL+ Alpha OSD Bug */
void meson_viu_osd1_reset(struct meson_drm *priv)
{
uint32_t osd1_fifo_ctrl_stat, osd1_ctrl_stat2;
/* Save these 2 registers state */
osd1_fifo_ctrl_stat = readl_relaxed(
priv->io_base + _REG(VIU_OSD1_FIFO_CTRL_STAT));
osd1_ctrl_stat2 = readl_relaxed(
priv->io_base + _REG(VIU_OSD1_CTRL_STAT2));
/* Reset OSD1 */
writel_bits_relaxed(BIT(0), BIT(0),
priv->io_base + _REG(VIU_SW_RESET));
writel_bits_relaxed(BIT(0), 0,
priv->io_base + _REG(VIU_SW_RESET));
/* Rewrite these registers state lost in the reset */
writel_relaxed(osd1_fifo_ctrl_stat,
priv->io_base + _REG(VIU_OSD1_FIFO_CTRL_STAT));
writel_relaxed(osd1_ctrl_stat2,
priv->io_base + _REG(VIU_OSD1_CTRL_STAT2));
/* Reload the conversion matrix */
meson_viu_load_matrix(priv);
}
void meson_viu_init(struct meson_drm *priv)
{
uint32_t reg;
......
......@@ -59,6 +59,7 @@
#define OSD_REPLACE_EN BIT(14)
#define OSD_REPLACE_SHIFT 6
void meson_viu_osd1_reset(struct meson_drm *priv);
void meson_viu_init(struct meson_drm *priv);
#endif /* __MESON_VIU_H */
......@@ -618,6 +618,30 @@ static const struct panel_desc auo_g070vvn01 = {
},
};
static const struct drm_display_mode auo_g101evn010_mode = {
.clock = 68930,
.hdisplay = 1280,
.hsync_start = 1280 + 82,
.hsync_end = 1280 + 82 + 2,
.htotal = 1280 + 82 + 2 + 84,
.vdisplay = 800,
.vsync_start = 800 + 8,
.vsync_end = 800 + 8 + 2,
.vtotal = 800 + 8 + 2 + 6,
.vrefresh = 60,
};
static const struct panel_desc auo_g101evn010 = {
.modes = &auo_g101evn010_mode,
.num_modes = 1,
.bpc = 6,
.size = {
.width = 216,
.height = 135,
},
.bus_format = MEDIA_BUS_FMT_RGB666_1X18,
};
static const struct drm_display_mode auo_g104sn02_mode = {
.clock = 40000,
.hdisplay = 800,
......@@ -2493,6 +2517,9 @@ static const struct of_device_id platform_of_match[] = {
}, {
.compatible = "auo,g070vvn01",
.data = &auo_g070vvn01,
}, {
.compatible = "auo,g101evn010",
.data = &auo_g101evn010,
}, {
.compatible = "auo,g104sn02",
.data = &auo_g104sn02,
......
......@@ -55,6 +55,8 @@ int pl111_vexpress_clcd_init(struct device *dev,
}
}
of_node_put(root);
/*
* If there is a coretile HDLCD and it has a driver,
* do not mux the CLCD on the motherboard to the DVI.
......
......@@ -21,6 +21,7 @@
#include <drm/drm_atomic_helper.h>
#include <drm/drm_crtc_helper.h>
#include <drm/drm_fb_cma_helper.h>
#include <drm/drm_fb_helper.h>
#include <drm/drm_gem_cma_helper.h>
#include "rcar_du_drv.h"
......@@ -392,19 +393,11 @@ MODULE_DEVICE_TABLE(of, rcar_du_of_table);
* DRM operations
*/
static void rcar_du_lastclose(struct drm_device *dev)
{
struct rcar_du_device *rcdu = dev->dev_private;
drm_fbdev_cma_restore_mode(rcdu->fbdev);
}
DEFINE_DRM_GEM_CMA_FOPS(rcar_du_fops);
static struct drm_driver rcar_du_driver = {
.driver_features = DRIVER_GEM | DRIVER_MODESET | DRIVER_PRIME
| DRIVER_ATOMIC,
.lastclose = rcar_du_lastclose,
.gem_free_object_unlocked = drm_gem_cma_free_object,
.gem_vm_ops = &drm_gem_cma_vm_ops,
.prime_handle_to_fd = drm_gem_prime_handle_to_fd,
......@@ -460,9 +453,6 @@ static int rcar_du_remove(struct platform_device *pdev)
drm_dev_unregister(ddev);
if (rcdu->fbdev)
drm_fbdev_cma_fini(rcdu->fbdev);
drm_kms_helper_poll_fini(ddev);
drm_mode_config_cleanup(ddev);
......@@ -522,6 +512,8 @@ static int rcar_du_probe(struct platform_device *pdev)
DRM_INFO("Device %s probed\n", dev_name(&pdev->dev));
drm_fbdev_generic_setup(ddev, 32);
return 0;
error:
......
......@@ -20,7 +20,6 @@
struct clk;
struct device;
struct drm_device;
struct drm_fbdev_cma;
struct rcar_du_device;
#define RCAR_DU_FEATURE_CRTC_IRQ_CLOCK BIT(0) /* Per-CRTC IRQ and clock */
......@@ -78,7 +77,6 @@ struct rcar_du_device {
void __iomem *mmio;
struct drm_device *ddev;
struct drm_fbdev_cma *fbdev;
struct rcar_du_crtc crtcs[RCAR_DU_MAX_CRTCS];
unsigned int num_crtcs;
......
......@@ -255,13 +255,6 @@ rcar_du_fb_create(struct drm_device *dev, struct drm_file *file_priv,
return drm_gem_fb_create(dev, file_priv, mode_cmd);
}
static void rcar_du_output_poll_changed(struct drm_device *dev)
{
struct rcar_du_device *rcdu = dev->dev_private;
drm_fbdev_cma_hotplug_event(rcdu->fbdev);
}
/* -----------------------------------------------------------------------------
* Atomic Check and Update
*/
......@@ -308,7 +301,6 @@ static const struct drm_mode_config_helper_funcs rcar_du_mode_config_helper = {
static const struct drm_mode_config_funcs rcar_du_mode_config_funcs = {
.fb_create = rcar_du_fb_create,
.output_poll_changed = rcar_du_output_poll_changed,
.atomic_check = rcar_du_atomic_check,
.atomic_commit = drm_atomic_helper_commit,
};
......@@ -543,7 +535,6 @@ int rcar_du_modeset_init(struct rcar_du_device *rcdu)
struct drm_device *dev = rcdu->ddev;
struct drm_encoder *encoder;
struct drm_fbdev_cma *fbdev;
unsigned int dpad0_sources;
unsigned int num_encoders;
unsigned int num_groups;
......@@ -682,17 +673,5 @@ int rcar_du_modeset_init(struct rcar_du_device *rcdu)
drm_kms_helper_poll_init(dev);
if (dev->mode_config.num_connector) {
fbdev = drm_fbdev_cma_init(dev, 32,
dev->mode_config.num_connector);
if (IS_ERR(fbdev))
return PTR_ERR(fbdev);
rcdu->fbdev = fbdev;
} else {
dev_info(rcdu->dev,
"no connector found, disabling fbdev emulation\n");
}
return 0;
}
......@@ -410,6 +410,7 @@ static const struct of_device_id sun4i_drv_of_table[] = {
{ .compatible = "allwinner,sun8i-v3s-display-engine" },
{ .compatible = "allwinner,sun9i-a80-display-engine" },
{ .compatible = "allwinner,sun50i-a64-display-engine" },
{ .compatible = "allwinner,sun50i-h6-display-engine" },
{ }
};
MODULE_DEVICE_TABLE(of, sun4i_drv_of_table);
......
......@@ -108,12 +108,11 @@ static int repaper_spi_transfer(struct spi_device *spi, u8 header,
/* Stack allocated tx? */
if (tx && len <= 32) {
txbuf = kmalloc(len, GFP_KERNEL);
txbuf = kmemdup(tx, len, GFP_KERNEL);
if (!txbuf) {
ret = -ENOMEM;
goto out_free;
}
memcpy(txbuf, tx, len);
}
if (rx) {
......
......@@ -293,6 +293,7 @@ v3d_prime_import_sg_table(struct drm_device *dev,
bo->resv = attach->dmabuf->resv;
bo->sgt = sgt;
obj->import_attach = attach;
v3d_bo_get_pages(bo);
v3d_mmu_insert_ptes(bo);
......
......@@ -112,10 +112,15 @@ static int v3d_get_param_ioctl(struct drm_device *dev, void *data,
return 0;
}
/* Any params that aren't just register reads would go here. */
DRM_DEBUG("Unknown parameter %d\n", args->param);
return -EINVAL;
switch (args->param) {
case DRM_V3D_PARAM_SUPPORTS_TFU:
args->value = 1;
return 0;
default:
DRM_DEBUG("Unknown parameter %d\n", args->param);
return -EINVAL;
}
}
static int
......@@ -170,7 +175,8 @@ static const struct file_operations v3d_drm_fops = {
/* DRM_AUTH is required on SUBMIT_CL for now, while we don't have GMP
* protection between clients. Note that render nodes would be be
* able to submit CLs that could access BOs from clients authenticated
* with the master node.
* with the master node. The TFU doesn't use the GMP, so it would
* need to stay DRM_AUTH until we do buffer size/offset validation.
*/
static const struct drm_ioctl_desc v3d_drm_ioctls[] = {
DRM_IOCTL_DEF_DRV(V3D_SUBMIT_CL, v3d_submit_cl_ioctl, DRM_RENDER_ALLOW | DRM_AUTH),
......@@ -179,6 +185,7 @@ static const struct drm_ioctl_desc v3d_drm_ioctls[] = {
DRM_IOCTL_DEF_DRV(V3D_MMAP_BO, v3d_mmap_bo_ioctl, DRM_RENDER_ALLOW),
DRM_IOCTL_DEF_DRV(V3D_GET_PARAM, v3d_get_param_ioctl, DRM_RENDER_ALLOW),
DRM_IOCTL_DEF_DRV(V3D_GET_BO_OFFSET, v3d_get_bo_offset_ioctl, DRM_RENDER_ALLOW),
DRM_IOCTL_DEF_DRV(V3D_SUBMIT_TFU, v3d_submit_tfu_ioctl, DRM_RENDER_ALLOW | DRM_AUTH),
};
static const struct vm_operations_struct v3d_vm_ops = {
......
......@@ -7,19 +7,18 @@
#include <drm/drm_encoder.h>
#include <drm/drm_gem.h>
#include <drm/gpu_scheduler.h>
#include "uapi/drm/v3d_drm.h"
#define GMP_GRANULARITY (128 * 1024)
/* Enum for each of the V3D queues. We maintain various queue
* tracking as an array because at some point we'll want to support
* the TFU (texture formatting unit) as another queue.
*/
/* Enum for each of the V3D queues. */
enum v3d_queue {
V3D_BIN,
V3D_RENDER,
V3D_TFU,
};
#define V3D_MAX_QUEUES (V3D_RENDER + 1)
#define V3D_MAX_QUEUES (V3D_TFU + 1)
struct v3d_queue_state {
struct drm_gpu_scheduler sched;
......@@ -68,6 +67,7 @@ struct v3d_dev {
struct v3d_exec_info *bin_job;
struct v3d_exec_info *render_job;
struct v3d_tfu_job *tfu_job;
struct v3d_queue_state queue[V3D_MAX_QUEUES];
......@@ -218,6 +218,25 @@ struct v3d_exec_info {
u32 qma, qms, qts;
};
struct v3d_tfu_job {
struct drm_sched_job base;
struct drm_v3d_submit_tfu args;
/* An optional fence userspace can pass in for the job to depend on. */
struct dma_fence *in_fence;
/* v3d fence to be signaled by IRQ handler when the job is complete. */
struct dma_fence *done_fence;
struct v3d_dev *v3d;
struct kref refcount;
/* This is the array of BOs that were looked up at the start of exec. */
struct v3d_bo *bo[4];
};
/**
* _wait_for - magic (register) wait macro
*
......@@ -281,9 +300,12 @@ int v3d_gem_init(struct drm_device *dev);
void v3d_gem_destroy(struct drm_device *dev);
int v3d_submit_cl_ioctl(struct drm_device *dev, void *data,
struct drm_file *file_priv);
int v3d_submit_tfu_ioctl(struct drm_device *dev, void *data,
struct drm_file *file_priv);
int v3d_wait_bo_ioctl(struct drm_device *dev, void *data,
struct drm_file *file_priv);
void v3d_exec_put(struct v3d_exec_info *exec);
void v3d_tfu_job_put(struct v3d_tfu_job *exec);
void v3d_reset(struct v3d_dev *v3d);
void v3d_invalidate_caches(struct v3d_dev *v3d);
void v3d_flush_caches(struct v3d_dev *v3d);
......
......@@ -29,10 +29,16 @@ static const char *v3d_fence_get_timeline_name(struct dma_fence *fence)
{
struct v3d_fence *f = to_v3d_fence(fence);
if (f->queue == V3D_BIN)
switch (f->queue) {
case V3D_BIN:
return "v3d-bin";
else
case V3D_RENDER:
return "v3d-render";
case V3D_TFU:
return "v3d-tfu";
default:
return NULL;
}
}
const struct dma_fence_ops v3d_fence_ops = {
......
......@@ -207,26 +207,26 @@ v3d_flush_caches(struct v3d_dev *v3d)
}
static void
v3d_attach_object_fences(struct v3d_exec_info *exec)
v3d_attach_object_fences(struct v3d_bo **bos, int bo_count,
struct dma_fence *fence)
{
struct dma_fence *out_fence = exec->render_done_fence;
int i;
for (i = 0; i < exec->bo_count; i++) {
for (i = 0; i < bo_count; i++) {
/* XXX: Use shared fences for read-only objects. */
reservation_object_add_excl_fence(exec->bo[i]->resv, out_fence);
reservation_object_add_excl_fence(bos[i]->resv, fence);
}
}
static void
v3d_unlock_bo_reservations(struct drm_device *dev,
struct v3d_exec_info *exec,
v3d_unlock_bo_reservations(struct v3d_bo **bos,
int bo_count,
struct ww_acquire_ctx *acquire_ctx)
{
int i;
for (i = 0; i < exec->bo_count; i++)
ww_mutex_unlock(&exec->bo[i]->resv->lock);
for (i = 0; i < bo_count; i++)
ww_mutex_unlock(&bos[i]->resv->lock);
ww_acquire_fini(acquire_ctx);
}
......@@ -239,8 +239,8 @@ v3d_unlock_bo_reservations(struct drm_device *dev,
* to v3d, so we don't attach dma-buf fences to them.
*/
static int
v3d_lock_bo_reservations(struct drm_device *dev,
struct v3d_exec_info *exec,
v3d_lock_bo_reservations(struct v3d_bo **bos,
int bo_count,
struct ww_acquire_ctx *acquire_ctx)
{
int contended_lock = -1;
......@@ -250,7 +250,7 @@ v3d_lock_bo_reservations(struct drm_device *dev,
retry:
if (contended_lock != -1) {
struct v3d_bo *bo = exec->bo[contended_lock];
struct v3d_bo *bo = bos[contended_lock];
ret = ww_mutex_lock_slow_interruptible(&bo->resv->lock,
acquire_ctx);
......@@ -260,20 +260,20 @@ v3d_lock_bo_reservations(struct drm_device *dev,
}
}
for (i = 0; i < exec->bo_count; i++) {
for (i = 0; i < bo_count; i++) {
if (i == contended_lock)
continue;
ret = ww_mutex_lock_interruptible(&exec->bo[i]->resv->lock,
ret = ww_mutex_lock_interruptible(&bos[i]->resv->lock,
acquire_ctx);
if (ret) {
int j;
for (j = 0; j < i; j++)
ww_mutex_unlock(&exec->bo[j]->resv->lock);
ww_mutex_unlock(&bos[j]->resv->lock);
if (contended_lock != -1 && contended_lock >= i) {
struct v3d_bo *bo = exec->bo[contended_lock];
struct v3d_bo *bo = bos[contended_lock];
ww_mutex_unlock(&bo->resv->lock);
}
......@@ -293,10 +293,11 @@ v3d_lock_bo_reservations(struct drm_device *dev,
/* Reserve space for our shared (read-only) fence references,
* before we commit the CL to the hardware.
*/
for (i = 0; i < exec->bo_count; i++) {
ret = reservation_object_reserve_shared(exec->bo[i]->resv, 1);
for (i = 0; i < bo_count; i++) {
ret = reservation_object_reserve_shared(bos[i]->resv, 1);
if (ret) {
v3d_unlock_bo_reservations(dev, exec, acquire_ctx);
v3d_unlock_bo_reservations(bos, bo_count,
acquire_ctx);
return ret;
}
}
......@@ -419,6 +420,33 @@ void v3d_exec_put(struct v3d_exec_info *exec)
kref_put(&exec->refcount, v3d_exec_cleanup);
}
static void
v3d_tfu_job_cleanup(struct kref *ref)
{
struct v3d_tfu_job *job = container_of(ref, struct v3d_tfu_job,
refcount);
struct v3d_dev *v3d = job->v3d;
unsigned int i;
dma_fence_put(job->in_fence);
dma_fence_put(job->done_fence);
for (i = 0; i < ARRAY_SIZE(job->bo); i++) {
if (job->bo[i])
drm_gem_object_put_unlocked(&job->bo[i]->base);
}
pm_runtime_mark_last_busy(v3d->dev);
pm_runtime_put_autosuspend(v3d->dev);
kfree(job);
}
void v3d_tfu_job_put(struct v3d_tfu_job *job)
{
kref_put(&job->refcount, v3d_tfu_job_cleanup);
}
int
v3d_wait_bo_ioctl(struct drm_device *dev, void *data,
struct drm_file *file_priv)
......@@ -493,6 +521,8 @@ v3d_submit_cl_ioctl(struct drm_device *dev, void *data,
struct drm_syncobj *sync_out;
int ret = 0;
trace_v3d_submit_cl_ioctl(&v3d->drm, args->rcl_start, args->rcl_end);
if (args->pad != 0) {
DRM_INFO("pad must be zero: %d\n", args->pad);
return -EINVAL;
......@@ -536,7 +566,8 @@ v3d_submit_cl_ioctl(struct drm_device *dev, void *data,
if (ret)
goto fail;
ret = v3d_lock_bo_reservations(dev, exec, &acquire_ctx);
ret = v3d_lock_bo_reservations(exec->bo, exec->bo_count,
&acquire_ctx);
if (ret)
goto fail;
......@@ -570,15 +601,15 @@ v3d_submit_cl_ioctl(struct drm_device *dev, void *data,
&v3d_priv->sched_entity[V3D_RENDER]);
mutex_unlock(&v3d->sched_lock);
v3d_attach_object_fences(exec);
v3d_attach_object_fences(exec->bo, exec->bo_count,
exec->render_done_fence);
v3d_unlock_bo_reservations(dev, exec, &acquire_ctx);
v3d_unlock_bo_reservations(exec->bo, exec->bo_count, &acquire_ctx);
/* Update the return sync object for the */
sync_out = drm_syncobj_find(file_priv, args->out_sync);
if (sync_out) {
drm_syncobj_replace_fence(sync_out, 0,
exec->render_done_fence);
drm_syncobj_replace_fence(sync_out, exec->render_done_fence);
drm_syncobj_put(sync_out);
}
......@@ -588,13 +619,121 @@ v3d_submit_cl_ioctl(struct drm_device *dev, void *data,
fail_unreserve:
mutex_unlock(&v3d->sched_lock);
v3d_unlock_bo_reservations(dev, exec, &acquire_ctx);
v3d_unlock_bo_reservations(exec->bo, exec->bo_count, &acquire_ctx);
fail:
v3d_exec_put(exec);
return ret;
}
/**
* v3d_submit_tfu_ioctl() - Submits a TFU (texture formatting) job to the V3D.
* @dev: DRM device
* @data: ioctl argument
* @file_priv: DRM file for this fd
*
* Userspace provides the register setup for the TFU, which we don't
* need to validate since the TFU is behind the MMU.
*/
int
v3d_submit_tfu_ioctl(struct drm_device *dev, void *data,
struct drm_file *file_priv)
{
struct v3d_dev *v3d = to_v3d_dev(dev);
struct v3d_file_priv *v3d_priv = file_priv->driver_priv;
struct drm_v3d_submit_tfu *args = data;
struct v3d_tfu_job *job;
struct ww_acquire_ctx acquire_ctx;
struct drm_syncobj *sync_out;
struct dma_fence *sched_done_fence;
int ret = 0;
int bo_count;
trace_v3d_submit_tfu_ioctl(&v3d->drm, args->iia);
job = kcalloc(1, sizeof(*job), GFP_KERNEL);
if (!job)
return -ENOMEM;
ret = pm_runtime_get_sync(v3d->dev);
if (ret < 0) {
kfree(job);
return ret;
}
kref_init(&job->refcount);
ret = drm_syncobj_find_fence(file_priv, args->in_sync,
0, 0, &job->in_fence);
if (ret == -EINVAL)
goto fail;
job->args = *args;
job->v3d = v3d;
spin_lock(&file_priv->table_lock);
for (bo_count = 0; bo_count < ARRAY_SIZE(job->bo); bo_count++) {
struct drm_gem_object *bo;
if (!args->bo_handles[bo_count])
break;
bo = idr_find(&file_priv->object_idr,
args->bo_handles[bo_count]);
if (!bo) {
DRM_DEBUG("Failed to look up GEM BO %d: %d\n",
bo_count, args->bo_handles[bo_count]);
ret = -ENOENT;
spin_unlock(&file_priv->table_lock);
goto fail;
}
drm_gem_object_get(bo);
job->bo[bo_count] = to_v3d_bo(bo);
}
spin_unlock(&file_priv->table_lock);
ret = v3d_lock_bo_reservations(job->bo, bo_count, &acquire_ctx);
if (ret)
goto fail;
mutex_lock(&v3d->sched_lock);
ret = drm_sched_job_init(&job->base,
&v3d_priv->sched_entity[V3D_TFU],
v3d_priv);
if (ret)
goto fail_unreserve;
sched_done_fence = dma_fence_get(&job->base.s_fence->finished);
kref_get(&job->refcount); /* put by scheduler job completion */
drm_sched_entity_push_job(&job->base, &v3d_priv->sched_entity[V3D_TFU]);
mutex_unlock(&v3d->sched_lock);
v3d_attach_object_fences(job->bo, bo_count, sched_done_fence);
v3d_unlock_bo_reservations(job->bo, bo_count, &acquire_ctx);
/* Update the return sync object */
sync_out = drm_syncobj_find(file_priv, args->out_sync);
if (sync_out) {
drm_syncobj_replace_fence(sync_out, sched_done_fence);
drm_syncobj_put(sync_out);
}
dma_fence_put(sched_done_fence);
v3d_tfu_job_put(job);
return 0;
fail_unreserve:
mutex_unlock(&v3d->sched_lock);
v3d_unlock_bo_reservations(job->bo, bo_count, &acquire_ctx);
fail:
v3d_tfu_job_put(job);
return ret;
}
int
v3d_gem_init(struct drm_device *dev)
{
......
......@@ -4,8 +4,8 @@
/**
* DOC: Interrupt management for the V3D engine
*
* When we take a binning or rendering flush done interrupt, we need
* to signal the fence for that job so that the scheduler can queue up
* When we take a bin, render, or TFU done interrupt, we need to
* signal the fence for that job so that the scheduler can queue up
* the next one and unblock any waiters.
*
* When we take the binner out of memory interrupt, we need to
......@@ -15,6 +15,7 @@
#include "v3d_drv.h"
#include "v3d_regs.h"
#include "v3d_trace.h"
#define V3D_CORE_IRQS ((u32)(V3D_INT_OUTOMEM | \
V3D_INT_FLDONE | \
......@@ -23,7 +24,8 @@
#define V3D_HUB_IRQS ((u32)(V3D_HUB_INT_MMU_WRV | \
V3D_HUB_INT_MMU_PTI | \
V3D_HUB_INT_MMU_CAP))
V3D_HUB_INT_MMU_CAP | \
V3D_HUB_INT_TFUC))
static void
v3d_overflow_mem_work(struct work_struct *work)
......@@ -87,12 +89,20 @@ v3d_irq(int irq, void *arg)
}
if (intsts & V3D_INT_FLDONE) {
dma_fence_signal(v3d->bin_job->bin.done_fence);
struct v3d_fence *fence =
to_v3d_fence(v3d->bin_job->bin.done_fence);
trace_v3d_bcl_irq(&v3d->drm, fence->seqno);
dma_fence_signal(&fence->base);
status = IRQ_HANDLED;
}
if (intsts & V3D_INT_FRDONE) {
dma_fence_signal(v3d->render_job->render.done_fence);
struct v3d_fence *fence =
to_v3d_fence(v3d->render_job->render.done_fence);
trace_v3d_rcl_irq(&v3d->drm, fence->seqno);
dma_fence_signal(&fence->base);
status = IRQ_HANDLED;
}
......@@ -117,6 +127,15 @@ v3d_hub_irq(int irq, void *arg)
/* Acknowledge the interrupts we're handling here. */
V3D_WRITE(V3D_HUB_INT_CLR, intsts);
if (intsts & V3D_HUB_INT_TFUC) {
struct v3d_fence *fence =
to_v3d_fence(v3d->tfu_job->done_fence);
trace_v3d_tfu_irq(&v3d->drm, fence->seqno);
dma_fence_signal(&fence->base);
status = IRQ_HANDLED;
}
if (intsts & (V3D_HUB_INT_MMU_WRV |
V3D_HUB_INT_MMU_PTI |
V3D_HUB_INT_MMU_CAP)) {
......
......@@ -86,6 +86,55 @@
# define V3D_TOP_GR_BRIDGE_SW_INIT_1 0x0000c
# define V3D_TOP_GR_BRIDGE_SW_INIT_1_V3D_CLK_108_SW_INIT BIT(0)
#define V3D_TFU_CS 0x00400
/* Stops current job, empties input fifo. */
# define V3D_TFU_CS_TFURST BIT(31)
# define V3D_TFU_CS_CVTCT_MASK V3D_MASK(23, 16)
# define V3D_TFU_CS_CVTCT_SHIFT 16
# define V3D_TFU_CS_NFREE_MASK V3D_MASK(13, 8)
# define V3D_TFU_CS_NFREE_SHIFT 8
# define V3D_TFU_CS_BUSY BIT(0)
#define V3D_TFU_SU 0x00404
/* Interrupt when FINTTHR input slots are free (0 = disabled) */
# define V3D_TFU_SU_FINTTHR_MASK V3D_MASK(13, 8)
# define V3D_TFU_SU_FINTTHR_SHIFT 8
/* Skips resetting the CRC at the start of CRC generation. */
# define V3D_TFU_SU_CRCCHAIN BIT(4)
/* skips writes, computes CRC of the image. miplevels must be 0. */
# define V3D_TFU_SU_CRC BIT(3)
# define V3D_TFU_SU_THROTTLE_MASK V3D_MASK(1, 0)
# define V3D_TFU_SU_THROTTLE_SHIFT 0
#define V3D_TFU_ICFG 0x00408
/* Interrupt when the conversion is complete. */
# define V3D_TFU_ICFG_IOC BIT(0)
/* Input Image Address */
#define V3D_TFU_IIA 0x0040c
/* Input Chroma Address */
#define V3D_TFU_ICA 0x00410
/* Input Image Stride */
#define V3D_TFU_IIS 0x00414
/* Input Image U-Plane Address */
#define V3D_TFU_IUA 0x00418
/* Output Image Address */
#define V3D_TFU_IOA 0x0041c
/* Image Output Size */
#define V3D_TFU_IOS 0x00420
/* TFU YUV Coefficient 0 */
#define V3D_TFU_COEF0 0x00424
/* Use these regs instead of the defaults. */
# define V3D_TFU_COEF0_USECOEF BIT(31)
/* TFU YUV Coefficient 1 */
#define V3D_TFU_COEF1 0x00428
/* TFU YUV Coefficient 2 */
#define V3D_TFU_COEF2 0x0042c
/* TFU YUV Coefficient 3 */
#define V3D_TFU_COEF3 0x00430
#define V3D_TFU_CRC 0x00434
/* Per-MMU registers. */
#define V3D_MMUC_CONTROL 0x01000
......
......@@ -30,6 +30,12 @@ to_v3d_job(struct drm_sched_job *sched_job)
return container_of(sched_job, struct v3d_job, base);
}
static struct v3d_tfu_job *
to_tfu_job(struct drm_sched_job *sched_job)
{
return container_of(sched_job, struct v3d_tfu_job, base);
}
static void
v3d_job_free(struct drm_sched_job *sched_job)
{
......@@ -40,6 +46,16 @@ v3d_job_free(struct drm_sched_job *sched_job)
v3d_exec_put(job->exec);
}
static void
v3d_tfu_job_free(struct drm_sched_job *sched_job)
{
struct v3d_tfu_job *job = to_tfu_job(sched_job);
drm_sched_job_cleanup(sched_job);
v3d_tfu_job_put(job);
}
/**
* Returns the fences that the bin or render job depends on, one by one.
* v3d_job_run() won't be called until all of them have been signaled.
......@@ -78,6 +94,27 @@ v3d_job_dependency(struct drm_sched_job *sched_job,
return fence;
}
/**
* Returns the fences that the TFU job depends on, one by one.
* v3d_tfu_job_run() won't be called until all of them have been
* signaled.
*/
static struct dma_fence *
v3d_tfu_job_dependency(struct drm_sched_job *sched_job,
struct drm_sched_entity *s_entity)
{
struct v3d_tfu_job *job = to_tfu_job(sched_job);
struct dma_fence *fence;
fence = job->in_fence;
if (fence) {
job->in_fence = NULL;
return fence;
}
return NULL;
}
static struct dma_fence *v3d_job_run(struct drm_sched_job *sched_job)
{
struct v3d_job *job = to_v3d_job(sched_job);
......@@ -149,28 +186,47 @@ static struct dma_fence *v3d_job_run(struct drm_sched_job *sched_job)
return fence;
}
static void
v3d_job_timedout(struct drm_sched_job *sched_job)
static struct dma_fence *
v3d_tfu_job_run(struct drm_sched_job *sched_job)
{
struct v3d_job *job = to_v3d_job(sched_job);
struct v3d_exec_info *exec = job->exec;
struct v3d_dev *v3d = exec->v3d;
enum v3d_queue job_q = job == &exec->bin ? V3D_BIN : V3D_RENDER;
enum v3d_queue q;
u32 ctca = V3D_CORE_READ(0, V3D_CLE_CTNCA(job_q));
u32 ctra = V3D_CORE_READ(0, V3D_CLE_CTNRA(job_q));
struct v3d_tfu_job *job = to_tfu_job(sched_job);
struct v3d_dev *v3d = job->v3d;
struct drm_device *dev = &v3d->drm;
struct dma_fence *fence;
/* If the current address or return address have changed, then
* the GPU has probably made progress and we should delay the
* reset. This could fail if the GPU got in an infinite loop
* in the CL, but that is pretty unlikely outside of an i-g-t
* testcase.
*/
if (job->timedout_ctca != ctca || job->timedout_ctra != ctra) {
job->timedout_ctca = ctca;
job->timedout_ctra = ctra;
return;
fence = v3d_fence_create(v3d, V3D_TFU);
if (IS_ERR(fence))
return NULL;
v3d->tfu_job = job;
if (job->done_fence)
dma_fence_put(job->done_fence);
job->done_fence = dma_fence_get(fence);
trace_v3d_submit_tfu(dev, to_v3d_fence(fence)->seqno);
V3D_WRITE(V3D_TFU_IIA, job->args.iia);
V3D_WRITE(V3D_TFU_IIS, job->args.iis);
V3D_WRITE(V3D_TFU_ICA, job->args.ica);
V3D_WRITE(V3D_TFU_IUA, job->args.iua);
V3D_WRITE(V3D_TFU_IOA, job->args.ioa);
V3D_WRITE(V3D_TFU_IOS, job->args.ios);
V3D_WRITE(V3D_TFU_COEF0, job->args.coef[0]);
if (job->args.coef[0] & V3D_TFU_COEF0_USECOEF) {
V3D_WRITE(V3D_TFU_COEF1, job->args.coef[1]);
V3D_WRITE(V3D_TFU_COEF2, job->args.coef[2]);
V3D_WRITE(V3D_TFU_COEF3, job->args.coef[3]);
}
/* ICFG kicks off the job. */
V3D_WRITE(V3D_TFU_ICFG, job->args.icfg | V3D_TFU_ICFG_IOC);
return fence;
}
static void
v3d_gpu_reset_for_timeout(struct v3d_dev *v3d, struct drm_sched_job *sched_job)
{
enum v3d_queue q;
mutex_lock(&v3d->reset_lock);
......@@ -195,6 +251,39 @@ v3d_job_timedout(struct drm_sched_job *sched_job)
mutex_unlock(&v3d->reset_lock);
}
static void
v3d_job_timedout(struct drm_sched_job *sched_job)
{
struct v3d_job *job = to_v3d_job(sched_job);
struct v3d_exec_info *exec = job->exec;
struct v3d_dev *v3d = exec->v3d;
enum v3d_queue job_q = job == &exec->bin ? V3D_BIN : V3D_RENDER;
u32 ctca = V3D_CORE_READ(0, V3D_CLE_CTNCA(job_q));
u32 ctra = V3D_CORE_READ(0, V3D_CLE_CTNRA(job_q));
/* If the current address or return address have changed, then
* the GPU has probably made progress and we should delay the
* reset. This could fail if the GPU got in an infinite loop
* in the CL, but that is pretty unlikely outside of an i-g-t
* testcase.
*/
if (job->timedout_ctca != ctca || job->timedout_ctra != ctra) {
job->timedout_ctca = ctca;
job->timedout_ctra = ctra;
return;
}
v3d_gpu_reset_for_timeout(v3d, sched_job);
}
static void
v3d_tfu_job_timedout(struct drm_sched_job *sched_job)
{
struct v3d_tfu_job *job = to_tfu_job(sched_job);
v3d_gpu_reset_for_timeout(job->v3d, sched_job);
}
static const struct drm_sched_backend_ops v3d_sched_ops = {
.dependency = v3d_job_dependency,
.run_job = v3d_job_run,
......@@ -202,6 +291,13 @@ static const struct drm_sched_backend_ops v3d_sched_ops = {
.free_job = v3d_job_free
};
static const struct drm_sched_backend_ops v3d_tfu_sched_ops = {
.dependency = v3d_tfu_job_dependency,
.run_job = v3d_tfu_job_run,
.timedout_job = v3d_tfu_job_timedout,
.free_job = v3d_tfu_job_free
};
int
v3d_sched_init(struct v3d_dev *v3d)
{
......@@ -232,6 +328,19 @@ v3d_sched_init(struct v3d_dev *v3d)
return ret;
}
ret = drm_sched_init(&v3d->queue[V3D_TFU].sched,
&v3d_tfu_sched_ops,
hw_jobs_limit, job_hang_limit,
msecs_to_jiffies(hang_limit_ms),
"v3d_tfu");
if (ret) {
dev_err(v3d->dev, "Failed to create TFU scheduler: %d.",
ret);
drm_sched_fini(&v3d->queue[V3D_RENDER].sched);
drm_sched_fini(&v3d->queue[V3D_BIN].sched);
return ret;
}
return 0;
}
......
......@@ -12,6 +12,28 @@
#define TRACE_SYSTEM v3d
#define TRACE_INCLUDE_FILE v3d_trace
TRACE_EVENT(v3d_submit_cl_ioctl,
TP_PROTO(struct drm_device *dev, u32 ct1qba, u32 ct1qea),
TP_ARGS(dev, ct1qba, ct1qea),
TP_STRUCT__entry(
__field(u32, dev)
__field(u32, ct1qba)
__field(u32, ct1qea)
),
TP_fast_assign(
__entry->dev = dev->primary->index;
__entry->ct1qba = ct1qba;
__entry->ct1qea = ct1qea;
),
TP_printk("dev=%u, RCL 0x%08x..0x%08x",
__entry->dev,
__entry->ct1qba,
__entry->ct1qea)
);
TRACE_EVENT(v3d_submit_cl,
TP_PROTO(struct drm_device *dev, bool is_render,
uint64_t seqno,
......@@ -42,6 +64,105 @@ TRACE_EVENT(v3d_submit_cl,
__entry->ctnqea)
);
TRACE_EVENT(v3d_bcl_irq,
TP_PROTO(struct drm_device *dev,
uint64_t seqno),
TP_ARGS(dev, seqno),
TP_STRUCT__entry(
__field(u32, dev)
__field(u64, seqno)
),
TP_fast_assign(
__entry->dev = dev->primary->index;
__entry->seqno = seqno;
),
TP_printk("dev=%u, seqno=%llu",
__entry->dev,
__entry->seqno)
);
TRACE_EVENT(v3d_rcl_irq,
TP_PROTO(struct drm_device *dev,
uint64_t seqno),
TP_ARGS(dev, seqno),
TP_STRUCT__entry(
__field(u32, dev)
__field(u64, seqno)
),
TP_fast_assign(
__entry->dev = dev->primary->index;
__entry->seqno = seqno;
),
TP_printk("dev=%u, seqno=%llu",
__entry->dev,
__entry->seqno)
);
TRACE_EVENT(v3d_tfu_irq,
TP_PROTO(struct drm_device *dev,
uint64_t seqno),
TP_ARGS(dev, seqno),
TP_STRUCT__entry(
__field(u32, dev)
__field(u64, seqno)
),
TP_fast_assign(
__entry->dev = dev->primary->index;
__entry->seqno = seqno;
),
TP_printk("dev=%u, seqno=%llu",
__entry->dev,
__entry->seqno)
);
TRACE_EVENT(v3d_submit_tfu_ioctl,
TP_PROTO(struct drm_device *dev, u32 iia),
TP_ARGS(dev, iia),
TP_STRUCT__entry(
__field(u32, dev)
__field(u32, iia)
),
TP_fast_assign(
__entry->dev = dev->primary->index;
__entry->iia = iia;
),
TP_printk("dev=%u, IIA 0x%08x",
__entry->dev,
__entry->iia)
);
TRACE_EVENT(v3d_submit_tfu,
TP_PROTO(struct drm_device *dev,
uint64_t seqno),
TP_ARGS(dev, seqno),
TP_STRUCT__entry(
__field(u32, dev)
__field(u64, seqno)
),
TP_fast_assign(
__entry->dev = dev->primary->index;
__entry->seqno = seqno;
),
TP_printk("dev=%u, seqno=%llu",
__entry->dev,
__entry->seqno)
);
TRACE_EVENT(v3d_reset_begin,
TP_PROTO(struct drm_device *dev),
TP_ARGS(dev),
......
......@@ -338,6 +338,7 @@ struct vc4_plane_state {
u32 pos0_offset;
u32 pos2_offset;
u32 ptr0_offset;
u32 lbm_offset;
/* Offset where the plane's dlist was last stored in the
* hardware at vc4_crtc_atomic_flush() time.
......@@ -369,6 +370,11 @@ struct vc4_plane_state {
* to enable background color fill.
*/
bool needs_bg_fill;
/* Mark the dlist as initialized. Useful to avoid initializing it twice
* when async update is not possible.
*/
bool dlist_initialized;
};
static inline struct vc4_plane_state *
......
......@@ -681,7 +681,7 @@ vc4_queue_submit(struct drm_device *dev, struct vc4_exec_info *exec,
exec->fence = &fence->base;
if (out_sync)
drm_syncobj_replace_fence(out_sync, 0, exec->fence);
drm_syncobj_replace_fence(out_sync, exec->fence);
vc4_update_bo_seqnos(exec, seqno);
......
This diff is collapsed.
......@@ -270,7 +270,7 @@ void virtio_gpu_cmd_transfer_to_host_2d(struct virtio_gpu_device *vgdev,
uint64_t offset,
__le32 width, __le32 height,
__le32 x, __le32 y,
struct virtio_gpu_fence **fence);
struct virtio_gpu_fence *fence);
void virtio_gpu_cmd_resource_flush(struct virtio_gpu_device *vgdev,
uint32_t resource_id,
uint32_t x, uint32_t y,
......@@ -281,7 +281,7 @@ void virtio_gpu_cmd_set_scanout(struct virtio_gpu_device *vgdev,
uint32_t x, uint32_t y);
int virtio_gpu_object_attach(struct virtio_gpu_device *vgdev,
struct virtio_gpu_object *obj,
struct virtio_gpu_fence **fence);
struct virtio_gpu_fence *fence);
void virtio_gpu_object_detach(struct virtio_gpu_device *vgdev,
struct virtio_gpu_object *obj);
int virtio_gpu_attach_status_page(struct virtio_gpu_device *vgdev);
......@@ -306,23 +306,22 @@ void virtio_gpu_cmd_context_detach_resource(struct virtio_gpu_device *vgdev,
uint32_t resource_id);
void virtio_gpu_cmd_submit(struct virtio_gpu_device *vgdev,
void *data, uint32_t data_size,
uint32_t ctx_id, struct virtio_gpu_fence **fence);
uint32_t ctx_id, struct virtio_gpu_fence *fence);
void virtio_gpu_cmd_transfer_from_host_3d(struct virtio_gpu_device *vgdev,
uint32_t resource_id, uint32_t ctx_id,
uint64_t offset, uint32_t level,
struct virtio_gpu_box *box,
struct virtio_gpu_fence **fence);
struct virtio_gpu_fence *fence);
void virtio_gpu_cmd_transfer_to_host_3d(struct virtio_gpu_device *vgdev,
struct virtio_gpu_object *bo,
uint32_t ctx_id,
uint64_t offset, uint32_t level,
struct virtio_gpu_box *box,
struct virtio_gpu_fence **fence);
struct virtio_gpu_fence *fence);
void
virtio_gpu_cmd_resource_create_3d(struct virtio_gpu_device *vgdev,
struct virtio_gpu_object *bo,
struct virtio_gpu_resource_create_3d *rc_3d,
struct virtio_gpu_fence **fence);
struct virtio_gpu_resource_create_3d *rc_3d);
void virtio_gpu_ctrl_ack(struct virtqueue *vq);
void virtio_gpu_cursor_ack(struct virtqueue *vq);
void virtio_gpu_fence_ack(struct virtqueue *vq);
......@@ -355,7 +354,7 @@ struct virtio_gpu_fence *virtio_gpu_fence_alloc(
void virtio_gpu_fence_cleanup(struct virtio_gpu_fence *fence);
int virtio_gpu_fence_emit(struct virtio_gpu_device *vgdev,
struct virtio_gpu_ctrl_hdr *cmd_hdr,
struct virtio_gpu_fence **fence);
struct virtio_gpu_fence *fence);
void virtio_gpu_fence_event_process(struct virtio_gpu_device *vdev,
u64 last_seq);
......
......@@ -91,19 +91,19 @@ void virtio_gpu_fence_cleanup(struct virtio_gpu_fence *fence)
int virtio_gpu_fence_emit(struct virtio_gpu_device *vgdev,
struct virtio_gpu_ctrl_hdr *cmd_hdr,
struct virtio_gpu_fence **fence)
struct virtio_gpu_fence *fence)
{
struct virtio_gpu_fence_driver *drv = &vgdev->fence_drv;
unsigned long irq_flags;
spin_lock_irqsave(&drv->lock, irq_flags);
(*fence)->seq = ++drv->sync_seq;
dma_fence_get(&(*fence)->f);
list_add_tail(&(*fence)->node, &drv->fences);
fence->seq = ++drv->sync_seq;
dma_fence_get(&fence->f);
list_add_tail(&fence->node, &drv->fences);
spin_unlock_irqrestore(&drv->lock, irq_flags);
cmd_hdr->flags |= cpu_to_le32(VIRTIO_GPU_FLAG_FENCE);
cmd_hdr->fence_id = cpu_to_le64((*fence)->seq);
cmd_hdr->fence_id = cpu_to_le64(fence->seq);
return 0;
}
......
......@@ -221,7 +221,7 @@ static int virtio_gpu_execbuffer_ioctl(struct drm_device *dev, void *data,
}
virtio_gpu_cmd_submit(vgdev, buf, exbuf->size,
vfpriv->ctx_id, &out_fence);
vfpriv->ctx_id, out_fence);
ttm_eu_fence_buffer_objects(&ticket, &validate_list, &out_fence->f);
......@@ -348,8 +348,8 @@ static int virtio_gpu_resource_create_ioctl(struct drm_device *dev, void *data,
goto fail_backoff;
}
virtio_gpu_cmd_resource_create_3d(vgdev, qobj, &rc_3d, NULL);
ret = virtio_gpu_object_attach(vgdev, qobj, &fence);
virtio_gpu_cmd_resource_create_3d(vgdev, qobj, &rc_3d);
ret = virtio_gpu_object_attach(vgdev, qobj, fence);
if (ret) {
virtio_gpu_fence_cleanup(fence);
goto fail_backoff;
......@@ -450,7 +450,7 @@ static int virtio_gpu_transfer_from_host_ioctl(struct drm_device *dev,
virtio_gpu_cmd_transfer_from_host_3d
(vgdev, qobj->hw_res_handle,
vfpriv->ctx_id, offset, args->level,
&box, &fence);
&box, fence);
reservation_object_add_excl_fence(qobj->tbo.resv,
&fence->f);
......@@ -504,7 +504,7 @@ static int virtio_gpu_transfer_to_host_ioctl(struct drm_device *dev, void *data,
virtio_gpu_cmd_transfer_to_host_3d
(vgdev, qobj,
vfpriv ? vfpriv->ctx_id : 0, offset,
args->level, &box, &fence);
args->level, &box, fence);
reservation_object_add_excl_fence(qobj->tbo.resv,
&fence->f);
dma_fence_put(&fence->f);
......
......@@ -204,7 +204,7 @@ static void virtio_gpu_cursor_plane_update(struct drm_plane *plane,
(vgdev, bo, 0,
cpu_to_le32(plane->state->crtc_w),
cpu_to_le32(plane->state->crtc_h),
0, 0, &vgfb->fence);
0, 0, vgfb->fence);
ret = virtio_gpu_object_reserve(bo, false);
if (!ret) {
reservation_object_add_excl_fence(bo->tbo.resv,
......
......@@ -298,7 +298,7 @@ static int virtio_gpu_queue_ctrl_buffer(struct virtio_gpu_device *vgdev,
static int virtio_gpu_queue_fenced_ctrl_buffer(struct virtio_gpu_device *vgdev,
struct virtio_gpu_vbuffer *vbuf,
struct virtio_gpu_ctrl_hdr *hdr,
struct virtio_gpu_fence **fence)
struct virtio_gpu_fence *fence)
{
struct virtqueue *vq = vgdev->ctrlq.vq;
int rc;
......@@ -405,7 +405,7 @@ void virtio_gpu_cmd_unref_resource(struct virtio_gpu_device *vgdev,
static void virtio_gpu_cmd_resource_inval_backing(struct virtio_gpu_device *vgdev,
uint32_t resource_id,
struct virtio_gpu_fence **fence)
struct virtio_gpu_fence *fence)
{
struct virtio_gpu_resource_detach_backing *cmd_p;
struct virtio_gpu_vbuffer *vbuf;
......@@ -467,7 +467,7 @@ void virtio_gpu_cmd_transfer_to_host_2d(struct virtio_gpu_device *vgdev,
uint64_t offset,
__le32 width, __le32 height,
__le32 x, __le32 y,
struct virtio_gpu_fence **fence)
struct virtio_gpu_fence *fence)
{
struct virtio_gpu_transfer_to_host_2d *cmd_p;
struct virtio_gpu_vbuffer *vbuf;
......@@ -497,7 +497,7 @@ virtio_gpu_cmd_resource_attach_backing(struct virtio_gpu_device *vgdev,
uint32_t resource_id,
struct virtio_gpu_mem_entry *ents,
uint32_t nents,
struct virtio_gpu_fence **fence)
struct virtio_gpu_fence *fence)
{
struct virtio_gpu_resource_attach_backing *cmd_p;
struct virtio_gpu_vbuffer *vbuf;
......@@ -820,8 +820,7 @@ void virtio_gpu_cmd_context_detach_resource(struct virtio_gpu_device *vgdev,
void
virtio_gpu_cmd_resource_create_3d(struct virtio_gpu_device *vgdev,
struct virtio_gpu_object *bo,
struct virtio_gpu_resource_create_3d *rc_3d,
struct virtio_gpu_fence **fence)
struct virtio_gpu_resource_create_3d *rc_3d)
{
struct virtio_gpu_resource_create_3d *cmd_p;
struct virtio_gpu_vbuffer *vbuf;
......@@ -833,7 +832,7 @@ virtio_gpu_cmd_resource_create_3d(struct virtio_gpu_device *vgdev,
cmd_p->hdr.type = cpu_to_le32(VIRTIO_GPU_CMD_RESOURCE_CREATE_3D);
cmd_p->hdr.flags = 0;
virtio_gpu_queue_fenced_ctrl_buffer(vgdev, vbuf, &cmd_p->hdr, fence);
virtio_gpu_queue_ctrl_buffer(vgdev, vbuf);
bo->created = true;
}
......@@ -842,7 +841,7 @@ void virtio_gpu_cmd_transfer_to_host_3d(struct virtio_gpu_device *vgdev,
uint32_t ctx_id,
uint64_t offset, uint32_t level,
struct virtio_gpu_box *box,
struct virtio_gpu_fence **fence)
struct virtio_gpu_fence *fence)
{
struct virtio_gpu_transfer_host_3d *cmd_p;
struct virtio_gpu_vbuffer *vbuf;
......@@ -870,7 +869,7 @@ void virtio_gpu_cmd_transfer_from_host_3d(struct virtio_gpu_device *vgdev,
uint32_t resource_id, uint32_t ctx_id,
uint64_t offset, uint32_t level,
struct virtio_gpu_box *box,
struct virtio_gpu_fence **fence)
struct virtio_gpu_fence *fence)
{
struct virtio_gpu_transfer_host_3d *cmd_p;
struct virtio_gpu_vbuffer *vbuf;
......@@ -890,7 +889,7 @@ void virtio_gpu_cmd_transfer_from_host_3d(struct virtio_gpu_device *vgdev,
void virtio_gpu_cmd_submit(struct virtio_gpu_device *vgdev,
void *data, uint32_t data_size,
uint32_t ctx_id, struct virtio_gpu_fence **fence)
uint32_t ctx_id, struct virtio_gpu_fence *fence)
{
struct virtio_gpu_cmd_submit *cmd_p;
struct virtio_gpu_vbuffer *vbuf;
......@@ -910,7 +909,7 @@ void virtio_gpu_cmd_submit(struct virtio_gpu_device *vgdev,
int virtio_gpu_object_attach(struct virtio_gpu_device *vgdev,
struct virtio_gpu_object *obj,
struct virtio_gpu_fence **fence)
struct virtio_gpu_fence *fence)
{
bool use_dma_api = !virtio_has_iommu_quirk(vgdev->vdev);
struct virtio_gpu_mem_entry *ents;
......@@ -967,7 +966,7 @@ void virtio_gpu_object_detach(struct virtio_gpu_device *vgdev,
if (use_dma_api && obj->mapped) {
struct virtio_gpu_fence *fence = virtio_gpu_fence_alloc(vgdev);
/* detach backing and wait for the host process it ... */
virtio_gpu_cmd_resource_inval_backing(vgdev, obj->hw_res_handle, &fence);
virtio_gpu_cmd_resource_inval_backing(vgdev, obj->hw_res_handle, fence);
dma_fence_wait(&fence->f, true);
dma_fence_put(&fence->f);
......
......@@ -23,8 +23,11 @@ vkms_plane_duplicate_state(struct drm_plane *plane)
return NULL;
crc_data = kzalloc(sizeof(*crc_data), GFP_KERNEL);
if (WARN_ON(!crc_data))
DRM_INFO("Couldn't allocate crc_data");
if (!crc_data) {
DRM_DEBUG_KMS("Couldn't allocate crc_data\n");
kfree(vkms_state);
return NULL;
}
vkms_state->crc_data = crc_data;
......@@ -138,14 +141,12 @@ static int vkms_prepare_fb(struct drm_plane *plane,
struct drm_plane_state *state)
{
struct drm_gem_object *gem_obj;
struct vkms_gem_object *vkms_obj;
int ret;
if (!state->fb)
return 0;
gem_obj = drm_gem_fb_get_obj(state->fb, 0);
vkms_obj = drm_gem_to_vkms_gem(gem_obj);
ret = vkms_gem_vmap(gem_obj);
if (ret)
DRM_ERROR("vmap failed: %d\n", ret);
......
......@@ -127,6 +127,9 @@ int __drm_atomic_helper_set_config(struct drm_mode_set *set,
int drm_atomic_helper_disable_all(struct drm_device *dev,
struct drm_modeset_acquire_ctx *ctx);
void drm_atomic_helper_shutdown(struct drm_device *dev);
struct drm_atomic_state *
drm_atomic_helper_duplicate_state(struct drm_device *dev,
struct drm_modeset_acquire_ctx *ctx);
struct drm_atomic_state *drm_atomic_helper_suspend(struct drm_device *dev);
int drm_atomic_helper_commit_duplicated_state(struct drm_atomic_state *state,
struct drm_modeset_acquire_ctx *ctx);
......@@ -145,6 +148,10 @@ int drm_atomic_helper_page_flip_target(
uint32_t flags,
uint32_t target,
struct drm_modeset_acquire_ctx *ctx);
int drm_atomic_helper_legacy_gamma_set(struct drm_crtc *crtc,
u16 *red, u16 *green, u16 *blue,
uint32_t size,
struct drm_modeset_acquire_ctx *ctx);
/**
* drm_atomic_crtc_for_each_plane - iterate over planes currently attached to CRTC
......
......@@ -65,16 +65,9 @@ __drm_atomic_helper_connector_duplicate_state(struct drm_connector *connector,
struct drm_connector_state *state);
struct drm_connector_state *
drm_atomic_helper_connector_duplicate_state(struct drm_connector *connector);
struct drm_atomic_state *
drm_atomic_helper_duplicate_state(struct drm_device *dev,
struct drm_modeset_acquire_ctx *ctx);
void
__drm_atomic_helper_connector_destroy_state(struct drm_connector_state *state);
void drm_atomic_helper_connector_destroy_state(struct drm_connector *connector,
struct drm_connector_state *state);
int drm_atomic_helper_legacy_gamma_set(struct drm_crtc *crtc,
u16 *red, u16 *green, u16 *blue,
uint32_t size,
struct drm_modeset_acquire_ctx *ctx);
void __drm_atomic_helper_private_obj_duplicate_state(struct drm_private_obj *obj,
struct drm_private_state *state);
......@@ -130,4 +130,63 @@ void drm_warn_on_modeset_not_all_locked(struct drm_device *dev);
int drm_modeset_lock_all_ctx(struct drm_device *dev,
struct drm_modeset_acquire_ctx *ctx);
/**
* DRM_MODESET_LOCK_ALL_BEGIN - Helper to acquire modeset locks
* @dev: drm device
* @ctx: local modeset acquire context, will be dereferenced
* @flags: DRM_MODESET_ACQUIRE_* flags to pass to drm_modeset_acquire_init()
* @ret: local ret/err/etc variable to track error status
*
* Use these macros to simplify grabbing all modeset locks using a local
* context. This has the advantage of reducing boilerplate, but also properly
* checking return values where appropriate.
*
* Any code run between BEGIN and END will be holding the modeset locks.
*
* This must be paired with DRM_MODESET_LOCK_ALL_END(). We will jump back and
* forth between the labels on deadlock and error conditions.
*
* Drivers can acquire additional modeset locks. If any lock acquisition
* fails, the control flow needs to jump to DRM_MODESET_LOCK_ALL_END() with
* the @ret parameter containing the return value of drm_modeset_lock().
*
* Returns:
* The only possible value of ret immediately after DRM_MODESET_LOCK_ALL_BEGIN()
* is 0, so no error checking is necessary
*/
#define DRM_MODESET_LOCK_ALL_BEGIN(dev, ctx, flags, ret) \
drm_modeset_acquire_init(&ctx, flags); \
modeset_lock_retry: \
ret = drm_modeset_lock_all_ctx(dev, &ctx); \
if (ret) \
goto modeset_lock_fail;
/**
* DRM_MODESET_LOCK_ALL_END - Helper to release and cleanup modeset locks
* @ctx: local modeset acquire context, will be dereferenced
* @ret: local ret/err/etc variable to track error status
*
* The other side of DRM_MODESET_LOCK_ALL_BEGIN(). It will bounce back to BEGIN
* if ret is -EDEADLK.
*
* It's important that you use the same ret variable for begin and end so
* deadlock conditions are properly handled.
*
* Returns:
* ret will be untouched unless it is -EDEADLK on entry. That means that if you
* successfully acquire the locks, ret will be whatever your code sets it to. If
* there is a deadlock or other failure with acquire or backoff, ret will be set
* to that failure. In both of these cases the code between BEGIN/END will not
* be run, so the failure will reflect the inability to grab the locks.
*/
#define DRM_MODESET_LOCK_ALL_END(ctx, ret) \
modeset_lock_fail: \
if (ret == -EDEADLK) { \
ret = drm_modeset_backoff(&ctx); \
if (!ret) \
goto modeset_lock_retry; \
} \
drm_modeset_drop_locks(&ctx); \
drm_modeset_acquire_fini(&ctx);
#endif /* DRM_MODESET_LOCK_H_ */
......@@ -131,7 +131,7 @@ drm_syncobj_fence_get(struct drm_syncobj *syncobj)
struct drm_syncobj *drm_syncobj_find(struct drm_file *file_private,
u32 handle);
void drm_syncobj_replace_fence(struct drm_syncobj *syncobj, u64 point,
void drm_syncobj_replace_fence(struct drm_syncobj *syncobj,
struct dma_fence *fence);
int drm_syncobj_find_fence(struct drm_file *file_private,
u32 handle, u64 point, u64 flags,
......
......@@ -541,6 +541,7 @@ static inline signed long dma_fence_wait(struct dma_fence *fence, bool intr)
return ret < 0 ? ret : 0;
}
struct dma_fence *dma_fence_get_stub(void);
u64 dma_fence_context_alloc(unsigned num);
#define DMA_FENCE_TRACE(f, fmt, args...) \
......
......@@ -36,6 +36,7 @@ extern "C" {
#define DRM_V3D_MMAP_BO 0x03
#define DRM_V3D_GET_PARAM 0x04
#define DRM_V3D_GET_BO_OFFSET 0x05
#define DRM_V3D_SUBMIT_TFU 0x06
#define DRM_IOCTL_V3D_SUBMIT_CL DRM_IOWR(DRM_COMMAND_BASE + DRM_V3D_SUBMIT_CL, struct drm_v3d_submit_cl)
#define DRM_IOCTL_V3D_WAIT_BO DRM_IOWR(DRM_COMMAND_BASE + DRM_V3D_WAIT_BO, struct drm_v3d_wait_bo)
......@@ -43,6 +44,7 @@ extern "C" {
#define DRM_IOCTL_V3D_MMAP_BO DRM_IOWR(DRM_COMMAND_BASE + DRM_V3D_MMAP_BO, struct drm_v3d_mmap_bo)
#define DRM_IOCTL_V3D_GET_PARAM DRM_IOWR(DRM_COMMAND_BASE + DRM_V3D_GET_PARAM, struct drm_v3d_get_param)
#define DRM_IOCTL_V3D_GET_BO_OFFSET DRM_IOWR(DRM_COMMAND_BASE + DRM_V3D_GET_BO_OFFSET, struct drm_v3d_get_bo_offset)
#define DRM_IOCTL_V3D_SUBMIT_TFU DRM_IOW(DRM_COMMAND_BASE + DRM_V3D_SUBMIT_TFU, struct drm_v3d_submit_tfu)
/**
* struct drm_v3d_submit_cl - ioctl argument for submitting commands to the 3D
......@@ -179,6 +181,7 @@ enum drm_v3d_param {
DRM_V3D_PARAM_V3D_CORE0_IDENT0,
DRM_V3D_PARAM_V3D_CORE0_IDENT1,
DRM_V3D_PARAM_V3D_CORE0_IDENT2,
DRM_V3D_PARAM_SUPPORTS_TFU,
};
struct drm_v3d_get_param {
......@@ -197,6 +200,28 @@ struct drm_v3d_get_bo_offset {
__u32 offset;
};
struct drm_v3d_submit_tfu {
__u32 icfg;
__u32 iia;
__u32 iis;
__u32 ica;
__u32 iua;
__u32 ioa;
__u32 ios;
__u32 coef[4];
/* First handle is the output BO, following are other inputs.
* 0 for unused.
*/
__u32 bo_handles[4];
/* sync object to block on before running the TFU job. Each TFU
* job will execute in the order submitted to its FD. Synchronization
* against rendering jobs requires using sync objects.
*/
__u32 in_sync;
/* Sync object to signal when the TFU job is done. */
__u32 out_sync;
};
#if defined(__cplusplus)
}
#endif
......
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