Commit eeccdcac authored by Kenneth Graunke's avatar Kenneth Graunke Committed by Chris Wilson

drm/i915: Rename graphics reset registers.

The graphics domains are listed as GRDOM in the documentation, and the
GDRST PCI config register (0xc0) is only valid on I965 and GM45.  Newer
chips (like Sandy Bridge) have a different GDRST.
Signed-off-by: default avatarKenneth Graunke <kenneth@whitecape.org>
Signed-off-by: default avatarChris Wilson <chris@chris-wilson.co.uk>
parent f49f0586
......@@ -330,7 +330,7 @@ int i915_resume(struct drm_device *dev)
static int i965_reset_complete(struct drm_device *dev)
{
u8 gdrst;
pci_read_config_byte(dev->pdev, GDRST, &gdrst);
pci_read_config_byte(dev->pdev, I965_GDRST, &gdrst);
return gdrst & 0x1;
}
......@@ -375,8 +375,8 @@ int i965_reset(struct drm_device *dev, u8 flags)
* well as the reset bit (GR/bit 0). Setting the GR bit
* triggers the reset; when done, the hardware will clear it.
*/
pci_read_config_byte(dev->pdev, GDRST, &gdrst);
pci_write_config_byte(dev->pdev, GDRST, gdrst | flags | 0x1);
pci_read_config_byte(dev->pdev, I965_GDRST, &gdrst);
pci_write_config_byte(dev->pdev, I965_GDRST, gdrst | flags | 0x1);
/* Wait for the hardware to reset (but no more than 500 ms) */
if (wait_for(i965_reset_complete(dev), 500)) {
......
......@@ -401,7 +401,7 @@ static void i915_error_work_func(struct work_struct *work)
case 4:
DRM_DEBUG_DRIVER("resetting chip\n");
kobject_uevent_env(&dev->primary->kdev.kobj, KOBJ_CHANGE, reset_event);
if (!i965_reset(dev, GDRST_RENDER)) {
if (!i965_reset(dev, GRDOM_RENDER)) {
atomic_set(&dev_priv->mm.wedged, 0);
kobject_uevent_env(&dev->primary->kdev.kobj, KOBJ_CHANGE, reset_done_event);
}
......
......@@ -108,10 +108,12 @@
#define I915_GC_RENDER_CLOCK_200_MHZ (1 << 0)
#define I915_GC_RENDER_CLOCK_333_MHZ (4 << 0)
#define LBB 0xf4
#define GDRST 0xc0
#define GDRST_FULL (0<<2)
#define GDRST_RENDER (1<<2)
#define GDRST_MEDIA (3<<2)
/* Graphics reset regs */
#define I965_GDRST 0xc0
#define GRDOM_FULL (0<<2)
#define GRDOM_RENDER (1<<2)
#define GRDOM_MEDIA (3<<2)
/* VGA stuff */
......
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