Commit f44d32c7 authored by Rob Clark's avatar Rob Clark

drm/msm: move fence allocation out of msm_gpu_submit()

Prep work for next patch.
Signed-off-by: default avatarRob Clark <robdclark@gmail.com>
parent f0a42bb5
......@@ -488,7 +488,14 @@ int msm_ioctl_gem_submit(struct drm_device *dev, void *data,
submit->nr_cmds = i;
ret = msm_gpu_submit(gpu, submit, ctx);
submit->fence = msm_fence_alloc(gpu->fctx);
if (IS_ERR(submit->fence)) {
ret = PTR_ERR(submit->fence);
submit->fence = NULL;
goto out;
}
msm_gpu_submit(gpu, submit, ctx);
args->fence = submit->fence->seqno;
......
......@@ -509,22 +509,15 @@ void msm_gpu_retire(struct msm_gpu *gpu)
}
/* add bo's to gpu's ring, and kick gpu: */
int msm_gpu_submit(struct msm_gpu *gpu, struct msm_gem_submit *submit,
void msm_gpu_submit(struct msm_gpu *gpu, struct msm_gem_submit *submit,
struct msm_file_private *ctx)
{
struct drm_device *dev = gpu->dev;
struct msm_drm_private *priv = dev->dev_private;
int i, ret;
int i;
WARN_ON(!mutex_is_locked(&dev->struct_mutex));
submit->fence = msm_fence_alloc(gpu->fctx);
if (IS_ERR(submit->fence)) {
ret = PTR_ERR(submit->fence);
submit->fence = NULL;
return ret;
}
inactive_cancel(gpu);
list_add_tail(&submit->node, &gpu->submit_list);
......@@ -557,8 +550,6 @@ int msm_gpu_submit(struct msm_gpu *gpu, struct msm_gem_submit *submit,
priv->lastctx = ctx;
hangcheck_timer_reset(gpu);
return 0;
}
/*
......
......@@ -163,7 +163,7 @@ int msm_gpu_perfcntr_sample(struct msm_gpu *gpu, uint32_t *activetime,
uint32_t *totaltime, uint32_t ncntrs, uint32_t *cntrs);
void msm_gpu_retire(struct msm_gpu *gpu);
int msm_gpu_submit(struct msm_gpu *gpu, struct msm_gem_submit *submit,
void msm_gpu_submit(struct msm_gpu *gpu, struct msm_gem_submit *submit,
struct msm_file_private *ctx);
int msm_gpu_init(struct drm_device *drm, struct platform_device *pdev,
......
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