Commit fbf9b544 authored by Ben Skeggs's avatar Ben Skeggs Committed by Greg Kroah-Hartman

drm/nouveau/fbcon: fix out-of-bounds memory accesses

commit f045f459 upstream.

Reported by KASAN.
Signed-off-by: default avatarBen Skeggs <bskeggs@redhat.com>
Signed-off-by: default avatarGreg Kroah-Hartman <gregkh@linuxfoundation.org>
parent c8c3b35d
...@@ -557,6 +557,7 @@ nouveau_fbcon_init(struct drm_device *dev) ...@@ -557,6 +557,7 @@ nouveau_fbcon_init(struct drm_device *dev)
if (ret) if (ret)
goto fini; goto fini;
fbcon->helper.fbdev->pixmap.buf_align = 4;
return 0; return 0;
fini: fini:
......
...@@ -82,7 +82,6 @@ nv04_fbcon_imageblit(struct fb_info *info, const struct fb_image *image) ...@@ -82,7 +82,6 @@ nv04_fbcon_imageblit(struct fb_info *info, const struct fb_image *image)
uint32_t fg; uint32_t fg;
uint32_t bg; uint32_t bg;
uint32_t dsize; uint32_t dsize;
uint32_t width;
uint32_t *data = (uint32_t *)image->data; uint32_t *data = (uint32_t *)image->data;
int ret; int ret;
...@@ -93,9 +92,6 @@ nv04_fbcon_imageblit(struct fb_info *info, const struct fb_image *image) ...@@ -93,9 +92,6 @@ nv04_fbcon_imageblit(struct fb_info *info, const struct fb_image *image)
if (ret) if (ret)
return ret; return ret;
width = ALIGN(image->width, 8);
dsize = ALIGN(width * image->height, 32) >> 5;
if (info->fix.visual == FB_VISUAL_TRUECOLOR || if (info->fix.visual == FB_VISUAL_TRUECOLOR ||
info->fix.visual == FB_VISUAL_DIRECTCOLOR) { info->fix.visual == FB_VISUAL_DIRECTCOLOR) {
fg = ((uint32_t *) info->pseudo_palette)[image->fg_color]; fg = ((uint32_t *) info->pseudo_palette)[image->fg_color];
...@@ -111,10 +107,11 @@ nv04_fbcon_imageblit(struct fb_info *info, const struct fb_image *image) ...@@ -111,10 +107,11 @@ nv04_fbcon_imageblit(struct fb_info *info, const struct fb_image *image)
((image->dx + image->width) & 0xffff)); ((image->dx + image->width) & 0xffff));
OUT_RING(chan, bg); OUT_RING(chan, bg);
OUT_RING(chan, fg); OUT_RING(chan, fg);
OUT_RING(chan, (image->height << 16) | width); OUT_RING(chan, (image->height << 16) | image->width);
OUT_RING(chan, (image->height << 16) | image->width); OUT_RING(chan, (image->height << 16) | image->width);
OUT_RING(chan, (image->dy << 16) | (image->dx & 0xffff)); OUT_RING(chan, (image->dy << 16) | (image->dx & 0xffff));
dsize = ALIGN(image->width * image->height, 32) >> 5;
while (dsize) { while (dsize) {
int iter_len = dsize > 128 ? 128 : dsize; int iter_len = dsize > 128 ? 128 : dsize;
......
...@@ -95,7 +95,7 @@ nv50_fbcon_imageblit(struct fb_info *info, const struct fb_image *image) ...@@ -95,7 +95,7 @@ nv50_fbcon_imageblit(struct fb_info *info, const struct fb_image *image)
struct nouveau_fbdev *nfbdev = info->par; struct nouveau_fbdev *nfbdev = info->par;
struct nouveau_drm *drm = nouveau_drm(nfbdev->dev); struct nouveau_drm *drm = nouveau_drm(nfbdev->dev);
struct nouveau_channel *chan = drm->channel; struct nouveau_channel *chan = drm->channel;
uint32_t width, dwords, *data = (uint32_t *)image->data; uint32_t dwords, *data = (uint32_t *)image->data;
uint32_t mask = ~(~0 >> (32 - info->var.bits_per_pixel)); uint32_t mask = ~(~0 >> (32 - info->var.bits_per_pixel));
uint32_t *palette = info->pseudo_palette; uint32_t *palette = info->pseudo_palette;
int ret; int ret;
...@@ -107,9 +107,6 @@ nv50_fbcon_imageblit(struct fb_info *info, const struct fb_image *image) ...@@ -107,9 +107,6 @@ nv50_fbcon_imageblit(struct fb_info *info, const struct fb_image *image)
if (ret) if (ret)
return ret; return ret;
width = ALIGN(image->width, 32);
dwords = (width * image->height) >> 5;
BEGIN_NV04(chan, NvSub2D, 0x0814, 2); BEGIN_NV04(chan, NvSub2D, 0x0814, 2);
if (info->fix.visual == FB_VISUAL_TRUECOLOR || if (info->fix.visual == FB_VISUAL_TRUECOLOR ||
info->fix.visual == FB_VISUAL_DIRECTCOLOR) { info->fix.visual == FB_VISUAL_DIRECTCOLOR) {
...@@ -128,6 +125,7 @@ nv50_fbcon_imageblit(struct fb_info *info, const struct fb_image *image) ...@@ -128,6 +125,7 @@ nv50_fbcon_imageblit(struct fb_info *info, const struct fb_image *image)
OUT_RING(chan, 0); OUT_RING(chan, 0);
OUT_RING(chan, image->dy); OUT_RING(chan, image->dy);
dwords = ALIGN(image->width * image->height, 32) >> 5;
while (dwords) { while (dwords) {
int push = dwords > 2047 ? 2047 : dwords; int push = dwords > 2047 ? 2047 : dwords;
......
...@@ -95,7 +95,7 @@ nvc0_fbcon_imageblit(struct fb_info *info, const struct fb_image *image) ...@@ -95,7 +95,7 @@ nvc0_fbcon_imageblit(struct fb_info *info, const struct fb_image *image)
struct nouveau_fbdev *nfbdev = info->par; struct nouveau_fbdev *nfbdev = info->par;
struct nouveau_drm *drm = nouveau_drm(nfbdev->dev); struct nouveau_drm *drm = nouveau_drm(nfbdev->dev);
struct nouveau_channel *chan = drm->channel; struct nouveau_channel *chan = drm->channel;
uint32_t width, dwords, *data = (uint32_t *)image->data; uint32_t dwords, *data = (uint32_t *)image->data;
uint32_t mask = ~(~0 >> (32 - info->var.bits_per_pixel)); uint32_t mask = ~(~0 >> (32 - info->var.bits_per_pixel));
uint32_t *palette = info->pseudo_palette; uint32_t *palette = info->pseudo_palette;
int ret; int ret;
...@@ -107,9 +107,6 @@ nvc0_fbcon_imageblit(struct fb_info *info, const struct fb_image *image) ...@@ -107,9 +107,6 @@ nvc0_fbcon_imageblit(struct fb_info *info, const struct fb_image *image)
if (ret) if (ret)
return ret; return ret;
width = ALIGN(image->width, 32);
dwords = (width * image->height) >> 5;
BEGIN_NVC0(chan, NvSub2D, 0x0814, 2); BEGIN_NVC0(chan, NvSub2D, 0x0814, 2);
if (info->fix.visual == FB_VISUAL_TRUECOLOR || if (info->fix.visual == FB_VISUAL_TRUECOLOR ||
info->fix.visual == FB_VISUAL_DIRECTCOLOR) { info->fix.visual == FB_VISUAL_DIRECTCOLOR) {
...@@ -128,6 +125,7 @@ nvc0_fbcon_imageblit(struct fb_info *info, const struct fb_image *image) ...@@ -128,6 +125,7 @@ nvc0_fbcon_imageblit(struct fb_info *info, const struct fb_image *image)
OUT_RING (chan, 0); OUT_RING (chan, 0);
OUT_RING (chan, image->dy); OUT_RING (chan, image->dy);
dwords = ALIGN(image->width * image->height, 32) >> 5;
while (dwords) { while (dwords) {
int push = dwords > 2047 ? 2047 : dwords; int push = dwords > 2047 ? 2047 : dwords;
......
Markdown is supported
0%
or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment