1. 05 Sep, 2019 5 commits
  2. 03 Sep, 2019 32 commits
  3. 02 Sep, 2019 3 commits
    • David S. Miller's avatar
      Merge branch 'mvpp2-per-cpu-buffers' · 67538eb5
      David S. Miller authored
      Matteo Croce says:
      
      ====================
      mvpp2: per-cpu buffers
      
      This patchset workarounds an PP2 HW limitation which prevents to use
      per-cpu rx buffers.
      The first patch is just a refactor to prepare for the second one.
      The second one allocates percpu buffers if the following conditions are met:
      - CPU number is less or equal 4
      - no port is using jumbo frames
      
      If the following conditions are not met at load time, of jumbo frame is enabled
      later on, the shared allocation is reverted.
      ====================
      Signed-off-by: default avatarDavid S. Miller <davem@davemloft.net>
      67538eb5
    • Matteo Croce's avatar
      mvpp2: percpu buffers · 7d04b0b1
      Matteo Croce authored
      Every mvpp2 unit can use up to 8 buffers mapped by the BM (the HW buffer
      manager). The HW will place the frames in the buffer pool depending on the
      frame size: short (< 128 bytes), long (< 1664) or jumbo (up to 9856).
      
      As any unit can have up to 4 ports, the driver allocates only 2 pools,
      one for small and one long frames, and share them between ports.
      When the first port MTU is set higher than 1664 bytes, a third pool is
      allocated for jumbo frames.
      
      This shared allocation makes impossible to use percpu allocators,
      and creates contention between HW queues.
      
      If possible, i.e. if the number of possible CPU are less than 8 and jumbo
      frames are not used, switch to a new scheme: allocate 8 per-cpu pools for
      short and long frames and bind every pool to an RXQ.
      
      When the first port MTU is set higher than 1664 bytes, the allocation
      scheme is reverted to the old behaviour (3 shared pools), and when all
      ports MTU are lowered, the per-cpu buffers are allocated again.
      Signed-off-by: default avatarMatteo Croce <mcroce@redhat.com>
      Signed-off-by: default avatarDavid S. Miller <davem@davemloft.net>
      7d04b0b1
    • Matteo Croce's avatar
      mvpp2: refactor BM pool functions · 13616361
      Matteo Croce authored
      Refactor mvpp2_bm_pool_create(), mvpp2_bm_pool_destroy() and
      mvpp2_bm_pools_init() so that they accept a struct device instead
      of a struct platform_device, as they just need platform_device->dev.
      
      Removing such dependency makes the BM code more reusable in context
      where we don't have a pointer to the platform_device.
      Signed-off-by: default avatarMatteo Croce <mcroce@redhat.com>
      Signed-off-by: default avatarDavid S. Miller <davem@davemloft.net>
      13616361