- 10 Aug, 2016 3 commits
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Tom St Denis authored
Signed-off-by: Tom St Denis <tom.stdenis@amd.com> Reviewed-by: Christian König <christian.koenig@amd.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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Tom St Denis authored
Fix various whitespace issues in gfx v8 driver. Signed-off-by: Tom St Denis <tom.stdenis@amd.com> Reviewed-by: Christian König <christian.koenig@amd.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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Emily Deng authored
For virtual display feature, as there may be multiple GPUs, for user could choose whiche GPU need to enable this feature, change the type of virtual_display from int to char*. The variable will be set like this virtual_display="xxxx:xx:xx.x;xxxx:xx:xx.x;". Signed-off-by: Emily Deng <Emily.Deng@amd.com> Reviewed-by: Alex Deucher <alexander.deucher@amd.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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- 08 Aug, 2016 37 commits
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Alex Deucher authored
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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Alex Deucher authored
This asic has no DCE block. Also clarify the error message for unmatched chips. Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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Alex Deucher authored
Put it in one place. Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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Emily Deng authored
For virtual display feature, if user set the option "amdgpu.virtual_display=1" when load amdgpu.ko. Then need to set the ip_blocks with virtual display ip blocks. And when enable virtual display, the amdgpu_dal need to be set to zero. Signed-off-by: Emily Deng <Emily.Deng@amd.com> Reviewed-by: Alex Deucher <alexander.deucher@amd.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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Emily Deng authored
For virtual display feature, define on variable in amdgpu.ko. When want to enable virtual display feature, need set the option "amdgpu.virtual_display=1". And then disable vga render and crtc if have DCE engine. Signed-off-by: Emily Deng <Emily.Deng@amd.com> Reviewed-by: Alex Deucher <alexander.deucher@amd.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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Emily Deng authored
For virtual display feature, define virtual display ip blocks, and set dce_virtual_ip_funcs to DCE block. Signed-off-by: Emily Deng <Emily.Deng@amd.com> Reviewed-by: Alex Deucher <alexander.deucher@amd.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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Emily Deng authored
For virtual display feature, add one connector type in amdgpu_connector_add. Signed-off-by: Emily Deng <Emily.Deng@amd.com> Reviewed-by: Alex Deucher <alexander.deucher@amd.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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Emily Deng authored
For virtual display feature, as there is no dce engine, so no pageflip irq generated. So directly call pageflip irq funtion when received vysn interrupt. Signed-off-by: Emily Deng <Emily.Deng@amd.com> Reviewed-by: Alex Deucher <alexander.deucher@amd.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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Emily Deng authored
For virtual display feature, use the software timer to simulate the vsync interrupt. Signed-off-by: Emily Deng <Emily.Deng@amd.com> Reviewed-by: Alex Deucher <alexander.deucher@amd.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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Emily Deng authored
For virtual display feature, when the GPU has DCE engine, need to disable the VGA render and CRTC, or it will hang when initialize GMC. Signed-off-by: Emily Deng <Emily.Deng@amd.com> Reviewed-by: Alex Deucher <alexander.deucher@amd.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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Emily Deng authored
For virtual display feature, when the GPU has DCE engine, need to disable the VGA render and CRTC, or it will hang when initialize GMC. So first detect whether the GPU has DCE engine. Signed-off-by: Emily Deng <Emily.Deng@amd.com> Reviewed-by: Alex Deucher <alexander.deucher@amd.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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Emily Deng authored
For virtual display feature, initialize dce_virtual_crtc_funcs. v2: agd: rebase on upstream Signed-off-by: Emily Deng <Emily.Deng@amd.com> Reviewed-by: Alex Deucher <alexander.deucher@amd.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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Emily Deng authored
For virtual display feature, initialize dce_virtual_crtc_helper_funcs. Signed-off-by: Emily Deng <Emily.Deng@amd.com> Reviewed-by: Alex Deucher <alexander.deucher@amd.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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Emily Deng authored
For virtual display feature, initialize dce_virtual_crtc_irq_funcs, dce_virtual_pageflip_irq_funcs. As it has no dce engine, so the pageflip interrupt won't be generated, and the vsync interrupt will be generated by smu's periodic timer or software timer which will be implemented later. v2: agd: rebase on upstream Signed-off-by: Emily Deng <Emily.Deng@amd.com> Reviewed-by: Alex Deucher <alexander.deucher@amd.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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Emily Deng authored
For virtual display feature, initialize dce_virtual_display_funcs, which will be used in function dce_virtual_set_display_funcs. Signed-off-by: Emily Deng <Emily.Deng@amd.com> Reviewed-by: Alex Deucher <alexander.deucher@amd.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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Emily Deng authored
For virtual display feature, first need to initialize dce_virtual_ip_funcs, which will be used when set ip blocks. Signed-off-by: Emily Deng <Emily.Deng@amd.com> Reviewed-by: Alex Deucher <alexander.deucher@amd.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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Emily Deng authored
For virtual display feature, add virtual connector and encoder macros. Signed-off-by: Emily Deng <Emily.Deng@amd.com> Reviewed-by: Alex Deucher <alexander.deucher@amd.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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Lyude authored
When this code was written, we didn't retry DP aux transactions on any error, which required retrying important transactions like this in individual drivers. Since that's no longer the case, retrying here is not necessary. As well, we retry any aux transaction on any error 32 times. 7 * 32 = 224, which means this loop causes us to retry grabbing the dpcd 224 times. This is definitely far more then we actually need to do. Reviewed-by: Christian König <christian.koenig@amd.com> Signed-off-by: Lyude <cpaul@redhat.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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Lyude authored
Since it's normal for DRM to retry our aux transaction helpers multiple times in a row, up to 32 times for each attempted transaction, we're making a lot of noise that is no longer necessary now that DRM will just print the return code we give it. Reviewed-by: Christian König <christian.koenig@amd.com> Signed-off-by: Lyude <cpaul@redhat.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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Lyude authored
When this code was written, we didn't retry DP aux transactions on any error, which required retrying important transactions like this in individual drivers. Since that's no longer the case, retrying here is not necessary. As well, we retry any aux transaction on any error 32 times. 7 * 32 = 224, which means this loop causes us to retry grabbing the dpcd 224 times. This is definitely far more then we actually need to do. Reviewed-by: Christian König <christian.koenig@amd.com> Signed-off-by: Lyude <cpaul@redhat.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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Lyude authored
Since it's normal for DRM to retry our aux transaction helpers multiple times in a row, up to 32 times for each attempted transaction, we're making a lot of noise that is no longer necessary now that DRM will just print the return code we give it. Reviewed-by: Christian König <christian.koenig@amd.com> Signed-off-by: Lyude <cpaul@redhat.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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Michel Dänzer authored
Reviewed-by: Christian König <christian.koenig@amd.com> Signed-off-by: Michel Dänzer <michel.daenzer@amd.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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Michel Dänzer authored
Reviewed-by: Christian König <christian.koenig@amd.com> Signed-off-by: Michel Dänzer <michel.daenzer@amd.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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Michel Dänzer authored
Fixes hangs under memory pressure, e.g. running the piglit test tex3d-maxsize concurrently with other tests. Fixes: 17d33bc9 ("drm/ttm: drop waiting for idle in ttm_bo_evict.") Reviewed-by: Christian König <christian.koenig@amd.com> Signed-off-by: Michel Dänzer <michel.daenzer@amd.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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Alex Deucher authored
For consistency. Reviewed-by: Harry Wentland <harry.wentland@amd.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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Huang Rui authored
Enable powerplay as default on Carrizo and Stoney. And it can be disabled with amdgpu.powerplay=0. Reviewed-by: Alex Deucher <alexander.deucher@amd.com> Signed-off-by: Huang Rui <ray.huang@amd.com> Cc: Rex Zhu <Rex.Zhu@amd.com> Cc: Flora Cui <Flora.Cui@amd.com> Cc: Ken Wang <Qingqing.Wang@amd.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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Rex Zhu authored
Signed-off-by: Rex Zhu <Rex.Zhu@amd.com> Reviewed-by: Alex Deucher <alexander.deucher@amd.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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Rex Zhu authored
they were controled by module parameter. Signed-off-by: Rex Zhu <Rex.Zhu@amd.com> Reviewed-by: Ken Wang <Qingqing.Wang@amd.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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Chunming Zhou authored
Signed-off-by: Chunming Zhou <David1.Zhou@amd.com> Reviewed-by: Christian König <christian.koenig@amd.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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Rex Zhu authored
This is a workaround to let VCE soft reset work. RB1_BUSY bit is always set, so remove its checking now, and we will depend on RB0_BUSY currently. After we find the root cause of RB1_BUSY, we can add it back. Signed-off-by: Rex Zhu <Rex.Zhu@amd.com> Reviewed-by: Christian König <christian.koenig@amd.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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Chunming Zhou authored
Signed-off-by: Chunming Zhou <David1.Zhou@amd.com> Reviewed-by: Christian König <christian.koenig@amd.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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Chunming Zhou authored
Signed-off-by: Chunming Zhou <David1.Zhou@amd.com> Reviewed-by: Christian König <christian.koenig@amd.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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Tom St Denis authored
Partially undo changes made by commit: drm/amd/amdgpu: don't track state in UVD clockgating To keep bypass even if CG flags are not set. Signed-off-by: Tom St Denis <tom.stdenis@amd.com> Reviewed-by: Alex Deucher <alexander.deucher@amd.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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Tom St Denis authored
Signed-off-by: Tom St Denis <tom.stdenis@amd.com> Reviewed-by: Alex Deucher <alexander.deucher@amd.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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Tom St Denis authored
Signed-off-by: Tom St Denis <tom.stdenis@amd.com> Reviewed-by: Alex Deucher <alexander.deucher@amd.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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Tom St Denis authored
It's handled by DPM/PP properly. Signed-off-by: Tom St Denis <tom.stdenis@amd.com> Reviewed-by: Alex Deucher <alexander.deucher@amd.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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Tom St Denis authored
CG was being enabled in reverse sense from dpm/powerplay. Also fix the default CLK_EN signal to enable all of the blocks. Signed-off-by: Tom St Denis <tom.stdenis@amd.com> Reviewed-by: Alex Deucher <alexander.deucher@amd.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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