- 11 Sep, 2014 4 commits
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Christian König authored
This allows us to specify if we want to sync to the shared fences of a reservation object or not. Signed-off-by: Christian König <christian.koenig@amd.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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Christian König authored
This patch adds a new flag to the ttm_validate_buffer list to add the fence as shared to the reservation object. Signed-off-by: Christian König <christian.koenig@amd.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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git://people.freedesktop.org/~robclark/linuxDave Airlie authored
1) add LVDS support for mdp4 (tested with auo B101XTN01.0 panel) 2) add B101XTN01.0 panel 3) bit of gpu refactoring to prepare for addition of addition gpu generations beyond just a3xx * 'msm-next' of git://people.freedesktop.org/~robclark/linux: drm/msm/adreno: push dump/show stuff to base class drm/msm/adreno: bit of init refactoring drm/msm/adreno: move decision about what gpu to to load drm/msm/adreno: split adreno device out into it's own file drm/panel/simple: add optronics B101XTN01.0 (v3) drm/msm/mdp4: add LVDS panel support drm/msm/mdp4: fix blend setup with multiple crtcs drm/msm: update generated headers
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git://people.freedesktop.org/~agd5f/linuxDave Airlie authored
A few more radeon patches for 3.18. This patch set gives us more flexibility with respect to buffer placement in vram with respect to CPU access. E.g., if you know you will not need CPU access, we can now pin outside of the CPU window, reducing contention for the CPU window space. * 'drm-next-3.18' of git://people.freedesktop.org/~agd5f/linux: drm/radeon: add RADEON_GEM_NO_CPU_ACCESS BO creation flag (v4) drm/radeon: Clean up assignment of TTM placement lpfn member for pinning drm/radeon: Add RADEON_GEM_CPU_ACCESS BO creation flag
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- 10 Sep, 2014 32 commits
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Alex Deucher authored
Allows pinning of buffers in the non-CPU visible portion of vram. v2: incorporate Michel's comments. v3: rebase on Michel's patch v4: rebase on Michel's v2 patch Signed-off-by: Alex Deucher <alexander.deucher@amd.com> Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
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Michel Dänzer authored
This sets the lpfn member to 0 instead of the full domain size. TTM uses the full domain size when lpfn is 0. Signed-off-by: Michel Dänzer <michel.daenzer@amd.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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Michel Dänzer authored
This flag is a hint that userspace expects the BO to be accessed by the CPU. We can use that hint to prevent such BOs from ever being stored in the CPU inaccessible part of VRAM. Signed-off-by: Michel Dänzer <michel.daenzer@amd.com> Reviewed-by: Christian König <christian.koenig@amd.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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Rob Clark authored
Add ptr to list of interesting registers to 'struct adreno_gpu' and use that to move most of the debugfs show and register dump bits down into adreno_gpu. This will avoid duplication as support for additional adreno generations is added. Signed-off-by: Rob Clark <robdclark@gmail.com>
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Rob Clark authored
Push a few bits down into adreno_gpu so they won't have to be duplicated as support for additional adreno generations is added. Signed-off-by: Rob Clark <robdclark@gmail.com>
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Rob Clark authored
Move this into into adreno_device, and decide based on gpu revision rather than just assuming a3xx. Signed-off-by: Rob Clark <robdclark@gmail.com>
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Rob Clark authored
We'd rather not duplicate these parts as support for additional gpu generations is added. Signed-off-by: Rob Clark <robdclark@gmail.com>
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Rob Clark authored
LVDS panel, make/model described as: AU Optronics Corporation - B101XTN01.0 (H/W:0A) See: http://www.encore-electronic.com/media/B101XTN01.0.pdf Tested with panel attached to an Inforce IFC6410 board. Signed-off-by: Rob Clark <robdclark@gmail.com>
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Rob Clark authored
LVDS panel support uses the LCDC (parallel) encoder. Unlike with HDMI, there is not a separate LVDS block, so no need to split things into a bridge+connector. Nor is there is anything re-used with mdp5. Note that there can be some regulators shared between HDMI and LVDS (in particular, on apq8064, ext_3v3p), so we should not use the _exclusive() variants of devm_regulator_get(). The drm_panel framework is used for panel-specific driver. Signed-off-by: Rob Clark <robdclark@gmail.com>
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Rob Clark authored
In particular, blend_setup() should not overwrite the other crtc's mixer settings. Also, the encoder needs to be able to specify the mixer-id explicitly, since both LVDS and DTV use 'INTF_LVDC_DTV', so we cannot guess the mixer-id from the interface. Signed-off-by: Rob Clark <robdclark@gmail.com>
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Rob Clark authored
In particular, pick up the definitions for a handful of LVDS related registers. Signed-off-by: Rob Clark <robdclark@gmail.com>
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git://git.pengutronix.de/git/pza/linuxDave Airlie authored
IPUv3 preparations for capture support * tag 'ipu-3.18' of git://git.pengutronix.de/git/pza/linux: (26 commits) gpu: ipu-v3: Add ipu_dump() gpu: ipu-cpmem: Add ipu_cpmem_dump() gpu: ipu-v3: Add more planar formats support gpu: ipu-cpmem: Add second buffer support to ipu_cpmem_set_image() gpu: ipu-cpmem: Add ipu_cpmem_set_rotation() gpu: ipu-cpmem: Add ipu_cpmem_set_axi_id() gpu: ipu-cpmem: Add ipu_cpmem_set_block_mode() gpu: ipu-v3: Add ipu_idmac_lock_enable() gpu: ipu-v3: Add ipu_idmac_enable_watermark() gpu: ipu-v3: Add ipu_stride_to_bytes() gpu: ipu-v3: Add __ipu_idmac_reset_current_buffer() gpu: ipu-v3: Add ipu_idmac_clear_buffer() gpu: ipu-v3: Add ipu_idmac_buffer_is_ready() gpu: ipu-v3: Move IDMAC channel names to imx-ipu-v3.h gpu: ipu-v3: Add helper function checking if pixfmt is planar gpu: ipu-v3: Add rotation mode conversion utilities gpu: ipu-v3: Add ipu_mbus_code_to_colorspace() gpu: ipu-v3: smfc: Add ipu_smfc_set_watermark() gpu: ipu-v3: smfc: Convert to per-channel gpu: ipu-v3: smfc: Move enable/disable to ipu-smfc.c ...
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David Herrmann authored
Same as the other legacy APIs, most of this is internal, so prefix it with drm_legacy_* and move into drm_legacy.h. Signed-off-by: David Herrmann <dh.herrmann@gmail.com> Reviewed-by: Thierry Reding <treding@nvidia.com> Signed-off-by: Dave Airlie <airlied@redhat.com>
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David Herrmann authored
This merges all the remains of drm_usb into its only user, udl. We can then drop all the drm_usb stuff, including dev->usbdev. Signed-off-by: David Herrmann <dh.herrmann@gmail.com> Reviewed-by: Thierry Reding <treding@nvidia.com> Reviewed-by: Daniel Vetter <daniel.vetter@ffwll.ch> Signed-off-by: Dave Airlie <airlied@redhat.com>
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David Herrmann authored
..we will not miss you.. Signed-off-by: David Herrmann <dh.herrmann@gmail.com> Reviewed-by: Thierry Reding <treding@nvidia.com> Reviewed-by: Daniel Vetter <daniel.vetter@ffwll.ch> Signed-off-by: Dave Airlie <airlied@redhat.com>
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David Herrmann authored
One step closer to dropping all the drm_bus_* code: Add a driver->set_busid() callback and make all drivers use the generic helpers. Nouveau is the only driver that uses two different bus-types with the same drm_driver. This is totally broken if both buses are available on the same machine (unlikely, but lets be safe). Therefore, we create two different drivers for each platform during module_init() and set the set_busid() callback respectively. Signed-off-by: David Herrmann <dh.herrmann@gmail.com> Reviewed-by: Thierry Reding <treding@nvidia.com> Signed-off-by: Dave Airlie <airlied@redhat.com>
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David Herrmann authored
This field is unused and there is really no reason to optimize unique-allocations. Drop it. Signed-off-by: David Herrmann <dh.herrmann@gmail.com> Reviewed-by: Thierry Reding <treding@nvidia.com> Reviewed-by: Daniel Vetter <daniel.vetter@ffwll.ch> Signed-off-by: Dave Airlie <airlied@redhat.com>
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David Herrmann authored
Lets use kasprintf() to avoid pre-allocating the buffer. This is really nothing to optimize for speed and the input is trusted, so kasprintf() is just fine. Signed-off-by: David Herrmann <dh.herrmann@gmail.com> Reviewed-by: Thierry Reding <treding@nvidia.com> Reviewed-by: Daniel Vetter <daniel.vetter@ffwll.ch> Signed-off-by: Dave Airlie <airlied@redhat.com>
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David Herrmann authored
Including headers somewhere else but at the top is ugly, deprecated and was used in early days only to speed up compile-times. Those days are over. Make headers independent and then move the inclusions to the top. Signed-off-by: David Herrmann <dh.herrmann@gmail.com> Reviewed-by: Thierry Reding <treding@nvidia.com> Signed-off-by: Dave Airlie <airlied@redhat.com>
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David Herrmann authored
The sigdata structure is only used to group two fields in drm_device. Inline it and make it an unnamed object. Signed-off-by: David Herrmann <dh.herrmann@gmail.com> Reviewed-by: Thierry Reding <treding@nvidia.com> Signed-off-by: Dave Airlie <airlied@redhat.com>
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David Herrmann authored
DRM_DEBUG_CODE is currently always set, so distributions enable it. The only reason to keep support in code is if developers wanted to disable debug support. Sounds unlikely. All the DRM_DEBUG() printks are still guarded by a drm_debug read. So if its cacheline is read once, they're discarded pretty fast.. There should hardly be any performance penalty, it's even guarded by unlikely(). Signed-off-by: David Herrmann <dh.herrmann@gmail.com> Reviewed-by: Thierry Reding <treding@nvidia.com> Signed-off-by: Dave Airlie <airlied@redhat.com>
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David Herrmann authored
It is hardly possible to review the drmP.h includes, anymore. Order them alphabetically, linux/ first, then asm/ and then local drm/ includes. Since a long time ago, kernel headers have been converted to include required headers themselves. No-one cares whether that means the compiler has to include a header multiple times. In fact, GCC already does some optimization regarding multiple inclusions if a sorrounding #ifndef is present. Signed-off-by: David Herrmann <dh.herrmann@gmail.com> Acked-by: Thierry Reding <treding@nvidia.com> Signed-off-by: Dave Airlie <airlied@redhat.com>
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David Herrmann authored
With drm_memory.h gone, there is no header left that uses __OS_HAS_AGP. Move it into drm_agpsupport.h (which is itself included from drmP.h) to hide it harder from public eyes. Signed-off-by: David Herrmann <dh.herrmann@gmail.com> Signed-off-by: Dave Airlie <airlied@redhat.com>
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David Herrmann authored
The drm_memory.h header is only used to define PAGE_AGP, which is only used in drm_memory.c. Fold the header into drm_memory.c and drop it. Signed-off-by: David Herrmann <dh.herrmann@gmail.com> Reviewed-by: Daniel Vetter <daniel.vetter@ffwll.ch> Signed-off-by: Dave Airlie <airlied@redhat.com>
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David Herrmann authored
drmP.h is internal to the kernel. No need to keep the __KERNEL__ protection. Signed-off-by: David Herrmann <dh.herrmann@gmail.com> Reviewed-by: Thierry Reding <treding@nvidia.com> Signed-off-by: Dave Airlie <airlied@redhat.com>
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David Herrmann authored
pte_wrprotect() is only used by drm_vm.c, so move the include there. Also include it unconditionally, all architectures provide this header! Furthermore, replace asm/current.h with sched.h, which includes asm/current.h unconditionally. This way we get the same effect and avoid direct asm/ includes. Furthermore, drop the weird __alpha__ protection. It's safe to include sched.h everywhere (and the wait.h comment doesn't apply, anyway). Signed-off-by: David Herrmann <dh.herrmann@gmail.com> Reviewed-by: Thierry Reding <treding@nvidia.com> Signed-off-by: Dave Airlie <airlied@redhat.com>
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David Herrmann authored
Move drm_agp_head to drm_agpsupport.h and drm_agp_mem into drm_legacy.h. Unfortunately, drivers still heavily access drm_agp_head so we cannot move it to drm_legacy.h. However, at least it's no longer visible in drmP.h now (it's directly included from it, though). Signed-off-by: David Herrmann <dh.herrmann@gmail.com> Reviewed-by: Thierry Reding <treding@nvidia.com> Signed-off-by: Dave Airlie <airlied@redhat.com>
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David Herrmann authored
This structure is unused, drop it. Signed-off-by: David Herrmann <dh.herrmann@gmail.com> Reviewed-by: Thierry Reding <treding@nvidia.com> Signed-off-by: Dave Airlie <airlied@redhat.com>
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David Herrmann authored
In drm_release(), we currently call drm_remove_magic() if the drm_file has a drm-magic attached. Therefore, once drm_master_release() is called, the magic-list _must_ be empty. By dropping the no-op cleanup, we can move "struct drm_magic_entry" to drm_auth.c and avoid exposing it to all of DRM. Signed-off-by: David Herrmann <dh.herrmann@gmail.com> Reviewed-by: Thierry Reding <treding@nvidia.com> Signed-off-by: Dave Airlie <airlied@redhat.com>
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David Herrmann authored
Make all the drm_vma_entry handling local to drm_vm.c and hide it from global headers. This requires to extract the inlined legacy drm_vma_entry cleanup into a small helper and also move a weirdly placed drm_vma_info helper into drm_vm.c. Signed-off-by: David Herrmann <dh.herrmann@gmail.com> Reviewed-by: Thierry Reding <treding@nvidia.com> Signed-off-by: Dave Airlie <airlied@redhat.com>
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David Herrmann authored
Move internal declarations to drm_legacy.h and add drm_legacy_*() prefix to all legacy functions. [airlied: add a bit of an explaination to drm_legacy.h] Signed-off-by: David Herrmann <dh.herrmann@gmail.com> Reviewed-by: Thierry Reding <treding@nvidia.com> Signed-off-by: Dave Airlie <airlied@redhat.com>
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David Herrmann authored
Radeon UMS is the last user of drm_buffer. Move it out of sight so radeon can drop it together with UMS. Signed-off-by: David Herrmann <dh.herrmann@gmail.com> Reviewed-by: Thierry Reding <treding@nvidia.com> Reviewed-by: Alex Deucher <alexander.deucher@amd.com> Signed-off-by: Dave Airlie <airlied@redhat.com>
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- 03 Sep, 2014 4 commits
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Maarten Lankhorst authored
This crash was already here before the conversion, but qxl never leaked hard enough to hit this. Signed-off-by: Maarten Lankhorst <maarten.lankhorst@canonical.com>
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Maarten Lankhorst authored
This is how you implement a memory sieve in a driver. ;-) Signed-off-by: Maarten Lankhorst <maarten.lankhorst@canonical.com>
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Maarten Lankhorst authored
The locking of release_lock was stupid; t should have been be called with fence_lock_irq if it was legitimately used. Unfortunately it never protected anything except the fence implementation correctly. Signed-off-by: Maarten Lankhorst <maarten.lankhorst@canonical.com>
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Andreas Pokorny authored
As there should not be any other virtual device that might share buffers, the callbacks remain empty stubs. Still prime can be used to transfer buffers between processes that use qxl. Signed-off-by: Andreas Pokorny <andreas.pokorny@canonical.com> Signed-off-by: Dave Airlie <airlied@redhat.com>
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