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nexedi
osie
Commits
3f9b1c53
Commit
3f9b1c53
authored
Oct 05, 2021
by
Ivan Tyagov
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Plain Diff
Cleanup unused code.
parent
e59409b5
Changes
1
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1 changed file
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1 addition
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51 deletions
+1
-51
coupler/opc-ua-server/server.c
coupler/opc-ua-server/server.c
+1
-51
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coupler/opc-ua-server/server.c
View file @
3f9b1c53
...
...
@@ -87,35 +87,6 @@ addVariable(UA_Server *server) {
UA_NODEID_NUMERIC
(
0
,
UA_NS0ID_BASEDATAVARIABLETYPE
),
attr
,
NULL
,
NULL
);
}
static
void
addMatrixVariable
(
UA_Server
*
server
)
{
UA_VariableAttributes
attr
=
UA_VariableAttributes_default
;
attr
.
displayName
=
UA_LOCALIZEDTEXT
(
"en-US"
,
"Double Matrix"
);
attr
.
accessLevel
=
UA_ACCESSLEVELMASK_READ
|
UA_ACCESSLEVELMASK_WRITE
;
/* Set the variable value constraints */
attr
.
dataType
=
UA_TYPES
[
UA_TYPES_DOUBLE
].
typeId
;
attr
.
valueRank
=
UA_VALUERANK_TWO_DIMENSIONS
;
UA_UInt32
arrayDims
[
2
]
=
{
2
,
2
};
attr
.
arrayDimensions
=
arrayDims
;
attr
.
arrayDimensionsSize
=
2
;
/* Set the value. The array dimensions need to be the same for the value. */
UA_Double
zero
[
4
]
=
{
0
.
0
,
0
.
0
,
0
.
0
,
0
.
0
};
UA_Variant_setArray
(
&
attr
.
value
,
zero
,
4
,
&
UA_TYPES
[
UA_TYPES_DOUBLE
]);
attr
.
value
.
arrayDimensions
=
arrayDims
;
attr
.
value
.
arrayDimensionsSize
=
2
;
UA_NodeId
myIntegerNodeId
=
UA_NODEID_STRING
(
1
,
"double.matrix"
);
UA_QualifiedName
myIntegerName
=
UA_QUALIFIEDNAME
(
1
,
"double matrix"
);
UA_NodeId
parentNodeId
=
UA_NODEID_NUMERIC
(
0
,
UA_NS0ID_OBJECTSFOLDER
);
UA_NodeId
parentReferenceNodeId
=
UA_NODEID_NUMERIC
(
0
,
UA_NS0ID_ORGANIZES
);
UA_Server_addVariableNode
(
server
,
myIntegerNodeId
,
parentNodeId
,
parentReferenceNodeId
,
myIntegerName
,
UA_NODEID_NUMERIC
(
0
,
UA_NS0ID_BASEDATAVARIABLETYPE
),
attr
,
NULL
,
NULL
);
}
/**
* Now we change the value with the write service. This uses the same service
* implementation that can also be reached over the network by an OPC UA client.
...
...
@@ -151,26 +122,6 @@ writeVariable(UA_Server *server) {
UA_Server_write
(
server
,
&
wv
);
}
/**
* Note how we initially set the DataType attribute of the variable node to the
* NodeId of the Int32 data type. This forbids writing values that are not an
* Int32. The following code shows how this consistency check is performed for
* every write.
*/
static
void
writeWrongVariable
(
UA_Server
*
server
)
{
UA_NodeId
myIntegerNodeId
=
UA_NODEID_STRING
(
1
,
"the.answer"
);
/* Write a string */
UA_String
myString
=
UA_STRING
(
"test"
);
UA_Variant
myVar
;
UA_Variant_init
(
&
myVar
);
UA_Variant_setScalar
(
&
myVar
,
&
myString
,
&
UA_TYPES
[
UA_TYPES_STRING
]);
UA_StatusCode
retval
=
UA_Server_writeValue
(
server
,
myIntegerNodeId
,
myVar
);
printf
(
"Writing a string returned statuscode %s
\n
"
,
UA_StatusCode_name
(
retval
));
}
/** It follows the main server code, making use of the above definitions. */
static
volatile
UA_Boolean
running
=
true
;
...
...
@@ -204,9 +155,8 @@ int main(void) {
#endif
addVariable
(
server
);
addMatrixVariable
(
server
);
writeVariable
(
server
);
writeWrongVariable
(
server
);
//
writeWrongVariable(server);
UA_StatusCode
retval
=
UA_Server_run
(
server
,
&
running
);
...
...
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