badblocks: improve badblocks_set() for multiple ranges handling
Recently I received a bug report that current badblocks code does not properly handle multiple ranges. For example, badblocks_set(bb, 32, 1, true); badblocks_set(bb, 34, 1, true); badblocks_set(bb, 36, 1, true); badblocks_set(bb, 32, 12, true); Then indeed badblocks_show() reports, 32 3 36 1 But the expected bad blocks table should be, 32 12 Obviously only the first 2 ranges are merged and badblocks_set() returns and ignores the rest setting range. This behavior is improper, if the caller of badblocks_set() wants to set a range of blocks into bad blocks table, all of the blocks in the range should be handled even the previous part encountering failure. The desired way to set bad blocks range by badblocks_set() is, - Set as many as blocks in the setting range into bad blocks table. - Merge the bad blocks ranges and occupy as less as slots in the bad blocks table. - Fast. Indeed the above proposal is complicated, especially with the following restrictions, - The setting bad blocks range can be acknowledged or not acknowledged. - The bad blocks table size is limited. - Memory allocation should be avoided. The basic idea of the patch is to categorize all possible bad blocks range setting combinations into much less simplified and more less special conditions. Inside badblocks_set() there is an implicit loop composed by jumping between labels 're_insert' and 'update_sectors'. No matter how large the setting bad blocks range is, in every loop just a minimized range from the head is handled by a pre-defined behavior from one of the categorized conditions. The logic is simple and code flow is manageable. The different relative layout between the setting range and existing bad block range are checked and handled (merge, combine, overwrite, insert) by the helpers in previous patch. This patch is to make all the helpers work together with the above idea. This patch only has the algorithm improvement for badblocks_set(). There are following patches contain improvement for badblocks_clear() and badblocks_check(). But the algorithm in badblocks_set() is fundamental and typical, other improvement in clear and check routines are based on all the helpers and ideas in this patch. In order to make the change to be more clear for code review, this patch does not directly modify existing badblocks_set(), and just add a new one named _badblocks_set(). Later patch will remove current existing badblocks_set() code and make it as a wrapper of _badblocks_set(). So the new added change won't be mixed with deleted code, the code review can be easier. Signed-off-by: Coly Li <colyli@suse.de> Cc: Dan Williams <dan.j.williams@intel.com> Cc: Geliang Tang <geliang.tang@suse.com> Cc: Hannes Reinecke <hare@suse.de> Cc: Jens Axboe <axboe@kernel.dk> Cc: NeilBrown <neilb@suse.de> Cc: Vishal L Verma <vishal.l.verma@intel.com> Cc: Wols Lists <antlists@youngman.org.uk> Cc: Xiao Ni <xni@redhat.com> Reviewed-by: Xiao Ni <xni@redhat.com> Acked-by: Geliang Tang <geliang.tang@suse.com> Link: https://lore.kernel.org/r/20230811170513.2300-4-colyli@suse.deSigned-off-by: Jens Axboe <axboe@kernel.dk>
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