drm/radeon/kms: make sure mc is initialized before mapping blit bo
We need to make sure the the MC is intialized before we map the blit shader object on r6xx+. Signed-off-by: Alex Deucher <alexdeucher@gmail.com> Signed-off-by: Dave Airlie <airlied@redhat.com>
Showing
Please register or sign in to comment