Commit c951c9d9 authored by Rusty Russell's avatar Rusty Russell

timer: simple optimization for large number of timers.

This is still pretty stupid, but greatly reduces my routing-sim time.
Signed-off-by: default avatarRusty Russell <rusty@rustcorp.com.au>
parent 63f77059
......@@ -35,6 +35,7 @@ void timers_init(struct timers *timers, struct timeabs start)
list_head_init(&timers->far);
timers->base = time_to_grains(start);
timers->first = -1ULL;
memset(timers->firsts, 0xFF, sizeof(timers->firsts));
for (i = 0; i < ARRAY_SIZE(timers->level); i++)
timers->level[i] = NULL;
}
......@@ -52,15 +53,20 @@ static void timer_add_raw(struct timers *timers, struct timer *t)
{
struct list_head *l;
unsigned int level = level_of(timers, t->time);
uint64_t *first;
if (!timers->level[level])
if (!timers->level[level]) {
l = &timers->far;
else {
first = &timers->firsts[ARRAY_SIZE(timers->level)];
} else {
int off = (t->time >> (level*TIMER_LEVEL_BITS)) & (PER_LEVEL-1);
l = &timers->level[level]->list[off];
first = &timers->firsts[level];
}
list_add_tail(l, &t->list);
if (t->time < *first)
*first = t->time;
}
void timer_init(struct timer *t)
......@@ -148,37 +154,65 @@ static const struct timer *find_first(const struct list_head *list,
return prev;
}
/* Update level's first watermark, and return overall first. */
static const struct timer *first_for_level(struct timers *timers,
size_t level,
const struct timer *level_first,
const struct timer *first)
{
if (level_first) {
timers->firsts[level] = level_first->time;
if (!first || level_first->time < first->time)
first = level_first;
} else {
timers->firsts[level] = -1ULL;
}
return first;
}
static bool level_may_beat(const struct timers *timers, size_t level,
const struct timer *first)
{
return !first || timers->firsts[level] < first->time;
}
/* FIXME: Suboptimal */
static const struct timer *brute_force_first(const struct timers *timers)
static const struct timer *brute_force_first(struct timers *timers)
{
unsigned int l, i;
const struct timer *found = NULL;
for (l = 0; l < ARRAY_SIZE(timers->level) && timers->level[l]; l++) {
const struct timer *t = NULL;
/* Do we know they don't have a better one? */
if (!level_may_beat(timers, l, found))
continue;
/* Find first timer on this level. */
for (i = 0; i < PER_LEVEL; i++)
found = find_first(&timers->level[l]->list[i], l,
found);
t = find_first(&timers->level[l]->list[i], l, t);
found = first_for_level(timers, l, t, found);
}
/* Check (and update) far list if there's a chance. */
l = ARRAY_SIZE(timers->level);
if (level_may_beat(timers, l, found)) {
const struct timer *t = find_first(&timers->far, l, NULL);
found = first_for_level(timers, l, t, found);
}
found = find_first(&timers->far, -1U, found);
return found;
}
static const struct timer *get_first(const struct timers *timers)
{
uint64_t time;
/* Where can we start from? */
if (timers->first < timers->base)
time = timers->base;
else
time = timers->first;
static const struct timer *get_first(struct timers *timers)
{
/* We can have just far timers, for example. */
if (timers->level[0]) {
/* First search rest of lower buckets; we've already spilled
* so if we find one there we don't need to search further. */
unsigned int i, off = time % PER_LEVEL;
unsigned int i, off = timers->base % PER_LEVEL;
for (i = off; i < PER_LEVEL; i++) {
struct list_head *h = &timers->level[0]->list[i];
......@@ -201,7 +235,7 @@ static bool update_first(struct timers *timers)
if (!found) {
timers->first = -1ULL;
return false;
}
}
timers->first = found->time;
return true;
......@@ -346,7 +380,7 @@ struct timers *timers_check(const struct timers *timers, const char *abortstr)
h = &timers->level[l]->list[(i+off) % PER_LEVEL];
if (!timer_list_check(h, timers->base + i, timers->base + i,
timers->first, abortstr))
timers->firsts[l], abortstr))
return NULL;
}
......@@ -364,7 +398,7 @@ struct timers *timers_check(const struct timers *timers, const char *abortstr)
h = &timers->level[l]->list[(i+off) % PER_LEVEL];
if (!timer_list_check(h, base, base + per_bucket - 1,
timers->first, abortstr))
timers->firsts[l], abortstr))
return NULL;
base += per_bucket;
}
......@@ -373,7 +407,8 @@ struct timers *timers_check(const struct timers *timers, const char *abortstr)
past_levels:
base = (timers->base & ~((1ULL << (TIMER_LEVEL_BITS * l)) - 1))
+ (1ULL << (TIMER_LEVEL_BITS * l)) - 1;
if (!timer_list_check(&timers->far, base, -1ULL, timers->first,
if (!timer_list_check(&timers->far, base, -1ULL,
timers->firsts[ARRAY_SIZE(timers->level)],
abortstr))
return NULL;
......
......@@ -165,8 +165,12 @@ void timers_dump(const struct timers *timers, FILE *fp);
struct timers {
/* Far in the future. */
struct list_head far;
/* Current time. */
uint64_t base;
/* Overall first value. */
uint64_t first;
/* First value in each level (plus 1 for far list) */
uint64_t firsts[(64 + TIMER_LEVEL_BITS-1) / TIMER_LEVEL_BITS + 1];
struct timer_level *level[(64 + TIMER_LEVEL_BITS-1) / TIMER_LEVEL_BITS];
};
......
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