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nexedi
dream
Commits
631c88c4
Commit
631c88c4
authored
Jul 23, 2014
by
Ioannis Papagiannopoulos
Committed by
Jérome Perrin
Jul 24, 2014
Browse files
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Plain Diff
Fix in the removeEntity event signalling
parent
83db4f6d
Changes
4
Hide whitespace changes
Inline
Side-by-side
Showing
4 changed files
with
42 additions
and
8 deletions
+42
-8
dream/simulation/CapacityStationController.py
dream/simulation/CapacityStationController.py
+4
-0
dream/simulation/CoreObject.py
dream/simulation/CoreObject.py
+17
-4
dream/simulation/Dismantle.py
dream/simulation/Dismantle.py
+2
-0
dream/simulation/Machine.py
dream/simulation/Machine.py
+19
-4
No files found.
dream/simulation/CapacityStationController.py
View file @
631c88c4
...
@@ -68,7 +68,9 @@ class CapacityStationController(EventGenerator):
...
@@ -68,7 +68,9 @@ class CapacityStationController(EventGenerator):
if
not
exit
.
isRequested
.
triggered
:
# this is needed because the signal can be triggered also by the buffer
if
not
exit
.
isRequested
.
triggered
:
# this is needed because the signal can be triggered also by the buffer
exit
.
isRequested
.
succeed
(
station
)
# send is requested to station
exit
.
isRequested
.
succeed
(
station
)
# send is requested to station
# wait until the entity is removed
# wait until the entity is removed
station
.
waitEntityRemoval
=
True
yield
station
.
entityRemoved
yield
station
.
entityRemoved
station
.
waitEntityRemoval
=
False
exit
.
currentlyObtainedEntities
.
append
(
entity
)
exit
.
currentlyObtainedEntities
.
append
(
entity
)
station
.
entityRemoved
=
self
.
env
.
event
()
station
.
entityRemoved
=
self
.
env
.
event
()
project
=
entity
.
capacityProject
project
=
entity
.
capacityProject
...
@@ -113,7 +115,9 @@ class CapacityStationController(EventGenerator):
...
@@ -113,7 +115,9 @@ class CapacityStationController(EventGenerator):
break
break
station
.
isRequested
.
succeed
(
buffer
)
# send is requested to station
station
.
isRequested
.
succeed
(
buffer
)
# send is requested to station
# wait until the entity is removed
# wait until the entity is removed
buffer
.
waitEntityRemoval
=
True
yield
buffer
.
entityRemoved
yield
buffer
.
entityRemoved
buffer
.
waitEntityRemoval
=
False
buffer
.
entityRemoved
=
self
.
env
.
event
()
buffer
.
entityRemoved
=
self
.
env
.
event
()
project
=
entity
.
capacityProject
project
=
entity
.
capacityProject
periodDict
[
project
.
id
]
=
entity
.
requiredCapacity
# dict to be appended in the utilization list
periodDict
[
project
.
id
]
=
entity
.
requiredCapacity
# dict to be appended in the utilization list
...
...
dream/simulation/CoreObject.py
View file @
631c88c4
...
@@ -53,6 +53,8 @@ class CoreObject(object):
...
@@ -53,6 +53,8 @@ class CoreObject(object):
self
.
resetOnPreemption
=
False
self
.
resetOnPreemption
=
False
self
.
interruptCause
=
None
self
.
interruptCause
=
None
self
.
gatherWipStat
=
False
self
.
gatherWipStat
=
False
# flag used to signal that the station waits for removeEntity event
self
.
waitEntityRemoval
=
False
def
initialize
(
self
):
def
initialize
(
self
):
from
Globals
import
G
from
Globals
import
G
...
@@ -136,7 +138,8 @@ class CoreObject(object):
...
@@ -136,7 +138,8 @@ class CoreObject(object):
self
.
interruptionStart
=
self
.
env
.
event
()
self
.
interruptionStart
=
self
.
env
.
event
()
self
.
interruptedBy
=
None
self
.
interruptedBy
=
None
self
.
entityRemoved
=
self
.
env
.
event
()
self
.
entityRemoved
=
self
.
env
.
event
()
# flag used to signal that the station waits for removeEntity event
self
.
waitEntityRemoval
=
False
# =======================================================================
# =======================================================================
# the main process of the core object
# the main process of the core object
...
@@ -181,10 +184,20 @@ class CoreObject(object):
...
@@ -181,10 +184,20 @@ class CoreObject(object):
# update wipStatList
# update wipStatList
if
self
.
gatherWipStat
:
if
self
.
gatherWipStat
:
self
.
wipStatList
.
append
([
self
.
env
.
now
,
len
(
activeObjectQueue
)])
self
.
wipStatList
.
append
([
self
.
env
.
now
,
len
(
activeObjectQueue
)])
if
not
self
.
entityRemoved
.
triggered
:
if
self
.
entityRemoved
.
triggered
:
if
self
.
entityRemoved
.
value
!=
self
.
env
.
now
and
self
.
waitEntityRemoval
:
# print self.id,'triggered and waiting'
self
.
entityRemoved
=
self
.
env
.
event
()
self
.
printTrace
(
self
.
id
,
signal
=
'(removedEntity)'
)
self
.
entityRemoved
.
succeed
(
self
.
env
.
now
)
elif
self
.
waitEntityRemoval
:
# print self.id,'not triggered and waiting'
self
.
printTrace
(
self
.
id
,
signal
=
'(removedEntity)'
)
self
.
printTrace
(
self
.
id
,
signal
=
'(removedEntity)'
)
self
.
entityRemoved
.
succeed
(
self
.
env
.
now
)
self
.
entityRemoved
.
succeed
(
self
.
env
.
now
)
elif
not
self
.
waitEntityRemoval
:
# print self.id,'not triggered but not waiting'
pass
return
entity
return
entity
#===========================================================================
#===========================================================================
...
@@ -463,7 +476,7 @@ class CoreObject(object):
...
@@ -463,7 +476,7 @@ class CoreObject(object):
self
.
giver
=
giver
self
.
giver
=
giver
self
.
giver
.
receiver
=
self
self
.
giver
.
receiver
=
self
self
.
printTrace
(
self
.
id
,
signalGiver
=
self
.
giver
.
id
)
self
.
printTrace
(
self
.
id
,
signalGiver
=
self
.
giver
.
id
)
self
.
giver
.
canDispose
.
succeed
(
self
)
self
.
giver
.
canDispose
.
succeed
(
self
.
env
.
now
)
return
True
return
True
return
False
return
False
...
...
dream/simulation/Dismantle.py
View file @
631c88c4
...
@@ -155,7 +155,9 @@ class Dismantle(CoreObject):
...
@@ -155,7 +155,9 @@ class Dismantle(CoreObject):
if
not
self
.
signalReceiver
():
if
not
self
.
signalReceiver
():
continue
continue
# if the receiver was not responsive, release the control to let him remove the entity
# if the receiver was not responsive, release the control to let him remove the entity
self
.
waitEntityRemoval
=
True
yield
self
.
entityRemoved
yield
self
.
entityRemoved
self
.
waitEntityRemoval
=
False
self
.
entityRemoved
=
self
.
env
.
event
()
self
.
entityRemoved
=
self
.
env
.
event
()
# yield self.env.timeout(0)#(0.000000000000005)
# yield self.env.timeout(0)#(0.000000000000005)
...
...
dream/simulation/Machine.py
View file @
631c88c4
...
@@ -450,6 +450,7 @@ class Machine(CoreObject):
...
@@ -450,6 +450,7 @@ class Machine(CoreObject):
# if there was no available receiver, get into blocking control
# if there was no available receiver, get into blocking control
while
1
:
while
1
:
# wait the event canDispose, this means that the station can deliver the item to successor
# wait the event canDispose, this means that the station can deliver the item to successor
self
.
printTrace
(
self
.
id
,
waitEvent
=
'(canDispose or interruption start)'
)
receivedEvent
=
yield
self
.
canDispose
|
self
.
interruptionStart
receivedEvent
=
yield
self
.
canDispose
|
self
.
interruptionStart
# if there was interruption
# if there was interruption
#if self.interrupted():
#if self.interrupted():
...
@@ -463,17 +464,31 @@ class Machine(CoreObject):
...
@@ -463,17 +464,31 @@ class Machine(CoreObject):
assert
self
.
env
.
now
==
self
.
interruptionEnd
.
value
,
'the victim of the failure is not the object that received it'
assert
self
.
env
.
now
==
self
.
interruptionEnd
.
value
,
'the victim of the failure is not the object that received it'
self
.
interruptionEnd
=
self
.
env
.
event
()
self
.
interruptionEnd
=
self
.
env
.
event
()
self
.
postInterruptionActions
()
self
.
postInterruptionActions
()
if
self
.
signalReceiver
():
break
else
:
continue
if
self
.
canDispose
in
receivedEvent
:
if
self
.
canDispose
in
receivedEvent
:
if
self
.
canDispose
.
value
!=
self
.
env
.
now
:
self
.
canDispose
=
self
.
env
.
event
()
continue
assert
self
.
canDispose
.
value
==
self
.
env
.
now
,
'canDispose signal is late'
self
.
canDispose
=
self
.
env
.
event
()
self
.
canDispose
=
self
.
env
.
event
()
# try to signal a receiver, if successful then proceed to get an other entity
# try to signal a receiver, if successful then proceed to get an other entity
if
self
.
signalReceiver
():
if
self
.
signalReceiver
():
break
break
# TODO: router most probably should signal givers and not receivers in order to avoid this hold,self,0
# TODO: router most probably should signal givers and not receivers in order to avoid this hold,self,0
# As the receiver (e.g.) a machine that follows the machine receives an loadOperatorAvailable event,
# As the receiver (e.g.) a machine that follows the machine receives an loadOperatorAvailable event,
# signals the preceding station (e.g. self.machine) and immediately after that gets the entity.
# signals the preceding station (e.g. self.machine) and immediately after that gets the entity.
# the preceding machine gets the canDispose signal which is actually useless, is emptied by the following station
# the preceding machine gets the canDispose signal which is actually useless, is emptied by the following station
# and then cannot exit an infinite loop.
# and then cannot exit an infinite loop.
yield
self
.
entityRemoved
#env.timeout(0)
# notify that the station waits the entity to be removed
self
.
waitEntityRemoval
=
True
self
.
printTrace
(
self
.
id
,
waitEvent
=
'(entityRemoved)'
)
yield
self
.
entityRemoved
self
.
printTrace
(
self
.
id
,
entityRemoved
=
self
.
entityRemoved
.
value
)
assert
self
.
entityRemoved
.
value
==
self
.
env
.
now
,
'entityRemoved event activated earlier than received'
self
.
waitEntityRemoval
=
False
self
.
entityRemoved
=
self
.
env
.
event
()
self
.
entityRemoved
=
self
.
env
.
event
()
# if while waiting (for a canDispose event) became free as the machines that follows emptied it, then proceed
# if while waiting (for a canDispose event) became free as the machines that follows emptied it, then proceed
if
not
self
.
haveToDispose
():
if
not
self
.
haveToDispose
():
...
...
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