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nexedi
dream
Commits
a47d54a9
Commit
a47d54a9
authored
May 22, 2014
by
Ioannis Papagiannopoulos
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printTrace comments modified
parent
b18fd0e2
Changes
5
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Showing
5 changed files
with
17 additions
and
15 deletions
+17
-15
dream/simulation/Conveyer.py
dream/simulation/Conveyer.py
+1
-0
dream/simulation/CoreObject.py
dream/simulation/CoreObject.py
+1
-1
dream/simulation/Machine.py
dream/simulation/Machine.py
+8
-8
dream/simulation/Queue.py
dream/simulation/Queue.py
+6
-6
dream/simulation/Source.py
dream/simulation/Source.py
+1
-0
No files found.
dream/simulation/Conveyer.py
View file @
a47d54a9
...
...
@@ -286,6 +286,7 @@ class Conveyer(CoreObject):
if
self
.
isFull
():
self
.
timeBlockageStarted
=
now
()
self
.
wasFull
=
True
self
.
printTrace
(
self
.
id
,
'is now Full '
+
str
(
len
(
self
.
getActiveObjectQueue
()))
+
' (*) '
*
20
)
return
activeEntity
#===========================================================================
...
...
dream/simulation/CoreObject.py
View file @
a47d54a9
...
...
@@ -326,7 +326,7 @@ class CoreObject(Process):
# signal the successor that the object can dispose an entity
# =======================================================================
def
signalReceiver
(
self
):
self
.
printTrace
(
self
.
id
,
'trying to signal receiver'
)
#
self.printTrace(self.id, 'trying to signal receiver')
activeObject
=
self
.
getActiveObject
()
possibleReceivers
=
activeObject
.
findReceivers
()
if
possibleReceivers
:
...
...
dream/simulation/Machine.py
View file @
a47d54a9
...
...
@@ -221,12 +221,12 @@ class Machine(CoreObject):
while
1
:
# waitEvent isRequested /interruptionEnd/loadOperatorAvailable
while
1
:
#
self.printTrace(self.id, 'will wait for event')
self
.
printTrace
(
self
.
id
,
'will wait for event'
)
yield
waitevent
,
self
,
[
self
.
isRequested
,
self
.
interruptionEnd
,
self
.
loadOperatorAvailable
]
#
self.printTrace(self.id, 'received an event')
self
.
printTrace
(
self
.
id
,
'received an event'
)
# if the machine can accept an entity and one predecessor requests it continue with receiving the entity
if
self
.
isRequested
.
signalparam
:
#
self.printTrace(self.id, 'received an isRequested event from'+self.isRequested.signalparam.id)
self
.
printTrace
(
self
.
id
,
'received an isRequested event from'
+
self
.
isRequested
.
signalparam
.
id
)
assert
self
.
isRequested
.
signalparam
==
self
.
giver
,
'the giver is not the requestingObject'
assert
self
.
giver
.
receiver
==
self
,
'the receiver of the signalling object in not the station'
# reset the signalparam of the isRequested event
...
...
@@ -235,10 +235,10 @@ class Machine(CoreObject):
# if an interruption caused the control to be taken by the machine or
# if an operator was rendered available while it was needed by the machine to proceed with getEntity
if
self
.
interruptionEnd
.
signalparam
==
now
()
or
self
.
loadOperatorAvailable
.
signalparam
==
now
():
#
if self.interruptionEnd.signalparam==now():
# self.printTrace(self.id, 'received an interruptionEnd event sent at '+self.interruptionEnd.signalparam
)
#
elif self.loadOperatorAvailable.signalparam==now():
# self.printTrace(self.id, 'received an loadOperatorAvailable event sent at '+self.loadOperatorAvailable.signalparam
)
if
self
.
interruptionEnd
.
signalparam
==
now
():
self
.
printTrace
(
self
.
id
,
'received an interruptionEnd event sent at '
+
str
(
self
.
interruptionEnd
.
signalparam
)
)
elif
self
.
loadOperatorAvailable
.
signalparam
==
now
():
self
.
printTrace
(
self
.
id
,
'received an loadOperatorAvailable event sent at '
+
str
(
self
.
loadOperatorAvailable
.
signalparam
)
)
# try to signal the Giver, otherwise wait until it is requested
if
self
.
signalGiver
():
break
...
...
@@ -698,7 +698,7 @@ class Machine(CoreObject):
activeObject
.
waitToDispose
=
False
# update the waitToDispose flag
# if the Machine canAccept then signal a giver
if
activeObject
.
canAccept
():
#
self.printTrace(self.id, 'will try signalling a giver from removeEntity')
self
.
printTrace
(
self
.
id
,
'will try signalling a giver from removeEntity'
)
activeObject
.
signalGiver
()
return
activeEntity
...
...
dream/simulation/Queue.py
View file @
a47d54a9
...
...
@@ -93,13 +93,13 @@ class Queue(CoreObject):
# check if there is WIP and signal receiver
self
.
initialSignalReceiver
()
while
1
:
#
self.printTrace(self.id, 'will wait for event')
self
.
printTrace
(
self
.
id
,
'will wait for event'
)
# wait until the Queue can accept an entity and one predecessor requests it
yield
waitevent
,
self
,
[
self
.
isRequested
,
self
.
canDispose
,
self
.
loadOperatorAvailable
]
#
self.printTrace(self.id, 'just received an event')
self
.
printTrace
(
self
.
id
,
'just received an event'
)
# if the event that activated the thread is isRequested then getEntity
if
self
.
isRequested
.
signalparam
:
#
self.printTrace(self.id, 'received a isRequested event from'+self.isRequested.signalparam.id)
self
.
printTrace
(
self
.
id
,
'received a isRequested event from'
+
self
.
isRequested
.
signalparam
.
id
)
# reset the isRequested signal parameter
self
.
isRequested
.
signalparam
=
None
self
.
getEntity
()
...
...
@@ -112,11 +112,11 @@ class Queue(CoreObject):
self
.
loadOperatorAvailable
.
signalparam
=
None
# if the queue received an canDispose with signalparam time, this means that the signals was sent from a MouldAssemblyBuffer
if
self
.
canDispose
.
signalparam
:
#
self.printTrace(self.id, 'received a canDispose event')
self
.
printTrace
(
self
.
id
,
'received a canDispose event'
)
self
.
canDispose
.
signalparam
=
None
# if the event that activated the thread is canDispose then signalReceiver
if
self
.
haveToDispose
():
#
self.printTrace(self.id, 'will try to signal a receiver from generator')
self
.
printTrace
(
self
.
id
,
'will try to signal a receiver from generator'
)
if
self
.
receiver
:
if
not
self
.
receiver
.
entryIsAssignedTo
():
self
.
signalReceiver
()
...
...
@@ -169,7 +169,7 @@ class Queue(CoreObject):
# TODO: disable that for the mouldAssemblyBuffer
if
not
self
.
__class__
.
__name__
==
'MouldAssemblyBuffer'
:
if
self
.
haveToDispose
():
#
self.printTrace(self.id, 'will try to signal a receiver from removeEntity')
self
.
printTrace
(
self
.
id
,
'will try to signal a receiver from removeEntity'
)
self
.
signalReceiver
()
return
activeEntity
...
...
dream/simulation/Source.py
View file @
a47d54a9
...
...
@@ -177,6 +177,7 @@ class Source(CoreObject):
# creates an Entity
#============================================================================
def
createEntity
(
self
):
self
.
printTrace
(
self
.
id
,
'created an entity'
)
return
self
.
item
(
id
=
self
.
item
.
type
+
str
(
G
.
numberOfEntities
),
name
=
self
.
item
.
type
+
str
(
self
.
numberOfArrivals
))
#return the newly created Entity
#============================================================================
# calculates the processing time
...
...
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