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nexedi
dream
Commits
c66ccd79
Commit
c66ccd79
authored
May 27, 2014
by
Ioannis Papagiannopoulos
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MachineJobShop, getActiveObject/Queue() used less to speed up
parent
8e2a5c8e
Changes
1
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1 changed file
with
34 additions
and
45 deletions
+34
-45
dream/simulation/MachineJobShop.py
dream/simulation/MachineJobShop.py
+34
-45
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dream/simulation/MachineJobShop.py
View file @
c66ccd79
...
...
@@ -47,15 +47,15 @@ class MachineJobShop(Machine):
# =======================================================================
def
endProcessingActions
(
self
):
activeObject
=
self
.
getActiveObject
()
activeObjectQueue
=
activeObject
.
getActiveObjectQueue
()
activeObjectQueue
=
activeObject
.
Res
.
activeQ
activeEntity
=
activeObjectQueue
[
0
]
self
.
printTrace
(
activeObject
.
getActiveObjectQueue
()[
0
]
.
name
,
processEnd
=
activeObject
.
objName
)
# self.printTrace(activeEntity
.name,processEnd=activeObject.objName)
# reset the variables used to handle the interruptions timing
self
.
timeRestartingProcessing
=
0
self
.
breakTime
=
0
# output to trace that the processing in the Machine self.objName ended
try
:
activeObject
.
outputTrace
(
active
Object
.
getActiveObjectQueue
()[
0
]
.
name
,
"ended processing in "
+
activeObject
.
objName
)
activeObject
.
outputTrace
(
active
Entity
.
name
,
"ended processing in "
+
activeObject
.
objName
)
except
IndexError
:
pass
...
...
@@ -162,22 +162,21 @@ class MachineJobShop(Machine):
# and returns true only if the active object is the next station
# =======================================================================
def
canAccept
(
self
,
callerObject
=
None
):
activeObject
=
self
.
getActiveObject
()
activeObjectQueue
=
activeObject
.
getActiveObjectQueue
()
activeObjectQueue
=
self
.
Res
.
activeQ
thecaller
=
callerObject
#return according to the state of the Queue
# also check if (if the machine is to be operated) there are available operators
if
(
activeObject
.
operatorPool
!=
'None'
and
(
any
(
type
==
'Load'
for
type
in
activeObject
.
multOperationTypeList
))):
return
activeObject
.
operatorPool
.
checkIfResourceIsAvailable
()
\
and
len
(
activeObject
.
getActiveObjectQueue
())
<
activeObject
.
capacity
\
and
activeObject
.
checkIfMachineIsUp
()
\
and
activeObject
.
isInRoute
(
thecaller
)
\
and
not
activeObject
.
entryIsAssignedTo
()
if
(
self
.
operatorPool
!=
'None'
and
(
any
(
type
==
'Load'
for
type
in
self
.
multOperationTypeList
))):
return
self
.
operatorPool
.
checkIfResourceIsAvailable
()
\
and
len
(
activeObject
Queue
)
<
self
.
capacity
\
and
self
.
checkIfMachineIsUp
()
\
and
self
.
isInRoute
(
thecaller
)
\
and
not
self
.
entryIsAssignedTo
()
else
:
return
len
(
activeObject
.
getActiveObjectQueue
())
<
activeObject
.
capacity
\
and
activeObject
.
checkIfMachineIsUp
()
\
and
activeObject
.
isInRoute
(
thecaller
)
\
and
not
activeObject
.
entryIsAssignedTo
()
return
len
(
activeObject
Queue
)
<
self
.
capacity
\
and
self
.
checkIfMachineIsUp
()
\
and
self
.
isInRoute
(
thecaller
)
\
and
not
self
.
entryIsAssignedTo
()
#===========================================================================
# method used to check whether the station is in the entity-to-be-received route
...
...
@@ -186,19 +185,18 @@ class MachineJobShop(Machine):
# postProcessing calls canAccept on next members with no arguments
#===========================================================================
def
isInRoute
(
self
,
callerObject
=
None
):
activeObject
=
self
.
getActiveObject
()
activeObjectQueue
=
activeObject
.
getActiveObjectQueue
()
activeObjectQueue
=
self
.
Res
.
activeQ
thecaller
=
callerObject
# if the caller is not defined then return True. We are only interested in checking whether
# the station can accept whatever entity from whichever giver
if
not
thecaller
:
return
True
#check it the caller object holds an Entity that requests for current object
if
len
(
thecaller
.
getActiveObjectQueue
()
)
>
0
:
if
len
(
thecaller
.
Res
.
activeQ
)
>
0
:
# TODO: make sure that the first entity of the callerObject is to be disposed
activeEntity
=
thecaller
.
getActiveObjectQueue
()
[
0
]
activeEntity
=
thecaller
.
Res
.
activeQ
[
0
]
# if the machine's Id is in the list of the entity's next stations
if
activeObject
.
id
in
activeEntity
.
remainingRoute
[
0
].
get
(
'stationIdsList'
,[]):
if
self
.
id
in
activeEntity
.
remainingRoute
[
0
].
get
(
'stationIdsList'
,[]):
return
True
return
False
...
...
@@ -207,32 +205,27 @@ class MachineJobShop(Machine):
# Returns True only to the potential receiver
# =======================================================================
def
haveToDispose
(
self
,
callerObject
=
None
):
# get active object and its queue
activeObject
=
self
.
getActiveObject
()
activeObjectQueue
=
self
.
getActiveObjectQueue
()
activeObjectQueue
=
self
.
Res
.
activeQ
thecaller
=
callerObject
#if we have only one successor just check if machine waits to dispose and also is up
# this is done to achieve better (cpu) processing time
if
(
callerObject
==
None
):
return
len
(
activeObjectQueue
)
>
0
\
and
activeObject
.
waitToDispose
\
and
activeObject
.
checkIfActive
()
\
and
self
.
waitToDispose
\
and
self
.
checkIfActive
()
\
#return True if the Machine in the state of disposing and the caller is the receiver
return
len
(
activeObjectQueue
)
>
0
\
and
activeObject
.
waitToDispose
\
and
activeObject
.
checkIfActive
()
\
and
(
thecaller
in
activeObject
.
next
)
\
and
thecaller
.
isInRoute
(
activeObject
)
and
self
.
waitToDispose
\
and
self
.
checkIfActive
()
\
and
(
thecaller
in
self
.
next
)
\
and
thecaller
.
isInRoute
(
self
)
# =======================================================================
# method to execute preemption
# =======================================================================
def
preempt
(
self
):
self
.
printTrace
(
self
.
id
,
preempted
=
''
)
activeObject
=
self
.
getActiveObject
()
activeEntity
=
self
.
getActiveObjectQueue
()[
0
]
#get the active Entity
# self.printTrace(self.id,preempted='')
activeEntity
=
self
.
Res
.
activeQ
[
0
]
#get the active Entity
#calculate the remaining processing time
#if it is reset then set it as the original processing time
if
self
.
resetOnPreemption
:
...
...
@@ -265,13 +258,11 @@ class MachineJobShop(Machine):
# is in the route of the entity to be received
#===========================================================================
def
canAcceptAndIsRequested
(
self
,
callerObject
):
activeObject
=
self
.
getActiveObject
()
# giverObject=activeObject.getGiverObject()
giverObject
=
callerObject
assert
giverObject
,
'there must be a caller for canAcceptAndIsRequested'
if
activeObject
.
isInRoute
(
giverObject
):
if
self
.
isInRoute
(
giverObject
):
if
Machine
.
canAcceptAndIsRequested
(
self
,
giverObject
):
activeObject
.
readLoadTime
(
giverObject
)
self
.
readLoadTime
(
giverObject
)
return
True
return
False
...
...
@@ -281,31 +272,29 @@ class MachineJobShop(Machine):
#===========================================================================
def
readLoadTime
(
self
,
callerObject
=
None
):
assert
callerObject
!=
None
,
'the caller of readLoadTime cannot be None'
activeObject
=
self
.
getActiveObject
()
thecaller
=
callerObject
thecaller
.
sortEntities
()
activeEntity
=
thecaller
.
getActiveObjectQueue
()
[
0
]
activeEntity
=
thecaller
.
Res
.
activeQ
[
0
]
loadTime
=
activeEntity
.
remainingRoute
[
0
].
get
(
'loadTime'
,{})
activeObject
.
distType
=
loadTime
.
get
(
'distributionType'
,
'Fixed'
)
activeObject
.
loadTime
=
float
(
loadTime
.
get
(
'mean'
,
0
))
self
.
distType
=
loadTime
.
get
(
'distributionType'
,
'Fixed'
)
self
.
loadTime
=
float
(
loadTime
.
get
(
'mean'
,
0
))
# =======================================================================
# removes an entity from the Machine
# extension to remove possible receivers accordingly
# =======================================================================
def
removeEntity
(
self
,
entity
=
None
):
activeObject
=
self
.
getActiveObject
()
receiverObject
=
self
.
receiver
activeEntity
=
Machine
.
removeEntity
(
self
,
entity
)
#run the default method
removeReceiver
=
True
# search in the internalQ. If an entity has the same receiver do not remove
for
ent
in
self
.
getActiveObjectQueue
()
:
for
ent
in
self
.
Res
.
activeQ
:
nextObjectIds
=
ent
.
remainingRoute
[
0
].
get
(
'stationIdsList'
,[])
if
receiverObject
.
id
in
nextObjectIds
:
removeReceiver
=
False
# if not entity had the same receiver then the receiver will be removed
if
removeReceiver
:
activeObject
.
next
.
remove
(
receiverObject
)
self
.
next
.
remove
(
receiverObject
)
return
activeEntity
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