- 23 May, 2014 40 commits
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Ioannis Papagiannopoulos authored
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Ioannis Papagiannopoulos authored
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Ioannis Papagiannopoulos authored
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Ioannis Papagiannopoulos authored
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Ioannis Papagiannopoulos authored
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Ioannis Papagiannopoulos authored
canAcceptEntity (checks if can accept specific entity) and haveToDisposeEntity (returns the entity that the object will dispose) methods added to CoreObject
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Ioannis Papagiannopoulos authored
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Ioannis Papagiannopoulos authored
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Ioannis Papagiannopoulos authored
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Ioannis Papagiannopoulos authored
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Ioannis Papagiannopoulos authored
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Ioannis Papagiannopoulos authored
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Ioannis Papagiannopoulos authored
generator of OperatorRouter updated. Now searches for candidate operators that are not called and decides which of them will choose an entity first. To be refined as currently is unstable
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Ioannis Papagiannopoulos authored
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Ioannis Papagiannopoulos authored
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Ioannis Papagiannopoulos authored
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Ioannis Papagiannopoulos authored
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Ioannis Papagiannopoulos authored
new method canAcceptEntity added to MachineManagedJob. This method checks whether a machine can receive a specific entity
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Ioannis Papagiannopoulos authored
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Ioannis Papagiannopoulos authored
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Ioannis Papagiannopoulos authored
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Ioannis Papagiannopoulos authored
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Ioannis Papagiannopoulos authored
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Ioannis Papagiannopoulos authored
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Ioannis Papagiannopoulos authored
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Ioannis Papagiannopoulos authored
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Ioannis Papagiannopoulos authored
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Ioannis Papagiannopoulos authored
If the operationType is only Load, the Machine clears the activeCallersList of the operator when the operator is released. Otherwise the activeCallersList is cleared byt getEntity of Machine regardles of the type of the Machine.
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Ioannis Papagiannopoulos authored
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Ioannis Papagiannopoulos authored
operatorAssignedTo attribute collapsed to operator. checkIfResourceIsAvailable of OperatorPreemptive removed as redundant
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Ioannis Papagiannopoulos authored
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Ioannis Papagiannopoulos authored
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Ioannis Papagiannopoulos authored
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Ioannis Papagiannopoulos authored
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Ioannis Papagiannopoulos authored
OperatorPool will check if any operator can preempt when there no operators available. checkIfResourceCanPreempt added to OperatorPool. checkIfResourceCanPreempt of OperatorPreemptive preemts the currentStation if there is such need
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Ioannis Papagiannopoulos authored
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Ioannis Papagiannopoulos authored
additional control before preemption. The object must be Up before any attempt for preemption is performed
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Ioannis Papagiannopoulos authored
new method checkIfResourceCanPreempt added to objectResource. The method will check weather the object currently occupying the resource can be preempted and if there is need will eventually preempt the object.
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Ioannis Papagiannopoulos authored
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Ioannis Papagiannopoulos authored
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